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-rw-r--r--test/CodeGen/R600/vselect64.ll15
1 files changed, 15 insertions, 0 deletions
diff --git a/test/CodeGen/R600/vselect64.ll b/test/CodeGen/R600/vselect64.ll
new file mode 100644
index 0000000..604695b
--- /dev/null
+++ b/test/CodeGen/R600/vselect64.ll
@@ -0,0 +1,15 @@
+; RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s
+; XXX: Merge this test into vselect.ll once SI supports 64-bit select.
+
+; CHECK-LABEL: @test_select_v4i64
+; Make sure the vectors aren't being stored on the stack. We know they are
+; being stored on the stack if the shaders uses at leat 10 registers.
+; CHECK-NOT: {{\**}} MOV T{{[0-9][0-9]}}.X
+define void @test_select_v4i64(<4 x i64> addrspace(1)* %out, <4 x i32> %c) {
+entry:
+ %cmp = icmp ne <4 x i32> %c, <i32 0, i32 0, i32 0, i32 0>
+ %result = select <4 x i1> %cmp, <4 x i64> <i64 0, i64 1, i64 2, i64 3>, <4 x i64> <i64 4, i64 5, i64 6, i64 7>
+ store <4 x i64> %result, <4 x i64> addrspace(1)* %out
+ ret void
+}
+