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-rw-r--r--lib/readline/vi_mode.c558
1 files changed, 402 insertions, 156 deletions
diff --git a/lib/readline/vi_mode.c b/lib/readline/vi_mode.c
index 2a120c0..41e1dbb 100644
--- a/lib/readline/vi_mode.c
+++ b/lib/readline/vi_mode.c
@@ -1,7 +1,7 @@
/* vi_mode.c -- A vi emulation mode for Bash.
Derived from code written by Jeff Sparkes (jsparkes@bnr.ca). */
-/* Copyright (C) 1987-2009 Free Software Foundation, Inc.
+/* Copyright (C) 1987-2010 Free Software Foundation, Inc.
This file is part of the GNU Readline Library (Readline), a library
for reading lines of text with interactive input and history editing.
@@ -65,6 +65,8 @@
int _rl_vi_last_command = 'i'; /* default `.' puts you in insert mode */
+_rl_vimotion_cxt *_rl_vimvcxt = 0;
+
/* Non-zero means enter insertion mode. */
static int _rl_vi_doing_insert;
@@ -128,6 +130,16 @@ static int _rl_vi_callback_change_char PARAMS((_rl_callback_generic_arg *));
static int _rl_vi_callback_char_search PARAMS((_rl_callback_generic_arg *));
#endif
+static int rl_domove_read_callback PARAMS((_rl_vimotion_cxt *));
+static int rl_domove_motion_callback PARAMS((_rl_vimotion_cxt *));
+static int rl_vi_domove_getchar PARAMS((_rl_vimotion_cxt *));
+
+static int vi_change_dispatch PARAMS((_rl_vimotion_cxt *));
+static int vi_delete_dispatch PARAMS((_rl_vimotion_cxt *));
+static int vi_yank_dispatch PARAMS((_rl_vimotion_cxt *));
+
+static int vidomove_dispatch PARAMS((_rl_vimotion_cxt *));
+
void
_rl_vi_initialize_line ()
{
@@ -618,12 +630,16 @@ _rl_vi_append_forward (key)
if (MB_CUR_MAX == 1 || rl_byte_oriented)
rl_point++;
else
- {
- point = rl_point;
- rl_forward_char (1, key);
- if (point == rl_point)
- rl_point = rl_end;
- }
+ {
+ point = rl_point;
+#if 0
+ rl_forward_char (1, key);
+#else
+ rl_point = _rl_forward_char_internal (1);
+#endif
+ if (point == rl_point)
+ rl_point = rl_end;
+ }
}
}
@@ -721,7 +737,7 @@ _rl_vi_done_inserting ()
_rl_vi_last_key_before_insert == 'a' ||
_rl_vi_last_key_before_insert == 'I' ||
_rl_vi_last_key_before_insert == 'A'))
- _rl_vi_save_insert (rl_undo_list);
+ _rl_vi_save_insert (rl_undo_list);
/* XXX - Other keys probably need to be checked. */
else if (_rl_vi_last_key_before_insert == 'C')
rl_end_undo_group ();
@@ -781,7 +797,7 @@ _rl_vi_change_mbchar_case (count)
if (MB_INVALIDCH (m))
wc = (wchar_t)rl_line_buffer[rl_point];
else if (MB_NULLWCH (m))
- wc = L'\0';
+ wc = L'\0';
if (iswupper (wc))
wc = towlower (wc);
else if (iswlower (wc))
@@ -809,7 +825,7 @@ _rl_vi_change_mbchar_case (count)
rl_vi_check ();
}
else
- rl_forward_char (1, 0);
+ rl_forward_char (1, 0);
}
return 0;
@@ -856,7 +872,7 @@ rl_vi_change_case (count, ignore)
_rl_insert_char (1, c);
rl_end_undo_group ();
rl_vi_check ();
- }
+ }
else
rl_forward_char (1, c);
}
@@ -894,7 +910,7 @@ rl_vi_check ()
if (MB_CUR_MAX > 1 && rl_byte_oriented == 0)
rl_point = _rl_find_prev_mbchar (rl_line_buffer, rl_point, MB_FIND_NONZERO);
else
- rl_point--;
+ rl_point--;
}
return (0);
}
@@ -910,59 +926,106 @@ rl_vi_column (count, key)
return (0);
}
-int
-rl_vi_domove (key, nextkey)
- int key, *nextkey;
