//===-- llvm/Target/TargetInstrInfo.h - Instruction Info --------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file describes the target machine instruction set to the code generator. // //===----------------------------------------------------------------------===// #ifndef LLVM_TARGET_TARGETINSTRINFO_H #define LLVM_TARGET_TARGETINSTRINFO_H #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/SmallSet.h" #include "llvm/CodeGen/MachineCombinerPattern.h" #include "llvm/CodeGen/MachineFunction.h" #include "llvm/MC/MCInstrInfo.h" #include "llvm/Target/TargetRegisterInfo.h" namespace llvm { class InstrItineraryData; class LiveVariables; class MCAsmInfo; class MachineMemOperand; class MachineRegisterInfo; class MDNode; class MCInst; struct MCSchedModel; class MCSymbolRefExpr; class SDNode; class ScheduleHazardRecognizer; class SelectionDAG; class ScheduleDAG; class TargetRegisterClass; class TargetRegisterInfo; class BranchProbability; class TargetSubtargetInfo; class DFAPacketizer; template class SmallVectorImpl; //--------------------------------------------------------------------------- /// /// TargetInstrInfo - Interface to description of machine instruction set /// class TargetInstrInfo : public MCInstrInfo { TargetInstrInfo(const TargetInstrInfo &) = delete; void operator=(const TargetInstrInfo &) = delete; public: TargetInstrInfo(int CFSetupOpcode = -1, int CFDestroyOpcode = -1) : CallFrameSetupOpcode(CFSetupOpcode), CallFrameDestroyOpcode(CFDestroyOpcode) { } virtual ~TargetInstrInfo(); /// getRegClass - Givem a machine instruction descriptor, returns the register /// class constraint for OpNum, or NULL. const TargetRegisterClass *getRegClass(const MCInstrDesc &TID, unsigned OpNum, const TargetRegisterInfo *TRI, const MachineFunction &MF) const; /// isTriviallyReMaterializable - Return true if the instruction is trivially /// rematerializable, meaning it has no side effects and requires no operands /// that aren't always available. bool isTriviallyReMaterializable(const MachineInstr *MI, AliasAnalysis *AA = nullptr) const { return MI->getOpcode() == TargetOpcode::IMPLICIT_DEF || (MI->getDesc().isRematerializable() && (isReallyTriviallyReMaterializable(MI, AA) || isReallyTriviallyReMaterializableGeneric(MI, AA))); } protected: /// isReallyTriviallyReMaterializable - For instructions with opcodes for /// which the M_REMATERIALIZABLE flag is set, this hook lets the target /// specify whether the instruction is actually trivially rematerializable, /// taking into consideration its operands. This predicate must return false /// if the instruction has any side effects other than producing a value, or /// if it requres any address registers that are not always available. virtual bool isReallyTriviallyReMaterializable(const MachineInstr *MI, AliasAnalysis *AA) const { return false; } private: /// isReallyTriviallyReMaterializableGeneric - For instructions with opcodes /// for which the M_REMATERIALIZABLE flag is set and the target hook /// isReallyTriviallyReMaterializable returns false, this function does /// target-independent tests to determine if the instruction is really /// trivially rematerializable. bool isReallyTriviallyReMaterializableGeneric(const MachineInstr *MI, AliasAnalysis *AA) const; public: /// getCallFrameSetup/DestroyOpcode - These methods return the opcode of the /// frame setup/destroy instructions if they exist (-1 otherwise). Some /// targets use pseudo instructions in order to abstract away the difference /// between operating with a frame pointer and operating without, through the /// use of these two instructions. /// int getCallFrameSetupOpcode() const { return CallFrameSetupOpcode; } int getCallFrameDestroyOpcode() const { return CallFrameDestroyOpcode; } /// Returns the actual stack pointer adjustment made by an instruction /// as part of a call sequence. By default, only call frame setup/destroy /// instructions adjust the stack, but targets may want to override this /// to enable more fine-grained adjustment, or adjust by a different value. virtual int getSPAdjust(const MachineInstr *MI) const; /// isCoalescableExtInstr - Return true if the instruction is a "coalescable" /// extension instruction. That is, it's like a copy where it's legal for the /// source to overlap the destination. e.g. X86::MOVSX64rr32. If this returns /// true, then it's expected the pre-extension value is available as a subreg /// of the result register. This also returns the sub-register index in /// SubIdx. virtual bool