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authorSebastian Mauer <sebastian@n-unity.de>2011-11-30 01:50:16 +0100
committerSebastian Mauer <sebastian@n-unity.de>2011-11-30 01:50:16 +0100
commitcc1151b365aab0a9dea96d717a4d6dfdaf9f8e68 (patch)
treebc5cf8c126d828d05f26159d9cb980b7445627db
parent790841fdcd5822837d039e23647ea78c516b0a7f (diff)
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Newer audio shim.
-rwxr-xr-xaudio/Android.mk55
-rw-r--r--audio/AudioPolicyCompatClient.cpp142
-rw-r--r--audio/AudioPolicyCompatClient.h79
-rw-r--r--audio/AudioPolicyInterface.h239
-rw-r--r--audio/AudioPolicyManagerBase.cpp101
-rw-r--r--audio/AudioPolicyManagerBase.h393
-rw-r--r--audio/AudioPolicyManagerDefault.cpp35
-rw-r--r--audio/AudioPolicyManagerDefault.h43
-rw-r--r--audio/AudioSystem.h562
-rwxr-xr-xaudio/NOTICE1
-rw-r--r--audio/audio_policy_hal.cpp426
11 files changed, 2075 insertions, 1 deletions
diff --git a/audio/Android.mk b/audio/Android.mk
index 71b841b..9951ba3 100755
--- a/audio/Android.mk
+++ b/audio/Android.mk
@@ -40,4 +40,59 @@ LOCAL_WHOLE_STATIC_LIBRARIES := \
include $(BUILD_SHARED_LIBRARY)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES := \
+ AudioPolicyManagerBase.cpp \
+ AudioPolicyCompatClient.cpp \
+ audio_policy_hal.cpp
+
+ifeq ($(AUDIO_POLICY_TEST),true)
+ LOCAL_CFLAGS += -DAUDIO_POLICY_TEST
+endif
+
+ifeq ($(BOARD_HAVE_BLUETOOTH),true)
+ LOCAL_CFLAGS += -DWITH_A2DP
+endif
+
+LOCAL_STATIC_LIBRARIES := libmedia_helper
+LOCAL_MODULE := libaudiopolicy_legacy2
+LOCAL_MODULE_TAGS := optional
+
+include $(BUILD_STATIC_LIBRARY)
+
+
+# The default audio policy, for now still implemented on top of legacy
+# policy code
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES := \
+ AudioPolicyManagerDefault.cpp
+
+LOCAL_SHARED_LIBRARIES := \
+ libcutils \
+ libutils \
+ libmedia
+
+LOCAL_STATIC_LIBRARIES := \
+ libmedia_helper
+
+LOCAL_WHOLE_STATIC_LIBRARIES := \
+ libaudiopolicy_legacy2
+
+ifeq ($(BOARD_USES_AUDIO_LEGACY),true)
+LOCAL_SHARED_LIBRARIES += libaudiopolicy
+endif
+
+LOCAL_C_INCLUDES := $(LOCAL_PATH)
+LOCAL_MODULE := audio_policy.$(TARGET_BOARD_PLATFORM)
+LOCAL_MODULE_PATH := $(TARGET_OUT_SHARED_LIBRARIES)/hw
+LOCAL_MODULE_TAGS := optional
+
+ifeq ($(BOARD_HAVE_BLUETOOTH),true)
+ LOCAL_CFLAGS += -DWITH_A2DP
+endif
+
+include $(BUILD_SHARED_LIBRARY)
+
endif
diff --git a/audio/AudioPolicyCompatClient.cpp b/audio/AudioPolicyCompatClient.cpp
new file mode 100644
index 0000000..08c31c5
--- /dev/null
+++ b/audio/AudioPolicyCompatClient.cpp
@@ -0,0 +1,142 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "AudioPolicyCompatClient"
+//#define LOG_NDEBUG 0
+
+#include <stdint.h>
+
+#include <hardware/hardware.h>
+#include <system/audio.h>
+#include <system/audio_policy.h>
+#include <hardware/audio_policy.h>
+
+#include <hardware_legacy/AudioSystemLegacy.h>
+
+#include "AudioPolicyCompatClient.h"
+
+namespace android_audio_legacy {
+
+audio_io_handle_t AudioPolicyCompatClient::openOutput(uint32_t *pDevices,
+ uint32_t *pSamplingRate,
+ uint32_t *pFormat,
+ uint32_t *pChannels,
+ uint32_t *pLatencyMs,
+ AudioSystem::output_flags flags)
+{
+ return mServiceOps->open_output(mService, pDevices, pSamplingRate, pFormat,
+ pChannels, pLatencyMs,
+ (audio_policy_output_flags_t)flags);
+}
+
+audio_io_handle_t AudioPolicyCompatClient::openDuplicateOutput(audio_io_handle_t output1,
+ audio_io_handle_t output2)
+{
+ return mServiceOps->open_duplicate_output(mService, output1, output2);
+}
+
+status_t AudioPolicyCompatClient::closeOutput(audio_io_handle_t output)
+{
+ return mServiceOps->close_output(mService, output);
+}
+
+status_t AudioPolicyCompatClient::suspendOutput(audio_io_handle_t output)
+{
+ return mServiceOps->suspend_output(mService, output);
+}
+
+status_t AudioPolicyCompatClient::restoreOutput(audio_io_handle_t output)
+{
+ return mServiceOps->restore_output(mService, output);
+}
+
+audio_io_handle_t AudioPolicyCompatClient::openInput(uint32_t *pDevices,
+ uint32_t *pSamplingRate,
+ uint32_t *pFormat,
+ uint32_t *pChannels,
+ uint32_t acoustics)
+{
+ return mServiceOps->open_input(mService, pDevices, pSamplingRate, pFormat,
+ pChannels, acoustics);
+}
+
+status_t AudioPolicyCompatClient::closeInput(audio_io_handle_t input)
+{
+ return mServiceOps->close_input(mService, input);
+}
+
+status_t AudioPolicyCompatClient::setStreamOutput(AudioSystem::stream_type stream,
+ audio_io_handle_t output)
+{
+ return mServiceOps->set_stream_output(mService, (audio_stream_type_t)stream,
+ output);
+}
+
+status_t AudioPolicyCompatClient::moveEffects(int session, audio_io_handle_t srcOutput,
+ audio_io_handle_t dstOutput)
+{
+ return mServiceOps->move_effects(mService, session, srcOutput, dstOutput);
+}
+
+String8 AudioPolicyCompatClient::getParameters(audio_io_handle_t ioHandle, const String8& keys)
+{
+ char *str;
+ String8 out_str8;
+
+ str = mServiceOps->get_parameters(mService, ioHandle, keys.string());
+ out_str8 = String8(str);
+ free(str);
+
+ return out_str8;
+}
+
+void AudioPolicyCompatClient::setParameters(audio_io_handle_t ioHandle,
+ const String8& keyValuePairs,
+ int delayMs)
+{
+ mServiceOps->set_parameters(mService, ioHandle, keyValuePairs.string(),
+ delayMs);
+}
+
+status_t AudioPolicyCompatClient::setStreamVolume(
+ AudioSystem::stream_type stream,
+ float volume,
+ audio_io_handle_t output,
+ int delayMs)
+{
+ return mServiceOps->set_stream_volume(mService, (audio_stream_type_t)stream,
+ volume, output, delayMs);
+}
+
+status_t AudioPolicyCompatClient::startTone(ToneGenerator::tone_type tone,
+ AudioSystem::stream_type stream)
+{
+ return mServiceOps->start_tone(mService,
+ AUDIO_POLICY_TONE_IN_CALL_NOTIFICATION,
+ (audio_stream_type_t)stream);
+}
+
+status_t AudioPolicyCompatClient::stopTone()
+{
+ return mServiceOps->stop_tone(mService);
+}
+
+status_t AudioPolicyCompatClient::setVoiceVolume(float volume, int delayMs)
+{
+ return mServiceOps->set_voice_volume(mService, volume, delayMs);
+}
+
+}; // namespace android_audio_legacy
diff --git a/audio/AudioPolicyCompatClient.h b/audio/AudioPolicyCompatClient.h
new file mode 100644
index 0000000..4feee37
--- /dev/null
+++ b/audio/AudioPolicyCompatClient.h
@@ -0,0 +1,79 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_AUDIOPOLICYCLIENTLEGACY_H
+#define ANDROID_AUDIOPOLICYCLIENTLEGACY_H
+
+#include <system/audio.h>
+#include <system/audio_policy.h>
+#include <hardware/audio_policy.h>
+
+#include <hardware_legacy/AudioSystemLegacy.h>
+#include <hardware_legacy/AudioPolicyInterface.h>
+
+/************************************/
+/* FOR BACKWARDS COMPATIBILITY ONLY */
+/************************************/
+namespace android_audio_legacy {
+
+class AudioPolicyCompatClient : public AudioPolicyClientInterface {
+public:
+ AudioPolicyCompatClient(struct audio_policy_service_ops *serviceOps,
+ void *service) :
+ mServiceOps(serviceOps) , mService(service) {}
+
+ virtual audio_io_handle_t openOutput(uint32_t *pDevices,
+ uint32_t *pSamplingRate,
+ uint32_t *pFormat,
+ uint32_t *pChannels,
+ uint32_t *pLatencyMs,
+ AudioSystem::output_flags flags);
+ virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1,
+ audio_io_handle_t output2);
+ virtual status_t closeOutput(audio_io_handle_t output);
+ virtual status_t suspendOutput(audio_io_handle_t output);
+ virtual status_t restoreOutput(audio_io_handle_t output);
+ virtual audio_io_handle_t openInput(uint32_t *pDevices,
+ uint32_t *pSamplingRate,
+ uint32_t *pFormat,
+ uint32_t *pChannels,
+ uint32_t acoustics);
+ virtual status_t closeInput(audio_io_handle_t input);
+ virtual status_t setStreamOutput(AudioSystem::stream_type stream, audio_io_handle_t output);
+ virtual status_t moveEffects(int session,
+ audio_io_handle_t srcOutput,
+ audio_io_handle_t dstOutput);
+
+ virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys);
+ virtual void setParameters(audio_io_handle_t ioHandle,
+ const String8& keyValuePairs,
+ int delayMs = 0);
+ virtual status_t setStreamVolume(AudioSystem::stream_type stream,
+ float volume,
+ audio_io_handle_t output,
+ int delayMs = 0);
+ virtual status_t startTone(ToneGenerator::tone_type tone, AudioSystem::stream_type stream);
+ virtual status_t stopTone();
+ virtual status_t setVoiceVolume(float volume, int delayMs = 0);
+
+private:
+ struct audio_policy_service_ops* mServiceOps;
+ void* mService;
+};
+
+}; // namespace android_audio_legacy
+
+#endif // ANDROID_AUDIOPOLICYCLIENTLEGACY_H
diff --git a/audio/AudioPolicyInterface.h b/audio/AudioPolicyInterface.h
new file mode 100644
index 0000000..bce7a2f
--- /dev/null
+++ b/audio/AudioPolicyInterface.h
@@ -0,0 +1,239 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_AUDIOPOLICYINTERFACE_H
+#define ANDROID_AUDIOPOLICYINTERFACE_H
+
+#include <media/AudioSystem.h>
+#include <media/ToneGenerator.h>
+#include <utils/String8.h>
+
+#include <hardware_legacy/AudioSystemLegacy.h>
+
+namespace android {
+ using android::Vector;
+ using android::String8;
+ using android::ToneGenerator;
+
+// ----------------------------------------------------------------------------
+
+// The AudioPolicyInterface and AudioPolicyClientInterface classes define the communication interfaces
+// between the platform specific audio policy manager and Android generic audio policy manager.
