//===- SectionMemoryManager.h - Memory manager for MCJIT/RtDyld -*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file contains the declaration of a section-based memory manager used by // the MCJIT execution engine and RuntimeDyld. // //===----------------------------------------------------------------------===// #ifndef LLVM_EXECUTIONENGINE_SECTIONMEMORYMANAGER_H #define LLVM_EXECUTIONENGINE_SECTIONMEMORYMANAGER_H #include "llvm/ADT/SmallVector.h" #include "llvm/ExecutionEngine/RuntimeDyld.h" #include "llvm/Support/ErrorHandling.h" #include "llvm/Support/Memory.h" namespace llvm { /// This is a simple memory manager which implements the methods called by /// the RuntimeDyld class to allocate memory for section-based loading of /// objects, usually those generated by the MCJIT execution engine. /// /// This memory manager allocates all section memory as read-write. The /// RuntimeDyld will copy JITed section memory into these allocated blocks /// and perform any necessary linking and relocations. /// /// Any client using this memory manager MUST ensure that section-specific /// page permissions have been applied before attempting to execute functions /// in the JITed object. Permissions can be applied either by calling /// MCJIT::finalizeObject or by calling SectionMemoryManager::finalizeMemory /// directly. Clients of MCJIT should call MCJIT::finalizeObject. class SectionMemoryManager : public RTDyldMemoryManager { SectionMemoryManager(const SectionMemoryManager&) = delete; void operator=(const SectionMemoryManager&) = delete; public: SectionMemoryManager() { } virtual ~SectionMemoryManager(); /// \brief Allocates a memory block of (at least) the given size suitable for /// executable code. /// /// The value of \p Alignment must be a power of two. If \p Alignment is zero /// a default alignment of 16 will be used. uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment, unsigned SectionID, StringRef SectionName) override; /// \brief Allocates a memory block of (at least) the given size suitable for /// executable code. /// /// The value of \p Alignment must be a power of two. If \p Alignment is zero /// a default alignment of 16 will be used. uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment, unsigned SectionID, StringRef SectionName, bool isReadOnly) override; /// \brief Update section-specific memory permissions and other attributes. /// /// This method is called when object loading is complete and section page /// permissions can be applied. It is up to the memory manager implementation /// to decide whether or not to act on this method. The memory manager will /// typically allocate all sections as read-write and then apply specific /// permissions when this method is called. Code sections cannot be executed /// until this function has been called. In addition, any cache coherency /// operations needed to reliably use the memory are also performed. /// /// \returns true if an error occurred, false otherwise. bool finalizeMemory(std::string *ErrMsg = nullptr) override; /// \brief Invalidate instruction cache for code sections. /// /// Some platforms with separate data cache and instruction cache require /// explicit cache flush, otherwise JIT code manipulations (like resolved /// relocations) will get to the data cache but not to the instruction cache. /// /// This method is called from finalizeMemory. virtual void invalidateInstructionCache(); private: struct MemoryGroup { SmallVector AllocatedMem; SmallVector FreeMem; sys::MemoryBlock Near; }; uint8_t *allocateSection(MemoryGroup &MemGroup, uintptr_t Size, unsigned Alignment); std::error_code applyMemoryGroupPermissions(MemoryGroup &MemGroup, unsigned Permissions); MemoryGroup CodeMem; MemoryGroup RWDataMem; MemoryGroup RODataMem; }; } #endif // LLVM_EXECUTION_ENGINE_SECTION_MEMORY_MANAGER_H