//===- Target/MRegisterInfo.h - Target Register Information -------*-C++-*-===// // // This file describes an abstract interface used to get information about a // target machines register file. This information is used for a variety of // purposed, especially register allocation. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_MREGISTERINFO_H #define LLVM_CODEGEN_MREGISTERINFO_H #include /// MRegisterDesc - This record contains all of the information known about a /// particular register. /// struct MRegisterDesc { const char *Name; // Assembly language name for the register unsigned Flags; // Flags identifying register properties (defined below) unsigned TSFlags; // Target Specific Flags }; /// MRF namespace - This namespace contains flags that pertain to machine /// registers /// namespace MRF { // MRF = Machine Register Flags enum { INT8 = 1 << 0, // This is an 8 bit integer register INT16 = 1 << 1, // This is a 16 bit integer register INT32 = 1 << 2, // This is a 32 bit integer register INT64 = 1 << 3, // This is a 64 bit integer register INT128 = 1 << 4, // This is a 128 bit integer register FP32 = 1 << 5, // This is a 32 bit floating point register FP64 = 1 << 6, // This is a 64 bit floating point register FP80 = 1 << 7, // This is a 80 bit floating point register FP128 = 1 << 8, // This is a 128 bit floating point register }; }; /// MRegisterInfo base class - We assume that the target defines a static array /// of MRegisterDesc objects that represent all of the machine registers that /// the target has. As such, we simply have to track a pointer to this array so /// that we can turn register number into a register descriptor. /// class MRegisterInfo { const MRegisterDesc *Desc; // Pointer to the descriptor array unsigned NumRegs; // Number of entries in the array protected: MRegisterInfo(const MRegisterDesc *D, unsigned NR) : Desc(D), NumRegs(NR) {} public: enum { // Define some target independant constants /// NoRegister - This 'hard' register is a 'noop' register for all backends. /// This is used as the destination register for instructions that do not /// produce a value. Some frontends may use this as an operand register to /// mean special things, for example, the Sparc backend uses R0 to mean %g0 /// which always PRODUCES the value 0. The X86 backend does not use this /// value as an operand register. /// NoRegister = 0, /// FirstVirtualRegister - This is the first register number that is /// considered to be a 'virtual' register, which is part of the SSA /// namespace. This must be the same for all targets, which means that each /// target is limited to 1024 registers. /// FirstVirtualRegister = 1024, }; const MRegisterDesc &operator[](unsigned RegNo) const { assert(RegNo < NumRegs && "Attempting to access record for invalid register number!"); return Desc[RegNo]; } /// Provide a get method, equivalent to [], but more useful if we have a /// pointer to this object. /// const MRegisterDesc &get(unsigned RegNo) const { return operator[](RegNo); } // This will eventually get some virtual methods... }; #endif