isCoalescableExtInstr(const MachineInstr &MI, unsigned &SrcReg, unsigned &DstReg, unsigned &SubIdx) const { return false; } /// isLoadFromStackSlot - If the specified machine instruction is a direct /// load from a stack slot, return the virtual or physical register number of /// the destination along with the FrameIndex of the loaded stack slot. If /// not, return 0. This predicate must return 0 if the instruction has /// any side effects other than loading from the stack slot. virtual unsigned isLoadFromStackSlot(const MachineInstr *MI, int &FrameIndex) const { return 0; } /// isLoadFromStackSlotPostFE - Check for post-frame ptr elimination /// stack locations as well. This uses a heuristic so it isn't /// reliable for correctness. virtual unsigned isLoadFromStackSlotPostFE(const MachineInstr *MI, int &FrameIndex) const { return 0; } /// hasLoadFromStackSlot - If the specified machine instruction has /// a load from a stack slot, return true along with the FrameIndex /// of the loaded stack slot and the machine mem operand containing /// the reference. If not, return false. Unlike /// isLoadFromStackSlot, this returns true for any instructions that /// loads from the stack. This is just a hint, as some cases may be /// missed. virtual bool hasLoadFromStackSlot(const MachineInstr *MI, const MachineMemOperand *&MMO, int &FrameIndex) const; /// isStoreToStackSlot - If the specified machine instruction is a direct /// store to a stack slot, return the virtual or physical register number of /// the source reg along with the FrameIndex of the loaded stack slot. If /// not, return 0. This predicate must return 0 if the instruction has /// any side effects other than storing to the stack slot. virtual unsigned isStoreToStackSlot(const MachineInstr *MI, int &FrameIndex) const { return 0; } /// isStoreToStackSlotPostFE - Check for post-frame ptr elimination /// stack locations as well. This uses a heuristic so it isn't /// reliable for correctness. virtual unsigned isStoreToStackSlotPostFE(const MachineInstr *MI, int &FrameIndex) const { return 0; } /// hasStoreToStackSlot - If the specified machine instruction has a /// store to a stack slot, return true along with the FrameIndex of /// the loaded stack slot and the machine mem operand containing the /// reference. If not, return false. Unlike isStoreToStackSlot, /// this returns true for any instructions that stores to the /// stack. This is just a hint, as some cases may be missed. virtual bool hasStoreToStackSlot(const MachineInstr *MI, const MachineMemOperand *&MMO, int &FrameIndex) const; /// isStackSlotCopy - Return true if the specified machine instruction /// is a copy of one stack slot to another and has no other effect. /// Provide the identity of the two frame indices. virtual bool isStackSlotCopy(const MachineInstr *MI, int &DestFrameIndex, int &SrcFrameIndex) const { return false; } /// Compute the size in bytes and offset within a stack slot of a spilled /// register or subregister. /// /// \param [out] Size in bytes of the spilled value. /// \param [out] Offset in bytes within the stack slot. /// \returns true if both Size and Offset are successfully computed. /// /// Not all subregisters have computable spill slots. For example, /// subregisters registers may not be byte-sized, and a pair of discontiguous /// subregisters has no single offset. /// /// Targets with nontrivial bigendian implementations may need to override /// this, particularly to support spilled vector registers. virtual bool getStackSlotRange(const TargetRegisterClass *RC, unsigned SubIdx, unsigned &Size, unsigned &Offset, const TargetMachine *TM) const; /// isAsCheapAsAMove - Return true if the instruction is as cheap as a move /// instruction. /// /// Targets for different archs need to override this, and different /// micro-architectures can also be finely tuned inside. virtual bool isAsCheapAsAMove(const MachineInstr *MI) const { return MI->isAsCheapAsAMove(); } /// reMaterialize - Re-issue the specified 'original' instruction at the /// specific location targeting a new destination register. /// The register in Orig->getOperand(0).getReg() will be substituted by /// DestReg:SubIdx. Any existing subreg index is preserved or composed with /// SubIdx. virtual void reMaterialize(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, unsigned DestReg, unsigned SubIdx, const MachineInstr *Orig, const TargetRegisterInfo &TRI) const; /// duplicate - Create a duplicate of the Orig instruction in MF. This is like /// MachineFunction::CloneMachineInstr(), but the target may update operands /// that are required to be unique. /// /// The instruction must be duplicable as indicated by isNotDuplicable(). virtual MachineInstr *duplicate(MachineInstr *Orig, MachineFunction &MF) const; /// convertToThreeAddress - This method must be implemented by targets that /// set the M_CONVERTIBLE_TO_3_ADDR flag. When this flag is set, the target /// may be able to convert a two-address instruction into one or more true /// three-address instructions on demand. This allows the X86 target (for /// example) to convert ADD and SHL instructions into LEA instructions if they /// would require register copies due to two-addressness. /// /// This method returns a null pointer if the transformation cannot be /// performed, otherwise it returns the last new instruction. /// virtual MachineInstr * convertToThreeAddress(MachineFunction::iterator &MFI, MachineBasicBlock::iterator &MBBI, LiveVariables *LV) const { return nullptr; } /// commuteInstruction - If a target has any instructions that are /// commutable but require converting to different instructions or making /// non-trivial changes to commute them, this method can overloaded to do /// that. The default implementation simply swaps the commutable operands. /// If NewMI is false, MI is modified in place and returned; otherwise, a /// new machine instruction is created and returned. Do not call this /// method for a non-commutable instruction, but there may be some cases /// where this method fails and returns null. virtual MachineInstr *commuteInstruction(MachineInstr *MI, bool NewMI = false) const; /// findCommutedOpIndices - If specified MI is commutable, return the two /// operand indices that would swap value. Return false if the instruction /// is not in a form which this routine understands. virtual bool findCommutedOpIndices(MachineInstr *MI, unsigned &SrcOpIdx1, unsigned &SrcOpIdx2) const; /// A pair composed of a register and a sub-register index. /// Used to give some type checking when modeling Reg:SubReg. struct RegSubRegPair { unsigned Reg; unsigned SubReg; RegSubRegPair(unsigned Reg = 0, unsigned SubReg = 0) : Reg(Reg), SubReg(SubReg) {} }; /// A pair composed of a pair of a register and a sub-register index, /// and another sub-register index. /// Used to give some type checking when modeling Reg:SubReg1, SubReg2. struct RegSubRegPairAndIdx : RegSubRegPair { unsigned SubIdx; RegSubRegPairAndIdx(unsigned Reg = 0, unsigned SubReg = 0, unsigned SubIdx = 0) : RegSubRegPair(Reg, SubReg), SubIdx(SubIdx) {} }; /// Build the equivalent inputs of a REG_SEQUENCE for the given \p MI /// and \p DefIdx. /// \p [out] InputRegs of the equivalent REG_SEQUENCE. Each element of /// the list is modeled as . /// E.g., REG_SEQUENCE vreg1:sub1, sub0, vreg2, sub1 would produce /// two elements: /// - vreg1:sub1, sub0 /// - vreg2<:0>, sub1 /// /// \returns true if it is possible to build such an input sequence /// with the pair \p MI, \p DefIdx. False otherwise. /// /// \pre MI.isRegSequence() or MI.isRegSequenceLike(). /// /// \note The generic implementation does not provide any support for /// MI.isRegSequenceLike(). In other words, one has to override /// getRegSequenceLikeInputs for target specific instructions. bool getRegSequenceInputs(const MachineInstr &MI, unsigned DefIdx, SmallVectorImpl &InputRegs) const; /// Build the equivalent inputs of a EXTRACT_SUBREG for the given \p MI /// and \p DefIdx. /// \p [out] InputReg of the equivalent EXTRACT_SUBREG. /// E.g., EXTRACT_SUBREG vreg1:sub1, sub0, sub1 would produce: /// - vreg1:sub1, sub0 /// /// \returns true if it is possible to build such an input sequence /// with the pair \p MI, \p DefIdx. False otherwise. /// /// \pre MI.isExtractSubreg() or MI.isExtractSubregLike(). /// /// \note The generic implementation does not provide any support for /// MI.isExtractSubregLike(). In other words, one has to override /// getExtractSubregLikeInputs for target specific instructions. bool getExtractSubregInputs(const MachineInstr &MI, unsigned DefIdx, RegSubRegPairAndIdx &InputReg) const; /// Build the equivalent inputs of a INSERT_SUBREG for the given \p MI /// and \p DefIdx. /// \p [out] BaseReg and \p [out] InsertedReg contain /// the equivalent inputs of INSERT_SUBREG. /// E.g., INSERT_SUBREG vreg0:sub0, vreg1:sub1, sub3 would produce: /// - BaseReg: vreg0:sub0 /// - InsertedReg: vreg1:sub1, sub3 /// /// \returns true if it is possible to build such an input sequence /// with the pair \p