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-rw-r--r--test/CodeGen/ARM/vst4.ll36
1 files changed, 18 insertions, 18 deletions
diff --git a/test/CodeGen/ARM/vst4.ll b/test/CodeGen/ARM/vst4.ll
index 44c76b5..c343c6c 100644
--- a/test/CodeGen/ARM/vst4.ll
+++ b/test/CodeGen/ARM/vst4.ll
@@ -4,7 +4,7 @@ define void @vst4i8(i8* %A, <8 x i8>* %B) nounwind {
;CHECK-LABEL: vst4i8:
;Check the alignment value. Max for this instruction is 256 bits:
;CHECK: vst4.8 {d16, d17, d18, d19}, [r0:64]
- %tmp1 = load <8 x i8>* %B
+ %tmp1 = load <8 x i8>, <8 x i8>* %B
call void @llvm.arm.neon.vst4.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 8)
ret void
}
@@ -13,10 +13,10 @@ define void @vst4i8(i8* %A, <8 x i8>* %B) nounwind {
define void @vst4i8_update(i8** %ptr, <8 x i8>* %B, i32 %inc) nounwind {
;CHECK-LABEL: vst4i8_update:
;CHECK: vst4.8 {d16, d17, d18, d19}, [r1:128], r2
- %A = load i8** %ptr
- %tmp1 = load <8 x i8>* %B
+ %A = load i8*, i8** %ptr
+ %tmp1 = load <8 x i8>, <8 x i8>* %B
call void @llvm.arm.neon.vst4.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 16)
- %tmp2 = getelementptr i8* %A, i32 %inc
+ %tmp2 = getelementptr i8, i8* %A, i32 %inc
store i8* %tmp2, i8** %ptr
ret void
}
@@ -26,7 +26,7 @@ define void @vst4i16(i16* %A, <4 x i16>* %B) nounwind {
;Check the alignment value. Max for this instruction is 256 bits:
;CHECK: vst4.16 {d16, d17, d18, d19}, [r0:128]
%tmp0 = bitcast i16* %A to i8*
- %tmp1 = load <4 x i16>* %B
+ %tmp1 = load <4 x i16>, <4 x i16>* %B
call void @llvm.arm.neon.vst4.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 16)
ret void
}
@@ -36,7 +36,7 @@ define void @vst4i32(i32* %A, <2 x i32>* %B) nounwind {
;Check the alignment value. Max for this instruction is 256 bits:
;CHECK: vst4.32 {d16, d17, d18, d19}, [r0:256]
%tmp0 = bitcast i32* %A to i8*
- %tmp1 = load <2 x i32>* %B
+ %tmp1 = load <2 x i32>, <2 x i32>* %B
call void @llvm.arm.neon.vst4.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 32)
ret void
}
@@ -45,7 +45,7 @@ define void @vst4f(float* %A, <2 x float>* %B) nounwind {
;CHECK-LABEL: vst4f:
;CHECK: vst4.32
%tmp0 = bitcast float* %A to i8*
- %tmp1 = load <2 x float>* %B
+ %tmp1 = load <2 x float>, <2 x float>* %B
call void @llvm.arm.neon.vst4.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1)
ret void
}
@@ -55,7 +55,7 @@ define void @vst4i64(i64* %A, <1 x i64>* %B) nounwind {
;Check the alignment value. Max for this instruction is 256 bits:
;CHECK: vst1.64 {d16, d17, d18, d19}, [r0:256]
%tmp0 = bitcast i64* %A to i8*
- %tmp1 = load <1 x i64>* %B
+ %tmp1 = load <1 x i64>, <1 x i64>* %B
call void @llvm.arm.neon.vst4.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 64)
ret void
}
@@ -63,11 +63,11 @@ define void @vst4i64(i64* %A, <1 x i64>* %B) nounwind {
define void @vst4i64_update(i64** %ptr, <1 x i64>* %B) nounwind {
;CHECK-LABEL: vst4i64_update:
;CHECK: vst1.64 {d16, d17, d18, d19}, [r1]!
- %A = load i64** %ptr
+ %A = load i64*, i64** %ptr
%tmp0 = bitcast i64* %A to i8*
- %tmp1 = load <1 x i64>* %B
+ %tmp1 = load <1 x i64>, <1 x i64>* %B
call void @llvm.arm.neon.vst4.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 1)
- %tmp2 = getelementptr i64* %A, i32 4
+ %tmp2 = getelementptr i64, i64* %A, i32 4
store i64* %tmp2, i64** %ptr
ret void
}
@@ -77,7 +77,7 @@ define void @vst4Qi8(i8* %A, <16 x i8>* %B) nounwind {
;Check the alignment value. Max for this instruction is 256 bits:
;CHECK: vst4.8 {d16, d18, d20, d22}, [r0:256]!
;CHECK: vst4.8 {d17, d19, d21, d23}, [r0:256]
- %tmp1 = load <16 x i8>* %B
+ %tmp1 = load <16 x i8>, <16 x i8>* %B
call void @llvm.arm.neon.vst4.v16i8(i8* %A, <16 x i8> %tmp1, <16 x i8> %tmp1, <16 x i8> %tmp1, <16 x i8> %tmp1, i32 64)
ret void
}
@@ -88,7 +88,7 @@ define void @vst4Qi16(i16* %A, <8 x i16>* %B) nounwind {
;CHECK: vst4.16 {d16, d18, d20, d22}, [r0]!
;CHECK: vst4.16 {d17, d19, d21, d23}, [r0]
%tmp0 = bitcast i16* %A to i8*
- %tmp1 = load <8 x i16>* %B
+ %tmp1 = load <8 x i16>, <8 x i16>* %B
call void @llvm.arm.neon.vst4.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1)
ret void
}
@@ -98,7 +98,7 @@ define void @vst4Qi32(i32* %A, <4 x i32>* %B) nounwind {
;CHECK: vst4.32
;CHECK: vst4.32
%tmp0 = bitcast i32* %A to i8*
- %tmp1 = load <4 x i32>* %B
+ %tmp1 = load <4 x i32>, <4 x i32>* %B
call void @llvm.arm.neon.vst4.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 1)
ret void
}
@@ -108,7 +108,7 @@ define void @vst4Qf(float* %A, <4 x float>* %B) nounwind {
;CHECK: vst4.32
;CHECK: vst4.32
%tmp0 = bitcast float* %A to i8*
- %tmp1 = load <4 x float>* %B
+ %tmp1 = load <4 x float>, <4 x float>* %B
call void @llvm.arm.neon.vst4.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1)
ret void
}
@@ -118,11 +118,11 @@ define void @vst4Qf_update(float** %ptr, <4 x float>* %B) nounwind {
;CHECK-LABEL: vst4Qf_update:
;CHECK: vst4.32 {d16, d18, d20, d22}, [r1]!
;CHECK: vst4.32 {d17, d19, d21, d23}, [r1]!
- %A = load float** %ptr
+ %A = load float*, float** %ptr
%tmp0 = bitcast float* %A to i8*
- %tmp1 = load <4 x float>* %B
+ %tmp1 = load <4 x float>, <4 x float>* %B
call void @llvm.arm.neon.vst4.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1)
- %tmp2 = getelementptr float* %A, i32 16
+ %tmp2 = getelementptr float, float* %A, i32 16
store float* %tmp2, float** %ptr
ret void
}