//===- Parsing, selection, and construction of pass pipelines --*- C++ -*--===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// /// \file /// /// Interfaces for registering analysis passes, producing common pass manager /// configurations, and parsing of pass pipelines. /// //===----------------------------------------------------------------------===// #ifndef LLVM_PASSES_PASSBUILDER_H #define LLVM_PASSES_PASSBUILDER_H #include "llvm/ADT/StringRef.h" #include "llvm/Analysis/CGSCCPassManager.h" #include "llvm/IR/PassManager.h" namespace llvm { class TargetMachine; /// \brief This class provides access to building LLVM's passes. /// /// It's members provide the baseline state available to passes during their /// construction. The \c PassRegistry.def file specifies how to construct all /// of the built-in passes, and those may reference these members during /// construction. class PassBuilder { TargetMachine *TM; public: explicit PassBuilder(TargetMachine *TM = nullptr) : TM(TM) {} /// \brief Registers all available module analysis passes. /// /// This is an interface that can be used to populate a \c /// ModuleAnalysisManager with all registered module analyses. Callers can /// still manually register any additional analyses. void registerModuleAnalyses(ModuleAnalysisManager &MAM); /// \brief Registers all available CGSCC analysis passes. /// /// This is an interface that can be used to populate a \c CGSCCAnalysisManager /// with all registered CGSCC analyses. Callers can still manually register any /// additional analyses. void registerCGSCCAnalyses(CGSCCAnalysisManager &CGAM); /// \brief Registers all available function analysis passes. /// /// This is an interface that can be used to populate a \c /// FunctionAnalysisManager with all registered function analyses. Callers can /// still manually register any additional analyses. void registerFunctionAnalyses(FunctionAnalysisManager &FAM); /// \brief Parse a textual pass pipeline description into a \c ModulePassManager. /// /// The format of the textual pass pipeline description looks something like: /// /// module(function(instcombine,sroa),dce,cgscc(inliner,function(...)),...) /// /// Pass managers have ()s describing the nest structure of passes. All passes /// are comma separated. As a special shortcut, if the very first pass is not /// a module pass (as a module pass manager is), this will automatically form /// the shortest stack of pass managers that allow inserting that first pass. /// So, assuming function passes 'fpassN', CGSCC passes 'cgpassN', and loop passes /// 'lpassN', all of these are valid: /// /// fpass1,fpass2,fpass3 /// cgpass1,cgpass2,cgpass3 /// lpass1,lpass2,lpass3 /// /// And they are equivalent to the following (resp.): /// /// module(function(fpass1,fpass2,fpass3)) /// module(cgscc(cgpass1,cgpass2,cgpass3)) /// module(function(loop(lpass1,lpass2,lpass3))) /// /// This shortcut is especially useful for debugging and testing small pass /// combinations. Note that these shortcuts don't introduce any other magic. If /// the sequence of passes aren't all the exact same kind of pass, it will be /// an error. You cannot mix different levels implicitly, you must explicitly /// form a pass manager in which to nest passes. bool parsePassPipeline(ModulePassManager &MPM, StringRef PipelineText, bool VerifyEachPass = true, bool DebugLogging = false); private: bool parseModulePassName(ModulePassManager &MPM, StringRef Name); bool parseCGSCCPassName(CGSCCPassManager &CGPM, StringRef Name); bool parseFunctionPassName(FunctionPassManager &FPM, StringRef Name); bool parseFunctionPassPipeline(FunctionPassManager &FPM, StringRef &PipelineText, bool VerifyEachPass, bool DebugLogging); bool parseCGSCCPassPipeline(CGSCCPassManager &CGPM, StringRef &PipelineText, bool VerifyEachPass, bool DebugLogging); bool parseModulePassPipeline(ModulePassManager &MPM, StringRef &PipelineText, bool VerifyEachPass, bool DebugLogging); }; } #endif