+// The platform specific audio policy manager must implement methods of the AudioPolicyInterface class.
+// This implementation makes use of the AudioPolicyClientInterface to control the activity and
+// configuration of audio input and output streams.
+//
+// The platform specific audio policy manager is in charge of the audio routing and volume control
+// policies for a given platform.
+// The main roles of this module are:
+// - keep track of current system state (removable device connections, phone state, user requests...).
+// System state changes and user actions are notified to audio policy manager with methods of the AudioPolicyInterface.
+// - process getOutput() queries received when AudioTrack objects are created: Those queries
+// return a handler on an output that has been selected, configured and opened by the audio policy manager and that
+// must be used by the AudioTrack when registering to the AudioFlinger with the createTrack() method.
+// When the AudioTrack object is released, a putOutput() query is received and the audio policy manager can decide
+// to close or reconfigure the output depending on other streams using this output and current system state.
+// - similarly process getInput() and putInput() queries received from AudioRecord objects and configure audio inputs.
+// - process volume control requests: the stream volume is converted from an index value (received from UI) to a float value
+// applicable to each output as a function of platform specific settings and current output route (destination device). It
+// also make sure that streams are not muted if not allowed (e.g. camera shutter sound in some countries).
+//
+// The platform specific audio policy manager is provided as a shared library by platform vendors (as for libaudio.so)
+// and is linked with libaudioflinger.so
+
+
+// Audio Policy Manager Interface
+class AudioPolicyInterface
+{
+
+public:
+ virtual ~AudioPolicyInterface() {}
+ //
+ // configuration functions
+ //
+
+ // indicate a change in device connection status
+ virtual status_t setDeviceConnectionState(AudioSystem::audio_devices device,
+ AudioSystem::device_connection_state state,
+ const char *device_address) = 0;
+ // retreive a device connection status
+ virtual AudioSystem::device_connection_state getDeviceConnectionState(AudioSystem::audio_devices device,
+ const char *device_address) = 0;
+ // indicate a change in phone state. Valid phones states are defined by AudioSystem::audio_mode
+ virtual void setPhoneState(int state) = 0;
+ // indicate a change in ringer mode
+ virtual void setRingerMode(uint32_t mode, uint32_t mask) = 0;
+ // force using a specific device category for the specified usage
+ virtual void setForceUse(AudioSystem::force_use usage, AudioSystem::forced_config config) = 0;
+ // retreive current device category forced for a given usage
+ virtual AudioSystem::forced_config getForceUse(AudioSystem::force_use usage) = 0;
+ // set a system property (e.g. camera sound always audible)
+ virtual void setSystemProperty(const char* property, const char* value) = 0;
+ // check proper initialization
+ virtual status_t initCheck() = 0;
+
+ //
+ // Audio routing query functions
+ //
+
+ // request an output appriate for playback of the supplied stream type and parameters
+ virtual audio_io_handle_t getOutput(AudioSystem::stream_type stream,
+ uint32_t samplingRate = 0,
+ uint32_t format = AudioSystem::FORMAT_DEFAULT,
+ uint32_t channels = 0,
+ AudioSystem::output_flags flags = AudioSystem::OUTPUT_FLAG_INDIRECT) = 0;
+ // indicates to the audio policy manager that the output starts being used by corresponding stream.
+ virtual status_t startOutput(audio_io_handle_t output,
+ AudioSystem::stream_type stream,
+ int session = 0) = 0;
+ // indicates to the audio policy manager that the output stops being used by corresponding stream.
+ virtual status_t stopOutput(audio_io_handle_t output,
+ AudioSystem::stream_type stream,
+ int session = 0) = 0;
+ // releases the output.
+ virtual void releaseOutput(audio_io_handle_t output) = 0;
+
+ // request an input appriate for record from the supplied device with supplied parameters.
+ virtual audio_io_handle_t getInput(int inputSource,
+ uint32_t samplingRate = 0,
+ uint32_t Format = AudioSystem::FORMAT_DEFAULT,
+ uint32_t channels = 0,
+ AudioSystem::audio_in_acoustics acoustics = (AudioSystem::audio_in_acoustics)0) = 0;
+ // indicates to the audio policy manager that the input starts being used.
+ virtual status_t startInput(audio_io_handle_t input) = 0;
+ // indicates to the audio policy manager that the input stops being used.
+ virtual status_t stopInput(audio_io_handle_t input) = 0;
+ // releases the input.
+ virtual void releaseInput(audio_io_handle_t input) = 0;
+
+ //
+ // volume control functions
+ //
+
+ // initialises stream volume conversion parameters by specifying volume index range.
+ virtual void initStreamVolume(AudioSystem::stream_type stream,
+ int indexMin,
+ int indexMax) = 0;
+
+ // sets the new stream volume at a level corresponding to the supplied index
+ virtual status_t setStreamVolumeIndex(AudioSystem::stream_type stream, int index) = 0;
+ // retreive current volume index for the specified stream
+ virtual status_t getStreamVolumeIndex(AudioSystem::stream_type stream, int *index) = 0;
+
+ // return the strategy corresponding to a given stream type
+ virtual uint32_t getStrategyForStream(AudioSystem::stream_type stream) = 0;
+
+ // return the enabled output devices for the given stream type
+ virtual uint32_t getDevicesForStream(AudioSystem::stream_type stream) = 0;
+
+ // Audio effect management
+ virtual audio_io_handle_t getOutputForEffect(effect_descriptor_t *desc) = 0;
+ virtual status_t registerEffect(effect_descriptor_t *desc,
+ audio_io_handle_t io,
+ uint32_t strategy,
+ int session,
+ int id) = 0;
+ virtual status_t unregisterEffect(int id) = 0;
+ virtual status_t setEffectEnabled(int id, bool enabled) = 0;
+
+ virtual bool isStreamActive(int stream, uint32_t inPastMs = 0) const = 0;
+
+ //dump state
+ virtual status_t dump(int fd) = 0;
+};
+
+
+// Audio Policy client Interface
+class AudioPolicyClientInterface
+{
+public:
+ virtual ~AudioPolicyClientInterface() {}
+
+ //
+ // Audio output Control functions
+ //
+
+ // opens an audio output with the requested parameters. The parameter values can indicate to use the default values
+ // in case the audio policy manager has no specific requirements for the output being opened.
+ // When the function returns, the parameter values reflect the actual values used by the audio hardware output stream.
+ // The audio policy manager can check if the proposed parameters are suitable or not and act accordingly.
+ virtual audio_io_handle_t openOutput(uint32_t *pDevices,
+ uint32_t *pSamplingRate,
+ uint32_t *pFormat,
+ uint32_t *pChannels,
+ uint32_t *pLatencyMs,
+ AudioSystem::output_flags flags) = 0;
+ // creates a special output that is duplicated to the two outputs passed as arguments. The duplication is performed by
+ // a special mixer thread in the AudioFlinger.
+ virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2) = 0;
+ // closes the output stream
+ virtual status_t closeOutput(audio_io_handle_t output) = 0;
+ // suspends the output. When an output is suspended, the corresponding audio hardware output stream is placed in
+ // standby and the AudioTracks attached to the mixer thread are still processed but the output mix is discarded.
+ virtual status_t suspendOutput(audio_io_handle_t output) = 0;
+ // restores a suspended output.
+ virtual status_t restoreOutput(audio_io_handle_t output) = 0;
+
+ //
+ // Audio input Control functions
+ //
+
+ // opens an audio input
+ virtual audio_io_handle_t openInput(uint32_t *pDevices,
+ uint32_t *pSamplingRate,
+ uint32_t *pFormat,
+ uint32_t *pChannels,
+ uint32_t acoustics) = 0;
+ // closes an audio input
+ virtual status_t closeInput(audio_io_handle_t input) = 0;
+ //
+ // misc control functions
+ //
+
+ // set a stream volume for a particular output. For the same user setting, a given stream type can have different volumes
+ // for each output (destination device) it is attached to.
+ virtual status_t setStreamVolume(AudioSystem::stream_type stream, float volume, audio_io_handle_t output, int delayMs = 0) = 0;
+
+ // reroute a given stream type to the specified output
+ virtual status_t setStreamOutput(AudioSystem::stream_type stream, audio_io_handle_t output) = 0;
+
+ // function enabling to send proprietary informations directly from audio policy manager to audio hardware interface.
+ virtual void setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs, int delayMs = 0) = 0;
+ // function enabling to receive proprietary informations directly from audio hardware interface to audio policy manager.
+ virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys) = 0;
+
+ // request the playback of a tone on the specified stream: used for instance to replace notification sounds when playing
+ // over a telephony device during a phone call.
+ virtual status_t startTone(ToneGenerator::tone_type tone, AudioSystem::stream_type stream) = 0;
+ virtual status_t stopTone() = 0;
+
+ // set down link audio volume.
