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-rw-r--r--tools/llvm-rtdyld/llvm-rtdyld.cpp17
1 files changed, 12 insertions, 5 deletions
diff --git a/tools/llvm-rtdyld/llvm-rtdyld.cpp b/tools/llvm-rtdyld/llvm-rtdyld.cpp
index 95de8d8..ec63c9b 100644
--- a/tools/llvm-rtdyld/llvm-rtdyld.cpp
+++ b/tools/llvm-rtdyld/llvm-rtdyld.cpp
@@ -11,8 +11,10 @@
//
//===----------------------------------------------------------------------===//
-#include "llvm/ADT/StringMap.h"
#include "llvm/ADT/OwningPtr.h"
+#include "llvm/ADT/StringMap.h"
+#include "llvm/ExecutionEngine/ObjectBuffer.h"
+#include "llvm/ExecutionEngine/ObjectImage.h"
#include "llvm/ExecutionEngine/RuntimeDyld.h"
#include "llvm/Object/MachOObject.h"
#include "llvm/Support/CommandLine.h"
@@ -56,13 +58,15 @@ public:
uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment,
unsigned SectionID);
uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment,
- unsigned SectionID);
+ unsigned SectionID, bool IsReadOnly);
virtual void *getPointerToNamedFunction(const std::string &Name,
bool AbortOnFailure = true) {
return 0;
}
+ bool applyPermissions(std::string *ErrMsg) { return false; }
+
// Invalidate instruction cache for sections with execute permissions.
// Some platforms with separate data cache and instruction cache require
// explicit cache flush, otherwise JIT code manipulations (like resolved
@@ -80,7 +84,8 @@ uint8_t *TrivialMemoryManager::allocateCodeSection(uintptr_t Size,
uint8_t *TrivialMemoryManager::allocateDataSection(uintptr_t Size,
unsigned Alignment,
- unsigned SectionID) {
+ unsigned SectionID,
+ bool IsReadOnly) {
sys::MemoryBlock MB = sys::Memory::AllocateRWX(Size, 0, 0);
DataMemory.push_back(MB);
return (uint8_t*)MB.base();
@@ -120,12 +125,14 @@ static int executeInput() {
for(unsigned i = 0, e = InputFileList.size(); i != e; ++i) {
// Load the input memory buffer.
OwningPtr<MemoryBuffer> InputBuffer;
+ OwningPtr<ObjectImage> LoadedObject;
if (error_code ec = MemoryBuffer::getFileOrSTDIN(InputFileList[i],
InputBuffer))
return Error("unable to read input: '" + ec.message() + "'");
- // Load the object file into it.
- if (Dyld.loadObject(InputBuffer.take())) {
+ // Load the object file
+ LoadedObject.reset(Dyld.loadObject(new ObjectBuffer(InputBuffer.take())));
+ if (!LoadedObject) {
return Error(Dyld.getErrorString());
}
}