+/* Process C as part of the current numeric argument. Return -1 if the
+ argument should be aborted, 0 if we should not read any more chars, and
+ 1 if we should continue to read chars. */
+static int
+_rl_vi_arg_dispatch (c)
+ int c;
{
- int c, save;
- int old_end;
-
- rl_mark = rl_point;
- RL_SETSTATE(RL_STATE_MOREINPUT);
- c = rl_read_key ();
- RL_UNSETSTATE(RL_STATE_MOREINPUT);
+ int key;
- if (c < 0)
+ key = c;
+ if (c >= 0 && _rl_keymap[c].type == ISFUNC && _rl_keymap[c].function == rl_universal_argument)
{
- *nextkey = 0;
- return -1;
+ rl_numeric_arg *= 4;
+ return 1;
}
- *nextkey = c;
+ c = UNMETA (c);
- if (!member (c, vi_motion))
+ if (_rl_digit_p (c))
{
- if (_rl_digit_p (c))
- {
- save = rl_numeric_arg;
- rl_numeric_arg = _rl_digit_value (c);
- rl_explicit_arg = 1;
- RL_SETSTATE (RL_STATE_NUMERICARG|RL_STATE_VIMOTION);
- rl_digit_loop1 ();
- RL_UNSETSTATE (RL_STATE_VIMOTION);
- rl_numeric_arg *= save;
- RL_SETSTATE(RL_STATE_MOREINPUT);
- c = rl_read_key (); /* real command */
- RL_UNSETSTATE(RL_STATE_MOREINPUT);
- if (c < 0)
- {
- *nextkey = 0;
- return -1;
- }
- *nextkey = c;
- }
- else if (key == c && (key == 'd' || key == 'y' || key == 'c'))
- {
- rl_mark = rl_end;
- rl_beg_of_line (1, c);
- _rl_vi_last_motion = c;
- return (0);
- }
+ if (rl_explicit_arg)
+ rl_numeric_arg = (rl_numeric_arg * 10) + _rl_digit_value (c);
else
- return (-1);
+ rl_numeric_arg = _rl_digit_value (c);
+ rl_explicit_arg = 1;
+ return 1; /* keep going */
+ }
+ else
+ {
+ rl_clear_message ();
+ rl_stuff_char (key);
+ return 0; /* done */
+ }
+}
+
+/* A simplified loop for vi. Don't dispatch key at end.
+ Don't recognize minus sign?
+ Should this do rl_save_prompt/rl_restore_prompt? */
+static int
+rl_digit_loop1 ()
+{
+ int c, r;
+
+ while (1)
+ {
+ if (_rl_arg_overflow ())
+ return 1;
+
+ c = _rl_arg_getchar ();
+
+ r = _rl_vi_arg_dispatch (c);
+ if (r <= 0)
+ break;
}
- _rl_vi_last_motion = c;
+ RL_UNSETSTATE(RL_STATE_NUMERICARG);
+ return (0);
+}
+
+static void
+_rl_mvcxt_init (m, op, key)
+ _rl_vimotion_cxt *m;
+ int op, key;
+{
+ m->op = op;
+ m->state = m->flags = 0;
+ m->ncxt = 0;
+ m->numeric_arg = -1;
+ m->start = rl_point;
+ m->end = rl_end;
+ m->key = key;
+ m->motion = -1;
+}
+
+static _rl_vimotion_cxt *
+_rl_mvcxt_alloc (op, key)
+ int op, key;
+{
+ _rl_vimotion_cxt *m;
+
+ m = xmalloc (sizeof (_rl_vimotion_cxt));
+ _rl_mvcxt_init (m, op, key);
+ return m;
+}
+
+static void
+_rl_mvcxt_dispose (m)
+ _rl_vimotion_cxt *m;
+{
+ xfree (m);
+}
+
+static int
+rl_domove_motion_callback (m)
+ _rl_vimotion_cxt *m;
+{
+ int c, save, r;
+ int old_end;
+
+ _rl_vi_last_motion = c = m->motion;
/* Append a blank character temporarily so that the motion routines
work right at the end of the line. */
@@ -991,7 +1054,7 @@ rl_vi_domove (key, nextkey)
/* If cw or cW, back up to the end of a word, so the behaviour of ce
or cE is the actual result. Brute-force, no subtlety. */
- if (key == 'c' && rl_point >= rl_mark && (_rl_to_upper (c) == 'W'))
+ if (m->key == 'c' && rl_point >= rl_mark && (_rl_to_upper (c) == 'W'))
{
/* Don't move farther back than where we started. */
while (rl_point > rl_mark && whitespace (rl_line_buffer[rl_point]))