+ virtual status_t setVoiceVolume(float volume, int delayMs = 0) = 0;
+
+ // move effect to the specified output
+ virtual status_t moveEffects(int session,
+ audio_io_handle_t srcOutput,
+ audio_io_handle_t dstOutput) = 0;
+
+};
+
+extern "C" AudioPolicyInterface* createAudioPolicyManager(AudioPolicyClientInterface *clientInterface);
+extern "C" void destroyAudioPolicyManager(AudioPolicyInterface *interface);
+
+
+}; // namespace android
+
+#endif // ANDROID_AUDIOPOLICYINTERFACE_H
diff --git a/audio/AudioPolicyManagerBase.cpp b/audio/AudioPolicyManagerBase.cpp
new file mode 100644
index 0000000..db4487a
--- /dev/null
+++ b/audio/AudioPolicyManagerBase.cpp
@@ -0,0 +1,101 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <AudioSystem.h>
+#define LOG_TAG "AudioPolicyManagerBase"
+//#define LOG_NDEBUG 0
+#include <utils/Log.h>
+#include <AudioPolicyManagerBase.h>
+#include <hardware/audio_effect.h>
+#include <math.h>
+
+namespace android {
+status_t AudioPolicyManagerBase::setEffectEnabled(EffectDescriptor *pDesc, bool enabled)
+{
+ if (enabled == pDesc->mEnabled) {
+ LOGV("setEffectEnabled(%s) effect already %s",
+ enabled?"true":"false", enabled?"enabled":"disabled");
+ return INVALID_OPERATION;
+ }
+
+ if (enabled) {
+ if (mTotalEffectsCpuLoad + pDesc->mDesc.cpuLoad > getMaxEffectsCpuLoad()) {
+ LOGW("setEffectEnabled(true) CPU Load limit exceeded for Fx %s, CPU %f MIPS",
+ pDesc->mDesc.name, (float)pDesc->mDesc.cpuLoad/10);
+ return INVALID_OPERATION;
+ }
+ mTotalEffectsCpuLoad += pDesc->mDesc.cpuLoad;
+ LOGV("setEffectEnabled(true) total CPU %d", mTotalEffectsCpuLoad);
+ } else {
+ if (mTotalEffectsCpuLoad < pDesc->mDesc.cpuLoad) {
+ LOGW("setEffectEnabled(false) CPU load %d too high for total %d",
+ pDesc->mDesc.cpuLoad, mTotalEffectsCpuLoad);
+ pDesc->mDesc.cpuLoad = mTotalEffectsCpuLoad;
+ }
+ mTotalEffectsCpuLoad -= pDesc->mDesc.cpuLoad;
+ LOGV("setEffectEnabled(false) total CPU %d", mTotalEffectsCpuLoad);
+ }
+ pDesc->mEnabled = enabled;
+ return NO_ERROR;
+}
+
+status_t AudioPolicyManagerBase::setEffectEnabled(int id, bool enabled)
+{
+ ssize_t index = mEffects.indexOfKey(id);
+ if (index < 0) {
+ LOGW("unregisterEffect() unknown effect ID %d", id);
+ return INVALID_OPERATION;
+ }
+
+ return setEffectEnabled(mEffects.valueAt(index), enabled);
+}
+
+
+bool AudioPolicyManagerBase::isStreamActive(int stream, uint32_t inPastMs) const
+{
+ nsecs_t sysTime = systemTime();
+ for (size_t i = 0; i < mOutputs.size(); i++) {
+ if (mOutputs.valueAt(i)->mRefCount[stream] != 0 ||
+ ns2ms(sysTime - mOutputs.valueAt(i)->mStopTime[stream]) < inPastMs) {
+ return true;
+ }
+ }
+ return false;
+}
+
+
+status_t AudioPolicyManagerBase::initCheck()
+{
+ return (mHardwareOutput == 0) ? NO_INIT : NO_ERROR;
+}
+
+uint32_t AudioPolicyManagerBase::getDevicesForStream(AudioSystem::stream_type stream) {
+ uint32_t devices;
+ // By checking the range of stream before calling getStrategy, we avoid
+ // getStrategy's behavior for invalid streams. getStrategy would do a LOGE
+ // and then return STRATEGY_MEDIA, but we want to return the empty set.
+ if (stream < (AudioSystem::stream_type) 0 || stream >= AudioSystem::NUM_STREAM_TYPES) {
+ devices = 0;
+ } else {
+ AudioPolicyManagerBase::routing_strategy strategy = getStrategy(stream);
+ devices = getDeviceForStrategy(strategy, true);
+ }
+ return devices;
+}
+
+
+
+}; // namespace android
diff --git a/audio/AudioPolicyManagerBase.h b/audio/AudioPolicyManagerBase.h
new file mode 100644
index 0000000..79af563
--- /dev/null
+++ b/audio/AudioPolicyManagerBase.h
@@ -0,0 +1,393 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+
+#include <stdint.h>
+#include <sys/types.h>
+#include <utils/Timers.h>
+#include <utils/Errors.h>
+#include <utils/KeyedVector.h>
+#include <AudioPolicyInterface.h>
+#include <AudioSystem.h>
+
+
+namespace android {
+
+// ----------------------------------------------------------------------------
+
+#define MAX_DEVICE_ADDRESS_LEN 20
+// Attenuation applied to STRATEGY_SONIFICATION streams when a headset is connected: 6dB
+#define SONIFICATION_HEADSET_VOLUME_FACTOR 0.5
+// Min volume for STRATEGY_SONIFICATION streams when limited by music volume: -36dB
+#define SONIFICATION_HEADSET_VOLUME_MIN 0.016
+// Time in milliseconds during which we consider that music is still active after a music
+// track was stopped - see computeVolume()
+#define SONIFICATION_HEADSET_MUSIC_DELAY 5000
+// Time in milliseconds during witch some streams are muted while the audio path
+// is switched
+#define MUTE_TIME_MS 2000
+
+#define NUM_TEST_OUTPUTS 5
+
+#define NUM_VOL_CURVE_KNEES 2
+
+// ----------------------------------------------------------------------------
+// AudioPolicyManagerBase implements audio policy manager behavior common to all platforms.
+// Each platform must implement an AudioPolicyManager class derived from AudioPolicyManagerBase
+// and override methods for which the platform specific behavior differs from the implementation
+// in AudioPolicyManagerBase. Even if no specific behavior is required, the AudioPolicyManager
+// class must be implemented as well as the class factory function createAudioPolicyManager()
+// and provided in a shared library libaudiopolicy.so.
+// ----------------------------------------------------------------------------
+
+class AudioPolicyManagerBase: public AudioPolicyInterface
+#ifdef AUDIO_POLICY_TEST
+ , public Thread
+#endif //AUDIO_POLICY_TEST
+{
+
+public:
+ AudioPolicyManagerBase(AudioPolicyClientInterface *clientInterface);
+ virtual ~AudioPolicyManagerBase();
+
+ // AudioPolicyInterface
+ virtual status_t setDeviceConnectionState(AudioSystem::audio_devices device,
+ AudioSystem::device_connection_state state,
+ const char *device_address);
+ virtual AudioSystem::device_connection_state getDeviceConnectionState(AudioSystem::audio_devices device,
+ const char *device_address);
+ virtual void setPhoneState(int state);
+ virtual void setRingerMode(uint32_t mode, uint32_t mask);
+ virtual void setForceUse(AudioSystem::force_use usage, AudioSystem::forced_config config);
+ virtual AudioSystem::forced_config getForceUse(AudioSystem::force_use usage);
+ virtual void setSystemProperty(const char* property, const char* value);
+ virtual status_t initCheck();
+ virtual audio_io_handle_t getOutput(AudioSystem::stream_type stream,
+ uint32_t samplingRate = 0,
+ uint32_t format = AudioSystem::FORMAT_DEFAULT,
+ uint32_t channels = 0,
+ AudioSystem::output_flags flags =
+ AudioSystem::OUTPUT_FLAG_INDIRECT);
+ virtual status_t startOutput(audio_io_handle_t output,
+ AudioSystem::stream_type stream,
+ int session = 0);
+ virtual status_t stopOutput(audio_io_handle_t output,
+ AudioSystem::stream_type stream,
+ int session = 0);
+ virtual void releaseOutput(audio_io_handle_t output);
+ virtual audio_io_handle_t getInput(int inputSource,
+ uint32_t samplingRate,
+ uint32_t format,
+ uint32_t channels,
+ AudioSystem::audio_in_acoustics acoustics);
+ // indicates to the audio policy manager that the input starts being used.
+ virtual status_t startInput(audio_io_handle_t input);
+ // indicates to the audio policy manager that the input stops being used.
+ virtual status_t stopInput(audio_io_handle_t input);
+ virtual void releaseInput(audio_io_handle_t input);
+ virtual void initStreamVolume(AudioSystem::stream_type stream,
+ int indexMin,
+ int indexMax);
+ virtual status_t setStreamVolumeIndex(AudioSystem::stream_type stream, int index);
+ virtual status_t getStreamVolumeIndex(AudioSystem::stream_type stream, int *index);
+
+ // return the strategy corresponding to a given stream type
+ virtual uint32_t getStrategyForStream(AudioSystem::stream_type stream);
+
+ // return the enabled output devices for the given stream type
+ virtual uint32_t getDevicesForStream(AudioSystem::stream_type stream);
+
+ virtual audio_io_handle_t getOutputForEffect(effect_descriptor_t *desc);
+ virtual status_t registerEffect(effect_descriptor_t *desc,
+ audio_io_handle_t io,
+ uint32_t strategy,
+ int session,
+ int id);
+ virtual status_t unregisterEffect(int id);
+ virtual status_t setEffectEnabled(int id, bool enabled);
+
+ virtual bool isStreamActive(int stream, uint32_t inPastMs = 0) const;
+
+ virtual status_t dump(int fd);
+
+protected:
+
+ enum routing_strategy {
+ STRATEGY_MEDIA,
+ STRATEGY_PHONE,
+ STRATEGY_SONIFICATION,
+ STRATEGY_DTMF,
+ STRATEGY_ENFORCED_AUDIBLE,
+ NUM_STRATEGIES
+ };
+
+ // 4 points to define the volume attenuation curve, each characterized by the volume
+ // index (from 0 to 100) at which they apply, and the attenuation in dB at that index.
+ // we use 100 steps to avoid rounding errors when computing the volume in volIndexToAmpl()
+
+ enum { VOLMIN = 0, VOLKNEE1 = 1, VOLKNEE2 = 2, VOLMAX = 3, VOLCNT = 4};
+
+ class VolumeCurvePoint
+ {
+ public:
+ int mIndex;
+ float mDBAttenuation;
+ };
+
+ // device categories used for volume curve management.
+ enum device_category {
+ DEVICE_CATEGORY_HEADSET,
+ DEVICE_CATEGORY_SPEAKER,
+ DEVICE_CATEGORY_EARPIECE,
+ DEVICE_CATEGORY_CNT
+ };
+
+ // default volume curve
+ static const VolumeCurvePoint sDefaultVolumeCurve[AudioPolicyManagerBase::VOLCNT];
+ // default volume curve for media strategy
+ static const VolumeCurvePoint sDefaultMediaVolumeCurve[AudioPolicyManagerBase::VOLCNT];
+ // volume curve for media strategy on speakers
+ static const VolumeCurvePoint sSpeakerMediaVolumeCurve[AudioPolicyManagerBase::VOLCNT];
+ // volume curve for sonification strategy on speakers
+ static const VolumeCurvePoint sSpeakerSonificationVolumeCurve[AudioPolicyManagerBase::VOLCNT];
+ // default volume curves per strategy and device category. See initializeVolumeCurves()
+ static const VolumeCurvePoint *sVolumeProfiles[NUM_STRATEGIES][DEVICE_CATEGORY_CNT];
+
+ // descriptor for audio outputs. Used to maintain current configuration of each opened audio output
+ // and keep track of the usage of this output by each audio stream type.
