summaryrefslogtreecommitdiffstats
path: root/target/board/generic/BoardConfig.mk
blob: 415bdc6eb257c1e4f9aa2c702da4b81c888b4eb5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
# config.mk
#
# Product-specific compile-time definitions.
#

# The generic product target doesn't have any hardware-specific pieces.
TARGET_NO_BOOTLOADER := true
TARGET_NO_KERNEL := false
TARGET_ARCH := arm

# Note: we build the platform images for ARMv7-A _without_ NEON.
#
# Technically, the emulator supports ARMv7-A _and_ NEON instructions, but
# emulated NEON code paths typically ends up 2x slower than the normal C code
# it is supposed to replace (unlike on real devices where it is 2x to 3x
# faster).
#
# What this means is that the platform image will not use NEON code paths
# that are slower to emulate. On the other hand, it is possible to emulate
# application code generated with the NDK that uses NEON in the emulator.
#
TARGET_ARCH_VARIANT := armv7-a
TARGET_CPU_ABI := armeabi-v7a
TARGET_CPU_ABI2 := armeabi
ARCH_ARM_HAVE_TLS_REGISTER := true

HAVE_HTC_AUDIO_DRIVER := true
BOARD_USES_GENERIC_AUDIO := true

# no hardware camera
USE_CAMERA_STUB := true

# Enable dex-preoptimization to speed up the first boot sequence
# of an SDK AVD. Note that this operation only works on Linux for now
ifeq ($(HOST_OS),linux)
  ifeq ($(WITH_DEXPREOPT),)
    WITH_DEXPREOPT := true
  endif
endif

# Build OpenGLES emulation guest and host libraries
BUILD_EMULATOR_OPENGL := true
BUILD_EMULATOR_OPENGL_DRIVER := true

# Build and enable the OpenGL ES View renderer. When running on the emulator,
# the GLES renderer disables itself if host GL acceleration isn't available.
USE_OPENGL_RENDERER := true