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-rw-r--r--test/Transforms/Inline/noinline-recursive-fn.ll45
1 files changed, 43 insertions, 2 deletions
diff --git a/test/Transforms/Inline/noinline-recursive-fn.ll b/test/Transforms/Inline/noinline-recursive-fn.ll
index dcae024..1d5ebbb 100644
--- a/test/Transforms/Inline/noinline-recursive-fn.ll
+++ b/test/Transforms/Inline/noinline-recursive-fn.ll
@@ -2,7 +2,7 @@
; This effectively is just peeling off the first iteration of a loop, and the
; inliner heuristics are not set up for this.
-; RUN: opt -inline %s -S | grep "call void @foo(i32 42)"
+; RUN: opt -inline %s -S | FileCheck %s
target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64"
target triple = "x86_64-apple-darwin10.3"
@@ -11,7 +11,6 @@ target triple = "x86_64-apple-darwin10.3"
define internal void @foo(i32 %x) nounwind ssp {
entry:
- %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
%0 = icmp slt i32 %x, 0 ; <i1> [#uses=1]
br i1 %0, label %return, label %bb
@@ -25,8 +24,50 @@ return: ; preds = %entry
ret void
}
+
+;; CHECK: @bonk
+;; CHECK: call void @foo(i32 42)
define void @bonk() nounwind ssp {
entry:
call void @foo(i32 42) nounwind ssp
ret void
}
+
+
+
+;; Here is an indirect case that should not be infinitely inlined.
+
+define internal void @f1(i32 %x, i8* %Foo, i8* %Bar) nounwind ssp {
+entry:
+ %0 = bitcast i8* %Bar to void (i32, i8*, i8*)*
+ %1 = sub nsw i32 %x, 1
+ call void %0(i32 %1, i8* %Foo, i8* %Bar) nounwind
+ volatile store i32 42, i32* @g, align 4
+ ret void
+}
+
+define internal void @f2(i32 %x, i8* %Foo, i8* %Bar) nounwind ssp {
+entry:
+ %0 = icmp slt i32 %x, 0 ; <i1> [#uses=1]
+ br i1 %0, label %return, label %bb
+
+bb: ; preds = %entry
+ %1 = bitcast i8* %Foo to void (i32, i8*, i8*)* ; <void (i32, i8*, i8*)*> [#uses=1]
+ call void %1(i32 %x, i8* %Foo, i8* %Bar) nounwind
+ volatile store i32 13, i32* @g, align 4
+ ret void
+
+return: ; preds = %entry
+ ret void
+}
+
+
+; CHECK: @top_level
+; CHECK: call void @f2(i32 122
+; Here we inline one instance of the cycle, but we don't want to completely
+; unroll it.
+define void @top_level() nounwind ssp {
+entry:
+ call void @f2(i32 123, i8* bitcast (void (i32, i8*, i8*)* @f1 to i8*), i8* bitcast (void (i32, i8*, i8*)* @f2 to i8*)) nounwind ssp
+ ret void
+}