//===- GVMaterializer.h - Interface for GV materializers --------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file provides an abstract interface for loading a module from some // place. This interface allows incremental or random access loading of // functions from the file. This is useful for applications like JIT compilers // or interprocedural optimizers that do not need the entire program in memory // at the same time. // //===----------------------------------------------------------------------===// #ifndef LLVM_IR_GVMATERIALIZER_H #define LLVM_IR_GVMATERIALIZER_H #include namespace llvm { class Function; class GlobalValue; class Module; class GVMaterializer { protected: GVMaterializer() {} public: virtual ~GVMaterializer(); /// True if GV has been materialized and can be dematerialized back to /// whatever backing store this GVMaterializer uses. virtual bool isDematerializable(const GlobalValue *GV) const = 0; /// Make sure the given GlobalValue is fully read. /// virtual std::error_code materialize(GlobalValue *GV) = 0; /// If the given GlobalValue is read in, and if the GVMaterializer supports /// it, release the memory for the GV, and set it up to be materialized /// lazily. If the Materializer doesn't support this capability, this method /// is a noop. /// virtual void Dematerialize(GlobalValue *) {} /// Make sure the entire Module has been completely read. /// virtual std::error_code MaterializeModule(Module *M) = 0; }; } // End llvm namespace #endif