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-rw-r--r--lib/Target/SystemZ/SystemZTargetMachine.cpp22
1 files changed, 22 insertions, 0 deletions
diff --git a/lib/Target/SystemZ/SystemZTargetMachine.cpp b/lib/Target/SystemZ/SystemZTargetMachine.cpp
index 437ea61..2bacc2b 100644
--- a/lib/Target/SystemZ/SystemZTargetMachine.cpp
+++ b/lib/Target/SystemZ/SystemZTargetMachine.cpp
@@ -65,6 +65,28 @@ bool SystemZPassConfig::addPreSched2() {
}
bool SystemZPassConfig::addPreEmitPass() {
+ // We eliminate comparisons here rather than earlier because some
+ // transformations can change the set of available CC values and we
+ // generally want those transformations to have priority. This is
+ // especially true in the commonest case where the result of the comparison
+ // is used by a single in-range branch instruction, since we will then
+ // be able to fuse the compare and the branch instead.
+ //
+ // For example, two-address NILF can sometimes be converted into
+ // three-address RISBLG. NILF produces a CC value that indicates whether
+ // the low word is zero, but RISBLG does not modify CC at all. On the
+ // other hand, 64-bit ANDs like NILL can sometimes be converted to RISBG.
+ // The CC value produced by NILL isn't useful for our purposes, but the
+ // value produced by RISBG can be used for any comparison with zero
+ // (not just equality). So there are some transformations that lose
+ // CC values (while still being worthwhile) and others that happen to make
+ // the CC result more useful than it was originally.
+ //
+ // Doing it so late makes it more likely that a register will be reused
+ // between the comparison and the branch, but it isn't clear whether
+ // preventing that would be a win or not.
+ if (getOptLevel() != CodeGenOpt::None)
+ addPass(createSystemZElimComparePass(getSystemZTargetMachine()));
addPass(createSystemZLongBranchPass(getSystemZTargetMachine()));
return true;
}