/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include "common.h" #include #include #include "minui/minui.h" #include "recovery_ui.h" extern int __system(const char *command); #if defined(BOARD_HAS_NO_SELECT_BUTTON) || defined(BOARD_TOUCH_RECOVERY) static int gShowBackButton = 1; #else static int gShowBackButton = 0; #endif #define MAX_COLS 96 #define MAX_ROWS 32 #define MENU_MAX_COLS 64 #define MENU_MAX_ROWS 250 #define MIN_LOG_ROWS 3 #define CHAR_WIDTH BOARD_RECOVERY_CHAR_WIDTH #define CHAR_HEIGHT BOARD_RECOVERY_CHAR_HEIGHT #define UI_WAIT_KEY_TIMEOUT_SEC 3600 #define UI_KEY_REPEAT_INTERVAL 80 #define UI_KEY_WAIT_REPEAT 400 UIParameters ui_parameters = { 6, // indeterminate progress bar frames 20, // fps 7, // installation icon frames (0 == static image) 13, 190, // installation icon overlay offset }; static pthread_mutex_t gUpdateMutex = PTHREAD_MUTEX_INITIALIZER; static gr_surface gBackgroundIcon[NUM_BACKGROUND_ICONS]; static gr_surface *gInstallationOverlay; static gr_surface *gProgressBarIndeterminate; static gr_surface gProgressBarEmpty; static gr_surface gProgressBarFill; static gr_surface gBackground; static int ui_has_initialized = 0; static int ui_log_stdout = 1; static int boardEnableKeyRepeat = 0; static int boardRepeatableKeys[64], boardNumRepeatableKeys = 0; static const struct { gr_surface* surface; const char *name; } BITMAPS[] = { { &gBackgroundIcon[BACKGROUND_ICON_INSTALLING], "icon_installing" }, { &gBackgroundIcon[BACKGROUND_ICON_ERROR], "icon_error" }, { &gBackgroundIcon[BACKGROUND_ICON_CLOCKWORK], "icon_clockwork" }, { &gBackgroundIcon[BACKGROUND_ICON_CID], "icon_cid" }, { &gBackgroundIcon[BACKGROUND_ICON_FIRMWARE_INSTALLING], "icon_firmware_install" }, { &gBackgroundIcon[BACKGROUND_ICON_FIRMWARE_ERROR], "icon_firmware_error" }, { &gProgressBarEmpty, "progress_empty" }, { &gProgressBarFill, "progress_fill" }, { &gBackground, "stitch" }, { NULL, NULL }, }; static int gCurrentIcon = 0; static int gInstallingFrame = 0; static enum ProgressBarType { PROGRESSBAR_TYPE_NONE, PROGRESSBAR_TYPE_INDETERMINATE, PROGRESSBAR_TYPE_NORMAL, } gProgressBarType = PROGRESSBAR_TYPE_NONE; // Progress bar scope of current operation static float gProgressScopeStart = 0, gProgressScopeSize = 0, gProgress = 0; static double gProgressScopeTime, gProgressScopeDuration; // Set to 1 when both graphics pages are the same (except for the progress bar) static int gPagesIdentical = 0; // Log text overlay, displayed when a magic key is pressed static char text[MAX_ROWS][MAX_COLS]; static int text_cols = 0, text_rows = 0; static int text_col = 0, text_row = 0, text_top = 0; static int show_text = 0; static int show_text_ever = 0; // has show_text ever been 1? static char menu[MENU_MAX_ROWS][MENU_MAX_COLS]; static int show_menu = 0; static int menu_top = 0, menu_items = 0, menu_sel = 0; static int menu_show_start = 0; // this is line which menu display is starting at static int max_menu_rows; // Key event input queue static pthread_mutex_t key_queue_mutex = PTHREAD_MUTEX_INITIALIZER; static pthread_cond_t key_queue_cond = PTHREAD_COND_INITIALIZER; static int key_queue[256], key_queue_len = 0; static unsigned long key_last_repeat[KEY_MAX + 1], key_press_time[KEY_MAX + 1]; static volatile char key_pressed[KEY_MAX + 1]; static void update_screen_locked(void); #ifdef BOARD_TOUCH_RECOVERY #include "../../vendor/koush/recovery/touch.c" #endif // Return the current time as a double (including fractions of a second). static double now() { struct timeval tv; gettimeofday(&tv, NULL); return tv.tv_sec + tv.tv_usec / 1000000.0; } // Draw the given frame over the installation overlay animation. The // background is not cleared or draw with the base icon first; we // assume that the frame already contains some other frame of the // animation. Does nothing if no overlay animation is defined. // Should only be called with gUpdateMutex locked. static void draw_install_overlay_locked(int frame) { if (gInstallationOverlay == NULL) return; gr_surface surface = gInstallationOverlay[frame]; int iconWidth = gr_get_width(surface); int iconHeight = gr_get_height(surface); gr_blit(surface, 0, 0, iconWidth, iconHeight, ui_parameters.install_overlay_offset_x, ui_parameters.install_overlay_offset_y); } // Clear the screen and draw the currently selected background icon (if any). // Should only be called with gUpdateMutex locked. static void draw_background_locked(int icon) { gPagesIdentical = 0; // gr_color(0, 0, 0, 255); // gr_fill(0, 0, gr_fb_width(), gr_fb_height()); { int bw = gr_get_width(gBackground); int bh = gr_get_height(gBackground); int bx = 0; int by = 0; for (by = 0; by < gr_fb_height(); by += bh) { for (bx = 0; bx < gr_fb_width(); bx += bw) { gr_blit(gBackground, 0, 0, bw, bh, bx, by); } } } if (icon) { gr_surface surface = gBackgroundIcon[icon]; int iconWidth = gr_get_width(surface); int iconHeight = gr_get_height(surface); int iconX = (gr_fb_width() - iconWidth) / 2; int iconY = (gr_fb_height() - iconHeight) / 2; gr_blit(surface, 0, 0, iconWidth, iconHeight, iconX, iconY); if (icon == BACKGROUND_ICON_INSTALLING) { draw_install_overlay_locked(gInstallingFrame); } } } // Draw the progress bar (if any) on the screen. Does not flip pages. // Should only be called with gUpdateMutex locked. static void draw_progress_locked() { if (gCurrentIcon == BACKGROUND_ICON_INSTALLING) { draw_install_overlay_locked(gInstallingFrame); } if (gProgressBarType != PROGRESSBAR_TYPE_NONE) { int iconHeight = gr_get_height(gBackgroundIcon[BACKGROUND_ICON_INSTALLING]); int width = gr_get_width(gProgressBarEmpty); int height = gr_get_height(gProgressBarEmpty); int dx = (gr_fb_width() - width)/2; int dy = (3*gr_fb_height() + iconHeight - 2*height)/4; // Erase behind the progress bar (in case this was a progress-only update) gr_color(0, 0, 0, 255); gr_fill(dx, dy, width, height); if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL) { float progress = gProgressScopeStart + gProgress * gProgressScopeSize; int pos = (int) (progress * width); if (pos > 0) { gr_blit(gProgressBarFill, 0, 0, pos, height, dx, dy); } if (pos < width-1) { gr_blit(gProgressBarEmpty, pos, 0, width-pos, height, dx+pos, dy); } } if (gProgressBarType == PROGRESSBAR_TYPE_INDETERMINATE) { static int frame = 0; gr_blit(gProgressBarIndeterminate[frame], 0, 0, width, height, dx, dy); frame = (frame + 1) % ui_parameters.indeterminate_frames; } } } static void draw_text_line(int row, const char* t) { if (t[0] != '\0') { gr_text(0, (row+1)*CHAR_HEIGHT-1, t); } } //#define MENU_TEXT_COLOR 255, 160, 49, 255 #define MENU_TEXT_COLOR 0, 191, 255, 255 #define NORMAL_TEXT_COLOR 200, 200, 200, 255 #define HEADER_TEXT_COLOR