diff options
Diffstat (limited to 'lib')
-rw-r--r-- | lib/Target/X86/X86ISelLowering.cpp | 65 |
1 files changed, 60 insertions, 5 deletions
diff --git a/lib/Target/X86/X86ISelLowering.cpp b/lib/Target/X86/X86ISelLowering.cpp index 2ebda55..e8e1b2e 100644 --- a/lib/Target/X86/X86ISelLowering.cpp +++ b/lib/Target/X86/X86ISelLowering.cpp @@ -3655,13 +3655,8 @@ LowerVECTOR_SHUFFLE_4wide(SDOperand V1, SDOperand V2, SmallVector<std::pair<int, int>, 8> Locs; Locs.reserve(4); SmallVector<SDOperand, 8> Mask1(4, DAG.getNode(ISD::UNDEF, MaskEVT)); - SmallVector<SDOperand, 8> Mask2(4, DAG.getNode(ISD::UNDEF, MaskEVT)); unsigned NumHi = 0; unsigned NumLo = 0; - // If no more than two elements come from either vector. This can be - // implemented with two shuffles. First shuffle gather the elements. - // The second shuffle, which takes the first shuffle as both of its - // vector operands, put the elements into the right order. for (unsigned i = 0; i != 4; ++i) { SDOperand Elt = PermMask.getOperand(i); if (Elt.getOpcode() == ISD::UNDEF) { @@ -3680,10 +3675,17 @@ LowerVECTOR_SHUFFLE_4wide(SDOperand V1, SDOperand V2, } } } + if (NumLo <= 2 && NumHi <= 2) { + // If no more than two elements come from either vector. This can be + // implemented with two shuffles. First shuffle gather the elements. + // The second shuffle, which takes the first shuffle as both of its + // vector operands, put the elements into the right order. V1 = DAG.getNode(ISD::VECTOR_SHUFFLE, VT, V1, V2, DAG.getNode(ISD::BUILD_VECTOR, MaskVT, &Mask1[0], Mask1.size())); + + SmallVector<SDOperand, 8> Mask2(4, DAG.getNode(ISD::UNDEF, MaskEVT)); for (unsigned i = 0; i != 4; ++i) { if (Locs[i].first == -1) continue; @@ -3697,6 +3699,59 @@ LowerVECTOR_SHUFFLE_4wide(SDOperand V1, SDOperand V2, return DAG.getNode(ISD::VECTOR_SHUFFLE, VT, V1, V1, DAG.getNode(ISD::BUILD_VECTOR, MaskVT, &Mask2[0], Mask2.size())); + } else if (NumLo == 3 || NumHi == 3) { + // Otherwise, we must have three elements from one vector, call it X, and + // one element from the other, call it Y. First, use a shufps to build an + // intermediate vector with the one element from Y and the element from X + // that will be in the same half in the final destination (the indexes don't + // matter). Then, use a shufps to build the final vector, taking the half + // containing the element from Y from the intermediate, and the other half + // from X. + if (NumHi == 3) { + // Normalize it so the 3 elements come from V1. + PermMask = CommuteVectorShuffleMask(PermMask, DAG); + std::swap(V1, V2); + } + + // Find the element from V2. + unsigned HiIndex; + for (HiIndex = 0; HiIndex < 3; ++HiIndex) { + SDOperand Elt = PermMask.getOperand(HiIndex); + if (Elt.getOpcode() == ISD::UNDEF) + continue; + unsigned Val = cast<ConstantSDNode>(Elt)->getValue(); + if (Val >= 4) + break; + } + + Mask1[0] = PermMask.getOperand(HiIndex); + Mask1[1] = DAG.getNode(ISD::UNDEF, MaskEVT); + Mask1[2] = PermMask.getOperand(HiIndex^1); + Mask1[3] = DAG.getNode(ISD::UNDEF, MaskEVT); + V2 = DAG.getNode(ISD::VECTOR_SHUFFLE, VT, V1, V2, + DAG.getNode(ISD::BUILD_VECTOR, MaskVT, &Mask1[0], 4)); + + if (HiIndex >= 2) { + Mask1[0] = PermMask.getOperand(0); + Mask1[1] = PermMask.getOperand(1); + Mask1[2] = DAG.getConstant(HiIndex & 1 ? 6 : 4, MaskEVT); + Mask1[3] = DAG.getConstant(HiIndex & 1 ? 4 : 6, MaskEVT); + return DAG.getNode(ISD::VECTOR_SHUFFLE, VT, V1, V2, + DAG.getNode(ISD::BUILD_VECTOR, MaskVT, &Mask1[0], 4)); + } else { + Mask1[0] = DAG.getConstant(HiIndex & 1 ? 2 : 0, MaskEVT); + Mask1[1] = DAG.getConstant(HiIndex & 1 ? 0 : 2, MaskEVT); + Mask1[2] = PermMask.getOperand(2); + Mask1[3] = PermMask.getOperand(3); + if (Mask1[2].getOpcode() != ISD::UNDEF) + Mask1[2] = DAG.getConstant(cast<ConstantSDNode>(Mask1[2])->getValue()+4, + MaskEVT); + if (Mask1[3].getOpcode() != ISD::UNDEF) + Mask1[3] = DAG.getConstant(cast<ConstantSDNode>(Mask1[3])->getValue()+4, + MaskEVT); + return DAG.getNode(ISD::VECTOR_SHUFFLE, VT, V2, V1, + DAG.getNode(ISD::BUILD_VECTOR, MaskVT, &Mask1[0], 4)); + } } // Break it into (shuffle shuffle_hi, shuffle_lo). |