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-rw-r--r--lib/Target/X86/X86ISelLowering.cpp77
1 files changed, 68 insertions, 9 deletions
diff --git a/lib/Target/X86/X86ISelLowering.cpp b/lib/Target/X86/X86ISelLowering.cpp
index 55238eb..d0b726f 100644
--- a/lib/Target/X86/X86ISelLowering.cpp
+++ b/lib/Target/X86/X86ISelLowering.cpp
@@ -2516,6 +2516,21 @@ bool X86::isSplatLoMask(SDNode *N) {
return true;
}
+/// isMOVDDUPMask - Return true if the specified VECTOR_SHUFFLE operand
+/// specifies a shuffle of elements that is suitable for input to MOVDDUP.
+bool X86::isMOVDDUPMask(SDNode *N) {
+ assert(N->getOpcode() == ISD::BUILD_VECTOR);
+
+ unsigned e = N->getNumOperands() / 2;
+ for (unsigned i = 0; i < e; ++i)
+ if (!isUndefOrEqual(N->getOperand(i), i))
+ return false;
+ for (unsigned i = 0; i < e; ++i)
+ if (!isUndefOrEqual(N->getOperand(e+i), i))
+ return false;
+ return true;
+}
+
/// getShuffleSHUFImmediate - Return the appropriate immediate to shuffle
/// the specified isShuffleMask VECTOR_SHUFFLE mask with PSHUF* and SHUFP*
/// instructions.
@@ -2683,15 +2698,14 @@ static bool ShouldXformToMOVHLPS(SDNode *Mask) {
/// is promoted to a vector. It also returns the LoadSDNode by reference if
/// required.
static bool isScalarLoadToVector(SDNode *N, LoadSDNode **LD = NULL) {
- if (N->getOpcode() == ISD::SCALAR_TO_VECTOR) {
- N = N->getOperand(0).getNode();
- if (ISD::isNON_EXTLoad(N)) {
- if (LD)
- *LD = cast<LoadSDNode>(N);
- return true;
- }
- }
- return false;
+ if (N->getOpcode() != ISD::SCALAR_TO_VECTOR)
+ return false;
+ N = N->getOperand(0).getNode();
+ if (!ISD::isNON_EXTLoad(N))
+ return false;
+ if (LD)
+ *LD = cast<LoadSDNode>(N);
+ return true;
}
/// ShouldXformToMOVLP{S|D} - Return true if the node should be transformed to
@@ -2943,6 +2957,46 @@ static SDValue PromoteSplat(SDValue Op, SelectionDAG &DAG, bool HasSSE2) {
return DAG.getNode(ISD::BIT_CONVERT, VT, Shuffle);
}
+/// isVectorLoad - Returns true if the node is a vector load, a scalar
+/// load that's promoted to vector, or a load bitcasted.
+static bool isVectorLoad(SDValue Op) {
+ assert(Op.getValueType().isVector() && "Expected a vector type");
+ if (Op.getOpcode() == ISD::SCALAR_TO_VECTOR ||
+ Op.getOpcode() == ISD::BIT_CONVERT) {
+ return isa<LoadSDNode>(Op.getOperand(0));
+ }
+ return isa<LoadSDNode>(Op);
+}
+
+
+/// CanonicalizeMovddup - Cannonicalize movddup shuffle to v2f64.
+///
+static SDValue CanonicalizeMovddup(SDValue Op, SDValue V1, SDValue Mask,
+ SelectionDAG &DAG, bool HasSSE3) {
+ // If we have sse3 and shuffle has more than one use or input is a load, then
+ // use movddup. Otherwise, use movlhps.
+ bool UseMovddup = HasSSE3 && (!Op.hasOneUse() || isVectorLoad(V1));
+ MVT PVT = UseMovddup ? MVT::v2f64 : MVT::v4f32;
+ MVT VT = Op.getValueType();
+ if (VT == PVT)
+ return Op;
+ unsigned NumElems = PVT.getVectorNumElements();
+ if (NumElems == 2) {
+ SDValue Cst = DAG.getTargetConstant(0, MVT::i32);
+ Mask = DAG.getNode(ISD::BUILD_VECTOR, MVT::v2i32, Cst, Cst);
+ } else {
+ assert(NumElems == 4);
+ SDValue Cst0 = DAG.getTargetConstant(0, MVT::i32);
+ SDValue Cst1 = DAG.getTargetConstant(1, MVT::i32);
+ Mask = DAG.getNode(ISD::BUILD_VECTOR, MVT::v4i32, Cst0, Cst1, Cst0, Cst1);
+ }
+
+ V1 = DAG.getNode(ISD::BIT_CONVERT, PVT, V1);
+ SDValue Shuffle = DAG.getNode(ISD::VECTOR_SHUFFLE, PVT, V1,
+ DAG.getNode(ISD::UNDEF, PVT), Mask);
+ return DAG.getNode(ISD::BIT_CONVERT, VT, Shuffle);
+}
+
/// getShuffleVectorZeroOrUndef - Return a vector_shuffle of the specified
/// vector of zero or undef vector. This produces a shuffle where the low
/// element of V2 is swizzled into the zero/undef vector, landing at element
@@ -3894,6 +3948,11 @@ X86TargetLowering::LowerVECTOR_SHUFFLE(SDValue Op, SelectionDAG &DAG) {
return PromoteSplat(Op, DAG, Subtarget->hasSSE2());
}
+ // Canonicalize movddup shuffles.
+ if (V2IsUndef && Subtarget->hasSSE2() &&
+ X86::isMOVDDUPMask(PermMask.getNode()))
+ return CanonicalizeMovddup(Op, V1, PermMask, DAG, Subtarget->hasSSE3());
+
// If the shuffle can be profitably rewritten as a narrower shuffle, then
// do it!
if (VT == MVT::v8i16 || VT == MVT::v16i8) {