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Diffstat (limited to 'include/llvm/Support/PostOrderIterator.h')
-rw-r--r-- | include/llvm/Support/PostOrderIterator.h | 145 |
1 files changed, 0 insertions, 145 deletions
diff --git a/include/llvm/Support/PostOrderIterator.h b/include/llvm/Support/PostOrderIterator.h deleted file mode 100644 index fa135f8..0000000 --- a/include/llvm/Support/PostOrderIterator.h +++ /dev/null @@ -1,145 +0,0 @@ -//===-- llvm/Support/PostOrderIterator.h - Generic PO iterator ---*- C++ -*--=// -// -// This file builds on the Support/GraphTraits.h file to build a generic graph -// post order iterator. This should work over any graph type that has a -// GraphTraits specialization. -// -//===----------------------------------------------------------------------===// - -#ifndef LLVM_SUPPORT_POSTORDER_ITERATOR_H -#define LLVM_SUPPORT_POSTORDER_ITERATOR_H - -#include "llvm/Support/GraphTraits.h" -#include <iterator> -#include <stack> -#include <set> - -template<class GraphT, class GT = GraphTraits<GraphT> > -class po_iterator : public std::forward_iterator<typename GT::NodeType, - ptrdiff_t> { - typedef typename GT::NodeType NodeType; - typedef typename GT::ChildIteratorType ChildItTy; - - set<NodeType *> Visited; // All of the blocks visited so far... - // VisitStack - Used to maintain the ordering. Top = current block - // First element is basic block pointer, second is the 'next child' to visit - stack<pair<NodeType *, ChildItTy> > VisitStack; - - void traverseChild() { - while (VisitStack.top().second != GT::child_end(VisitStack.top().first)) { - NodeType *BB = *VisitStack.top().second++; - if (!Visited.count(BB)) { // If the block is not visited... - Visited.insert(BB); - VisitStack.push(make_pair(BB, GT::child_begin(BB))); - } - } - } - - inline po_iterator(NodeType *BB) { - Visited.insert(BB); - VisitStack.push(make_pair(BB, GT::child_begin(BB))); - traverseChild(); - } - inline po_iterator() { /* End is when stack is empty */ } -public: - typedef po_iterator<GraphT, GT> _Self; - - // Provide static "constructors"... - static inline _Self begin(GraphT G) { return _Self(GT::getEntryNode(G)); } - static inline _Self end (GraphT G) { return _Self(); } - - inline bool operator==(const _Self& x) const { - return VisitStack == x.VisitStack; - } - inline bool operator!=(const _Self& x) const { return !operator==(x); } - - inline pointer operator*() const { - return VisitStack.top().first; - } - - // This is a nonstandard operator-> that dereferences the pointer an extra - // time... so that you can actually call methods ON the BasicBlock, because - // the contained type is a pointer. This allows BBIt->getTerminator() f.e. - // - inline NodeType *operator->() const { return operator*(); } - - inline _Self& operator++() { // Preincrement - VisitStack.pop(); - if (!VisitStack.empty()) - traverseChild(); - return *this; - } - - inline _Self operator++(int) { // Postincrement - _Self tmp = *this; ++*this; return tmp; - } -}; - -// Provide global constructors that automatically figure out correct types... -// -template <class T> -po_iterator<T> po_begin(T G) { return po_iterator<T>::begin(G); } -template <class T> -po_iterator<T> po_end (T G) { return po_iterator<T>::end(G); } - -// Provide global definitions of inverse post order iterators... -template <class T> -struct ipo_iterator : public po_iterator<Inverse<T> > { - ipo_iterator(const po_iterator<Inverse<T> > &V) :po_iterator<Inverse<T> >(V){} -}; - -template <class T> -ipo_iterator<T> ipo_begin(T G, bool Reverse = false) { - return ipo_iterator<T>::begin(G, Reverse); -} - -template <class T> -ipo_iterator<T> ipo_end(T G){ - return ipo_iterator<T>::end(G); -} - - -//===--------------------------------------------------------------------===// -// Reverse Post Order CFG iterator code -//===--------------------------------------------------------------------===// -// -// This is used to visit basic blocks in a method in reverse post order. This -// class is awkward to use because I don't know a good incremental algorithm to -// computer RPO from a graph. Because of this, the construction of the -// ReversePostOrderTraversal object is expensive (it must walk the entire graph -// with a postorder iterator to build the data structures). The moral of this -// story is: Don't create more ReversePostOrderTraversal classes than neccesary. -// -// This class should be used like this: -// { -// cfg::ReversePostOrderTraversal RPOT(MethodPtr); // Expensive to create -// for (cfg::rpo_iterator I = RPOT.begin(); I != RPOT.end(); ++I) { -// ... -// } -// for (cfg::rpo_iterator I = RPOT.begin(); I != RPOT.end(); ++I) { -// ... -// } -// } -// - -typedef reverse_iterator<vector<BasicBlock*>::iterator> rpo_iterator; -// TODO: FIXME: ReversePostOrderTraversal is not generic! -class ReversePostOrderTraversal { - vector<BasicBlock*> Blocks; // Block list in normal PO order - inline void Initialize(BasicBlock *BB) { - copy(po_begin(BB), po_end(BB), back_inserter(Blocks)); - } -public: - inline ReversePostOrderTraversal(Method *M) { - Initialize(M->front()); - } - inline ReversePostOrderTraversal(BasicBlock *BB) { - Initialize(BB); - } - - // Because we want a reverse post order, use reverse iterators from the vector - inline rpo_iterator begin() { return Blocks.rbegin(); } - inline rpo_iterator end() { return Blocks.rend(); } -}; - -#endif |