MI, \p DefIdx. False otherwise. /// /// \pre MI.isInsertSubreg() or MI.isInsertSubregLike(). /// /// \note The generic implementation does not provide any support for /// MI.isInsertSubregLike(). In other words, one has to override /// getInsertSubregLikeInputs for target specific instructions. bool getInsertSubregInputs(const MachineInstr &MI, unsigned DefIdx, RegSubRegPair &BaseReg, RegSubRegPairAndIdx &InsertedReg) const; /// produceSameValue - Return true if two machine instructions would produce /// identical values. By default, this is only true when the two instructions /// are deemed identical except for defs. If this function is called when the /// IR is still in SSA form, the caller can pass the MachineRegisterInfo for /// aggressive checks. virtual bool produceSameValue(const MachineInstr *MI0, const MachineInstr *MI1, const MachineRegisterInfo *MRI = nullptr) const; /// AnalyzeBranch - Analyze the branching code at the end of MBB, returning /// true if it cannot be understood (e.g. it's a switch dispatch or isn't /// implemented for a target). Upon success, this returns false and returns /// with the following information in various cases: /// /// 1. If this block ends with no branches (it just falls through to its succ) /// just return false, leaving TBB/FBB null. /// 2. If this block ends with only an unconditional branch, it sets TBB to be /// the destination block. /// 3. If this block ends with a conditional branch and it falls through to a /// successor block, it sets TBB to be the branch destination block and a /// list of operands that evaluate the condition. These operands can be /// passed to other TargetInstrInfo methods to create new branches. /// 4. If this block ends with a conditional branch followed by an /// unconditional branch, it returns the 'true' destination in TBB, the /// 'false' destination in FBB, and a list of operands that evaluate the /// condition. These operands can be passed to other TargetInstrInfo /// methods to create new branches. /// /// Note that RemoveBranch and InsertBranch must be implemented to support /// cases where this method returns success. /// /// If AllowModify is true, then this routine is allowed to modify the basic /// block (e.g. delete instructions after the unconditional branch). /// virtual bool AnalyzeBranch(MachineBasicBlock &MBB, MachineBasicBlock *&TBB, MachineBasicBlock *&FBB, SmallVectorImpl &Cond, bool AllowModify = false) const { return true; } /// RemoveBranch - Remove the branching code at the end of the specific MBB. /// This is only invoked in cases where AnalyzeBranch returns success. It /// returns the number of instructions that were removed. virtual unsigned RemoveBranch(MachineBasicBlock &MBB) const { llvm_unreachable("Target didn't implement TargetInstrInfo::RemoveBranch!"); } /// InsertBranch - Insert branch code into the end of the specified /// MachineBasicBlock. The operands to this method are the same as those /// returned by AnalyzeBranch. This is only invoked in cases where /// AnalyzeBranch returns success. It returns the number of instructions /// inserted. /// /// It is also invoked by tail merging to add unconditional branches in /// cases where AnalyzeBranch doesn't apply because there was no original /// branch to analyze. At least this much must be implemented, else tail /// merging needs to be disabled. virtual unsigned InsertBranch(MachineBasicBlock &MBB, MachineBasicBlock *TBB, MachineBasicBlock *FBB, const SmallVectorImpl &Cond, DebugLoc DL) const { llvm_unreachable("Target didn't implement TargetInstrInfo::InsertBranch!"); } /// ReplaceTailWithBranchTo - Delete the instruction OldInst and everything /// after it, replacing it with an unconditional branch to NewDest. This is /// used by the tail merging pass. virtual void ReplaceTailWithBranchTo(MachineBasicBlock::iterator Tail, MachineBasicBlock *NewDest) const; /// getUnconditionalBranch - Get an instruction that performs an unconditional /// branch to the given symbol. virtual void getUnconditionalBranch(MCInst &MI, const MCSymbolRefExpr *BranchTarget) const { llvm_unreachable("Target didn't implement " "TargetInstrInfo::getUnconditionalBranch!"); } /// getTrap - Get a machine trap instruction virtual void getTrap(MCInst &MI) const { llvm_unreachable("Target didn't implement TargetInstrInfo::getTrap!"); } /// getJumpInstrTableEntryBound - Get a number of bytes that suffices to hold /// either the instruction returned by getUnconditionalBranch or the /// instruction returned by getTrap. This