/* ** Copyright 2008, The Android Open-Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ #ifndef ANDROID_AUDIO_HARDWARE_H #define ANDROID_AUDIO_HARDWARE_H #include #include #include #include #include extern "C" { struct pcm; struct mixer; struct mixer_ctl; }; namespace android { #define CODEC_TYPE_PCM 0 #define PCM_FILL_BUFFER_COUNT 1 // Number of buffers in audio driver for output #define AUDIO_HW_NUM_OUT_BUF 2 // TODO: determine actual audio DSP and hardware latency // Additionnal latency introduced by audio DSP and hardware in ms #define AUDIO_HW_OUT_LATENCY_MS 0 // Default audio output sample rate #define AUDIO_HW_OUT_SAMPLERATE 44100 // Default audio output channel mask #define AUDIO_HW_OUT_CHANNELS (AudioSystem::CHANNEL_OUT_STEREO) // Default audio output sample format #define AUDIO_HW_OUT_FORMAT (AudioSystem::PCM_16_BIT) // Default audio output buffer size #define AUDIO_HW_OUT_BUFSZ 4096 #if 0 // Default audio input sample rate #define AUDIO_HW_IN_SAMPLERATE 8000 // Default audio input channel mask #define AUDIO_HW_IN_CHANNELS (AudioSystem::CHANNEL_IN_MONO) // Default audio input sample format #define AUDIO_HW_IN_FORMAT (AudioSystem::PCM_16_BIT) // Default audio input buffer size #define AUDIO_HW_IN_BUFSZ 256 // Maximum voice volume #define VOICE_VOLUME_MAX 5 #endif class AudioHardware : public AudioHardwareBase { class AudioStreamOutALSA; public: AudioHardware(); virtual ~AudioHardware(); virtual status_t initCheck(); virtual status_t setVoiceVolume(float volume); virtual status_t setMasterVolume(float volume); virtual status_t setMode(int mode); virtual status_t setMicMute(bool state); virtual status_t getMicMute(bool* state); virtual status_t setParameters(const String8& keyValuePairs); virtual String8 getParameters(const String8& keys); virtual AudioStreamOut* openOutputStream( uint32_t devices, int *format=0, uint32_t *channels=0, uint32_t *sampleRate=0, status_t *status=0); virtual AudioStreamIn* openInputStream( uint32_t devices, int *format, uint32_t *channels, uint32_t *sampleRate, status_t *status, AudioSystem::audio_in_acoustics acoustics); virtual void closeOutputStream(AudioStreamOut* out); virtual void closeInputStream(AudioStreamIn* in); virtual size_t getInputBufferSize( uint32_t sampleRate, int format, int channelCount); void clearCurDevice() { } protected: virtual status_t dump(int fd, const Vector& args); private: bool mInit; bool mMicMute; AudioStreamOutALSA *mOutput; Mutex mLock; struct mixer *mMixer; class AudioStreamOutALSA : public AudioStreamOut { public: AudioStreamOutALSA(); virtual ~AudioStreamOutALSA(); status_t set(AudioHardware* mHardware, uint32_t devices, int *pFormat, uint32_t *pChannels, uint32_t *pRate); virtual uint32_t sampleRate() const { return mSampleRate; } virtual size_t bufferSize() const { return mBufferSize; } virtual uint32_t channels() const { return mChannels; } virtual int format() const { return AUDIO_HW_OUT_FORMAT; } virtual uint32_t latency() const { return (1000 * AUDIO_HW_NUM_OUT_BUF * (bufferSize()/frameSize()))/sampleRate() + AUDIO_HW_OUT_LATENCY_MS; } virtual status_t setVolume(float left, float right) { return INVALID_OPERATION; } virtual ssize_t write(const void* buffer, size_t bytes); virtual status_t standby(); virtual status_t dump(int fd, const Vector& args); bool checkStandby(); virtual status_t setParameters(const String8& keyValuePairs); virtual String8 getParameters(const String8& keys); uint32_t devices() { return mDevices; } virtual status_t getRenderPosition(uint32_t *dspFrames); private: AudioHardware* mHardware; struct pcm *mPcm; struct mixer *mMixer; struct mixer_ctl *mRouteCtl; const char *next_route; int mStartCount; int mRetryCount; bool mStandby; uint32_t mDevices; uint32_t mChannels; uint32_t mSampleRate; size_t mBufferSize; }; }; }; // namespace android #endif