/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef RECOVERY_COMMON_H #define RECOVERY_COMMON_H #include // Initialize the graphics system. void ui_init(); // Use KEY_* codes from or KEY_DREAM_* from "minui/minui.h". void ui_cancel_wait_key(); int ui_wait_key(); // waits for a key/button press, returns the code int ui_key_pressed(int key); // returns >0 if the code is currently pressed int ui_text_visible(); // returns >0 if text log is currently visible int ui_text_ever_visible(); // returns >0 if text log was ever visible void ui_show_text(int visible); void ui_clear_key_queue(); // Write a message to the on-screen log shown with Alt-L (also to stderr). // The screen is small, and users may need to report these messages to support, // so keep the output short and not too cryptic. void ui_print(const char *fmt, ...) __attribute__((format(printf, 1, 2))); void ui_printlogtail(int nb_lines); void ui_delete_line(); void ui_set_show_text(int value); void ui_set_nice(int enabled); #define ui_nice_print(...) { ui_set_nice(1); ui_print(__VA_ARGS__); ui_set_nice(0); } int ui_was_niced(); int ui_get_text_cols(); void ui_increment_frame(); // Display some header text followed by a menu of items, which appears // at the top of the screen (in place of any scrolling ui_print() // output, if necessary). int ui_start_menu(char** headers, char** items, int initial_selection); // Set the menu highlight to the given index, and return it (capped to // the range [0..numitems). int ui_menu_select(int sel); // End menu mode, resetting the text overlay so that ui_print() // statements will be displayed. void ui_end_menu(); int ui_get_showing_back_button(); void ui_set_showing_back_button(int showBackButton); // Set the icon (normally the only thing visible besides the progress bar). enum { BACKGROUND_ICON_NONE, BACKGROUND_ICON_INSTALLING, BACKGROUND_ICON_ERROR, BACKGROUND_ICON_CLOCKWORK, BACKGROUND_ICON_CID, BACKGROUND_ICON_FIRMWARE_INSTALLING, BACKGROUND_ICON_FIRMWARE_ERROR, NUM_BACKGROUND_ICONS }; void ui_set_background(int icon); // Get a malloc'd copy of the screen image showing (only) the specified icon. // Also returns the width, height, and bits per pixel of the returned image. // TODO: Use some sort of "struct Bitmap" here instead of all these variables? char *ui_copy_image(int icon, int *width, int *height, int *bpp); // Show a progress bar and define the scope of the next operation: // portion - fraction of the progress bar the next operation will use // seconds - expected time interval (progress bar moves at this minimum rate) void ui_show_progress(float portion, int seconds); void ui_set_progress(float fraction); // 0.0 - 1.0 within the defined scope // Default allocation of progress bar segments to operations static const int VERIFICATION_PROGRESS_TIME = 60; static const float VERIFICATION_PROGRESS_FRACTION = 0.25; static const float DEFAULT_FILES_PROGRESS_FRACTION = 0.4; static const float DEFAULT_IMAGE_PROGRESS_FRACTION = 0.1; // Show a rotating "barberpole" for ongoing operations. Updates automatically. void ui_show_indeterminate_progress(); // Hide and reset the progress bar. void ui_reset_progress(); #define LOGE(...) ui_print("E:" __VA_ARGS__) #define LOGW(...) fprintf(stdout, "W:" __VA_ARGS__) #define LOGI(...) fprintf(stdout, "I:" __VA_ARGS__) #if 0 #define LOGV(...) fprintf(stdout, "V:" __VA_ARGS__) #define LOGD(...) fprintf(stdout, "D:" __VA_ARGS__) #else #define LOGV(...) do {} while (0) #define LOGD(...) do {} while (0) #endif #define STRINGIFY(x) #x #define EXPAND(x) STRINGIFY(x) typedef struct { const char* mount_point; // eg. "/cache". must live in the root directory. const char* fs_type; // "yaffs2" or "ext4" or "vfat" const char* device; // MTD partition name if fs_type == "yaffs" // block device if fs_type == "ext4" or "vfat" const char* device2; // alternative device to try if fs_type // == "ext4" or "vfat" and mounting // 'device' fails long long length; // (ext4 partition only) when // formatting, size to use for the // partition. 0 or negative number // means to format all but the last // (that much). const char* fs_type2; const char* fs_options; const char* fs_options2; const char* lun; // (/sdcard, /emmc, /external_sd only) LUN file to // use when mounting via USB mass storage } Volume; typedef struct { // number of frames in indeterminate progress bar animation int indeterminate_frames; // number of frames per second to try to maintain when animating int update_fps; // number of frames in installing animation. may be zero for a // static installation icon. int installing_frames; // the install icon is animated by drawing images containing the // changing part over the base icon. These specify the // coordinates of the upper-left corner. int install_overlay_offset_x; int install_overlay_offset_y; } UIParameters; // fopen a file, mounting volumes and making parent dirs as necessary. FILE* fopen_path(const char *path, const char *mode); int ui_get_selected_item(); int ui_is_showing_back_button(); #endif // RECOVERY_COMMON_H