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-rw-r--r--test/CodeGen/PowerPC/2007-11-19-VectorSplitting.ll2
1 files changed, 1 insertions, 1 deletions
diff --git a/test/CodeGen/PowerPC/2007-11-19-VectorSplitting.ll b/test/CodeGen/PowerPC/2007-11-19-VectorSplitting.ll
index d1f0285..4830ca6 100644
--- a/test/CodeGen/PowerPC/2007-11-19-VectorSplitting.ll
+++ b/test/CodeGen/PowerPC/2007-11-19-VectorSplitting.ll
@@ -6,7 +6,7 @@
define void @execute_shader(<4 x float>* %OUT, <4 x float>* %IN, <4 x float>*
%CONST) {
entry:
- %input2 = load <4 x float>* null, align 16 ; <<4 x float>>
+ %input2 = load <4 x float>, <4 x float>* null, align 16 ; <<4 x float>>
%shuffle7 = shufflevector <4 x float> %input2, <4 x float> < float 0.000000e+00, float 1.000000e+00, float 0.000000e+00, float 1.000000e+00 >, <4 x i32> < i32 2, i32 2, i32 2, i32 2 > ; <<4 x float>> [#uses=1]
%mul1 = fmul <4 x float> %shuffle7, zeroinitializer ; <<4 x