From 211aebc4e09ce7ca37003be4f01c83111cf0bb49 Mon Sep 17 00:00:00 2001 From: Doug Zongker Date: Fri, 28 Oct 2011 15:13:10 -0700 Subject: refactor ui functions into a class Move all the functions in ui.c to be members of a ScreenRecoveryUI class, which is a subclass of an abstract RecoveryUI class. Recovery then creates a global singleton instance of this class and then invoke the methods to drive the UI. We use this to allow substitution of a different RecoveryUI implementation for devices with radically different form factors (eg, that don't have a screen). Change-Id: I76bdd34eca506149f4cc07685df6a4890473f3d9 --- screen_ui.h | 121 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 121 insertions(+) create mode 100644 screen_ui.h (limited to 'screen_ui.h') diff --git a/screen_ui.h b/screen_ui.h new file mode 100644 index 0000000..544f154 --- /dev/null +++ b/screen_ui.h @@ -0,0 +1,121 @@ +/* + * Copyright (C) 2011 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef RECOVERY_SCREEN_UI_H +#define RECOVERY_SCREEN_UI_H + +#include + +#include "ui.h" +#include "minui/minui.h" + +// Implementation of RecoveryUI appropriate for devices with a screen +// (shows an icon + a progress bar, text logging, menu, etc.) +class ScreenRecoveryUI : public RecoveryUI { + public: + ScreenRecoveryUI(); + + void Init(); + + // overall recovery state ("background image") + void SetBackground(Icon icon); + + // progress indicator + void SetProgressType(ProgressType type); + void ShowProgress(float portion, float seconds); + void SetProgress(float fraction); + + // text log + void ShowText(bool visible); + bool IsTextVisible(); + bool WasTextEverVisible(); + + // key handling + int WaitKey(); + bool IsKeyPressed(int key); + void FlushKeys(); + + // printing messages + void Print(const char* fmt, ...); // __attribute__((format(printf, 1, 2))); + + // menu display + void StartMenu(const char* const * headers, const char* const * items, + int initial_selection); + int SelectMenu(int sel); + void EndMenu(); + + private: + Icon currentIcon; + int installingFrame; + + pthread_mutex_t updateMutex; + gr_surface backgroundIcon[3]; + gr_surface *installationOverlay; + gr_surface *progressBarIndeterminate; + gr_surface progressBarEmpty; + gr_surface progressBarFill; + + ProgressType progressBarType; + + float progressScopeStart, progressScopeSize, progress; + double progressScopeTime, progressScopeDuration; + + // true when both graphics pages are the same (except for the + // progress bar) + bool pagesIdentical; + + static const int kMaxCols = 96; + static const int kMaxRows = 32; + + // Log text overlay, displayed when a magic key is pressed + char text[kMaxRows][kMaxCols]; + int text_cols, text_rows; + int text_col, text_row, text_top; + bool show_text; + bool show_text_ever; // has show_text ever been true? + + char menu[kMaxRows][kMaxCols]; + bool show_menu; + int menu_top, menu_items, menu_sel; + + // Key event input queue + pthread_mutex_t key_queue_mutex; + pthread_cond_t key_queue_cond; + int key_queue[256], key_queue_len; + volatile char key_pressed[KEY_MAX + 1]; + int rel_sum; + + pthread_t progress_t; + pthread_t input_t; + + void draw_install_overlay_locked(int frame); + void draw_background_locked(Icon icon); + void draw_progress_locked(); + void draw_text_line(int row, const char* t); + void draw_screen_locked(); + void update_screen_locked(); + void update_progress_locked(); + static void* progress_thread(void* cookie); + static int input_callback(int fd, short revents, void* data); + static void* input_thread(void* cookie); + + bool usb_connected(); + + void LoadBitmap(const char* filename, gr_surface* surface); + +}; + +#endif // RECOVERY_UI_H -- cgit v1.1