+ class AudioOutputDescriptor
+ {
+ public:
+ AudioOutputDescriptor();
+
+ status_t dump(int fd);
+
+ uint32_t device();
+ void changeRefCount(AudioSystem::stream_type, int delta);
+ uint32_t refCount();
+ uint32_t strategyRefCount(routing_strategy strategy);
+ bool isUsedByStrategy(routing_strategy strategy) { return (strategyRefCount(strategy) != 0);}
+ bool isDuplicated() { return (mOutput1 != NULL && mOutput2 != NULL); }
+
+ audio_io_handle_t mId; // output handle
+ uint32_t mSamplingRate; //
+ uint32_t mFormat; //
+ uint32_t mChannels; // output configuration
+ uint32_t mLatency; //
+ AudioSystem::output_flags mFlags; //
+ uint32_t mDevice; // current device this output is routed to
+ uint32_t mRefCount[AudioSystem::NUM_STREAM_TYPES]; // number of streams of each type using this output
+ nsecs_t mStopTime[AudioSystem::NUM_STREAM_TYPES];
+ AudioOutputDescriptor *mOutput1; // used by duplicated outputs: first output
+ AudioOutputDescriptor *mOutput2; // used by duplicated outputs: second output
+ float mCurVolume[AudioSystem::NUM_STREAM_TYPES]; // current stream volume
+ int mMuteCount[AudioSystem::NUM_STREAM_TYPES]; // mute request counter
+ };
+
+ // descriptor for audio inputs. Used to maintain current configuration of each opened audio input
+ // and keep track of the usage of this input.
+ class AudioInputDescriptor
+ {
+ public:
+ AudioInputDescriptor();
+
+ status_t dump(int fd);
+
+ uint32_t mSamplingRate; //
+ uint32_t mFormat; // input configuration
+ uint32_t mChannels; //
+ AudioSystem::audio_in_acoustics mAcoustics; //
+ uint32_t mDevice; // current device this input is routed to
+ uint32_t mRefCount; // number of AudioRecord clients using this output
+ int mInputSource; // input source selected by application (mediarecorder.h)
+ };
+
+ // stream descriptor used for volume control
+ class StreamDescriptor
+ {
+ public:
+ StreamDescriptor()
+ : mIndexMin(0), mIndexMax(1), mIndexCur(1), mCanBeMuted(true) {}
+
+ void dump(char* buffer, size_t size);
+
+ int mIndexMin; // min volume index
+ int mIndexMax; // max volume index
+ int mIndexCur; // current volume index
+ bool mCanBeMuted; // true is the stream can be muted
+
+ const VolumeCurvePoint *mVolumeCurve[DEVICE_CATEGORY_CNT];
+ };
+
+ // stream descriptor used for volume control
+ class EffectDescriptor
+ {
+ public:
+
+ status_t dump(int fd);
+
+ int mIo; // io the effect is attached to
+ routing_strategy mStrategy; // routing strategy the effect is associated to
+ int mSession; // audio session the effect is on
+ effect_descriptor_t mDesc; // effect descriptor
+ bool mEnabled; // enabled state: CPU load being used or not
+ };
+
+ void addOutput(audio_io_handle_t id, AudioOutputDescriptor *outputDesc);
+
+ // return the strategy corresponding to a given stream type
+ static routing_strategy getStrategy(AudioSystem::stream_type stream);
+ // return appropriate device for streams handled by the specified strategy according to current
+ // phone state, connected devices...
+ // if fromCache is true, the device is returned from mDeviceForStrategy[], otherwise it is determined
+ // by current state (device connected, phone state, force use, a2dp output...)
+ // This allows to:
+ // 1 speed up process when the state is stable (when starting or stopping an output)
+ // 2 access to either current device selection (fromCache == true) or
+ // "future" device selection (fromCache == false) when called from a context
+ // where conditions are changing (setDeviceConnectionState(), setPhoneState()...) AND
+ // before updateDeviceForStrategy() is called.
+ virtual uint32_t getDeviceForStrategy(routing_strategy strategy, bool fromCache = true);
+ // change the route of the specified output
+ void setOutputDevice(audio_io_handle_t output, uint32_t device, bool force = false, int delayMs = 0);
+ // select input device corresponding to requested audio source
+ virtual uint32_t getDeviceForInputSource(int inputSource);
+ // return io handle of active input or 0 if no input is active
+ audio_io_handle_t getActiveInput();
+ // initialize volume curves for each strategy and device category
+ void initializeVolumeCurves();
+ // compute the actual volume for a given stream according to the requested index and a particular
+ // device
+ virtual float computeVolume(int stream, int index, audio_io_handle_t output, uint32_t device);
+ // check that volume change is permitted, compute and send new volume to audio hardware
+ status_t checkAndSetVolume(int stream, int index, audio_io_handle_t output, uint32_t device, int delayMs = 0, bool force = false);
+ // apply all stream volumes to the specified output and device
+ void applyStreamVolumes(audio_io_handle_t output, uint32_t device, int delayMs = 0, bool force = false);
+ // Mute or unmute all streams handled by the specified strategy on the specified output
+ void setStrategyMute(routing_strategy strategy, bool on, audio_io_handle_t output, int delayMs = 0);
+ // Mute or unmute the stream on the specified output
+ void setStreamMute(int stream, bool on, audio_io_handle_t output, int delayMs = 0);
+ // handle special cases for sonification strategy while in call: mute streams or replace by
+ // a special tone in the device used for communication
+ void handleIncallSonification(int stream, bool starting, bool stateChange);
+ // true is current platform implements a back microphone
+ virtual bool hasBackMicrophone() const { return false; }
+ // true if device is in a telephony or VoIP call
+ virtual bool isInCall();
+ // true if given state represents a device in a telephony or VoIP call
+ virtual bool isStateInCall(int state);
+
+#ifdef WITH_A2DP
+ // true is current platform supports suplication of notifications and ringtones over A2DP output
+ virtual bool a2dpUsedForSonification() const { return true; }
+ status_t handleA2dpConnection(AudioSystem::audio_devices device,
+ const char *device_address);
+ status_t handleA2dpDisconnection(AudioSystem::audio_devices device,
+ const char *device_address);
+ void closeA2dpOutputs();
+ // checks and if necessary changes output (a2dp, duplicated or hardware) used for all strategies.
+ // must be called every time a condition that affects the output choice for a given strategy is
+ // changed: connected device, phone state, force use...
+ // Must be called before updateDeviceForStrategy()
+ void checkOutputForStrategy(routing_strategy strategy);
+ // Same as checkOutputForStrategy() but for a all strategies in order of priority
+ void checkOutputForAllStrategies();
+ // manages A2DP output suspend/restore according to phone state and BT SCO usage
+ void checkA2dpSuspend();
+#endif
+ // selects the most appropriate device on output for current state
+ // must be called every time a condition that affects the device choice for a given output is
+ // changed: connected device, phone state, force use, output start, output stop..
+ // see getDeviceForStrategy() for the use of fromCache parameter
+ uint32_t getNewDevice(audio_io_handle_t output, bool fromCache = true);
+ // updates cache of device used by all strategies (mDeviceForStrategy[])
+ // must be called every time a condition that affects the device choice for a given strategy is
+ // changed: connected device, phone state, force use...
+ // cached values are used by getDeviceForStrategy() if parameter fromCache is true.
+ // Must be called after checkOutputForAllStrategies()
+ void updateDeviceForStrategy();
+ // true if current platform requires a specific output to be opened for this particular
+ // set of parameters. This function is called by getOutput() and is implemented by platform
+ // specific audio policy manager.
+ virtual bool needsDirectOuput(AudioSystem::stream_type stream,
+ uint32_t samplingRate,
+ uint32_t format,
+ uint32_t channels,
+ AudioSystem::output_flags flags,
+ uint32_t device);
+ virtual uint32_t getMaxEffectsCpuLoad();
+ virtual uint32_t getMaxEffectsMemory();
+#ifdef AUDIO_POLICY_TEST
+ virtual bool threadLoop();
+ void exit();
+ int testOutputIndex(audio_io_handle_t output);
+#endif //AUDIO_POLICY_TEST
+
+ status_t setEffectEnabled(EffectDescriptor *pDesc, bool enabled);
+
+ // returns the category the device belongs to with regard to volume curve management
+ static device_category getDeviceCategory(uint32_t device);
+
+ AudioPolicyClientInterface *mpClientInterface; // audio policy client interface
+ audio_io_handle_t mHardwareOutput; // hardware output handler
+ audio_io_handle_t mA2dpOutput; // A2DP output handler
+ audio_io_handle_t mDuplicatedOutput; // duplicated output handler: outputs to hardware and A2DP.