only makes sense because /// getUnconditionalBranch returns a single, specific instruction. This /// information is needed by the jumptable construction code, since it must /// decide how many bytes to use for a jumptable entry so it can generate the /// right mask. /// /// Note that if the jumptable instruction requires alignment, then that /// alignment should be factored into this required bound so that the /// resulting bound gives the right alignment for the instruction. virtual unsigned getJumpInstrTableEntryBound() const { // This method gets called by LLVMTargetMachine always, so it can't fail // just because there happens to be no implementation for this target. // Any code that tries to use a jumptable annotation without defining // getUnconditionalBranch on the appropriate Target will fail anyway, and // the value returned here won't matter in that case. return 0; } /// isLegalToSplitMBBAt - Return true if it's legal to split the given basic /// block at the specified instruction (i.e. instruction would be the start /// of a new basic block). virtual bool isLegalToSplitMBBAt(MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI) const { return true; } /// isProfitableToIfCvt - Return true if it's profitable to predicate /// instructions with accumulated instruction latency of "NumCycles" /// of the specified basic block, where the probability of the instructions /// being executed is given by Probability, and Confidence is a measure /// of our confidence that it will be properly predicted. virtual bool isProfitableToIfCvt(MachineBasicBlock &MBB, unsigned NumCycles, unsigned ExtraPredCycles, const BranchProbability &Probability) const { return false; } /// isProfitableToIfCvt - Second variant of isProfitableToIfCvt, this one /// checks for the case where two basic blocks from true and false path /// of a if-then-else (diamond) are predicated on mutally exclusive /// predicates, where the probability of the true path being taken is given /// by Probability, and Confidence is a measure of our confidence that it /// will be properly predicted. virtual bool isProfitableToIfCvt(MachineBasicBlock &TMBB, unsigned NumTCycles, unsigned ExtraTCycles, MachineBasicBlock &FMBB, unsigned NumFCycles, unsigned ExtraFCycles, const BranchProbability &Probability) const { return false; } /// isProfitableToDupForIfCvt - Return true if it's profitable for /// if-converter to duplicate instructions of specified accumulated /// instruction latencies in the specified MBB to enable if-conversion. /// The probability of the instructions being executed is given by /// Probability, and Confidence is a measure of our confidence that it /// will be properly predicted. virtual bool isProfitableToDupForIfCvt(MachineBasicBlock &MBB, unsigned NumCycles, const BranchProbability &Probability) const { return false; } /// isProfitableToUnpredicate - Return true if it's profitable to unpredicate /// one side of a 'diamond', i.e. two sides of if-else predicated on mutually /// exclusive predicates. /// e.g. /// subeq r0, r1, #1 /// addne r0, r1, #1 /// => /// sub r0, r1, #1 /// addne r0, r1, #1 /// /// This may be profitable is conditional instructions are always executed. virtual bool isProfitableToUnpredicate(MachineBasicBlock &TMBB, MachineBasicBlock &FMBB) const { return false; } /// canInsertSelect - Return true if it is possible to insert a select /// instruction that chooses between TrueReg and FalseReg based on the /// condition code in Cond. /// /// When successful, also return the latency in cycles from TrueReg, /// FalseReg, and Cond to the destination register. In most cases, a select /// instruction will be 1 cycle, so CondCycles = TrueCycles = FalseCycles = 1 /// /// Some x86 implementations have 2-cycle cmov instructions. /// /// @param MBB Block where select instruction would be inserted. /// @param Cond Condition returned by AnalyzeBranch. /// @param TrueReg Virtual register to select when Cond is true. /// @param FalseReg Virtual register to select when Cond is false. /// @param CondCycles Latency from Cond+Branch to select output. /// @param TrueCycles Latency from TrueReg to select output. /// @param FalseCycles Latency from FalseReg to select output. virtual bool canInsertSelect(const MachineBasicBlock &MBB, const SmallVectorImpl &Cond, unsigned TrueReg, unsigned FalseReg, int &CondCycles, int &TrueCycles, int &FalseCycles) const { return false; } /// insertSelect - Insert a select instruction into MBB before I that will /// copy TrueReg to