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-//===-- llvm/SymbolTable.h - Implement a type plane'd symtab ----*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file was developed by the LLVM research group and re-written by Reid
-// Spencer. It is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This file implements the main symbol table for LLVM.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_SYMBOL_TABLE_H
-#define LLVM_SYMBOL_TABLE_H
-
-#include "llvm/Value.h"
-#include "llvm/Support/DataTypes.h"
-#include <map>
-
-namespace llvm {
-
-/// This class provides a symbol table of name/value pairs that is broken
-/// up by type. For each Type* there is a "plane" of name/value pairs in
-/// the symbol table. Identical types may have overlapping symbol names as
-/// long as they are distinct. The SymbolTable also tracks, separately, a
-/// map of name/type pairs. This allows types to be named. Types are treated
-/// distinctly from Values.
-///
-/// The SymbolTable provides several utility functions for answering common
-/// questions about its contents as well as an iterator interface for
-/// directly iterating over the contents. To reduce confusion, the terms
-/// "type", "value", and "plane" are used consistently. For example,
-/// There is a TypeMap typedef that is the mapping of names to Types.
-/// Similarly there is a ValueMap typedef that is the mapping of
-/// names to Values. Finally, there is a PlaneMap typedef that is the
-/// mapping of types to planes of ValueMap. This is the basic structure
-/// of the symbol table. When you call type_begin() you're asking
-/// for an iterator at the start of the TypeMap. When you call
-/// plane_begin(), you're asking for an iterator at the start of
-/// the PlaneMap. Finally, when you call value_begin(), you're asking
-/// for an iterator at the start of a ValueMap for a specific type
-/// plane.
-class SymbolTable : public AbstractTypeUser {
-
-/// @name Types
-/// @{
-public:
- /// @brief A mapping of names to values.
- typedef std::map<const std::string, Value *> ValueMap;
-
- /// @brief An iterator over a ValueMap.
- typedef ValueMap::iterator value_iterator;
-
- /// @brief A const_iterator over a ValueMap.
- typedef ValueMap::const_iterator value_const_iterator;
-
- /// @brief A mapping of types to names to values (type planes).
- typedef std::map<const Type *, ValueMap> PlaneMap;
-
- /// @brief An iterator over the type planes.
- typedef PlaneMap::iterator plane_iterator;
-
- /// @brief A const_iterator over the type planes
- typedef PlaneMap::const_iterator plane_const_iterator;
-
-/// @}
-/// @name Constructors
-/// @{
-public:
-
- SymbolTable() : LastUnique(0) {}
- ~SymbolTable();
-
-/// @}
-/// @name Accessors
-/// @{
-public:
-
- /// This method finds the value with the given \p name in the
- /// type plane \p Ty and returns it. This method will not find any
- /// Types, only Values. Use lookupType to find Types by name.
- /// @returns null on failure, otherwise the Value associated with
- /// the \p name in type plane \p Ty.
- /// @brief Lookup a named, typed value.
- Value *lookup(const Type *Ty, const std::string &name) const;
-
- /// @returns true iff the type map and the type plane are both not
- /// empty.
- /// @brief Determine if the symbol table is empty
- inline bool isEmpty() const { return pmap.empty(); }
-
- /// Given a base name, return a string that is either equal to it or
- /// derived from it that does not already occur in the symbol table
- /// for the specified type.
- /// @brief Get a name unique to this symbol table
- std::string getUniqueName(const Type *Ty,
- const std::string &BaseName) const;
-
- /// This function can be used from the debugger to display the
- /// content of the symbol table while debugging.
- /// @brief Print out symbol table on stderr
- void dump() const;
-
-/// @}
-/// @name Iteration
-/// @{
-public:
-
- /// Get an iterator that starts at the beginning of the type planes.
- /// The iterator will iterate over the Type/ValueMap pairs in the
- /// type planes.
- inline plane_iterator plane_begin() { return pmap.begin(); }
-
- /// Get a const_iterator that starts at the beginning of the type
- /// planes. The iterator will iterate over the Type/ValueMap pairs
- /// in the type planes.
- inline plane_const_iterator plane_begin() const { return pmap.begin(); }
-
- /// Get an iterator at the end of the type planes. This serves as
- /// the marker for end of iteration over the type planes.
- inline plane_iterator plane_end() { return pmap.end(); }
-
- /// Get a const_iterator at the end of the type planes. This serves as
- /// the marker for end of iteration over the type planes.
- inline plane_const_iterator plane_end() const { return pmap.end(); }
-
- /// Get an iterator that starts at the beginning of a type plane.
