From 9551cf912180665a85f515c16d6412bb8ea2bf98 Mon Sep 17 00:00:00 2001 From: Doug Zongker Date: Fri, 4 Apr 2014 13:48:33 -0700 Subject: make density-specific recovery assets Provide different recovery UI resources for different display densities. Right now only the text images and the progress bars are rescaled; the main icon will get scaled when it's updated for QP. Lightly quantum-ify the rest of the recovery interface. (Light background, progress bars, etc.) Change-Id: Ia639c4ce8534b01bc843524efbc4b040c1cf38b3 --- screen_ui.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'screen_ui.h') diff --git a/screen_ui.h b/screen_ui.h index 92e4795..2e01acd 100644 --- a/screen_ui.h +++ b/screen_ui.h @@ -87,6 +87,9 @@ class ScreenRecoveryUI : public RecoveryUI { static const int kMaxCols = 96; static const int kMaxRows = 96; + static const int kTextXOffset = 8; + static const int kTextYOffset = 4; + // Log text overlay, displayed when a magic key is pressed char text[kMaxRows][kMaxCols]; int text_cols, text_rows; -- cgit v1.1