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-rw-r--r--test/CodeGen/X86/mult-alt-generic-i686.ll46
1 files changed, 23 insertions, 23 deletions
diff --git a/test/CodeGen/X86/mult-alt-generic-i686.ll b/test/CodeGen/X86/mult-alt-generic-i686.ll
index 54bc3a4..9ebdf55 100644
--- a/test/CodeGen/X86/mult-alt-generic-i686.ll
+++ b/test/CodeGen/X86/mult-alt-generic-i686.ll
@@ -33,10 +33,10 @@ entry:
%in1 = alloca i32, align 4
store i32 0, i32* %out0, align 4
store i32 1, i32* %in1, align 4
- %tmp = load i32* %in1, align 4
+ %tmp = load i32, i32* %in1, align 4
%0 = call i32 asm "foo $1,$0", "=r,<r,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind
store i32 %0, i32* %out0, align 4
- %tmp1 = load i32* %in1, align 4
+ %tmp1 = load i32, i32* %in1, align 4
%1 = call i32 asm "foo $1,$0", "=r,r<,~{dirflag},~{fpsr},~{flags}"(i32 %tmp1) nounwind
store i32 %1, i32* %out0, align 4
ret void
@@ -48,10 +48,10 @@ entry:
%in1 = alloca i32, align 4
store i32 0, i32* %out0, align 4
store i32 1, i32* %in1, align 4
- %tmp = load i32* %in1, align 4
+ %tmp = load i32, i32* %in1, align 4
%0 = call i32 asm "foo $1,$0", "=r,>r,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind
store i32 %0, i32* %out0, align 4
- %tmp1 = load i32* %in1, align 4
+ %tmp1 = load i32, i32* %in1, align 4
%1 = call i32 asm "foo $1,$0", "=r,r>,~{dirflag},~{fpsr},~{flags}"(i32 %tmp1) nounwind
store i32 %1, i32* %out0, align 4
ret void
@@ -63,7 +63,7 @@ entry:
%in1 = alloca i32, align 4
store i32 0, i32* %out0, align 4
store i32 1, i32* %in1, align 4
- %tmp = load i32* %in1, align 4
+ %tmp = load i32, i32* %in1, align 4
%0 = call i32 asm "foo $1,$0", "=r,r,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind
store i32 %0, i32* %out0, align 4
ret void
@@ -120,10 +120,10 @@ entry:
%in1 = alloca i32, align 4
store i32 0, i32* %out0, align 4
store i32 1, i32* %in1, align 4
- %tmp = load i32* %in1, align 4
+ %tmp = load i32, i32* %in1, align 4
%0 = call i32 asm "foo $1,$0", "=r,imr,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind
store i32 %0, i32* %out0, align 4
- %tmp1 = load i32* @min1, align 4
+ %tmp1 = load i32, i32* @min1, align 4
%1 = call i32 asm "foo $1,$0", "=r,imr,~{dirflag},~{fpsr},~{flags}"(i32 %tmp1) nounwind
store i32 %1, i32* %out0, align 4
%2 = call i32 asm "foo $1,$0", "=r,imr,~{dirflag},~{fpsr},~{flags}"(i32 1) nounwind
@@ -137,15 +137,15 @@ entry:
%in1 = alloca i32, align 4
store i32 0, i32* %out0, align 4
store i32 1, i32* %in1, align 4
- %tmp = load i32* %in1, align 4
+ %tmp = load i32, i32* %in1, align 4
%0 = call i32 asm "foo $1,$0", "=r,X,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind
store i32 %0, i32* %out0, align 4
- %tmp1 = load i32* @min1, align 4
+ %tmp1 = load i32, i32* @min1, align 4
%1 = call i32 asm "foo $1,$0", "=r,X,~{dirflag},~{fpsr},~{flags}"(i32 %tmp1) nounwind
store i32 %1, i32* %out0, align 4
%2 = call i32 asm "foo $1,$0", "=r,X,~{dirflag},~{fpsr},~{flags}"(i32 1) nounwind
store i32 %2, i32* %out0, align 4
- %3 = call i32 asm "foo $1,$0", "=r,X,~{dirflag},~{fpsr},~{flags}"(i32* getelementptr inbounds ([2 x i32]* @marray, i32 0, i32 0)) nounwind
+ %3 = call i32 asm "foo $1,$0", "=r,X,~{dirflag},~{fpsr},~{flags}"(i32* getelementptr inbounds ([2 x i32], [2 x i32]* @marray, i32 0, i32 0)) nounwind
store i32 %3, i32* %out0, align 4
%4 = call i32 asm "foo $1,$0", "=r,X,~{dirflag},~{fpsr},~{flags}"(double 1.000000e+001) nounwind
store i32 %4, i32* %out0, align 4
@@ -158,14 +158,14 @@ define void @single_p() nounwind {
entry:
%out0 = alloca i32, align 4
store i32 0, i32* %out0, align 4
- %0 = call i32 asm "foo $1,$0", "=r,im,~{dirflag},~{fpsr},~{flags}"(i32* getelementptr inbounds ([2 x i32]* @marray, i32 0, i32 0)) nounwind
+ %0 = call i32 asm "foo $1,$0", "=r,im,~{dirflag},~{fpsr},~{flags}"(i32* getelementptr inbounds ([2 x i32], [2 x i32]* @marray, i32 0, i32 0)) nounwind
