From 009505452b713ed2e3a8e99c5545a6e721c65495 Mon Sep 17 00:00:00 2001 From: Chris Lattner Date: Wed, 6 Jun 2001 20:29:01 +0000 Subject: Initial revision git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2 91177308-0d34-0410-b5e6-96231b3b80d8 --- include/llvm/SlotCalculator.h | 96 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 96 insertions(+) create mode 100644 include/llvm/SlotCalculator.h (limited to 'include/llvm/SlotCalculator.h') diff --git a/include/llvm/SlotCalculator.h b/include/llvm/SlotCalculator.h new file mode 100644 index 0000000..99e40cb --- /dev/null +++ b/include/llvm/SlotCalculator.h @@ -0,0 +1,96 @@ +//===-- llvm/Analysis/SlotCalculator.h - Calculate value slots ---*- C++ -*-==// +// +// This ModuleAnalyzer subclass calculates the slots that values will land in. +// This is useful for when writing bytecode or assembly out, because you have +// to know these things. +// +//===----------------------------------------------------------------------===// + +#ifndef LLVM_ANALYSIS_SLOTCALCULATOR_H +#define LLVM_ANALYSIS_SLOTCALCULATOR_H + +#include "llvm/Analysis/ModuleAnalyzer.h" +#include "llvm/SymTabValue.h" +#include +#include + +class SlotCalculator : public ModuleAnalyzer { + const Module *TheModule; + bool IgnoreNamedNodes; // Shall we not count named nodes? + + typedef vector TypePlane; + vector Table; + map NodeMap; + + // ModuleLevel - Used to keep track of which values belong to the module, + // and which values belong to the currently incorporated method. + // + vector ModuleLevel; + +public: + SlotCalculator(const Module *M, bool IgnoreNamed); + SlotCalculator(const Method *M, bool IgnoreNamed);// Start out in incorp state + inline ~SlotCalculator() {} + + // getValSlot returns < 0 on error! + int getValSlot(const Value *D) const; + + inline unsigned getNumPlanes() const { return Table.size(); } + inline unsigned getModuleLevel(unsigned Plane) const { + return Plane < ModuleLevel.size() ? ModuleLevel[Plane] : 0; + } + + inline const TypePlane &getPlane(unsigned Plane) const { + return Table[Plane]; + } + + // If you'd like to deal with a method, use these two methods to get its data + // into the SlotCalculator! + // + void incorporateMethod(const Method *M); + void purgeMethod(); + +protected: + // insertVal - Insert a value into the value table... + // + void insertVal(const Value *D); + + // visitMethod - This member is called after the constant pool has been + // processed. The default implementation of this is a noop. + // + virtual bool visitMethod(const Method *M); + + // processConstant is called once per each constant in the constant pool. It + // traverses the constant pool such that it visits each constant in the + // order of its type. Thus, all 'int' typed constants shall be visited + // sequentially, etc... + // + virtual bool processConstant(const ConstPoolVal *CPV); + + // processType - This callback occurs when an derived type is discovered + // at the class level. This activity occurs when processing a constant pool. + // + virtual bool processType(const Type *Ty); + + // processMethods - The default implementation of this method loops through + // all of the methods in the module and processModule's them. We don't want + // this (we want to explicitly visit them with incorporateMethod), so we + // disable it. + // + virtual bool processMethods(const Module *M) { return false; } + + // processMethodArgument - This member is called for every argument that + // is passed into the method. + // + virtual bool processMethodArgument(const MethodArgument *MA); + + // processBasicBlock - This member is called for each basic block in a methd. + // + virtual bool processBasicBlock(const BasicBlock *BB); + + // processInstruction - This member is called for each Instruction in a methd. + // + virtual bool processInstruction(const Instruction *I); +}; + +#endif -- cgit v1.1