- /// The iterator will iterate over the name/value pairs in the type plane.
- /// @note The type plane must already exist before using this.
- inline value_iterator value_begin(const Type *Typ) {
- assert(Typ && "Can't get value iterator with null type!");
- return pmap.find(Typ)->second.begin();
- }
-
- /// Get a const_iterator that starts at the beginning of a type plane.
- /// The iterator will iterate over the name/value pairs in the type plane.
- /// @note The type plane must already exist before using this.
- inline value_const_iterator value_begin(const Type *Typ) const {
- assert(Typ && "Can't get value iterator with null type!");
- return pmap.find(Typ)->second.begin();
- }
-
- /// Get an iterator to the end of a type plane. This serves as the marker
- /// for end of iteration of the type plane.
- /// @note The type plane must already exist before using this.
- inline value_iterator value_end(const Type *Typ) {
- assert(Typ && "Can't get value iterator with null type!");
- return pmap.find(Typ)->second.end();
- }
-
- /// Get a const_iterator to the end of a type plane. This serves as the
- /// marker for end of iteration of the type plane.
- /// @note The type plane must already exist before using this.
- inline value_const_iterator value_end(const Type *Typ) const {
- assert(Typ && "Can't get value iterator with null type!");
- return pmap.find(Typ)->second.end();
- }
-
- /// This method returns a plane_const_iterator for iteration over
- /// the type planes starting at a specific plane, given by \p Ty.
- /// @brief Find a type plane.
- inline plane_const_iterator find(const Type* Typ) const {
- assert(Typ && "Can't find type plane with null type!");
- return pmap.find(Typ);
- }
-
- /// This method returns a plane_iterator for iteration over the
- /// type planes starting at a specific plane, given by \p Ty.
- /// @brief Find a type plane.
- inline plane_iterator find(const Type* Typ) {
- assert(Typ && "Can't find type plane with null type!");
- return pmap.find(Typ);
- }
-
-
-/// @}
-/// @name Mutators
-/// @{
-public:
-
- /// This method will strip the symbol table of its names leaving the type and
- /// values.
- /// @brief Strip the symbol table.
- bool strip();
-
-/// @}
-/// @name Mutators used by Value::setName and other LLVM internals.
-/// @{
-public:
-
- /// This method adds the provided value \p N to the symbol table. The Value
- /// must have both a name and a type which are extracted and used to place the
- /// value in the correct type plane under the value's name.
- /// @brief Add a named value to the symbol table
- inline void insert(Value *Val) {
- assert(Val && "Can't insert null type into symbol table!");
- assert(Val->hasName() && "Value must be named to go into symbol table!");
- insertEntry(Val->getName(), Val->getType(), Val);
- }
-
- /// This method removes a named value from the symbol table. The type and name
- /// of the Value are extracted from \p N and used to lookup the Value in the
- /// correct type plane. If the Value is not in the symbol table, this method
- /// silently ignores the request.
- /// @brief Remove a named value from the symbol table.
- void remove(Value* Val);
-
- /// changeName - Given a value with a non-empty name, remove its existing
- /// entry from the symbol table and insert a new one for Name. This is
- /// equivalent to doing "remove(V), V->Name = Name, insert(V)", but is faster,
- /// and will not temporarily remove the symbol table plane if V is the last
- /// value in the symtab with that name (which could invalidate iterators to
- /// that plane).
- void changeName(Value *V, const std::string &Name);
-
-/// @}
-/// @name Internal Methods
-/// @{
-private:
- /// @brief Insert a value into the symbol table with the specified name.
- void insertEntry(const std::string &Name, const Type *Ty, Value *V);
-
- /// This function is called when one of the types in the type plane
- /// is refined.
- virtual void refineAbstractType(const DerivedType *OldTy, const Type *NewTy);
-
- /// This function markes a type as being concrete (defined).
- virtual void typeBecameConcrete(const DerivedType *AbsTy);
-
-/// @}
-/// @name Internal Data
-/// @{
-private:
-
- /// This is the main content of the symbol table. It provides
- /// separate type planes for named values. That is, each named
- /// value is organized into a separate dictionary based on
- /// Type. This means that the same name can be used for different
- /// types without conflict.
- /// @brief The mapping of types to names to values.
- PlaneMap pmap;
-
- /// This value is used to retain the last unique value used
- /// by getUniqueName to generate unique names.
- mutable uint32_t LastUnique;
-/// @}
-
-};
-
-} // End llvm namespace
-
-// vim: sw=2
-
-#endif
-