//===-- CodeGen/MachineInstBuilder.h - Simplify creation of MIs -*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file exposes a function named BuildMI, which is useful for dramatically // simplifying how MachineInstr's are created. It allows use of code like this: // // M = BuildMI(X86::ADDrr8, 2).addReg(argVal1).addReg(argVal2); // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_MACHINEINSTRBUILDER_H #define LLVM_CODEGEN_MACHINEINSTRBUILDER_H #include "llvm/CodeGen/MachineFunction.h" #include "llvm/CodeGen/MachineInstrBundle.h" #include "llvm/Support/ErrorHandling.h" namespace llvm { class MCInstrDesc; class MDNode; namespace RegState { enum { Define = 0x2, Implicit = 0x4, Kill = 0x8, Dead = 0x10, Undef = 0x20, EarlyClobber = 0x40, Debug = 0x80, InternalRead = 0x100, DefineNoRead = Define | Undef, ImplicitDefine = Implicit | Define, ImplicitKill = Implicit | Kill }; } class MachineInstrBuilder { MachineFunction *MF; MachineInstr *MI; public: MachineInstrBuilder() : MF(nullptr), MI(nullptr) {} /// Create a MachineInstrBuilder for manipulating an existing instruction. /// F must be the machine function that was used to allocate I. MachineInstrBuilder(MachineFunction &F, MachineInstr *I) : MF(&F), MI(I) {} /// Allow automatic conversion to the machine instruction we are working on. /// operator MachineInstr*() const { return MI; } MachineInstr *operator->() const { return MI; } operator MachineBasicBlock::iterator() const { return MI; } /// If conversion operators fail, use this method to get the MachineInstr /// explicitly. MachineInstr *getInstr() const { return MI; } /// addReg - Add a new virtual register operand... /// const MachineInstrBuilder &addReg(unsigned RegNo, unsigned flags = 0, unsigned SubReg = 0) const { assert((flags & 0x1) == 0 && "Passing in 'true' to addReg is forbidden! Use enums instead."); MI->addOperand(*MF, MachineOperand::CreateReg(RegNo, flags & RegState::Define, flags & RegState::Implicit, flags & RegState::Kill, flags & RegState::Dead, flags & RegState::Undef, flags & RegState::EarlyClobber, SubReg, flags & RegState::Debug, flags & RegState::InternalRead)); return *this; } /// addImm - Add a new immediate operand. /// const MachineInstrBuilder &addImm(int64_t Val) const { MI->addOperand(*MF, MachineOperand::CreateImm(Val)); return *this; } const MachineInstrBuilder &addCImm(const ConstantInt *Val) const { MI->addOperand(*MF, MachineOperand::CreateCImm(Val)); return *this; } const MachineInstrBuilder &addFPImm(const ConstantFP *Val) const { MI->addOperand(*MF, MachineOperand::CreateFPImm(Val)); return *this; } const MachineInstrBuilder &addMBB(MachineBasicBlock *MBB, unsigned char TargetFlags = 0) const { MI->addOperand(*MF, MachineOperand::CreateMBB(MBB, TargetFlags)); return *this; } const MachineInstrBuilder &addFrameIndex(int Idx) const { MI->addOperand(*MF, MachineOperand::CreateFI(Idx)); return *this; } const MachineInstrBuilder &addConstantPoolIndex(unsigned Idx, int Offset = 0, unsigned char TargetFlags = 0) const { MI->addOperand(*MF, MachineOperand::CreateCPI(Idx, Offset, TargetFlags)); return *this; } const MachineInstrBuilder &addTargetIndex(unsigned Idx, int64_t Offset = 0, unsigned char TargetFlags = 0) const { MI->addOperand(*MF, MachineOperand::CreateTargetIndex(Idx, Offset, TargetFlags)); return *this; } const MachineInstrBuilder &addJumpTableIndex(unsigned Idx, unsigned char TargetFlags = 0) const { MI->addOperand(*MF, MachineOperand::CreateJTI(Idx, TargetFlags)); return *this; } const MachineInstrBuilder &addGlobalAddress(const GlobalValue *GV, int64_t Offset = 0, unsigned char TargetFlags = 0) const { MI->addOperand(*MF, MachineOperand::CreateGA(GV, Offset, TargetFlags)); return *this; } const MachineInstrBuilder &addExternalSymbol(const char *FnName, unsigned char TargetFlags = 0) const { MI->addOperand(*MF, MachineOperand::CreateES(FnName, TargetFlags)); return *this; } const MachineInstrBuilder &addBlockAddress(const BlockAddress *BA, int64_t Offset = 0, unsigned char TargetFlags = 0) const { MI->addOperand(*MF, MachineOperand::CreateBA(BA, Offset, TargetFlags)); return *this; } const MachineInstrBuilder &addRegMask(const uint32_t *Mask) const { MI->addOperand(*MF, MachineOperand::CreateRegMask(Mask)); return *this; } const MachineInstrBuilder &addMemOperand(MachineMemOperand *MMO) const { MI->addMemOperand(*MF, MMO); return *this; } const MachineInstrBuilder &setMemRefs(MachineInstr::mmo_iterator b, MachineInstr::mmo_iterator e) const { MI->setMemRefs(b, e); return *this; } const MachineInstrBuilder &addOperand(const MachineOperand &MO) const { MI->addOperand(*MF, MO); return *this; } const MachineInstrBuilder &addMetadata(const MDNode *MD) const { MI->addOperand(*MF, MachineOperand::CreateMetadata(MD)); assert((MI->isDebugValue() ? static_cast(MI->getDebugVariable()) : true) && "first MDNode argument of a DBG_VALUE not a DIVariable"); return *this; } const MachineInstrBuilder &addCFIIndex(unsigned CFIIndex) const { MI->addOperand(*MF, MachineOperand::CreateCFIIndex(CFIIndex)); return *this; } const MachineInstrBuilder &addSym(MCSymbol *Sym) const { MI->addOperand(*MF, MachineOperand::CreateMCSymbol(Sym)); return *this; } const MachineInstrBuilder &setMIFlags(unsigned Flags) const { MI->setFlags(Flags); return *this; } const MachineInstrBuilder &setMIFlag(MachineInstr::MIFlag Flag) const { MI->setFlag(Flag); return *this; } // Add a displacement from an existing MachineOperand with an added offset. const MachineInstrBuilder &addDisp(const MachineOperand &Disp, int64_t off, unsigned char TargetFlags = 0) const { switch (Disp.getType()) { default: llvm_unreachable("Unhandled operand type in addDisp()"); case MachineOperand::MO_Immediate: return addImm(Disp.getImm() + off); case MachineOperand::MO_GlobalAddress: { // If caller specifies new TargetFlags then use it, otherwise the // default behavior is to copy the target flags from the existing // MachineOperand. This means if the caller wants to clear the // target flags it needs to do so explicitly. if (TargetFlags) return addGlobalAddress(Disp.getGlobal(), Disp.getOffset() + off, TargetFlags); return addGlobalAddress(Disp.getGlobal(), Disp.getOffset() + off, Disp.getTargetFlags()); } } } /// Copy all the implicit operands from OtherMI onto this one. const MachineInstrBuilder ©ImplicitOps(const MachineInstr *OtherMI) { MI->copyImplicitOps(*MF, OtherMI); return *this; } }; /// BuildMI - Builder interface. Specify how to create the initial instruction /// itself. /// inline MachineInstrBuilder BuildMI(MachineFunction &MF, DebugLoc DL, const MCInstrDesc &MCID) { return MachineInstrBuilder(MF, MF.CreateMachineInstr(MCID, DL)); } /// BuildMI - This version of the builder sets up the first operand as a /// destination virtual register. /// inline MachineInstrBuilder BuildMI(MachineFunction &MF, DebugLoc DL, const MCInstrDesc &MCID, unsigned DestReg) { return MachineInstrBuilder(MF, MF.CreateMachineInstr(MCID, DL)) .addReg(DestReg, RegState::Define); } /// BuildMI - This version of the builder inserts the newly-built /// instruction before the given position in the given MachineBasicBlock, and /// sets up the first operand as a destination virtual register. /// inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineBasicBlock::iterator I, DebugLoc DL, const MCInstrDesc &MCID, unsigned DestReg) { MachineFunction &MF = *BB.getParent(); MachineInstr *MI = MF.CreateMachineInstr(MCID, DL); BB.insert(I, MI); return MachineInstrBuilder(MF, MI).addReg(DestReg, RegState::Define); } inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineBasicBlock::instr_iterator I, DebugLoc DL, const MCInstrDesc &MCID, unsigned DestReg) { MachineFunction &MF = *BB.getParent(); MachineInstr *MI = MF.CreateMachineInstr(MCID, DL); BB.insert(I, MI); return MachineInstrBuilder(MF, MI).addReg(DestReg, RegState::Define); } inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineInstr *I, DebugLoc DL, const MCInstrDesc &MCID, unsigned DestReg) { if (I->isInsideBundle()) { MachineBasicBlock::instr_iterator MII = I; return BuildMI(BB, MII, DL, MCID, DestReg); } MachineBasicBlock::iterator MII = I; return BuildMI(BB, MII, DL, MCID, DestReg); } /// BuildMI - This version of the builder inserts the newly-built /// instruction before the given position in the given MachineBasicBlock, and /// does NOT take a destination register. /// inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineBasicBlock::iterator I, DebugLoc DL, const MCInstrDesc &MCID) { MachineFunction &MF = *BB.getParent(); MachineInstr *MI = MF.CreateMachineInstr(MCID, DL); BB.insert(I, MI); return MachineInstrBuilder(MF, MI); } inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineBasicBlock::instr_iterator I, DebugLoc DL, const MCInstrDesc &MCID) { MachineFunction &MF = *BB.getParent(); MachineInstr *MI = MF.CreateMachineInstr(MCID, DL); BB.insert(I, MI); return MachineInstrBuilder(MF, MI); } inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineInstr *I, DebugLoc DL, const MCInstrDesc &MCID) { if (I->isInsideBundle()) { MachineBasicBlock::instr_iterator MII = I; return BuildMI(BB, MII, DL, MCID); } MachineBasicBlock::iterator MII = I; return BuildMI(BB, MII, DL, MCID); } /// BuildMI - This version of the builder inserts the newly-built /// instruction at the end of the given MachineBasicBlock, and does NOT take a /// destination register. /// inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB, DebugLoc DL, const MCInstrDesc &MCID) { return BuildMI(*BB, BB->end(), DL, MCID); } /// BuildMI - This version of the builder inserts the newly-built /// instruction at the end of the given MachineBasicBlock, and sets up the first /// operand as a destination virtual register. /// inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB, DebugLoc DL, const MCInstrDesc &MCID, unsigned DestReg) { return BuildMI(*BB, BB->end(), DL, MCID, DestReg); } /// BuildMI - This version of the builder builds a DBG_VALUE intrinsic /// for either a value in a register or a register-indirect+offset /// address. The convention is that a DBG_VALUE is indirect iff the /// second operand is an immediate. /// inline MachineInstrBuilder BuildMI(MachineFunction &MF, DebugLoc DL, const MCInstrDesc &MCID, bool IsIndirect, unsigned Reg, unsigned Offset, const MDNode *Variable, const MDNode *Expr) { assert(isa(Variable) && "not a DIVariable"); assert(cast(Expr)->isValid() && "not a DIExpression"); assert(cast(Variable)->isValidLocationForIntrinsic(DL) && "Expected inlined-at fields to agree"); if (IsIndirect) return BuildMI(MF, DL, MCID) .addReg(Reg, RegState::Debug) .addImm(Offset) .addMetadata(Variable) .addMetadata(Expr); else { assert(Offset == 0 && "A direct address cannot have an offset."); return BuildMI(MF, DL, MCID) .addReg(Reg, RegState::Debug) .addReg(0U, RegState::Debug) .addMetadata(Variable) .addMetadata(Expr); } } /// BuildMI - This version of the builder builds a DBG_VALUE intrinsic /// for either a value in a register or a register-indirect+offset /// address and inserts it at position I. /// inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineBasicBlock::iterator I, DebugLoc