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-rw-r--r--include/llvm/Target/TargetAsmBackend.h22
1 files changed, 20 insertions, 2 deletions
diff --git a/include/llvm/Target/TargetAsmBackend.h b/include/llvm/Target/TargetAsmBackend.h
index 35a995f..faf91c4 100644
--- a/include/llvm/Target/TargetAsmBackend.h
+++ b/include/llvm/Target/TargetAsmBackend.h
@@ -24,6 +24,10 @@ protected: // Can only create subclasses.
/// TheTarget - The Target that this machine was created for.
const Target &TheTarget;
+ unsigned HasAbsolutizedSet : 1;
+ unsigned HasReliableSymbolDifference : 1;
+ unsigned HasScatteredSymbols : 1;
+
public:
virtual ~TargetAsmBackend();
@@ -40,7 +44,21 @@ public:
/// value of L0 - L1. This distinction is only relevant for platforms that
/// support scattered symbols, since in the absence of scattered symbols (a -
/// b) cannot change after assembly.
- virtual bool hasAbsolutizedSet() const { return false; }
+ bool hasAbsolutizedSet() const { return HasAbsolutizedSet; }
+
+ /// hasReliableSymbolDifference - Check whether this target implements
+ /// accurate relocations for differences between symbols. If not, differences
+ /// between symbols will always be relocatable expressions and any references
+ /// to temporary symbols will be assumed to be in the same atom, unless they
+ /// reside in a different section.
+ ///
+ /// This should always be true (since it results in fewer relocations with no
+ /// loss of functionality), but is currently supported as a way to maintain
+ /// exact object compatibility with Darwin 'as' (on non-x86_64). It should
+ /// eventually should be eliminated. See also \see hasAbsolutizedSet.
+ bool hasReliableSymbolDifference() const {
+ return HasReliableSymbolDifference;
+ }
/// hasScatteredSymbols - Check whether this target supports scattered
/// symbols. If so, the assembler should assume that atoms can be scattered by
@@ -50,7 +68,7 @@ public:
///
/// Note that the assembler currently does not reason about atoms, instead it
/// assumes all temporary symbols reside in the "current atom".
- virtual bool hasScatteredSymbols() const { return false; }
+ bool hasScatteredSymbols() const { return HasScatteredSymbols; }
/// doesSectionRequireSymbols - Check whether the given section requires that
/// all symbols (even temporaries) have symbol table entries.