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| author | Tom Stellard <thomas.stellard@amd.com> | 2013-04-26 18:32:24 +0000 |
|---|---|---|
| committer | Tom Stellard <thomas.stellard@amd.com> | 2013-04-26 18:32:24 +0000 |
| commit | 99d8179a9b99a6757381e12abdd5357eb537466f (patch) | |
| tree | 78648d57f8cf0ed977f3cd45a101eea30408fad5 /lib | |
| parent | 2cab9ba7b3a08360bc73543a057bc27980321bc6 (diff) | |
| download | external_llvm-99d8179a9b99a6757381e12abdd5357eb537466f.zip external_llvm-99d8179a9b99a6757381e12abdd5357eb537466f.tar.gz external_llvm-99d8179a9b99a6757381e12abdd5357eb537466f.tar.bz2 | |
R600: Initialize AMDGPUMachineFunction::ShaderType to ShaderType::COMPUTE
We need to intialize this to something and since clang does not set
the shader type attribute and clang is used only for compute shaders,
initializing it to COMPUTE seems like the best choice.
Reviewed-by: Christian König <christian.koenig@amd.com>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@180620 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib')
| -rw-r--r-- | lib/Target/R600/AMDGPUMachineFunction.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/lib/Target/R600/AMDGPUMachineFunction.cpp b/lib/Target/R600/AMDGPUMachineFunction.cpp index 0223ec8..0461025 100644 --- a/lib/Target/R600/AMDGPUMachineFunction.cpp +++ b/lib/Target/R600/AMDGPUMachineFunction.cpp @@ -1,4 +1,5 @@ #include "AMDGPUMachineFunction.h" +#include "AMDGPU.h" #include "llvm/IR/Attributes.h" #include "llvm/IR/Function.h" @@ -8,6 +9,7 @@ const char *AMDGPUMachineFunction::ShaderTypeAttribute = "ShaderType"; AMDGPUMachineFunction::AMDGPUMachineFunction(const MachineFunction &MF) : MachineFunctionInfo() { + ShaderType = ShaderType::COMPUTE; AttributeSet Set = MF.getFunction()->getAttributes(); Attribute A = Set.getAttribute(AttributeSet::FunctionIndex, ShaderTypeAttribute); |