+
+ KeyedVector<audio_io_handle_t, AudioOutputDescriptor *> mOutputs; // list of output descriptors
+ KeyedVector<audio_io_handle_t, AudioInputDescriptor *> mInputs; // list of input descriptors
+ uint32_t mAvailableOutputDevices; // bit field of all available output devices
+ uint32_t mAvailableInputDevices; // bit field of all available input devices
+ int mPhoneState; // current phone state
+ uint32_t mRingerMode; // current ringer mode
+ AudioSystem::forced_config mForceUse[AudioSystem::NUM_FORCE_USE]; // current forced use configuration
+
+ StreamDescriptor mStreams[AudioSystem::NUM_STREAM_TYPES]; // stream descriptors for volume control
+ String8 mA2dpDeviceAddress; // A2DP device MAC address
+ String8 mScoDeviceAddress; // SCO device MAC address
+ bool mLimitRingtoneVolume; // limit ringtone volume to music volume if headset connected
+ uint32_t mDeviceForStrategy[NUM_STRATEGIES];
+ float mLastVoiceVolume; // last voice volume value sent to audio HAL
+
+ // Maximum CPU load allocated to audio effects in 0.1 MIPS (ARMv5TE, 0 WS memory) units
+ static const uint32_t MAX_EFFECTS_CPU_LOAD = 1000;
+ // Maximum memory allocated to audio effects in KB
+ static const uint32_t MAX_EFFECTS_MEMORY = 512;
+ uint32_t mTotalEffectsCpuLoad; // current CPU load used by effects
+ uint32_t mTotalEffectsMemory; // current memory used by effects
+ KeyedVector<int, EffectDescriptor *> mEffects; // list of registered audio effects
+ bool mA2dpSuspended; // true if A2DP output is suspended
+
+#ifdef AUDIO_POLICY_TEST
+ Mutex mLock;
+ Condition mWaitWorkCV;
+
+ int mCurOutput;
+ bool mDirectOutput;
+ audio_io_handle_t mTestOutputs[NUM_TEST_OUTPUTS];
+ int mTestInput;
+ uint32_t mTestDevice;
+ uint32_t mTestSamplingRate;
+ uint32_t mTestFormat;
+ uint32_t mTestChannels;
+ uint32_t mTestLatencyMs;
+#endif //AUDIO_POLICY_TEST
+
+private:
+ static float volIndexToAmpl(uint32_t device, const StreamDescriptor& streamDesc,
+ int indexInUi);
+};
+
+};
diff --git a/audio/AudioPolicyManagerDefault.cpp b/audio/AudioPolicyManagerDefault.cpp
new file mode 100644
index 0000000..cc56047
--- /dev/null
+++ b/audio/AudioPolicyManagerDefault.cpp
@@ -0,0 +1,35 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <AudioSystem.h>
+#define LOG_TAG "AudioPolicyManagerDefault"
+//#define LOG_NDEBUG 0
+
+#include "AudioPolicyManagerDefault.h"
+
+namespace android {
+
+extern "C" AudioPolicyInterface* createAudioPolicyManager(AudioPolicyClientInterface *clientInterface)
+{
+ return new AudioPolicyManagerDefault(clientInterface);
+}
+
+extern "C" void destroyAudioPolicyManager(AudioPolicyInterface *interface)
+{
+ delete interface;
+}
+
+}; // namespace android
diff --git a/audio/AudioPolicyManagerDefault.h b/audio/AudioPolicyManagerDefault.h
new file mode 100644
index 0000000..86627f0
--- /dev/null
+++ b/audio/AudioPolicyManagerDefault.h
@@ -0,0 +1,43 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+
+#include <stdint.h>
+#include <stdbool.h>
+
+#include <AudioPolicyManagerBase.h>
+
+namespace android {
+
+class AudioPolicyManagerDefault: public AudioPolicyManagerBase
+{
+
+public:
+ AudioPolicyManagerDefault(AudioPolicyClientInterface *clientInterface)
+ : AudioPolicyManagerBase(clientInterface) {}
+
+ virtual ~AudioPolicyManagerDefault() {}
+
+protected:
+ // true is current platform implements a back microphone
+ virtual bool hasBackMicrophone() const { return false; }
+#ifdef WITH_A2DP
+ // true is current platform supports suplication of notifications and ringtones over A2DP output
+ virtual bool a2dpUsedForSonification() const { return true; }
+#endif
+
+};
+};
diff --git a/audio/AudioSystem.h b/audio/AudioSystem.h
new file mode 100644
index 0000000..bd75a73
--- /dev/null
+++ b/audio/AudioSystem.h
@@ -0,0 +1,562 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_AUDIOSYSTEM_H_
+#define ANDROID_AUDIOSYSTEM_H_
+#define ANDROID_AUDIOPARAMETER_H_
+
+#include <utils/RefBase.h>
+#include <utils/threads.h>
+#include <media/IAudioFlinger.h>
+
+namespace android {
+
+typedef void (*audio_error_callback)(status_t err);
+typedef int audio_io_handle_t;
+
+class IAudioPolicyService;
+class String8;
+
+class AudioSystem
+{
+public:
+
+ enum stream_type {
+ DEFAULT =-1,
+ VOICE_CALL = 0,
+ SYSTEM = 1,
+ RING = 2,
+ MUSIC = 3,
+ ALARM = 4,
+ NOTIFICATION = 5,
+ BLUETOOTH_SCO = 6,
+ ENFORCED_AUDIBLE = 7, // Sounds that cannot be muted by user and must be routed to speaker
+ DTMF = 8,
+ TTS = 9,
+#ifdef HAVE_FM_RADIO
+ FM = 10,
+#endif
+ NUM_STREAM_TYPES
+ };
+
+ // Audio sub formats (see AudioSystem::audio_format).
+ enum pcm_sub_format {
+ PCM_SUB_16_BIT = 0x1, // must be 1 for backward compatibility
+ PCM_SUB_8_BIT = 0x2, // must be 2 for backward compatibility
+ };
+
+ // MP3 sub format field definition : can use 11 LSBs in the same way as MP3 frame header to specify
+ // bit rate, stereo mode, version...
+ enum mp3_sub_format {
+ //TODO
+ };
+
+ // AMR NB/WB sub format field definition: specify frame block interleaving, bandwidth efficient or octet aligned,
+ // encoding mode for recording...
+ enum amr_sub_format {
+ //TODO
+ };
+
+ // AAC sub format field definition: specify profile or bitrate for recording...
+ enum aac_sub_format {
+ //TODO
+ };
+
+ // VORBIS sub format field definition: specify quality for recording...
+ enum vorbis_sub_format {
+ //TODO
+ };
+
+ // Audio format consists in a main format field (upper 8 bits) and a sub format field (lower 24 bits).
+ // The main format indicates the main codec type. The sub format field indicates options and parameters
+ // for each format. The sub format is mainly used for record to indicate for instance the requested bitrate
+ // or profile. It can also be used for certain formats to give informations not present in the encoded
+ // audio stream (e.g. octet alignement for AMR).
+ enum audio_format {
+ INVALID_FORMAT = -1,
+ FORMAT_DEFAULT = 0,
+ PCM = 0x00000000, // must be 0 for backward compatibility
+ MP3 = 0x01000000,
+ AMR_NB = 0x02000000,
+ AMR_WB = 0x03000000,
+ AAC = 0x04000000,
+ HE_AAC_V1 = 0x05000000,
+ HE_AAC_V2 = 0x06000000,
+ VORBIS = 0x07000000,
+ MAIN_FORMAT_MASK = 0xFF000000,
+ SUB_FORMAT_MASK = 0x00FFFFFF,
+ // Aliases
+ PCM_16_BIT = (PCM|PCM_SUB_16_BIT),
+ PCM_8_BIT = (PCM|PCM_SUB_8_BIT)
+ };
+
+
+ // Channel mask definitions must be kept in sync with JAVA values in /media/java/android/media/AudioFormat.java
+ enum audio_channels {
+ // output channels
+ CHANNEL_OUT_FRONT_LEFT = 0x4,
+ CHANNEL_OUT_FRONT_RIGHT = 0x8,
+ CHANNEL_OUT_FRONT_CENTER = 0x10,
+ CHANNEL_OUT_LOW_FREQUENCY = 0x20,
+ CHANNEL_OUT_BACK_LEFT = 0x40,
+ CHANNEL_OUT_BACK_RIGHT = 0x80,
+ CHANNEL_OUT_FRONT_LEFT_OF_CENTER = 0x100,
+ CHANNEL_OUT_FRONT_RIGHT_OF_CENTER = 0x200,
+ CHANNEL_OUT_BACK_CENTER = 0x400,
+ CHANNEL_OUT_MONO = CHANNEL_OUT_FRONT_LEFT,
+ CHANNEL_OUT_STEREO = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT),
+ CHANNEL_OUT_QUAD = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
+ CHANNEL_OUT_BACK_LEFT | CHANNEL_OUT_BACK_RIGHT),
+ CHANNEL_OUT_SURROUND = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
+ CHANNEL_OUT_FRONT_CENTER | CHANNEL_OUT_BACK_CENTER),
+ CHANNEL_OUT_5POINT1 = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
+ CHANNEL_OUT_FRONT_CENTER | CHANNEL_OUT_LOW_FREQUENCY | CHANNEL_OUT_BACK_LEFT | CHANNEL_OUT_BACK_RIGHT),
+ CHANNEL_OUT_7POINT1 = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
+ CHANNEL_OUT_FRONT_CENTER | CHANNEL_OUT_LOW_FREQUENCY | CHANNEL_OUT_BACK_LEFT | CHANNEL_OUT_BACK_RIGHT |
+ CHANNEL_OUT_FRONT_LEFT_OF_CENTER | CHANNEL_OUT_FRONT_RIGHT_OF_CENTER),
+ CHANNEL_OUT_ALL = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
+ CHANNEL_OUT_FRONT_CENTER | CHANNEL_OUT_LOW_FREQUENCY | CHANNEL_OUT_BACK_LEFT | CHANNEL_OUT_BACK_RIGHT |
+ CHANNEL_OUT_FRONT_LEFT_OF_CENTER | CHANNEL_OUT_FRONT_RIGHT_OF_CENTER | CHANNEL_OUT_BACK_CENTER),
+
+ // input channels
+ CHANNEL_IN_LEFT = 0x4,
+ CHANNEL_IN_RIGHT = 0x8,
+ CHANNEL_IN_FRONT = 0x10,
+ CHANNEL_IN_BACK = 0x20,
+ CHANNEL_IN_LEFT_PROCESSED = 0x40,
+ CHANNEL_IN_RIGHT_PROCESSED = 0x80,
+ CHANNEL_IN_FRONT_PROCESSED = 0x100,
+ CHANNEL_IN_BACK_PROCESSED = 0x200,
+ CHANNEL_IN_PRESSURE = 0x400,
+ CHANNEL_IN_X_AXIS = 0x800,
+ CHANNEL_IN_Y_AXIS = 0x1000,
+ CHANNEL_IN_Z_AXIS = 0x2000,
+ CHANNEL_IN_VOICE_UPLINK = 0x4000,
+ CHANNEL_IN_VOICE_DNLINK = 0x8000,
+#ifdef OMAP_ENHANCEMENT
+ CHANNEL_IN_VOICE_UPLINK_DNLINK = 0x10000,
+#endif
+ CHANNEL_IN_MONO = CHANNEL_IN_FRONT,
+ CHANNEL_IN_STEREO = (CHANNEL_IN_LEFT | CHANNEL_IN_RIGHT),
+ CHANNEL_IN_ALL = (CHANNEL_IN_LEFT | CHANNEL_IN_RIGHT | CHANNEL_IN_FRONT | CHANNEL_IN_BACK|
+ CHANNEL_IN_LEFT_PROCESSED | CHANNEL_IN_RIGHT_PROCESSED | CHANNEL_IN_FRONT_PROCESSED | CHANNEL_IN_BACK_PROCESSED|
+ CHANNEL_IN_PRESSURE | CHANNEL_IN_X_AXIS | CHANNEL_IN_Y_AXIS | CHANNEL_IN_Z_AXIS |
+#ifdef OMAP_ENHANCEMENT
+ CHANNEL_IN_VOICE_UPLINK | CHANNEL_IN_VOICE_DNLINK | CHANNEL_IN_VOICE_UPLINK_DNLINK)
+#else
+ CHANNEL_IN_VOICE_UPLINK | CHANNEL_IN_VOICE_DNLINK )
+#endif
+ };
+
+ enum audio_mode {
+ MODE_INVALID = -2,
+ MODE_CURRENT = -1,
+ MODE_NORMAL = 0,
+ MODE_RINGTONE,
+ MODE_IN_CALL,
+ MODE_IN_COMMUNICATION,
+ NUM_MODES // not a valid entry, denotes end-of-list
+ };
+
+ enum audio_in_acoustics {
+ AGC_ENABLE = 0x0001,
+ AGC_DISABLE = 0,
+ NS_ENABLE = 0x0002,
+ NS_DISABLE = 0,
+ TX_IIR_ENABLE = 0x0004,
+ TX_DISABLE = 0
+ };
+
+ // special audio session values
+ enum audio_sessions {
+ SESSION_OUTPUT_STAGE = -1, // session for effects attached to a particular output stream
+ // (value must be less than 0)
+ SESSION_OUTPUT_MIX = 0, // session for effects applied to output mix. These effects can
+ // be moved by audio policy manager to another output stream
+ // (value must be 0)
+ };
+
+ /* These are static methods to control the system-wide AudioFlinger
+ * only privileged processes can have access to them
+ */
+
+ // mute/unmute microphone
+ static status_t muteMicrophone(bool state);
+ static status_t isMicrophoneMuted(bool *state);
+
+ // set/get master volume
+ static status_t setMasterVolume(float value);
+ static status_t getMasterVolume(float* volume);
+ // mute/unmute audio outputs
+ static status_t setMasterMute(bool mute);
+ static status_t getMasterMute(bool* mute);
+
+ // set/get stream volume on specified output
+ static status_t setStreamVolume(int stream, float value, int output);
+ static status_t getStreamVolume(int stream, float* volume, int output);
+
+ // mute/unmute stream
+ static status_t setStreamMute(int stream, bool mute);
+ static status_t getStreamMute(int stream, bool* mute);
+
+ // set audio mode in audio hardware (see AudioSystem::audio_mode)
+ static status_t setMode(int mode);
+
+ // returns true in *state if tracks are active on the specified stream
+ static status_t isStreamActive(int stream, bool *state);
+
+ // set/get audio hardware parameters. The function accepts a list of parameters
+ // key value pairs in the form: key1=value1;key2=value2;...
