/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef RECOVERY_SCREEN_UI_H #define RECOVERY_SCREEN_UI_H #include #include #include "ui.h" #include "minui/minui.h" // Implementation of RecoveryUI appropriate for devices with a screen // (shows an icon + a progress bar, text logging, menu, etc.) class ScreenRecoveryUI : public RecoveryUI { public: ScreenRecoveryUI(); void Init(); void SetLocale(const char* locale); // overall recovery state ("background image") void SetBackground(Icon icon); // progress indicator void SetProgressType(ProgressType type); void ShowProgress(float portion, float seconds); void SetProgress(float fraction); void SetStage(int current, int max); // text log void ShowText(bool visible); bool IsTextVisible(); bool WasTextEverVisible(); // printing messages void Print(const char* fmt, ...) __printflike(2, 3); void ShowFile(const char* filename); // menu display void StartMenu(const char* const * headers, const char* const * items, int initial_selection); int SelectMenu(int sel); void EndMenu(); void KeyLongPress(int); void Redraw(); enum UIElement { HEADER, MENU, MENU_SEL_BG, MENU_SEL_BG_ACTIVE, MENU_SEL_FG, LOG, TEXT_FILL, INFO }; void SetColor(UIElement e); private: Icon currentIcon; int installingFrame; const char* locale; bool rtl_locale; pthread_mutex_t updateMutex; GRSurface* backgroundIcon[5]; GRSurface* backgroundText[5]; GRSurface** installation; GRSurface* progressBarEmpty; GRSurface* progressBarFill; GRSurface* stageMarkerEmpty; GRSurface* stageMarkerFill; ProgressType progressBarType; float progressScopeStart, progressScopeSize, progress; double progressScopeTime, progressScopeDuration; // true when both graphics pages are the same (except for the progress bar). bool pagesIdentical; size_t text_cols_, text_rows_; // Log text overlay, displayed when a magic key is pressed. char** text_; size_t text_col_, text_row_, text_top_; bool show_text; bool show_text_ever; // has show_text ever been true? char** menu_; const char* const* menu_headers_; bool show_menu; int menu_items, menu_sel; // An alternate text screen, swapped with 'text_' when we're viewing a log file. char** file_viewer_text_; pthread_t progress_thread_; int animation_fps; int installing_frames; int iconX, iconY; int stage, max_stage; void draw_background_locked(Icon icon); void draw_progress_locked(); void draw_screen_locked(); void update_screen_locked(); void update_progress_locked(); static void* ProgressThreadStartRoutine(void* data); void ProgressThreadLoop(); void ShowFile(FILE*); void PutChar(char); void ClearText(); void DrawHorizontalRule(int* y); void DrawTextLine(int* y, const char* line, bool bold); void DrawTextLines(int* y, const char* const* lines); void LoadBitmap(const char* filename, GRSurface** surface); void LoadBitmapArray(const char* filename, int* frames, GRSurface*** surface); void LoadLocalizedBitmap(const char* filename, GRSurface** surface); }; #endif // RECOVERY_UI_H