diff options
Diffstat (limited to 'lib/Target/X86/X86FloatingPoint.cpp')
-rw-r--r-- | lib/Target/X86/X86FloatingPoint.cpp | 21 |
1 files changed, 11 insertions, 10 deletions
diff --git a/lib/Target/X86/X86FloatingPoint.cpp b/lib/Target/X86/X86FloatingPoint.cpp index 5fa7b82..91a0a2a 100644 --- a/lib/Target/X86/X86FloatingPoint.cpp +++ b/lib/Target/X86/X86FloatingPoint.cpp @@ -31,20 +31,21 @@ #define DEBUG_TYPE "x86-codegen" #include "X86.h" #include "X86InstrInfo.h" +#include "llvm/ADT/DepthFirstIterator.h" +#include "llvm/ADT/SmallPtrSet.h" +#include "llvm/ADT/SmallVector.h" +#include "llvm/ADT/Statistic.h" +#include "llvm/ADT/STLExtras.h" #include "llvm/CodeGen/MachineFunctionPass.h" #include "llvm/CodeGen/MachineInstrBuilder.h" #include "llvm/CodeGen/MachineRegisterInfo.h" #include "llvm/CodeGen/Passes.h" -#include "llvm/Target/TargetInstrInfo.h" -#include "llvm/Target/TargetMachine.h" +#include "llvm/Support/Compiler.h" #include "llvm/Support/Debug.h" #include "llvm/Support/ErrorHandling.h" -#include "llvm/Support/Compiler.h" -#include "llvm/ADT/DepthFirstIterator.h" -#include "llvm/ADT/SmallPtrSet.h" -#include "llvm/ADT/SmallVector.h" -#include "llvm/ADT/Statistic.h" -#include "llvm/ADT/STLExtras.h" +#include "llvm/Support/raw_ostream.h" +#include "llvm/Target/TargetInstrInfo.h" +#include "llvm/Target/TargetMachine.h" #include <algorithm> using namespace llvm; @@ -238,7 +239,7 @@ bool FPS::processBasicBlock(MachineFunction &MF, MachineBasicBlock &BB) { PrevMI = prior(I); ++NumFP; // Keep track of # of pseudo instrs - DOUT << "\nFPInst:\t" << *MI; + DEBUG(errs() << "\nFPInst:\t" << *MI); // Get dead variables list now because the MI pointer may be deleted as part // of processing! @@ -265,7 +266,7 @@ bool FPS::processBasicBlock(MachineFunction &MF, MachineBasicBlock &BB) { for (unsigned i = 0, e = DeadRegs.size(); i != e; ++i) { unsigned Reg = DeadRegs[i]; if (Reg >= X86::FP0 && Reg <= X86::FP6) { - DOUT << "Register FP#" << Reg-X86::FP0 << " is dead!\n"; + DEBUG(errs() << "Register FP#" << Reg-X86::FP0 << " is dead!\n"); freeStackSlotAfter(I, Reg-X86::FP0); } } |