+ // Some keys are reserved for standard parameters (See AudioParameter class).
+ static status_t setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs);
+ static String8 getParameters(audio_io_handle_t ioHandle, const String8& keys);
+
+ static void setErrorCallback(audio_error_callback cb);
+
+ // helper function to obtain AudioFlinger service handle
+ static const sp<IAudioFlinger>& get_audio_flinger();
+
+ static float linearToLog(int volume);
+ static int logToLinear(float volume);
+
+ static status_t getOutputSamplingRate(int* samplingRate, int stream = DEFAULT);
+ static status_t getOutputFrameCount(int* frameCount, int stream = DEFAULT);
+ static status_t getOutputLatency(uint32_t* latency, int stream = DEFAULT);
+
+ static bool routedToA2dpOutput(int streamType);
+
+ static status_t getInputBufferSize(uint32_t sampleRate, int format, int channelCount,
+ size_t* buffSize);
+
+ static status_t setVoiceVolume(float volume);
+#ifdef HAVE_FM_RADIO
+ static status_t setFmVolume(float volume);
+#endif
+
+ // return the number of audio frames written by AudioFlinger to audio HAL and
+ // audio dsp to DAC since the output on which the specificed stream is playing
+ // has exited standby.
+ // returned status (from utils/Errors.h) can be:
+ // - NO_ERROR: successful operation, halFrames and dspFrames point to valid data
+ // - INVALID_OPERATION: Not supported on current hardware platform
+ // - BAD_VALUE: invalid parameter
+ // NOTE: this feature is not supported on all hardware platforms and it is
+ // necessary to check returned status before using the returned values.
+ static status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int stream = DEFAULT);
+
+ static unsigned int getInputFramesLost(audio_io_handle_t ioHandle);
+
+ static int newAudioSessionId();
+ //
+ // AudioPolicyService interface
+ //
+
+ enum audio_devices {
+ // output devices
+ DEVICE_OUT_EARPIECE = 0x1,
+ DEVICE_OUT_SPEAKER = 0x2,
+ DEVICE_OUT_WIRED_HEADSET = 0x4,
+ DEVICE_OUT_WIRED_HEADPHONE = 0x8,
+ DEVICE_OUT_BLUETOOTH_SCO = 0x10,
+ DEVICE_OUT_BLUETOOTH_SCO_HEADSET = 0x20,
+ DEVICE_OUT_BLUETOOTH_SCO_CARKIT = 0x40,
+ DEVICE_OUT_BLUETOOTH_A2DP = 0x80,
+ DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES = 0x100,
+ DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER = 0x200,
+ DEVICE_OUT_AUX_DIGITAL = 0x400,
+#ifdef HAVE_FM_RADIO
+ DEVICE_OUT_FM = 0x800,
+ DEVICE_OUT_FM_SPEAKER = 0x1000,
+ DEVICE_OUT_FM_ALL = (DEVICE_OUT_FM | DEVICE_OUT_FM_SPEAKER),
+#elif defined(OMAP_ENHANCEMENT)
+ DEVICE_OUT_FM_TRANSMIT = 0x800,
+ DEVICE_OUT_LOW_POWER = 0x1000,
+#endif
+ DEVICE_OUT_HDMI = 0x2000,
+ DEVICE_OUT_DEFAULT = 0x8000,
+ DEVICE_OUT_ALL = (DEVICE_OUT_EARPIECE | DEVICE_OUT_SPEAKER | DEVICE_OUT_WIRED_HEADSET |
+#ifdef HAVE_FM_RADIO
+ DEVICE_OUT_WIRED_HEADPHONE | DEVICE_OUT_FM | DEVICE_OUT_FM_SPEAKER | DEVICE_OUT_BLUETOOTH_SCO | DEVICE_OUT_BLUETOOTH_SCO_HEADSET |
+#else
+ DEVICE_OUT_WIRED_HEADPHONE | DEVICE_OUT_BLUETOOTH_SCO | DEVICE_OUT_BLUETOOTH_SCO_HEADSET |
+#endif
+ DEVICE_OUT_BLUETOOTH_SCO_CARKIT | DEVICE_OUT_BLUETOOTH_A2DP | DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES |
+#if defined(OMAP_ENHANCEMENT) && !defined(HAVE_FM_RADIO)
+ DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER | DEVICE_OUT_AUX_DIGITAL | DEVICE_OUT_LOW_POWER |
+ DEVICE_OUT_FM_TRANSMIT | DEVICE_OUT_DEFAULT),
+#else
+ DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER | DEVICE_OUT_AUX_DIGITAL | DEVICE_OUT_HDMI | DEVICE_OUT_DEFAULT),
+#endif
+ DEVICE_OUT_ALL_A2DP = (DEVICE_OUT_BLUETOOTH_A2DP | DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES |
+ DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER),
+
+ // input devices
+ DEVICE_IN_COMMUNICATION = 0x10000,
+ DEVICE_IN_AMBIENT = 0x20000,
+ DEVICE_IN_BUILTIN_MIC = 0x40000,
+ DEVICE_IN_BLUETOOTH_SCO_HEADSET = 0x80000,
+ DEVICE_IN_WIRED_HEADSET = 0x100000,
+ DEVICE_IN_AUX_DIGITAL = 0x200000,
+ DEVICE_IN_VOICE_CALL = 0x400000,
+ DEVICE_IN_BACK_MIC = 0x800000,
+#ifdef HAVE_FM_RADIO
+ DEVICE_IN_FM_RX = 0x1000000,
+ DEVICE_IN_FM_RX_A2DP = 0x2000000,
+#endif
+#ifdef OMAP_ENHANCEMENT
+ DEVICE_IN_FM_ANALOG = 0x1000000,
+#endif
+ DEVICE_IN_DEFAULT = 0x80000000,
+
+ DEVICE_IN_ALL = (DEVICE_IN_COMMUNICATION | DEVICE_IN_AMBIENT | DEVICE_IN_BUILTIN_MIC |
+ DEVICE_IN_BLUETOOTH_SCO_HEADSET | DEVICE_IN_WIRED_HEADSET | DEVICE_IN_AUX_DIGITAL |
+#ifdef HAVE_FM_RADIO
+ DEVICE_IN_VOICE_CALL | DEVICE_IN_BACK_MIC | DEVICE_IN_FM_RX | DEVICE_IN_FM_RX_A2DP | DEVICE_IN_DEFAULT)
+#elif OMAP_ENHANCEMENT
+ DEVICE_IN_VOICE_CALL | DEVICE_IN_BACK_MIC | DEVICE_IN_FM_ANALOG | DEVICE_IN_DEFAULT)
+#else
+ DEVICE_IN_VOICE_CALL | DEVICE_IN_BACK_MIC | DEVICE_IN_DEFAULT)
+#endif
+
+ };
+
+ // device connection states used for setDeviceConnectionState()
+ enum device_connection_state {
+ DEVICE_STATE_UNAVAILABLE,
+ DEVICE_STATE_AVAILABLE,
+ NUM_DEVICE_STATES
+ };
+
+ // request to open a direct output with getOutput() (by opposition to sharing an output with other AudioTracks)
+ enum output_flags {
+ OUTPUT_FLAG_INDIRECT = 0x0,
+ OUTPUT_FLAG_DIRECT = 0x1
+ };
+
+ // device categories used for setForceUse()
+ enum forced_config {
+ FORCE_NONE,
+ FORCE_SPEAKER,
+ FORCE_HEADPHONES,
+ FORCE_BT_SCO,
+ FORCE_BT_A2DP,
+ FORCE_WIRED_ACCESSORY,
+ FORCE_BT_CAR_DOCK,
+ FORCE_BT_DESK_DOCK,
+ NUM_FORCE_CONFIG,
+ FORCE_DEFAULT = FORCE_NONE
+ };
+
+ // usages used for setForceUse()
+ enum force_use {
+ FOR_COMMUNICATION,
+ FOR_MEDIA,
+ FOR_RECORD,
+ FOR_DOCK,
+ NUM_FORCE_USE
+ };
+
+ // types of io configuration change events received with ioConfigChanged()
+ enum io_config_event {
+ OUTPUT_OPENED,
+ OUTPUT_CLOSED,
+ OUTPUT_CONFIG_CHANGED,
+ INPUT_OPENED,
+ INPUT_CLOSED,
+ INPUT_CONFIG_CHANGED,
+ STREAM_CONFIG_CHANGED,
+ NUM_CONFIG_EVENTS
+ };
+
+ // audio output descritor used to cache output configurations in client process to avoid frequent calls
+ // through IAudioFlinger
+ class OutputDescriptor {
+ public:
+ OutputDescriptor()
+ : samplingRate(0), format(0), channels(0), frameCount(0), latency(0) {}
+
+ uint32_t samplingRate;
+ int32_t format;
+ int32_t channels;
+ size_t frameCount;
+ uint32_t latency;
+ };
+
+ //
+ // IAudioPolicyService interface (see AudioPolicyInterface for method descriptions)
+ //
+ static status_t setDeviceConnectionState(audio_devices device, device_connection_state state, const char *device_address);
+ static device_connection_state getDeviceConnectionState(audio_devices device, const char *device_address);
+ static status_t setPhoneState(int state);
+ static status_t setRingerMode(uint32_t mode, uint32_t mask);
+ static status_t setForceUse(force_use usage, forced_config config);
+ static forced_config getForceUse(force_use usage);
+ static audio_io_handle_t getOutput(stream_type stream,
+ uint32_t samplingRate = 0,
+ uint32_t format = FORMAT_DEFAULT,
+ uint32_t channels = CHANNEL_OUT_STEREO,
+ output_flags flags = OUTPUT_FLAG_INDIRECT);
+ static status_t startOutput(audio_io_handle_t output,
+ AudioSystem::stream_type stream,
+ int session = 0);
+ static status_t stopOutput(audio_io_handle_t output,
+ AudioSystem::stream_type stream,
+ int session = 0);
+ static void releaseOutput(audio_io_handle_t output);
+ static audio_io_handle_t getInput(int inputSource,
+ uint32_t samplingRate = 0,
+ uint32_t format = FORMAT_DEFAULT,
+ uint32_t channels = CHANNEL_IN_MONO,
+ audio_in_acoustics acoustics = (audio_in_acoustics)0);
+ static status_t startInput(audio_io_handle_t input);
+ static status_t stopInput(audio_io_handle_t input);
+ static void releaseInput(audio_io_handle_t input);
+ static status_t initStreamVolume(stream_type stream,
+ int indexMin,
+ int indexMax);
+ static status_t setStreamVolumeIndex(stream_type stream, int index);
+ static status_t getStreamVolumeIndex(stream_type stream, int *index);
+
+ static uint32_t getStrategyForStream(stream_type stream);
+
+ static audio_io_handle_t getOutputForEffect(effect_descriptor_t *desc);
+ static status_t registerEffect(effect_descriptor_t *desc,
+ audio_io_handle_t output,
+ uint32_t strategy,
+ int session,
+ int id);
+ static status_t unregisterEffect(int id);
+