NORMAL_TEXT_COLOR // Redraw everything on the screen. Does not flip pages. // Should only be called with gUpdateMutex locked. static void draw_screen_locked(void) { if (!ui_has_initialized) return; draw_background_locked(gCurrentIcon); draw_progress_locked(); if (show_text) { // don't "disable" the background anymore with this... // gr_color(0, 0, 0, 160); // gr_fill(0, 0, gr_fb_width(), gr_fb_height()); int total_rows = gr_fb_height() / CHAR_HEIGHT; int i = 0; int j = 0; int row = 0; // current row that we are drawing on if (show_menu) { #ifndef BOARD_TOUCH_RECOVERY gr_color(MENU_TEXT_COLOR); gr_fill(0, (menu_top + menu_sel - menu_show_start) * CHAR_HEIGHT, gr_fb_width(), (menu_top + menu_sel - menu_show_start + 1)*CHAR_HEIGHT+1); gr_color(HEADER_TEXT_COLOR); for (i = 0; i < menu_top; ++i) { draw_text_line(i, menu[i]); row++; } if (menu_items - menu_show_start + menu_top >= max_menu_rows) j = max_menu_rows - menu_top; else j = menu_items - menu_show_start; gr_color(MENU_TEXT_COLOR); for (i = menu_show_start + menu_top; i < (menu_show_start + menu_top + j); ++i) { if (i == menu_top + menu_sel) { gr_color(255, 255, 255, 255); draw_text_line(i - menu_show_start , menu[i]); gr_color(MENU_TEXT_COLOR); } else { gr_color(MENU_TEXT_COLOR); draw_text_line(i - menu_show_start, menu[i]); } row++; if (row >= max_menu_rows) break; } gr_fill(0, row*CHAR_HEIGHT+CHAR_HEIGHT/2-1, gr_fb_width(), row*CHAR_HEIGHT+CHAR_HEIGHT/2+1); #else row = draw_touch_menu(menu, menu_items, menu_top, menu_sel, menu_show_start); #endif } gr_color(NORMAL_TEXT_COLOR); int cur_row = text_row; int available_rows = total_rows - row - 1; int start_row = row + 1; if (available_rows < MAX_ROWS) cur_row = (cur_row + (MAX_ROWS - available_rows)) % MAX_ROWS; else start_row = total_rows - MAX_ROWS; int r; for (r = 0; r < (available_rows < MAX_ROWS ? available_rows : MAX_ROWS); r++) { draw_text_line(start_row + r, text[(cur_row + r) % MAX_ROWS]); } } } // Redraw everything on the screen and flip the screen (make it visible). // Should only be called with gUpdateMutex locked. static void update_screen_locked(void) { if (!ui_has_initialized) return; draw_screen_locked(); gr_flip(); } // Updates only the progress bar, if possible, otherwise redraws the screen. // Should only be called with gUpdateMutex locked. static void update_progress_locked(void) { if (!ui_has_initialized) return; if (show_text || !gPagesIdentical) { draw_screen_locked(); // Must redraw the whole screen gPagesIdentical = 1; } else { draw_progress_locked(); // Draw only the progress bar and overlays } gr_flip(); } // Keeps the progress bar updated, even when the process is otherwise busy. static void *progress_thread(void *cookie) { double interval = 1.0 / ui_parameters.update_fps; for (;;) { double start = now(); pthread_mutex_lock(&gUpdateMutex); int redraw = 0; // update the installation animation, if active // skip this if we have a text overlay (too expensive to update) if (gCurrentIcon == BACKGROUND_ICON_INSTALLING && ui_parameters.installing_frames > 0 && !show_text) { gInstallingFrame = (gInstallingFrame + 1) % ui_parameters.installing_frames; redraw = 1; } // update the progress bar animation, if active // skip this if we have a text overlay (too expensive to update) if (gProgressBarType == PROGRESSBAR_TYPE_INDETERMINATE && !show_text) { redraw = 1; } // move the progress bar forward on timed intervals, if configured int duration = gProgressScopeDuration; if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL && duration > 0) { double elapsed = now() - gProgressScopeTime; float progress = 1.0 * elapsed / duration; if (progress > 1.0) progress = 1.0; if (progress > gProgress) { gProgress = progress; redraw = 1; } } if (redraw) update_progress_locked(); pthread_mutex_unlock(&gUpdateMutex); double end = now(); // minimum of 20ms delay between frames double delay = interval - (end-start); if (delay < 0.02) delay = 0.02; usleep((long)(delay * 1000000)); } return NULL; } static int rel_sum = 0; static int input_callback(int fd, short revents, void *data) { struct input_event ev; int ret; int fake_key = 0; ret = ev_get_input(fd, revents, &ev); if (ret) return -1; #ifdef BOARD_TOUCH_RECOVERY if (touch_handle_input(fd, ev)) return 0; #endif if (ev.type == EV_SYN) { return 0; } else if (ev.type == EV_REL) { if (ev.code == REL_Y) { // accumulate the up or down motion reported by // the trackball. When it exceeds a threshold // (positive or negative), fake an up/down // key event. rel_sum += ev.value; if (rel_sum > 3) { fake_key = 1; ev.type = EV_KEY; ev.code = KEY_DOWN; ev.value = 1; rel_sum = 0; } else if (rel_sum < -3) { fake_key = 1; ev.type = EV_KEY; ev.code = KEY_UP; ev.value = 1; rel_sum = 0; } } } else { rel_sum = 0; } if (ev.type != EV_KEY || ev.code > KEY_MAX) return 0; if (ev.value == 2) { boardEnableKeyRepeat = 0; } pthread_mutex_lock(&key_queue_mutex); if (!fake_key) { // our "fake" keys only report a key-down event (no // key-up), so don't record them in the key_pressed // table. key_pressed[ev.code] = ev.value; } const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]); if (ev.value > 0 && key_queue_len < queue_max) { key_queue[key_queue_len++] = ev.code; if (boardEnableKeyRepeat) { struct timeval now; gettimeofday(&now, NULL); key_press_time[ev.code] = (now.tv_sec * 1000) + (now.tv_usec / 1000); key_last_repeat[ev.code] = 0; } pthread_cond_signal(&key_queue_cond); } pthread_mutex_unlock(&key_queue_mutex); if (ev.value > 0 && device_toggle_display(key_pressed, ev.code)) { pthread_mutex_lock(&gUpdateMutex); show_text = !show_text; if (show_text) show_text_ever = 1; update_screen_locked(); pthread_mutex_unlock(&gUpdateMutex); } if (ev.value > 0 && device_reboot_now(key_pressed, ev.code)) { android_reboot(ANDROID_RB_RESTART, 0, 0); } return 0; } // Reads input events, handles special hot keys, and adds to the key queue. static void *input_thread(void *cookie) { for (;;) { if (!ev_wait(-1)) ev_dispatch(); } return NULL; } void ui_init(void) { ui_has_initialized = 1; gr_init(); ev_init(input_callback, NULL); #ifdef BOARD_TOUCH_RECOVERY touch_init(); #endif text_col = text_row = 0; text_rows = gr_fb_height() / CHAR_HEIGHT; max_menu_rows = text_rows - MIN_LOG_ROWS; #ifdef BOARD_TOUCH_RECOVERY max_menu_rows = get_max_menu_rows(max_menu_rows); #endif if (max_menu_rows > MENU_MAX_ROWS) max_menu_rows = MENU_MAX_ROWS; if (text_rows > MAX_ROWS) text_rows = MAX_ROWS; text_top = 1; text_cols = gr_fb_width() / CHAR_WIDTH; if (text_cols > MAX_COLS - 1) text_cols = MAX_COLS - 1; int i; for (i = 0; BITMAPS[i].name != NULL; ++i) { int result = res_create_surface(BITMAPS[i].name, BITMAPS[i].surface); if (result < 