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-rw-r--r--lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp39
1 files changed, 9 insertions, 30 deletions
diff --git a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp
index 409b25f..7b32db7 100644
--- a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp
+++ b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp
@@ -96,7 +96,8 @@ ObjectImage *RuntimeDyldImpl::loadObject(ObjectBuffer *InputBuffer) {
bool isCommon = flags & SymbolRef::SF_Common;
if (isCommon) {
// Add the common symbols to a list. We'll allocate them all below.
- uint64_t Align = getCommonSymbolAlignment(*i);
+ uint32_t Align;
+ Check(i->getAlignment(Align));
uint64_t Size = 0;
Check(i->getSize(Size));
CommonSize += Size + Align;
@@ -154,18 +155,8 @@ ObjectImage *RuntimeDyldImpl::loadObject(ObjectBuffer *InputBuffer) {
isFirstRelocation = false;
}
- ObjRelocationInfo RI;
- RI.SectionID = SectionID;
- Check(i->getAdditionalInfo(RI.AdditionalInfo));
- Check(i->getOffset(RI.Offset));
- Check(i->getSymbol(RI.Symbol));
- Check(i->getType(RI.Type));
-
- DEBUG(dbgs() << "\t\tAddend: " << RI.AdditionalInfo
- << " Offset: " << format("%p", (uintptr_t)RI.Offset)
- << " Type: " << (uint32_t)(RI.Type & 0xffffffffL)
- << "\n");
- processRelocationRef(RI, *obj, LocalSections, LocalSymbols, Stubs);
+ processRelocationRef(SectionID, *i, *obj, LocalSections, LocalSymbols,
+ Stubs);
}
}
@@ -401,26 +392,14 @@ void RuntimeDyldImpl::reassignSectionAddress(unsigned SectionID,
Sections[SectionID].LoadAddress = Addr;
}
-void RuntimeDyldImpl::resolveRelocationEntry(const RelocationEntry &RE,
- uint64_t Value) {
- // Ignore relocations for sections that were not loaded
- if (Sections[RE.SectionID].Address != 0) {
- DEBUG(dbgs() << "\tSectionID: " << RE.SectionID
- << " + " << RE.Offset << " ("
- << format("%p", Sections[RE.SectionID].Address + RE.Offset) << ")"
- << " RelType: " << RE.RelType
- << " Addend: " << RE.Addend
- << "\n");
-
- resolveRelocation(Sections[RE.SectionID], RE.Offset,
- Value, RE.RelType, RE.Addend);
- }
-}
-
void RuntimeDyldImpl::resolveRelocationList(const RelocationList &Relocs,
uint64_t Value) {
for (unsigned i = 0, e = Relocs.size(); i != e; ++i) {
- resolveRelocationEntry(Relocs[i], Value);
+ const RelocationEntry &RE = Relocs[i];
+ // Ignore relocations for sections that were not loaded
+ if (Sections[RE.SectionID].Address == 0)
+ continue;
+ resolveRelocation(RE, Value);
}
}