DL, const MCInstrDesc &MCID, bool IsIndirect, unsigned Reg, unsigned Offset, const MDNode *Variable, const MDNode *Expr) { assert(isa(Variable) && "not a DIVariable"); assert(cast(Expr)->isValid() && "not a DIExpression"); MachineFunction &MF = *BB.getParent(); MachineInstr *MI = BuildMI(MF, DL, MCID, IsIndirect, Reg, Offset, Variable, Expr); BB.insert(I, MI); return MachineInstrBuilder(MF, MI); } inline unsigned getDefRegState(bool B) { return B ? RegState::Define : 0; } inline unsigned getImplRegState(bool B) { return B ? RegState::Implicit : 0; } inline unsigned getKillRegState(bool B) { return B ? RegState::Kill : 0; } inline unsigned getDeadRegState(bool B) { return B ? RegState::Dead : 0; } inline unsigned getUndefRegState(bool B) { return B ? RegState::Undef : 0; } inline unsigned getInternalReadRegState(bool B) { return B ? RegState::InternalRead : 0; } inline unsigned getDebugRegState(bool B) { return B ? RegState::Debug : 0; } /// Helper class for constructing bundles of MachineInstrs. /// /// MIBundleBuilder can create a bundle from scratch by inserting new /// MachineInstrs one at a time, or it can create a bundle from a sequence of /// existing MachineInstrs in a basic block. class MIBundleBuilder { MachineBasicBlock &MBB; MachineBasicBlock::instr_iterator Begin; MachineBasicBlock::instr_iterator End; public: /// Create an MIBundleBuilder that inserts instructions into a new bundle in /// BB above the bundle or instruction at Pos. MIBundleBuilder(MachineBasicBlock &BB, MachineBasicBlock::iterator Pos) : MBB(BB), Begin(Pos.getInstrIterator()), End(Begin) {} /// Create a bundle from the sequence of instructions between B and E. MIBundleBuilder(MachineBasicBlock &BB, MachineBasicBlock::iterator B, MachineBasicBlock::iterator E) : MBB(BB), Begin(B.getInstrIterator()), End(E.getInstrIterator()) { assert(B != E && "No instructions to bundle"); ++B; while (B != E) { MachineInstr *MI = B; ++B; MI->bundleWithPred(); } } /// Create an MIBundleBuilder representing an existing instruction or bundle /// that has MI as its head. explicit MIBundleBuilder(MachineInstr *MI) : MBB(*MI->getParent()), Begin(MI), End(getBundleEnd(MI)) {} /// Return a reference to the basic block containing this bundle. MachineBasicBlock &getMBB() const { return MBB; } /// Return true if no instructions have been inserted in this bundle yet. /// Empty bundles aren't representable in a MachineBasicBlock. bool empty() const { return Begin == End; } /// Return an iterator to the first bundled instruction. MachineBasicBlock::instr_iterator begin() const { return Begin; } /// Return an iterator beyond the last bundled instruction. MachineBasicBlock::instr_iterator end() const { return End; } /// Insert MI into this bundle before I which must point to an instruction in /// the bundle, or end(). MIBundleBuilder &insert(MachineBasicBlock::instr_iterator I, MachineInstr *MI) { MBB.insert(I, MI); if (I == Begin) { if (!empty()) MI->bundleWithSucc(); Begin = MI; return *this; } if (I == End) { MI->bundleWithPred(); return *this; } // MI was inserted in the middle of the bundle, so its neighbors' flags are // already fine. Update MI's bundle flags manually. MI->setFlag(MachineInstr::BundledPred); MI->setFlag(MachineInstr::BundledSucc); return *this; } /// Insert MI into MBB by prepending it to the instructions in the bundle. /// MI will become the first instruction in the bundle. MIBundleBuilder &prepend(MachineInstr *MI) { return insert(begin(), MI); } /// Insert MI into MBB by appending it to the instructions in the bundle. /// MI will become the last instruction in the bundle. MIBundleBuilder &append(MachineInstr *MI) { return insert(end(), MI); } }; } // End llvm namespace #endif