0) { LOGE("Missing bitmap %s\n(Code %d)\n", BITMAPS[i].name, result); } } gProgressBarIndeterminate = malloc(ui_parameters.indeterminate_frames * sizeof(gr_surface)); for (i = 0; i < ui_parameters.indeterminate_frames; ++i) { char filename[40]; // "indeterminate01.png", "indeterminate02.png", ... sprintf(filename, "indeterminate%02d", i+1); int result = res_create_surface(filename, gProgressBarIndeterminate+i); if (result < 0) { LOGE("Missing bitmap %s\n(Code %d)\n", filename, result); } } if (ui_parameters.installing_frames > 0) { gInstallationOverlay = malloc(ui_parameters.installing_frames * sizeof(gr_surface)); for (i = 0; i < ui_parameters.installing_frames; ++i) { char filename[40]; // "icon_installing_overlay01.png", // "icon_installing_overlay02.png", ... sprintf(filename, "icon_installing_overlay%02d", i+1); int result = res_create_surface(filename, gInstallationOverlay+i); if (result < 0) { LOGE("Missing bitmap %s\n(Code %d)\n", filename, result); } } // Adjust the offset to account for the positioning of the // base image on the screen. if (gBackgroundIcon[BACKGROUND_ICON_INSTALLING] != NULL) { gr_surface bg = gBackgroundIcon[BACKGROUND_ICON_INSTALLING]; ui_parameters.install_overlay_offset_x += (gr_fb_width() - gr_get_width(bg)) / 2; ui_parameters.install_overlay_offset_y += (gr_fb_height() - gr_get_height(bg)) / 2; } } else { gInstallationOverlay = NULL; } char enable_key_repeat[PROPERTY_VALUE_MAX]; property_get("ro.cwm.enable_key_repeat", enable_key_repeat, ""); if (!strcmp(enable_key_repeat, "true") || !strcmp(enable_key_repeat, "1")) { boardEnableKeyRepeat = 1; char key_list[PROPERTY_VALUE_MAX]; property_get("ro.cwm.repeatable_keys", key_list, ""); if (strlen(key_list) == 0) { boardRepeatableKeys[boardNumRepeatableKeys++] = KEY_UP; boardRepeatableKeys[boardNumRepeatableKeys++] = KEY_DOWN; boardRepeatableKeys[boardNumRepeatableKeys++] = KEY_VOLUMEUP; boardRepeatableKeys[boardNumRepeatableKeys++] = KEY_VOLUMEDOWN; } else { char *pch = strtok(key_list, ","); while (pch != NULL) { boardRepeatableKeys[boardNumRepeatableKeys++] = atoi(pch); pch = strtok(NULL, ","); } } } pthread_t t; pthread_create(&t, NULL, progress_thread, NULL); pthread_create(&t, NULL, input_thread, NULL); } char *ui_copy_image(int icon, int *width, int *height, int *bpp) { pthread_mutex_lock(&gUpdateMutex); draw_background_locked(icon); *width = gr_fb_width(); *height = gr_fb_height(); *bpp = sizeof(gr_pixel) * 8; int size = *width * *height * sizeof(gr_pixel); char *ret = malloc(size); if (ret == NULL) { LOGE("Can't allocate %d bytes for image\n", size); } else { memcpy(ret, gr_fb_data(), size); } pthread_mutex_unlock(&gUpdateMutex); return ret; } void ui_set_background(int icon) { pthread_mutex_lock(&gUpdateMutex); gCurrentIcon = icon; update_screen_locked(); pthread_mutex_unlock(&gUpdateMutex); } void ui_show_indeterminate_progress() { pthread_mutex_lock(&gUpdateMutex); if (gProgressBarType != PROGRESSBAR_TYPE_INDETERMINATE) { gProgressBarType = PROGRESSBAR_TYPE_INDETERMINATE; update_progress_locked(); } pthread_mutex_unlock(&gUpdateMutex); } void ui_show_progress(float portion, int seconds) { pthread_mutex_lock(&gUpdateMutex); gProgressBarType = PROGRESSBAR_TYPE_NORMAL; gProgressScopeStart += gProgressScopeSize; gProgressScopeSize = portion; gProgressScopeTime = now(); gProgressScopeDuration = seconds; gProgress = 0; update_progress_locked(); pthread_mutex_unlock(&gUpdateMutex); } void ui_set_progress(float fraction) { pthread_mutex_lock(&gUpdateMutex); if (fraction < 0.0) fraction = 0.0; if (fraction > 1.0) fraction = 1.0; if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL && fraction > gProgress) { // Skip updates that aren't visibly different. int width = gr_get_width(gProgressBarIndeterminate[0]); float scale = width * gProgressScopeSize; if ((int) (gProgress * scale) != (int) (fraction * scale)) { gProgress = fraction; update_progress_locked(); } } pthread_mutex_unlock(&gUpdateMutex); } void ui_reset_progress() { pthread_mutex_lock(&gUpdateMutex); gProgressBarType = PROGRESSBAR_TYPE_NONE; gProgressScopeStart = gProgressScopeSize = 0; gProgressScopeTime = gProgressScopeDuration = 0; gProgress = 0; update_screen_locked(); pthread_mutex_unlock(&gUpdateMutex); } static long delta_milliseconds(struct timeval from, struct timeval to) { long delta_sec = (to.tv_sec - from.tv_sec)*1000; long delta_usec = (to.tv_usec - from.tv_usec)/1000; return (delta_sec + delta_usec); } static struct timeval lastupdate = (struct timeval) {0}; static int ui_nice = 0; static int ui_niced = 0; void ui_set_nice(int enabled) { ui_nice = enabled; } #define NICE_INTERVAL 100 int ui_was_niced() { return ui_niced; } int ui_get_text_cols() { return text_cols; } void ui_print(const char *fmt, ...) { char buf[256]; va_list ap; va_start(ap, fmt); vsnprintf(buf, 256, fmt, ap); va_end(ap); if (ui_log_stdout) fputs(buf, stdout); // if we are running 'ui nice' mode, we do not want to force a screen update // for this line if not necessary. ui_niced = 0; if (ui_nice) { struct timeval curtime; gettimeofday(&curtime, NULL); long ms = delta_milliseconds(lastupdate, curtime); if (ms < NICE_INTERVAL && ms >= 0) { ui_niced = 1; return; } } // This can get called before ui_init(), so be careful. pthread_mutex_lock(&gUpdateMutex); gettimeofday(&lastupdate, NULL); if (text_rows > 0 && text_cols > 0) { char *ptr; for (ptr = buf; *ptr != '\0'; ++ptr) { if (*ptr == '\n' || text_col >= text_cols) { text[text_row][text_col] = '\0'; text_col = 0; text_row = (text_row + 1) % text_rows; if (text_row == text_top) text_top = (text_top + 1) % text_rows; } if (*ptr != '\n') text[text_row][text_col++] = *ptr; } text[text_row][text_col] = '\0'; update_screen_locked(); } pthread_mutex_unlock(&gUpdateMutex); } void ui_printlogtail(int nb_lines) { char * log_data; char tmp[PATH_MAX]; FILE * f; int line=0; //don't log output to recovery.log ui_log_stdout=0; sprintf(tmp, "tail -n %d /tmp/recovery.log > /tmp/tail.log", nb_lines); __system(tmp); f = fopen("/tmp/tail.log", "rb"); if (f != NULL) { while (line < nb_lines) { log_data = fgets(tmp, PATH_MAX, f); if (log_data == NULL) break; ui_print("%s", tmp); line++; } fclose(f); } ui_log_stdout=1; } #define MENU_ITEM_HEADER " - " #define MENU_ITEM_HEADER_LENGTH strlen(MENU_ITEM_HEADER) int ui_start_menu(char** headers, char** items, int initial_selection) { int i; pthread_mutex_lock(&gUpdateMutex); if (text_rows > 0 && text_cols > 0) { for (i = 0; i < text_rows; ++i) { if (headers[i] == NULL) break; strncpy(menu[i], headers[i], text_cols-1); menu[i][text_cols-1] = '\0'; } menu_top = i; for (; i < MENU_MAX_ROWS; ++i) { if (items[i-menu_top] == NULL) break; strcpy(menu[i], MENU_ITEM_HEADER); strncpy(menu[i] + MENU_ITEM_HEADER_LENGTH, items[i-menu_top], MENU_MAX_COLS - 1 - MENU_ITEM_HEADER_LENGTH); menu[i][MENU_MAX_COLS-1] = '\0'; } if (gShowBackButton && !ui_root_menu) { strcpy(menu[i], " - +++++Go Back+++++"); ++i; } menu_items = i - menu_top; show_menu = 1; menu_sel = menu_show_start = initial_selection; update_screen_locked(); } pthread_mutex_unlock(&gUpdateMutex); if (gShowBackButton && !ui_root_menu) { return menu_items - 1; } return menu_items; } int ui_menu_select(int sel) { int old_sel; pthread_mutex_lock(&gUpdateMutex); if (show_menu > 0) { old_sel = menu_sel; menu_sel = sel; if (menu_sel < 0) menu_sel = menu_items + menu_sel; if (menu_sel >= menu_items) menu_sel = menu_sel - menu_items; if (menu_sel < menu_show_start && menu_show_start > 0) { menu_show_start = menu_sel; } if (menu_sel - menu_show_start + menu_top >= max_menu_rows) { menu_show_start = menu_sel + menu_top - max_menu_rows + 1; } sel = menu_sel; if (menu_sel != old_sel) update_screen_locked(); } pthread_mutex_unlock(&gUpdateMutex); return sel; } void ui_end_menu() { int i; pthread_mutex_lock(&gUpdateMutex); if (show_menu > 0 && text_rows > 0 && text_cols > 0) { show_menu = 0; update_screen_locked(); } pthread_mutex_unlock(&gUpdateMutex); } int ui_text_visible() { pthread_mutex_lock(&gUpdateMutex); int visible = show_text; pthread_mutex_unlock(&gUpdateMutex); return visible; } int ui_text_ever_visible() { pthread_mutex_lock(&gUpdateMutex); int ever_visible = show_text_ever; pthread_mutex_unlock(&gUpdateMutex); return ever_visible; } void ui_show_text(int visible) { pthread_mutex_lock(&gUpdateMutex); show_text = visible; if (show_text) show_text_ever = 1; update_screen_locked(); pthread_mutex_unlock(&gUpdateMutex); } // Return true if USB is connected. static int usb_connected() { int fd = open("/sys/class/android_usb/android0/state", O_RDONLY); if (fd < 0) { printf("failed to open /sys/class/android_usb/android0/state: %s\n", strerror(errno)); return 0; } char buf; /* USB is connected if android_usb state is CONNECTED or CONFIGURED */ int connected = (read(fd, &buf, 1) == 1) && (buf == 'C'); if (close(fd) < 0) { printf("failed to close /sys/class/android_usb/android0/state: %s\n", strerror(errno)); } return connected; } void ui_cancel_wait_key() { pthread_mutex_lock(&key_queue_mutex); key_queue[key_queue_len] = -2; key_queue_len++; pthread_cond_signal(&key_queue_cond); pthread_mutex_unlock(&key_queue_mutex); } int ui_wait_key() { if (boardEnableKeyRepeat) return ui_wait_key_with_repeat(); pthread_mutex_lock(&key_queue_mutex); // Time out after UI_WAIT_KEY_TIMEOUT_SEC, unless a USB cable is // plugged in. do { struct timeval now; struct timespec timeout; gettimeofday(&now, NULL); timeout.tv_sec = now.tv_sec; timeout.tv_nsec = now.tv_usec * 1000; timeout.tv_sec += UI_WAIT_KEY_TIMEOUT_SEC; int rc = 0; while (key_queue_len == 0 && rc != ETIMEDOUT) { rc = pthread_cond_timedwait(&key_queue_cond, &key_queue_mutex, &timeout); } } while (usb_connected() && key_queue_len == 0); int key = -1; if (key_queue_len > 0) { key = key_queue[0]; memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len); } pthread_mutex_unlock(&key_queue_mutex); return key; } // util for ui_wait_key_with_repeat int key_can_repeat(int key) { int k = 0; for (;k < boardNumRepeatableKeys; ++k) { if (boardRepeatableKeys[k] == key) { break; } } if (k < boardNumRepeatableKeys) return 1; return 0; } int ui_wait_key_with_repeat() { int key = -1; // Loop to wait for more keys. do { struct timeval now; struct timespec timeout; gettimeofday(&now, NULL); timeout.tv_sec = now.tv_sec; timeout.tv_nsec = now.tv_usec * 1000; timeout.tv_sec += UI_WAIT_KEY_TIMEOUT_SEC; int rc = 0; pthread_mutex_lock(&key_queue_mutex); while (key_queue_len == 0 && rc != ETIMEDOUT) { rc = pthread_cond_timedwait(&key_queue_cond, &key_queue_mutex, &timeout); } pthread_mutex_unlock(&key_queue_mutex); if (rc == ETIMEDOUT && !usb_connected()) { return -1; } // Loop to wait wait for more keys, or repeated keys to be ready. while (1) { unsigned long now_msec; gettimeofday(&now, NULL); now_msec = (now.tv_sec * 1000) + (now.tv_usec / 1000); pthread_mutex_lock(&key_queue_mutex); // Replacement for the while conditional, so we don't have to lock the entire // loop, because that prevents the input system from touching the variables while // the loop is running which causes problems. if (key_queue_len == 0) { pthread_mutex_unlock(&key_queue_mutex); break; } key = key_queue[0]; memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len); // sanity check the returned key. if (key < 0) { pthread_mutex_unlock(&key_queue_mutex); return key; } // Check for already released keys and drop them if they've repeated. if (!key_pressed[key] && key_last_repeat[key] > 0) { pthread_mutex_unlock(&key_queue_mutex); continue; } if (key_can_repeat(key)) { // Re-add the key if a repeat is expected, since we just popped it. The // if below will determine when the key is actually repeated (returned) // in the mean time, the key will be passed through the queue over and // over and re-evaluated each time. if (key_pressed[key]) { key_queue[key_queue_len] = key; key_queue_len++; } if ((now_msec > key_press_time[key] + UI_KEY_WAIT_REPEAT && now_msec > key_last_repeat[key] + UI_KEY_REPEAT_INTERVAL) || key_last_repeat[key] == 0) { key_last_repeat[key] = now_msec; } else { // Not ready pthread_mutex_unlock(&key_queue_mutex); continue; } } pthread_mutex_unlock(&key_queue_mutex); return key; } } while (1); return key; } int ui_key_pressed(int key) { // This is a volatile static array, don't bother locking return key_pressed[key]; } void ui_clear_key_queue() { pthread_mutex_lock(&key_queue_mutex); key_queue_len = 0; pthread_mutex_unlock(&key_queue_mutex); } void ui_set_log_stdout(int enabled) { ui_log_stdout = enabled; } int ui_should_log_stdout() { return ui_log_stdout; } void ui_set_show_text(int value) { show_text = value; } void ui_set_showing_back_button(int showBackButton) { gShowBackButton = showBackButton; } int ui_get_showing_back_button() { return gShowBackButton; } int ui_is_showing_back_button() { return gShowBackButton && !ui_root_menu; } int ui_get_selected_item() { return menu_sel; } int ui_handle_key(int key, int visible) { #ifdef BOARD_TOUCH_RECOVERY return touch_handle_key(key, visible); #else return device_handle_key(key, visible); #endif } void ui_delete_line() { pthread_mutex_lock(&gUpdateMutex); text[text_row][0] = '\0'; text_row = (text_row - 1 + text_rows) % text_rows; text_col = 0; pthread_mutex_unlock(&gUpdateMutex); } void ui_increment_frame() { gInstallingFrame = (gInstallingFrame + 1) % ui_parameters.installing_frames; }