@@ -1000,7 +1063,7 @@ rl_vi_domove (key, nextkey)
/* Posix.2 says that if cw or cW moves the cursor towards the end of
the line, the character under the cursor should be deleted. */
if (rl_point == rl_mark)
- rl_point++;
+ rl_point++;
else
{
/* Move past the end of the word so that the kill doesn't
@@ -1014,90 +1077,141 @@ rl_vi_domove (key, nextkey)
if (rl_mark < rl_point)
SWAP (rl_point, rl_mark);
- return (0);
+#if defined (READLINE_CALLBACKS)
+ if (RL_ISSTATE (RL_STATE_CALLBACK))
+ (*rl_redisplay_function)(); /* make sure motion is displayed */
+#endif
+
+ r = vidomove_dispatch (m);
+
+ return (r);
}
-/* Process C as part of the current numeric argument. Return -1 if the
- argument should be aborted, 0 if we should not read any more chars, and
- 1 if we should continue to read chars. */
+#define RL_VIMOVENUMARG() (RL_ISSTATE (RL_STATE_VIMOTION) && RL_ISSTATE (RL_STATE_NUMERICARG))
+
static int
-_rl_vi_arg_dispatch (c)
- int c;
+rl_domove_read_callback (m)
+ _rl_vimotion_cxt *m;
{
- int key;
+ int c, save;
- key = c;
- if (c >= 0 && _rl_keymap[c].type == ISFUNC && _rl_keymap[c].function == rl_universal_argument)
+ c = m->motion;
+
+ if (member (c, vi_motion))
{
- rl_numeric_arg *= 4;
- return 1;
+#if defined (READLINE_CALLBACKS)
+ /* If we just read a vi-mode motion command numeric argument, turn off
+ the `reading numeric arg' state */
+ if (RL_ISSTATE (RL_STATE_CALLBACK) && RL_VIMOVENUMARG())
+ RL_UNSETSTATE (RL_STATE_NUMERICARG);
+#endif
+ /* Should do everything, including turning off RL_STATE_VIMOTION */
+ return (rl_domove_motion_callback (m));
}
-
- c = UNMETA (c);
-
- if (_rl_digit_p (c))
+ else if (m->key == c && (m->key == 'd' || m->key == 'y' || m->key == 'c'))
{
- if (rl_explicit_arg)
- rl_numeric_arg = (rl_numeric_arg * 10) + _rl_digit_value (c);
- else
- rl_numeric_arg = _rl_digit_value (c);
+ rl_mark = rl_end;
+ rl_beg_of_line (1, c);
+ _rl_vi_last_motion = c;
+ RL_UNSETSTATE (RL_STATE_VIMOTION);
+ return (0);
+ }
+#if defined (READLINE_CALLBACKS)
+ /* XXX - these need to handle rl_universal_argument bindings */
+ /* Reading vi motion char continuing numeric argument */
+ else if (_rl_digit_p (c) && RL_ISSTATE (RL_STATE_CALLBACK) && RL_VIMOVENUMARG())
+ {
+ return (_rl_vi_arg_dispatch (c));
+ }
+ /* Readine vi motion char starting numeric argument */
+ else if (_rl_digit_p (c) && RL_ISSTATE (RL_STATE_CALLBACK) && RL_ISSTATE (RL_STATE_VIMOTION) && (RL_ISSTATE (RL_STATE_NUMERICARG) == 0))
+ {
+ RL_SETSTATE (RL_STATE_NUMERICARG);
+ return (_rl_vi_arg_dispatch (c));
+ }
+#endif
+ else if (_rl_digit_p (c))
+ {
+ /* This code path taken when not in callback mode */
+ save = rl_numeric_arg;
+ rl_numeric_arg = _rl_digit_value (c);
rl_explicit_arg = 1;
- return 1;
+ RL_SETSTATE (RL_STATE_NUMERICARG);
+ rl_digit_loop1 ();
+ rl_numeric_arg *= save;
+ c = rl_vi_domove_getchar (m);
+ if (c < 0)
+ {
+ m->motion = 0;
+ return -1;
+ }
+ m->motion = c;
+ return (rl_domove_motion_callback (m));
}
else
{
- rl_clear_message ();
- rl_stuff_char (key);
- return 0;
+ RL_UNSETSTATE (RL_STATE_VIMOTION);
+ RL_UNSETSTATE (RL_STATE_NUMERICARG);
+ return (1);
}
}
-/* A simplified loop for vi. Don't dispatch key at end.