+ static const sp<IAudioPolicyService>& get_audio_policy_service();
+
+ // ----------------------------------------------------------------------------
+
+ static uint32_t popCount(uint32_t u);
+ static bool isOutputDevice(audio_devices device);
+ static bool isInputDevice(audio_devices device);
+ static bool isA2dpDevice(audio_devices device);
+#ifdef HAVE_FM_RADIO
+ static bool isFmDevice(audio_devices device);
+#endif
+ static bool isBluetoothScoDevice(audio_devices device);
+ static bool isLowVisibility(stream_type stream);
+ static bool isOutputChannel(uint32_t channel);
+ static bool isInputChannel(uint32_t channel);
+ static bool isValidFormat(uint32_t format);
+ static bool isLinearPCM(uint32_t format);
+
+private:
+
+ class AudioFlingerClient: public IBinder::DeathRecipient, public BnAudioFlingerClient
+ {
+ public:
+ AudioFlingerClient() {
+ }
+
+ // DeathRecipient
+ virtual void binderDied(const wp<IBinder>& who);
+
+ // IAudioFlingerClient
+
+ // indicate a change in the configuration of an output or input: keeps the cached
+ // values for output/input parameters upto date in client process
+ virtual void ioConfigChanged(int event, int ioHandle, void *param2);
+ };
+
+ class AudioPolicyServiceClient: public IBinder::DeathRecipient
+ {
+ public:
+ AudioPolicyServiceClient() {
+ }
+
+ // DeathRecipient
+ virtual void binderDied(const wp<IBinder>& who);
+ };
+
+ static sp<AudioFlingerClient> gAudioFlingerClient;
+ static sp<AudioPolicyServiceClient> gAudioPolicyServiceClient;
+ friend class AudioFlingerClient;
+ friend class AudioPolicyServiceClient;
+
+ static Mutex gLock;
+ static sp<IAudioFlinger> gAudioFlinger;
+ static audio_error_callback gAudioErrorCallback;
+
+ static size_t gInBuffSize;
+ // previous parameters for recording buffer size queries
+ static uint32_t gPrevInSamplingRate;
+ static int gPrevInFormat;
+ static int gPrevInChannelCount;
+
+ static sp<IAudioPolicyService> gAudioPolicyService;
+
+ // mapping between stream types and outputs
+ static DefaultKeyedVector<int, audio_io_handle_t> gStreamOutputMap;
+ // list of output descritor containing cached parameters (sampling rate, framecount, channel count...)
+ static DefaultKeyedVector<audio_io_handle_t, OutputDescriptor *> gOutputs;
+};
+
+class AudioParameter {
+
+public:
+ AudioParameter() {}
+ AudioParameter(const String8& keyValuePairs);
+ virtual ~AudioParameter();
+
+ // reserved parameter keys for changing standard parameters with setParameters() function.
+ // Using these keys is mandatory for AudioFlinger to properly monitor audio output/input
+ // configuration changes and act accordingly.
+ // keyRouting: to change audio routing, value is an int in AudioSystem::audio_devices
+ // keySamplingRate: to change sampling rate routing, value is an int
+ // keyFormat: to change audio format, value is an int in AudioSystem::audio_format
+ // keyChannels: to change audio channel configuration, value is an int in AudioSystem::audio_channels
+ // keyFrameCount: to change audio output frame count, value is an int
+ // keyInputSource: to change audio input source, value is an int in audio_source
+ // (defined in media/mediarecorder.h)
+ static const char *keyRouting;
+ static const char *keySamplingRate;
+ static const char *keyFormat;
+ static const char *keyChannels;
+ static const char *keyFrameCount;
+#ifdef HAVE_FM_RADIO
+ static const char *keyFmOn;
+ static const char *keyFmOff;
+#endif
+ static const char *keyInputSource;
+
+ String8 toString();
+
+ status_t add(const String8& key, const String8& value);
+ status_t addInt(const String8& key, const int value);
+ status_t addFloat(const String8& key, const float value);
+
+ status_t remove(const String8& key);
+
+ status_t get(const String8& key, String8& value);
+ status_t getInt(const String8& key, int& value);
+ status_t getFloat(const String8& key, float& value);
+ status_t getAt(size_t index, String8& key, String8& value);
+
+ size_t size() { return mParameters.size(); }
+
+private:
+ String8 mKeyValuePairs;
+ KeyedVector <String8, String8> mParameters;
+};
+
+}; // namespace android
+
+#endif /*ANDROID_AUDIOSYSTEM_H_*/
diff --git a/audio/NOTICE b/audio/NOTICE
index a0cab01..3237da6 100755
--- a/audio/NOTICE
+++ b/audio/NOTICE
@@ -188,4 +188,3 @@
END OF TERMS AND CONDITIONS
-
diff --git a/audio/audio_policy_hal.cpp b/audio/audio_policy_hal.cpp
new file mode 100644
index 0000000..d5f2816
--- /dev/null
+++ b/audio/audio_policy_hal.cpp
@@ -0,0 +1,426 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "legacy_audio_policy_hal"
+//#define LOG_NDEBUG 0
+
+#include <stdint.h>
+
+#include <hardware/hardware.h>
+#include <system/audio.h>
+#include <system/audio_policy.h>
+#include <hardware/audio_policy.h>
+
+#include <hardware_legacy/AudioPolicyInterface.h>
+#include <hardware_legacy/AudioSystemLegacy.h>
+
+#include "AudioPolicyCompatClient.h"
+
+namespace android_audio_legacy {
+
+extern "C" {
+
+struct legacy_ap_module {
+ struct audio_policy_module module;
+};
+
+struct legacy_ap_device {
+ struct audio_policy_device device;
+};
+
+struct legacy_audio_policy {
+ struct audio_policy policy;
+
+ void *service;
+ struct audio_policy_service_ops *aps_ops;
+ AudioPolicyCompatClient *service_client;
+ AudioPolicyInterface *apm;
+};
+
+static inline struct legacy_audio_policy * to_lap(struct audio_policy *pol)
+{
+ return reinterpret_cast<struct legacy_audio_policy *>(pol);
+}
+
+static inline const struct legacy_audio_policy * to_clap(const struct audio_policy *pol)
+{
+ return reinterpret_cast<const struct legacy_audio_policy *>(pol);
+}
+
+
+static int ap_set_device_connection_state(struct audio_policy *pol,
+ audio_devices_t device,
+ audio_policy_dev_state_t state,
+ const char *device_address)
+{
+ struct legacy_audio_policy *lap = to_lap(pol);
+ return lap->apm->setDeviceConnectionState(
+ (AudioSystem::audio_devices)device,
+ (AudioSystem::device_connection_state)state,
+ device_address);
+}
+
+static audio_policy_dev_state_t ap_get_device_connection_state(
+ const struct audio_policy *pol,
+ audio_devices_t device,
+ const char *device_address)
+{
+ const struct legacy_audio_policy *lap = to_clap(pol);
+ return (audio_policy_dev_state_t)lap->apm->getDeviceConnectionState(
+ (AudioSystem::audio_devices)device,
+ device_address);
+}
+
+static void ap_set_phone_state(struct audio_policy *pol, int state)
+{
+ struct legacy_audio_policy *lap = to_lap(pol);
+ lap->apm->setPhoneState(state);
+}
+
+ /* indicate a change in ringer mode */
+static void ap_set_ringer_mode(struct audio_policy *pol, uint32_t mode,
+ uint32_t mask)
+{
+ struct legacy_audio_policy *lap = to_lap(pol);
+ lap->apm->setRingerMode(mode, mask);
+}
+
+ /* force using a specific device category for the specified usage */
+static void ap_set_force_use(struct audio_policy *pol,
+ audio_policy_force_use_t usage,
+ audio_policy_forced_cfg_t config)
+{
+ struct legacy_audio_policy *lap = to_lap(pol);
+ lap->apm->setForceUse((AudioSystem::force_use)usage,
+ (AudioSystem::forced_config)config);
+}
+
+ /* retreive current device category forced for a given usage */
+static audio_policy_forced_cfg_t ap_get_force_use(
+ const struct audio_policy *pol,
+ audio_policy_force_use_t usage)
+{
+ const struct legacy_audio_policy *lap = to_clap(pol);
+ return (audio_policy_forced_cfg_t)lap->apm->getForceUse(
+ (AudioSystem::force_use)usage);
+}
+
+/* if can_mute is true, then audio streams that are marked ENFORCED_AUDIBLE
+ * can still be muted. */
+static void ap_set_can_mute_enforced_audible(struct audio_policy *pol,
+ bool can_mute)
+{
+ struct legacy_audio_policy *lap = to_lap(pol);
+ lap->apm->setSystemProperty("ro.camera.sound.forced", can_mute ? "0" : "1");
+}
+
+static int ap_init_check(const struct audio_policy *pol)
+{
+ const struct legacy_audio_policy *lap = to_clap(pol);
+ return lap->apm->initCheck();
+}
+
+static audio_io_handle_t ap_get_output(struct audio_policy *pol,
+ audio_stream_type_t stream,
+ uint32_t sampling_rate,
+ uint32_t format,
+ uint32_t channels,
+ audio_policy_output_flags_t flags)
+{
+ struct legacy_audio_policy *lap = to_lap(pol);
+
+ LOGV("%s: tid %d", __func__, gettid());