store i32 %0, i32* %out0, align 4
ret void
}
define void @multi_m() nounwind {
entry:
- %tmp = load i32* @min1, align 4
+ %tmp = load i32, i32* @min1, align 4
call void asm "foo $1,$0", "=*m|r,m|r,~{dirflag},~{fpsr},~{flags}"(i32* @mout0, i32 %tmp) nounwind
ret void
}
@@ -190,10 +190,10 @@ entry:
%in1 = alloca i32, align 4
store i32 0, i32* %out0, align 4
store i32 1, i32* %in1, align 4
- %tmp = load i32* %in1, align 4
+ %tmp = load i32, i32* %in1, align 4
%0 = call i32 asm "foo $1,$0", "=r|r,r|<r,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind
store i32 %0, i32* %out0, align 4
- %tmp1 = load i32* %in1, align 4
+ %tmp1 = load i32, i32* %in1, align 4
%1 = call i32 asm "foo $1,$0", "=r|r,r|r<,~{dirflag},~{fpsr},~{flags}"(i32 %tmp1) nounwind
store i32 %1, i32* %out0, align 4
ret void
@@ -205,10 +205,10 @@ entry:
%in1 = alloca i32, align 4
store i32 0, i32* %out0, align 4
store i32 1, i32* %in1, align 4
- %tmp = load i32* %in1, align 4
+ %tmp = load i32, i32* %in1, align 4
%0 = call i32 asm "foo $1,$0", "=r|r,r|>r,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind
store i32 %0, i32* %out0, align 4
- %tmp1 = load i32* %in1, align 4
+ %tmp1 = load i32, i32* %in1, align 4
%1 = call i32 asm "foo $1,$0", "=r|r,r|r>,~{dirflag},~{fpsr},~{flags}"(i32 %tmp1) nounwind
store i32 %1, i32* %out0, align 4
ret void
@@ -220,7 +220,7 @@ entry:
%in1 = alloca i32, align 4
store i32 0, i32* %out0, align 4
store i32 1, i32* %in1, align 4
- %tmp = load i32* %in1, align 4
+ %tmp = load i32, i32* %in1, align 4
%0 = call i32 asm "foo $1,$0", "=r|r,r|m,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind
store i32 %0, i32* %out0, align 4
ret void
@@ -277,10 +277,10 @@ entry:
%in1 = alloca i32, align 4
store i32 0, i32* %out0, align 4
store i32 1, i32* %in1, align 4
- %tmp = load i32* %in1, align 4
+ %tmp = load i32, i32* %in1, align 4
%0 = call i32 asm "foo $1,$0", "=r|r,r|imr,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind
store i32 %0, i32* %out0, align 4
- %tmp1 = load i32* @min1, align 4
+ %tmp1 = load i32, i32* @min1, align 4
%1 = call i32 asm "foo $1,$0", "=r|r,r|imr,~{dirflag},~{fpsr},~{flags}"(i32 %tmp1) nounwind
store i32 %1, i32* %out0, align 4
%2 = call i32 asm "foo $1,$0", "=r|r,r|imr,~{dirflag},~{fpsr},~{flags}"(i32 1) nounwind
@@ -294,15 +294,15 @@ entry:
%in1 = alloca i32, align 4
store i32 0, i32* %out0, align 4
store i32 1, i32* %in1, align 4
- %tmp = load i32* %in1, align 4
+ %tmp = load i32, i32* %in1, align 4
%0 = call i32 asm "foo $1,$0", "=r|r,r|X,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind
store i32 %0, i32* %out0, align 4
- %tmp1 = load i32* @min1, align 4
+ %tmp1 = load i32, i32* @min1, align 4
%1 = call i32 asm "foo $1,$0", "=r|r,r|X,~{dirflag},~{fpsr},~{flags}"(i32 %tmp1) nounwind
store i32 %1, i32* %out0, align 4
%2 = call i32 asm "foo $1,$0", "=r|r,r|X,~{dirflag},~{fpsr},~{flags}"(i32 1) nounwind
store i32 %2, i32* %out0, align 4
- %3 = call i32 asm "foo $1,$0", "=r|r,r|X,~{dirflag},~{fpsr},~{flags}"(i32* getelementptr inbounds ([2 x i32]* @marray, i32 0, i32 0)) nounwind
+ %3 = call i32 asm "foo $1,$0", "=r|r,r|X,~{dirflag},~{fpsr},~{flags}"(i32* getelementptr inbounds ([2 x i32], [2 x i32]* @marray, i32 0, i32 0)) nounwind
store i32 %3, i32* %out0, align 4
%4 = call i32 asm "foo $1,$0", "=r|r,r|X,~{dirflag},~{fpsr},~{flags}"(double 1.000000e+001) nounwind
store i32 %4, i32* %out0, align 4
@@ -315,7 +315,7 @@ define void @multi_p() nounwind {
entry:
%out0 = alloca i32, align 4
store i32 0, i32* %out0, align 4
- %0 = call i32 asm "foo $1,$0", "=r|r,r|im,~{dirflag},~{fpsr},~{flags}"(i32* getelementptr inbounds ([2 x i32]* @marray, i32 0, i32 0)) nounwind
+ %0 = call i32 asm "foo $1,$0", "=r|r,r|im,~{dirflag},~{fpsr},~{flags}"(i32* getelementptr inbounds ([2 x i32], [2 x i32]* @marray, i32 0, i32 0)) nounwind
store i32 %0, i32* %out0, align 4
ret void
}