- Don't recognize minus sign?
- Should this do rl_save_prompt/rl_restore_prompt? */
static int
-rl_digit_loop1 ()
+rl_vi_domove_getchar (m)
+ _rl_vimotion_cxt *m;
{
- int c, r;
+ int c;
- while (1)
- {
- if (_rl_arg_overflow ())
- return 1;
+ RL_SETSTATE(RL_STATE_MOREINPUT);
+ c = rl_read_key ();
+ RL_UNSETSTATE(RL_STATE_MOREINPUT);
- c = _rl_arg_getchar ();
+ return c;
+}
- r = _rl_vi_arg_dispatch (c);
- if (r <= 0)
- break;
- }
+#if defined (READLINE_CALLBACKS)
+int
+_rl_vi_domove_callback (m)
+ _rl_vimotion_cxt *m;
+{
+ int c, r;
- RL_UNSETSTATE(RL_STATE_NUMERICARG);
- return (0);
+ m->motion = c = rl_vi_domove_getchar (m);
+ /* XXX - what to do if this returns -1? Should we return 1 for eof to
+ callback code? */
+ r = rl_domove_read_callback (m);
+
+ return ((r == 0) ? r : 1); /* normalize return values */
}
+#endif
+/* This code path taken when not in callback mode. */
int
-rl_vi_delete_to (count, key)
- int count, key;
+rl_vi_domove (x, ignore)
+ int x, *ignore;
{
- int c, start_pos;
-
- if (_rl_uppercase_p (key))
- rl_stuff_char ('$');
- else if (vi_redoing)
- rl_stuff_char (_rl_vi_last_motion);
+ int r;
+ _rl_vimotion_cxt *m;
- start_pos = rl_point;
+ m = _rl_vimvcxt;
+ *ignore = m->motion = rl_vi_domove_getchar (m);
- if (rl_vi_domove (key, &c))
+ if (m->motion < 0)
{
- rl_ding ();
+ m->motion = 0;
return -1;
}
+ return (rl_domove_read_callback (m));
+}
+
+static int
+vi_delete_dispatch (m)
+ _rl_vimotion_cxt *m;
+{
/* These are the motion commands that do not require adjusting the
mark. */
- if (((strchr (" l|h^0bBFT`", c) == 0) && (rl_point >= start_pos)) &&
+ if (((strchr (" l|h^0bBFT`", m->motion) == 0) && (rl_point >= m->start)) &&
(rl_mark < rl_end))
rl_mark++;
@@ -1106,34 +1220,61 @@ rl_vi_delete_to (count, key)
}
int
-rl_vi_change_to (count, key)
+rl_vi_delete_to (count, key)
int count, key;
{
- int c, start_pos;
+ int c, r;
+ _rl_vimvcxt = _rl_mvcxt_alloc (VIM_DELETE, key);
+ _rl_vimvcxt->start = rl_point;
+
+ rl_mark = rl_point;
if (_rl_uppercase_p (key))
- rl_stuff_char ('$');
+ {
+ _rl_vimvcxt->motion = '$';
+ r = rl_domove_motion_callback (_rl_vimvcxt);
+ }
else if (vi_redoing)
- rl_stuff_char (_rl_vi_last_motion);
-
- start_pos = rl_point;
+ {
+ _rl_vimvcxt->motion = _rl_vi_last_motion;
+ r = rl_domove_motion_callback (_rl_vimvcxt);
+ }
+#if defined (READLINE_CALLBACKS)
+ else if (RL_ISSTATE (RL_STATE_CALLBACK))
+ {
+ RL_SETSTATE (RL_STATE_VIMOTION);
+ return (0);
+ }
+#endif
+ else
+ r = rl_vi_domove (key, &c);
- if (rl_vi_domove (key, &c))
+ if (r < 0)
{
rl_ding ();
- return -1;
+ r = -1;
}
+ _rl_mvcxt_dispose (_rl_vimvcxt);
+ _rl_vimvcxt = 0;
+
+ return r;
+}
+
+static int
+vi_change_dispatch (m)
+ _rl_vimotion_cxt *m;
+{
/* These are the motion commands that do not require adjusting the
mark. c[wW] are handled by special-case code in rl_vi_domove(),
and already leave the mark at the correct location. */
