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Change-Id: Ia20b8dea44f79df77ba0cb0479b99af990dc5b7b
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Bug http://b/issue?id=2718472
Change-Id: I936e660f87ec5cfbbf95e6580bade624b277228c
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Change-Id: Ic088a986d3810a1d313df30361145a467ba07e06
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Change-Id: I3fd0cc58b48d621b431d7dd05fb689c1917b530d
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The GNU Make wildcard function can be used to look for a specific file and
is _much_ faster than invoking the find command through $(shell ...).
Since notice_files.mk is included by base_rules.mk for each and every module
in the build tree, this represents a considerable speed-up. For example, when
building the full-eng product from the AOSP tree, the no-op "make" goes from
21 seconds to 16 seconds with this patch applied.
Change-Id: Ideb1bb74d5bfbb650834fa4b6e151ff24dcd0150
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not merge.
When the build is invoked with the fake target "sdk_repo" and
a main target of sdk, win_sdk or sdk_addon, we now create
packages in DIST_DIR that can directly be used to populate the
SDK Repository.
This is quite close to how we actually distribute the SDK.
Change-Id: Id08a3a55a564938dbeb6e3dd170d4a9a7153ae6e
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The purpose of this patch is to add the ability to specify a
target-specific extension to sdk/build/tools.atree, under the
name sdk/build/tools.$(TARGET_ARCH).atree
This is needed to move x86-specific changes out of tools.atree
in order to fix the build of internal Android branches that
don't include other x86-related changes to the build system.
Another patch, following this patch, will fix the build itself
by moving the x86-stuff to sdk/build/tools.x86.atree.
NOTE: The root cause of the problem is that tools.atree
probably shouldn't be in the public AOSP repository, but
under development/build/ instead. However, fixing this
requires more drastic changes to the build system.
Change-Id: Ie365c55527bcad38e1e5248f618e2fd5a96431a1
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Change-Id: I00c75f37d7ea46b9f8ad3d7b2ff7094477ff0916
Signed-off-by: Bruce Beare <bruce.j.beare@intel.com>
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Change-Id: I1fc3cb491d593d3e28f90278cfc8de5d77852932
Signed-off-by: Bruce Beare <bruce.j.beare@intel.com>
Signed-off-by: Jun Nakajima <jun.nakajima@intel.com>
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This patch allows the Window sdk build (lunch sdk-eng; make win_sdk)
to work properly when USE_CCACHE is defined in the environment.
There is no Windows ccache prebuilt, but since we're cross-compiling
from Linux, detect it and use the linux prebuilt binary instead.
Note: Depends on https://review.source.android.com//#change,21755
for a complete solution to the problem.
Change-Id: I0b1b59efae86ee7114225258c9ecf9f257913347
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Change-Id: I9cf2035026725fd1ba8a014b484262ed1acc1df4
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Change-Id: I083c1afcbb98cfeb48d7bcb7681e5c34db52e767
Author: H.J. Lu <hjl.tools@gmail.com>
Signed-off-by: Bruce Beare <bruce.j.beare@intel.com>
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* commit '951a3e5f416d9ebe84e922132c85c8696d5d74a0':
Build system tweaks for Valgrind.
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Added LOCAL_NO_CRT to enable building executables that do not link
to the C runtime library.
Removed support for LOCAL_MODULE_SUBDIR since it was broken
and unused. (Was going to use it but ended up using LOCAL_MODULE_PATH
instead.)
Change-Id: Ifed4ffe17003d90370c711ea6606e2b75e841dee
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build."
* commit '86a903647f3f3df4484396ec58ba5b0454abd36e':
core/binary.mk: Add missing Objective-C objects to the build.
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For some reason, all_objects was not listing objects generated from
objective-C sources. We need these for the emulator (which builds its
own version of SDL which uses Quartz on OS X).
+ Fix a typo in transform-host-m-to-o definition.
This also explains why https://review.source.android.com/#change,21074
had to be reverted, since it gets rid of the prebuilt SDL libraries when
building the emulator.
Change-Id: I173811cf11cdb5b045073aade59364236145bc77
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HC. Do not merge.
* commit '843c6e2530a0783ae1a5a4758cb5e76ad975ae72':
merge "SDK: stub the maps.jar from the google_apis addon." from HC. Do not merge.
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merge.
Depends on change 8252cdea from development to get the
verbose/quiet flag for mkstub.
Change-Id: I1ac97023570a4fc8a0b9dd50db429c55184ec88c
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* commit 'a15717c9905e32f2724645e3734567c40d8d3eb0':
SDK: Enable "make sdk/common" under Windows
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Change-Id: Id9cba159f434fb18f6e3b648954b3f8ddb580dc0
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* commit '6b6e8114810bb26a64e1d8d9814fdfadb90c3848':
SDK: Strip llvm-rs-cc in SDK.
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SDK Bug: 3394374
Change-Id: I728112795ad40a31a1b4c476e043ef213241c617
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* commit 'd7798a7e1b3241c49d7c8325cf14ac608350b719':
fix TINY ANDROID yet again...
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Change-Id: If52e1387c590be5ef467280ab2d1b56b8a823cd0
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Change-Id: Id74236b5a2b2717bbe45c684573106555c7d9ad2
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Change-Id: I831c4c646eca96c6513018fbc5ad88970b942775
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Change-Id: I34fe778ac366d702b9eb626feaedda05e69e8361
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* commit '6135627140bd799ee56ba894b69a9455ca0af86a':
Extra protobuf-related support
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Change-Id: I375d32f0bcb695ccb0603743133034941d584163
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* commit 'ad3e00724d62e5def2f2552533a62a800e9f3ee9':
Protobuf compiler support in the build system
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* commit 'f273723f7710bb127ee1026e05049e4ee5290c8a':
A few more grandfathered user tags
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Change-Id: I57309b461ec2395da068961f976c904bd3474e88
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Change-Id: I198d3eb34958e46ccba145bd05452027cba5e464
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* commit '928a03043187b7c4843b2c832b589c57b7541e4a':
re-merge from readonly-korg-master - do not merge
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Change-Id: Ifc1e39261e1fcaefc1e314d994e71115624643a2
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This is needed in order to build Linux SDK binaries that can run
properly on Ubuntu 8.04 (Hardy). By default, the host toolchain
on 10.04 (Lucid) generates machine code that won't run on Hardy
due to GLibc ABI mistmatches.
Note that nothing happens if the new toolchain is not in the
prebuilt tree.
Change-Id: I914f5a303f16b6871759ce5a7178585ed3060870
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Change-Id: I05a6bed8b7275114ce545a7a45f2e13bf5469ec0
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This reverts commit 7e1ce27c08ec57032520613488ec2fe5b3795126, reversing
changes made to 7dfc1270967c96be6dcd58fb7770c07482a7e90d.
Change-Id: I2b4c33ad56a12612f2fc05845428409d7023f683
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Conflicts:
core/version_defaults.mk
Change-Id: I69ae9d5b3e0532c67c401a8320e69aab5ee66b0f
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Change-Id: Ia334babece0d3cecb19da8ddd240ee300d0ac3ac
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* commit 'a4781e867f2e9115ce5b8085576bebf6505bfd00':
CTS: pass vogar expectation location to CollectAllTests.
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Change-Id: I7dce3075bab5831b48a66ef43a32a2be82eda19a
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Bug 3181338
Change-Id: I740ab73bee39975ad859b5e11b987ca74fd42658
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Change-Id: I9096a5b7a8e85274cac23d88635d3f49e6698cd8
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