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author | Justin Holewinski <jholewinski@nvidia.com> | 2012-05-25 16:35:28 +0000 |
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committer | Justin Holewinski <jholewinski@nvidia.com> | 2012-05-25 16:35:28 +0000 |
commit | d2ea0e10cbd158c93fb870cdd03001b9cd1156b8 (patch) | |
tree | 23c71d3dd7985b432383022f937a2ec7815fd17c /lib/Target/ARM/ARMSelectionDAGInfo.cpp | |
parent | f755e0001a4c45c0ea11bb1e3be8d52b324766e7 (diff) | |
download | external_llvm-d2ea0e10cbd158c93fb870cdd03001b9cd1156b8.zip external_llvm-d2ea0e10cbd158c93fb870cdd03001b9cd1156b8.tar.gz external_llvm-d2ea0e10cbd158c93fb870cdd03001b9cd1156b8.tar.bz2 |
Change interface for TargetLowering::LowerCallTo and TargetLowering::LowerCall
to pass around a struct instead of a large set of individual values. This
cleans up the interface and allows more information to be added to the struct
for future targets without requiring changes to each and every target.
NV_CONTRIB
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@157479 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Target/ARM/ARMSelectionDAGInfo.cpp')
-rw-r--r-- | lib/Target/ARM/ARMSelectionDAGInfo.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/lib/Target/ARM/ARMSelectionDAGInfo.cpp b/lib/Target/ARM/ARMSelectionDAGInfo.cpp index e2530d0..31d5d38 100644 --- a/lib/Target/ARM/ARMSelectionDAGInfo.cpp +++ b/lib/Target/ARM/ARMSelectionDAGInfo.cpp @@ -179,8 +179,7 @@ EmitTargetCodeForMemset(SelectionDAG &DAG, DebugLoc dl, Args.push_back(Entry); // Emit __eabi_memset call - std::pair<SDValue,SDValue> CallResult = - TLI.LowerCallTo(Chain, + TargetLowering::CallLoweringInfo CLI(Chain, Type::getVoidTy(*DAG.getContext()), // return type false, // return sign ext false, // return zero ext @@ -193,7 +192,9 @@ EmitTargetCodeForMemset(SelectionDAG &DAG, DebugLoc dl, false, // is return val used DAG.getExternalSymbol(TLI.getLibcallName(RTLIB::MEMSET), TLI.getPointerTy()), // callee - Args, DAG, dl); // arg list, DAG and debug + Args, DAG, dl); + std::pair<SDValue,SDValue> CallResult = + TLI.LowerCallTo(CLI); return CallResult.second; } |