From 04a0f60b230ca2a2c1aa128981b11d5a2c9b6e2c Mon Sep 17 00:00:00 2001 From: Chris Lattner Date: Thu, 9 Feb 2006 04:44:32 +0000 Subject: instead of keeping track of Constant/alignment pairs, actually compute the offset of each entry from the start of the constant pool. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@26077 91177308-0d34-0410-b5e6-96231b3b80d8 --- include/llvm/CodeGen/MachineConstantPool.h | 32 ++++++++++++++---------------- 1 file changed, 15 insertions(+), 17 deletions(-) (limited to 'include/llvm/CodeGen/MachineConstantPool.h') diff --git a/include/llvm/CodeGen/MachineConstantPool.h b/include/llvm/CodeGen/MachineConstantPool.h index bcfa40c..8ede678 100644 --- a/include/llvm/CodeGen/MachineConstantPool.h +++ b/include/llvm/CodeGen/MachineConstantPool.h @@ -24,42 +24,39 @@ #include #include -#include namespace llvm { class Constant; +class TargetData; /// MachineConstantPoolEntry - One entry in the constant pool. /// struct MachineConstantPoolEntry { /// Val - The constant itself. Constant *Val; - /// Alignment - The alignment of the constant. - unsigned Alignment; + /// Offset - The offset of the constant from the start of the constant pool. + unsigned Offset; - MachineConstantPoolEntry(Constant *V, unsigned A) : Val(V), Alignment(A) {} + MachineConstantPoolEntry(Constant *V, unsigned O) : Val(V), Offset(O) {} }; class MachineConstantPool { + const TargetData &TD; + unsigned PoolAlignment; std::vector Constants; public: + MachineConstantPool(const TargetData &td) : TD(td), PoolAlignment(1) {} + + /// getConstantPoolAlignment - Return the log2 of the alignment required by + /// the whole constant pool, of which the first element must be aligned. + unsigned getConstantPoolAlignment() const { return PoolAlignment; } + /// getConstantPoolIndex - Create a new entry in the constant pool or return /// an existing one. User must specify an alignment in bytes for the object. /// - unsigned getConstantPoolIndex(Constant *C, unsigned Alignment) { - assert(Alignment && "Alignment must be specified!"); - - // Check to see if we already have this constant. - // - // FIXME, this could be made much more efficient for large constant pools. - for (unsigned i = 0, e = Constants.size(); i != e; ++i) - if (Constants[i].Val == C && Constants[i].Alignment >= Alignment) - return i; - Constants.push_back(MachineConstantPoolEntry(C, Alignment)); - return Constants.size()-1; - } - + unsigned getConstantPoolIndex(Constant *C, unsigned Alignment); + /// isEmpty - Return true if this constant pool contains no constants. /// bool isEmpty() const { return Constants.empty(); } @@ -74,6 +71,7 @@ public: void print(std::ostream &OS) const; /// dump - Call print(std::cerr) to be called from the debugger. + /// void dump() const; }; -- cgit v1.1