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-rw-r--r--lib/Target/ARM/ARMFrameLowering.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/lib/Target/ARM/ARMFrameLowering.cpp b/lib/Target/ARM/ARMFrameLowering.cpp
index 420ede9..bda64cf 100644
--- a/lib/Target/ARM/ARMFrameLowering.cpp
+++ b/lib/Target/ARM/ARMFrameLowering.cpp
@@ -280,7 +280,7 @@ void ARMFrameLowering::emitPrologue(MachineFunction &MF) const {
// If we need dynamic stack realignment, do it here. Be paranoid and make
// sure if we also have VLAs, we have a base pointer for frame access.
- // If aligned NEON registers were sp[illed, the stack has already been
+ // If aligned NEON registers were spilled, the stack has already been
// realigned.
if (!AFI->getNumAlignedDPRCS2Regs() && RegInfo->needsStackRealignment(MF)) {
unsigned MaxAlign = MFI->getMaxAlignment();
@@ -715,8 +715,8 @@ void ARMFrameLowering::emitPopInst(MachineBasicBlock &MBB,
}
/// Emit aligned spill instructions for NumAlignedDPRCS2Regs D-registers
-/// starting from d8. It is assumed that the stack will be realigned before
-/// these instructions are executed.
+/// starting from d8. Also insert stack realignment code and leave the stack
+/// pointer pointing to the d8 spill slot.
static void emitAlignedDPRCS2Spills(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI,
unsigned NumAlignedDPRCS2Regs,