- if (((strchr (" l|hwW^0bBFT`", c) == 0) && (rl_point >= start_pos)) &&
+ if (((strchr (" l|hwW^0bBFT`", m->motion) == 0) && (rl_point >= m->start)) &&
(rl_mark < rl_end))
rl_mark++;
/* The cursor never moves with c[wW]. */
- if ((_rl_to_upper (c) == 'W') && rl_point < start_pos)
- rl_point = start_pos;
+ if ((_rl_to_upper (m->motion) == 'W') && rl_point < m->start)
+ rl_point = m->start;
if (vi_redoing)
{
@@ -1151,34 +1292,64 @@ rl_vi_change_to (count, key)
rl_begin_undo_group (); /* to make the `u' command work */
rl_kill_text (rl_point, rl_mark);
/* `C' does not save the text inserted for undoing or redoing. */
- if (_rl_uppercase_p (key) == 0)
- _rl_vi_doing_insert = 1;
- rl_vi_start_inserting (key, rl_numeric_arg, rl_arg_sign);
+ if (_rl_uppercase_p (m->key) == 0)
+ _rl_vi_doing_insert = 1;
+ /* XXX -- TODO -- use m->numericarg? */
+ rl_vi_start_inserting (m->key, rl_numeric_arg, rl_arg_sign);
}
return (0);
}
int
-rl_vi_yank_to (count, key)
+rl_vi_change_to (count, key)
int count, key;
{
- int c, start_pos;
+ int c, r;
- if (_rl_uppercase_p (key))
- rl_stuff_char ('$');
+ _rl_vimvcxt = _rl_mvcxt_alloc (VIM_CHANGE, key);
+ _rl_vimvcxt->start = rl_point;
- start_pos = rl_point;
+ rl_mark = rl_point;
+ if (_rl_uppercase_p (key))
+ {
+ _rl_vimvcxt->motion = '$';
+ r = rl_domove_motion_callback (_rl_vimvcxt);
+ }
+ else if (vi_redoing)
+ {
+ _rl_vimvcxt->motion = _rl_vi_last_motion;
+ r = rl_domove_motion_callback (_rl_vimvcxt);
+ }
+#if defined (READLINE_CALLBACKS)
+ else if (RL_ISSTATE (RL_STATE_CALLBACK))
+ {
+ RL_SETSTATE (RL_STATE_VIMOTION);
+ return (0);
+ }
+#endif
+ else
+ r = rl_vi_domove (key, &c);
- if (rl_vi_domove (key, &c))
+ if (r < 0)
{
rl_ding ();
- return -1;
+ r = -1; /* normalize return value */
}
+ _rl_mvcxt_dispose (_rl_vimvcxt);
+ _rl_vimvcxt = 0;
+
+ return r;
+}
+
+static int
+vi_yank_dispatch (m)
+ _rl_vimotion_cxt *m;
+{
/* These are the motion commands that do not require adjusting the
mark. */
- if (((strchr (" l|h^0%bBFT`", c) == 0) && (rl_point >= start_pos)) &&
+ if (((strchr (" l|h^0%bBFT`", m->motion) == 0) && (rl_point >= m->start)) &&
(rl_mark < rl_end))
rl_mark++;
@@ -1186,12 +1357,76 @@ rl_vi_yank_to (count, key)
rl_kill_text (rl_point, rl_mark);
rl_end_undo_group ();
rl_do_undo ();
- rl_point = start_pos;
+ rl_point = m->start;
return (0);
}
int
+rl_vi_yank_to (count, key)
+ int count, key;
+{
+ int c, r;
+
+ _rl_vimvcxt = _rl_mvcxt_alloc (VIM_YANK, key);
+ _rl_vimvcxt->start = rl_point;
+
+ rl_mark = rl_point;
+ if (_rl_uppercase_p (key))
+ {
+ _rl_vimvcxt->motion = '$';
+ r = rl_domove_motion_callback (_rl_vimvcxt);
+ }
+#if defined (READLINE_CALLBACKS)
+ else if (RL_ISSTATE (RL_STATE_CALLBACK))
+ {
+ RL_SETSTATE (RL_STATE_VIMOTION);
+ return (0);
+ }
+#endif
+ else
+ r = rl_vi_domove (key, &c);
+
+ if (r < 0)
+ {
+ rl_ding ();
+ r = -1;
+ }
+
