From fbf918ba42cda25ba57d28eecd0aee89a83a1ecc Mon Sep 17 00:00:00 2001 From: Eric Christopher Date: Fri, 16 Apr 2010 23:37:20 +0000 Subject: Revert 101465, it broke internal OpenGL testing. Probably the best way to know that all getOperand() calls have been handled is to replace that API instead of updating. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@101579 91177308-0d34-0410-b5e6-96231b3b80d8 --- lib/Transforms/Utils/AddrModeMatcher.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'lib/Transforms/Utils/AddrModeMatcher.cpp') diff --git a/lib/Transforms/Utils/AddrModeMatcher.cpp b/lib/Transforms/Utils/AddrModeMatcher.cpp index 474b5fd..ea9d1c1 100644 --- a/lib/Transforms/Utils/AddrModeMatcher.cpp +++ b/lib/Transforms/Utils/AddrModeMatcher.cpp @@ -382,7 +382,7 @@ static bool IsOperandAMemoryOperand(CallInst *CI, InlineAsm *IA, Value *OpVal, std::vector Constraints = IA->ParseConstraints(); - unsigned ArgNo = 0; // ArgNo - The operand of the CallInst. + unsigned ArgNo = 1; // ArgNo - The operand of the CallInst. for (unsigned i = 0, e = Constraints.size(); i != e; ++i) { TargetLowering::AsmOperandInfo OpInfo(Constraints[i]); @@ -450,7 +450,7 @@ static bool FindAllMemoryUses(Instruction *I, if (CallInst *CI = dyn_cast(U)) { InlineAsm *IA = dyn_cast(CI->getCalledValue()); - if (!IA) return true; + if (IA == 0) return true; // If this is a memory operand, we're cool, otherwise bail out. if (!IsOperandAMemoryOperand(CI, IA, I, TLI)) -- cgit v1.1