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Diffstat (limited to 'overlay/packages/apps/Phone/res/values/config.xml')
-rw-r--r-- | overlay/packages/apps/Phone/res/values/config.xml | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/overlay/packages/apps/Phone/res/values/config.xml b/overlay/packages/apps/Phone/res/values/config.xml new file mode 100644 index 0000000..c495d74 --- /dev/null +++ b/overlay/packages/apps/Phone/res/values/config.xml @@ -0,0 +1,41 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Copyright (C) 2009 The Android Open Source Project + + Licensed under the Apache License, Version 2.0 (the "License"); + you may not use this file except in compliance with the License. + You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, software + distributed under the License is distributed on an "AS IS" BASIS, + WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + See the License for the specific language governing permissions and + limitations under the License. +--> + +<!-- Crespo-specific phone app resources. --> +<resources> + + <!-- Enable the onscreen touch UI for all states of the in-call UI. --> + <bool name="allow_incoming_call_touch_ui">true</bool> + <bool name="allow_in_call_touch_ui">true</bool> + + <!-- This is a device with capacitive buttons, so disable the feature + where BACK rejects the current incoming call. (Since it's so + easy to press the key accidentally as you pull the phone out of + your pocket.) --> + <bool name="allow_back_key_to_reject_incoming_call">false</bool> + + <!-- Enable the onscreen "Dial" button in the emergency dialer. --> + <bool name="config_show_onscreen_dial_button">true</bool> + + <!-- This device uses libaudio-qsd8k which implements + AudioHardware::setMicMute(bool state) and AudioHardware::getMicMute(bool* state) + so microphone muting calls should be routed through the AudioManager API. --> + <bool name="send_mic_mute_to_AudioManager">true</bool> + + <!-- This device implements a noise suppression device for in call audio--> + <bool name="has_in_call_noise_suppression">true</bool> + +</resources> |