+ _rl_mvcxt_dispose (_rl_vimvcxt);
+ _rl_vimvcxt = 0;
+
+ return r;
+}
+
+static int
+vidomove_dispatch (m)
+ _rl_vimotion_cxt *m;
+{
+ int r;
+
+ switch (m->op)
+ {
+ case VIM_DELETE:
+ r = vi_delete_dispatch (m);
+ break;
+ case VIM_CHANGE:
+ r = vi_change_dispatch (m);
+ break;
+ case VIM_YANK:
+ r = vi_yank_dispatch (m);
+ break;
+ default:
+ _rl_errmsg ("vidomove_dispatch: unknown operator %d", m->op);
+ r = 1;
+ break;
+ }
+
+ RL_UNSETSTATE (RL_STATE_VIMOTION);
+ return r;
+}
+
+int
rl_vi_rubout (count, key)
int count, key;
{
@@ -1317,27 +1552,38 @@ rl_vi_char_search (count, key)
#endif
if (key == ';' || key == ',')
- _rl_cs_dir = (key == ';') ? _rl_cs_orig_dir : -_rl_cs_orig_dir;
+ {
+ if (_rl_cs_orig_dir == 0)
+ return -1;
+#if defined (HANDLE_MULTIBYTE)
+ if (_rl_vi_last_search_mblen == 0)
+ return -1;
+#else
+ if (_rl_vi_last_search_char == 0)
+ return -1;
+#endif
+ _rl_cs_dir = (key == ';') ? _rl_cs_orig_dir : -_rl_cs_orig_dir;
+ }
else
{
switch (key)
- {
- case 't':
- _rl_cs_orig_dir = _rl_cs_dir = FTO;
- break;
+ {
+ case 't':
+ _rl_cs_orig_dir = _rl_cs_dir = FTO;
+ break;
- case 'T':
- _rl_cs_orig_dir = _rl_cs_dir = BTO;
- break;
+ case 'T':
+ _rl_cs_orig_dir = _rl_cs_dir = BTO;
+ break;
- case 'f':
- _rl_cs_orig_dir = _rl_cs_dir = FFIND;
- break;
+ case 'f':
+ _rl_cs_orig_dir = _rl_cs_dir = FFIND;
+ break;
- case 'F':
- _rl_cs_orig_dir = _rl_cs_dir = BFIND;
- break;
- }
+ case 'F':
+ _rl_cs_orig_dir = _rl_cs_dir = BFIND;
+ break;
+ }
if (vi_redoing)
{
@@ -1345,12 +1591,12 @@ rl_vi_char_search (count, key)
}
#if defined (READLINE_CALLBACKS)
else if (RL_ISSTATE (RL_STATE_CALLBACK))
- {
- _rl_callback_data = _rl_callback_data_alloc (count);
- _rl_callback_data->i1 = _rl_cs_dir;
- _rl_callback_func = _rl_vi_callback_char_search;
- return (0);
- }
+ {
+ _rl_callback_data = _rl_callback_data_alloc (count);
+ _rl_callback_data->i1 = _rl_cs_dir;
+ _rl_callback_func = _rl_vi_callback_char_search;
+ return (0);
+ }
#endif
else
{
@@ -1401,7 +1647,7 @@ rl_vi_match (ignore, key)
pre = rl_point;
rl_forward_char (1, key);
if (pre == rl_point)
- break;
+ break;
}
}
else
@@ -1430,7 +1676,7 @@ rl_vi_match (ignore, key)
{
pos = _rl_find_prev_mbchar (rl_line_buffer, pos, MB_FIND_ANY);
if (tmp == pos)
- pos--;
+ pos--;
}
if (pos >= 0)
{
@@ -1678,8 +1924,8 @@ rl_vi_replace (count, key)
vi_replace_map[NEWLINE].function = rl_newline;
/* If the normal vi insertion keymap has ^H bound to erase, do the
- same here. Probably should remove the assignment to RUBOUT up
- there, but I don't think it will make a difference in real life. */
+ same here. Probably should remove the assignment to RUBOUT up
+ there, but I don't think it will make a difference in real life. */
if (vi_insertion_keymap[CTRL ('H')].type == ISFUNC &&
vi_insertion_keymap[CTRL ('H')].function == rl_rubout)
vi_replace_map[CTRL ('H')].function = rl_vi_overstrike_delete;