+ return lap->apm->getOutput((AudioSystem::stream_type)stream,
+ sampling_rate, format, channels,
+ (AudioSystem::output_flags)flags);
+}
+
+static int ap_start_output(struct audio_policy *pol, audio_io_handle_t output,
+ audio_stream_type_t stream, int session)
+{
+ struct legacy_audio_policy *lap = to_lap(pol);
+ return lap->apm->startOutput(output, (AudioSystem::stream_type)stream,
+ session);
+}
+
+static int ap_stop_output(struct audio_policy *pol, audio_io_handle_t output,
+ audio_stream_type_t stream, int session)
+{
+ struct legacy_audio_policy *lap = to_lap(pol);
+ return lap->apm->stopOutput(output, (AudioSystem::stream_type)stream,
+ session);
+}
+
+static void ap_release_output(struct audio_policy *pol,
+ audio_io_handle_t output)
+{
+ struct legacy_audio_policy *lap = to_lap(pol);
+ lap->apm->releaseOutput(output);
+}
+
+static audio_io_handle_t ap_get_input(struct audio_policy *pol, int inputSource,
+ uint32_t sampling_rate,
+ uint32_t format,
+ uint32_t channels,
+ audio_in_acoustics_t acoustics)
+{
+ struct legacy_audio_policy *lap = to_lap(pol);
+ return lap->apm->getInput(inputSource, sampling_rate, format, channels,
+ (AudioSystem::audio_in_acoustics)acoustics);
+}
+
+static int ap_start_input(struct audio_policy *pol, audio_io_handle_t input)
+{
+ struct legacy_audio_policy *lap = to_lap(pol);
+ return lap->apm->startInput(input);
+}
+
+static int ap_stop_input(struct audio_policy *pol, audio_io_handle_t input)
+{
+ struct legacy_audio_policy *lap = to_lap(pol);
+ return lap->apm->stopInput(input);
+}
+
+static void ap_release_input(struct audio_policy *pol, audio_io_handle_t input)
+{
+ struct legacy_audio_policy *lap = to_lap(pol);
+ lap->apm->releaseInput(input);
+}
+
+static void ap_init_stream_volume(struct audio_policy *pol,
+ audio_stream_type_t stream, int index_min,
+ int index_max)
+{
+ struct legacy_audio_policy *lap = to_lap(pol);
+ lap->apm->initStreamVolume((AudioSystem::stream_type)stream, index_min,
+ index_max);
+}
+
+static int ap_set_stream_volume_index(struct audio_policy *pol,
+ audio_stream_type_t stream,
+ int index)
+{
+ struct legacy_audio_policy *lap = to_lap(pol);
+ return lap->apm->setStreamVolumeIndex((AudioSystem::stream_type)stream,
+ index);
+}
+
+static int ap_get_stream_volume_index(const struct audio_policy *pol,
+ audio_stream_type_t stream,
+ int *index)
+{
+ const struct legacy_audio_policy *lap = to_clap(pol);
+ return lap->apm->getStreamVolumeIndex((AudioSystem::stream_type)stream,
+ index);
+}
+
+static uint32_t ap_get_strategy_for_stream(const struct audio_policy *pol,
+ audio_stream_type_t stream)
+{
+ const struct legacy_audio_policy *lap = to_clap(pol);
+ return lap->apm->getStrategyForStream((AudioSystem::stream_type)stream);
+}
+
+static uint32_t ap_get_devices_for_stream(const struct audio_policy *pol,
+ audio_stream_type_t stream)
+{
+ const struct legacy_audio_policy *lap = to_clap(pol);
+ return lap->apm->getDevicesForStream((AudioSystem::stream_type)stream);
+}
+
+static audio_io_handle_t ap_get_output_for_effect(struct audio_policy *pol,
+ struct effect_descriptor_s *desc)
+{
+ struct legacy_audio_policy *lap = to_lap(pol);
+ return lap->apm->getOutputForEffect(desc);
+}
+
+static int ap_register_effect(struct audio_policy *pol,
+ struct effect_descriptor_s *desc,
+ audio_io_handle_t io,
+ uint32_t strategy,
+ int session,
+ int id)
+{
+ struct legacy_audio_policy *lap = to_lap(pol);
+ return lap->apm->registerEffect(desc, io, strategy, session, id);
+}
+
+static int ap_unregister_effect(struct audio_policy *pol, int id)
+{
+ struct legacy_audio_policy *lap = to_lap(pol);
+ return lap->apm->unregisterEffect(id);
+}
+
+static int ap_set_effect_enabled(struct audio_policy *pol, int id, bool enabled)
+{
+ struct legacy_audio_policy *lap = to_lap(pol);
+ return lap->apm->setEffectEnabled(id, enabled);
+}
+
+static bool ap_is_stream_active(const struct audio_policy *pol, int stream,
+ uint32_t in_past_ms)
+{
+ const struct legacy_audio_policy *lap = to_clap(pol);
+ return lap->apm->isStreamActive(stream, in_past_ms);
+}
+
+static int ap_dump(const struct audio_policy *pol, int fd)
+{
+ const struct legacy_audio_policy *lap = to_clap(pol);
+ return lap->apm->dump(fd);
+}
+
+static int create_legacy_ap(const struct audio_policy_device *device,
+ struct audio_policy_service_ops *aps_ops,
+ void *service,
+ struct audio_policy **ap)
+{
+ struct legacy_audio_policy *lap;
+ int ret;
+
+ if (!service || !aps_ops)
+ return -EINVAL;
+
+ lap = (struct legacy_audio_policy *)calloc(1, sizeof(*lap));
+ if (!lap)
+ return -ENOMEM;
+
+ lap->policy.set_device_connection_state = ap_set_device_connection_state;
+ lap->policy.get_device_connection_state = ap_get_device_connection_state;
+ lap->policy.set_phone_state = ap_set_phone_state;
+ lap->policy.set_ringer_mode = ap_set_ringer_mode;
+ lap->policy.set_force_use = ap_set_force_use;
+ lap->policy.get_force_use = ap_get_force_use;
+ lap->policy.set_can_mute_enforced_audible =
+ ap_set_can_mute_enforced_audible;
+ lap->policy.init_check = ap_init_check;
+ lap->policy.get_output = ap_get_output;
+ lap->policy.start_output = ap_start_output;
+ lap->policy.stop_output = ap_stop_output;
+ lap->policy.release_output = ap_release_output;
+ lap->policy.get_input = ap_get_input;
+ lap->policy.start_input = ap_start_input;
+ lap->policy.stop_input = ap_stop_input;
+ lap->policy.release_input = ap_release_input;
+ lap->policy.init_stream_volume = ap_init_stream_volume;
+ lap->policy.set_stream_volume_index = ap_set_stream_volume_index;
+ lap->policy.get_stream_volume_index = ap_get_stream_volume_index;
+ lap->policy.get_strategy_for_stream = ap_get_strategy_for_stream;
+ lap->policy.get_devices_for_stream = ap_get_devices_for_stream;
+ lap->policy.get_output_for_effect = ap_get_output_for_effect;
+ lap->policy.register_effect = ap_register_effect;
+ lap->policy.unregister_effect = ap_unregister_effect;
+ lap->policy.set_effect_enabled = ap_set_effect_enabled;
+ lap->policy.is_stream_active = ap_is_stream_active;
+ lap->policy.dump = ap_dump;
+
+ lap->service = service;
+ lap->aps_ops = aps_ops;
+ lap->service_client =
+ new AudioPolicyCompatClient(aps_ops, service);
+ if (!lap->service_client) {
+ ret = -ENOMEM;
+ goto err_new_compat_client;
+ }
+
+ lap->apm = createAudioPolicyManager(lap->service_client);
+ if (!lap->apm) {
+ ret = -ENOMEM;
+ goto err_create_apm;
+ }
+
+ *ap = &lap->policy;
+ return 0;
+
+err_create_apm:
+ delete lap->service_client;
+err_new_compat_client:
+ free(lap);
+ *ap = NULL;
+ return ret;
+}
+
+static int destroy_legacy_ap(const struct audio_policy_device *ap_dev,
+ struct audio_policy *ap)
+{
+ struct legacy_audio_policy *lap = to_lap(ap);
+
+ if (!lap)
+ return 0;
+
+ if (lap->apm)
+ destroyAudioPolicyManager(lap->apm);
+ if (lap->service_client)
+ delete lap->service_client;
+ free(lap);
+ return 0;
+}
+
+static int legacy_ap_dev_close(hw_device_t* device)
+{
+ if (device)
+ free(device);
+ return 0;
+}
+
+static int legacy_ap_dev_open(const hw_module_t* module, const char* name,
+ hw_device_t** device)
+{
+ struct legacy_ap_device *dev;
+
+ if (strcmp(name, AUDIO_POLICY_INTERFACE) != 0)
+ return -EINVAL;
+
+ dev = (struct legacy_ap_device *)calloc(1, sizeof(*dev));
+ if (!dev)
+ return -ENOMEM;
+
+ dev->device.common.tag = HARDWARE_DEVICE_TAG;
+ dev->device.common.version = 0;
+ dev->device.common.module = const_cast<hw_module_t*>(module);
+ dev->device.common.close = legacy_ap_dev_close;
+ dev->device.create_audio_policy = create_legacy_ap;
+ dev->device.destroy_audio_policy = destroy_legacy_ap;
+
+ *device = &dev->device.common;
+
+ return 0;
+}
+
+static struct hw_module_methods_t legacy_ap_module_methods = {
+ open: legacy_ap_dev_open
+};
+
+struct legacy_ap_module HAL_MODULE_INFO_SYM = {
+ module: {
+ common: {
+ tag: HARDWARE_MODULE_TAG,
+ version_major: 1,
+ version_minor: 0,
+ id: AUDIO_POLICY_HARDWARE_MODULE_ID,
+ name: "LEGACY Audio Policy HAL",
+ author: "The Android Open Source Project",
+ methods: &legacy_ap_module_methods,
+ dso : NULL,
+ reserved : {0},
+ },
+ },
+};
+
+}; // extern "C"
+
+}; // namespace android_audio_legacy