DstReg when Cond is true, and FalseReg to DstReg when /// Cond is false. /// /// This function can only be called after canInsertSelect() returned true. /// The condition in Cond comes from AnalyzeBranch, and it can be assumed /// that the same flags or registers required by Cond are available at the /// insertion point. /// /// @param MBB Block where select instruction should be inserted. /// @param I Insertion point. /// @param DL Source location for debugging. /// @param DstReg Virtual register to be defined by select instruction. /// @param Cond Condition as computed by AnalyzeBranch. /// @param TrueReg Virtual register to copy when Cond is true. /// @param FalseReg Virtual register to copy when Cons is false. virtual void insertSelect(MachineBasicBlock &MBB, MachineBasicBlock::iterator I, DebugLoc DL, unsigned DstReg, const SmallVectorImpl &Cond, unsigned TrueReg, unsigned FalseReg) const { llvm_unreachable("Target didn't implement TargetInstrInfo::insertSelect!"); } /// analyzeSelect - Analyze the given select instruction, returning true if /// it cannot be understood. It is assumed that MI->isSelect() is true. /// /// When successful, return the controlling condition and the operands that /// determine the true and false result values. /// /// Result = SELECT Cond, TrueOp, FalseOp /// /// Some targets can optimize select instructions, for example by predicating /// the instruction defining one of the operands. Such targets should set /// Optimizable. /// /// @param MI Select instruction to analyze. /// @param Cond Condition controlling the select. /// @param TrueOp Operand number of the value selected when Cond is true. /// @param FalseOp Operand number of the value selected when Cond is false. /// @param Optimizable Returned as true if MI is optimizable. /// @returns False on success. virtual bool analyzeSelect(const MachineInstr *MI, SmallVectorImpl &Cond, unsigned &TrueOp, unsigned &FalseOp, bool &Optimizable) const { assert(MI && MI->getDesc().isSelect() && "MI must be a select instruction"); return true; } /// optimizeSelect - Given a select instruction that was understood by /// analyzeSelect and returned Optimizable = true, attempt to optimize MI by /// merging it with one of its operands. Returns NULL on failure. /// /// When successful, returns the new select instruction. The client is /// responsible for deleting MI. /// /// If both sides of the select can be optimized, PreferFalse is used to pick /// a side. /// /// @param MI Optimizable select instruction. /// @param NewMIs Set that record all MIs in the basic block up to \p /// MI. Has to be updated with any newly created MI or deleted ones. /// @param PreferFalse Try to optimize FalseOp instead of TrueOp. /// @returns Optimized instruction or NULL. virtual MachineInstr *optimizeSelect(MachineInstr *MI, SmallPtrSetImpl &NewMIs, bool PreferFalse = false) const { // This function must be implemented if Optimizable is ever set. llvm_unreachable("Target must implement TargetInstrInfo::optimizeSelect!"); } /// copyPhysReg - Emit instructions to copy a pair of physical registers. /// /// This function should support copies within any legal register class as /// well as any cross-class copies created during instruction selection. /// /// The source and destination registers may overlap, which may require a /// careful implementation when multiple copy instructions are required for /// large registers. See for example the ARM target. virtual void copyPhysReg(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, DebugLoc DL, unsigned DestReg, unsigned SrcReg, bool KillSrc) const { llvm_unreachable("Target didn't implement TargetInstrInfo::copyPhysReg!"); } /// storeRegToStackSlot - Store the specified register of the given register /// class to the specified stack frame index. The store instruction is to be /// added to the given machine basic block before the specified machine /// instruction. If isKill is true, the register operand is the last use and /// must be marked kill. virtual void storeRegToStackSlot(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, unsigned SrcReg, bool isKill, int FrameIndex, const TargetRegisterClass *RC, const TargetRegisterInfo *TRI) const { llvm_unreachable("Target didn't implement " "TargetInstrInfo::storeRegToStackSlot!"); } /// loadRegFromStackSlot - Load the specified register of the given register /// class from the specified stack frame index. The load instruction is to be /// added to the given machine basic block before the specified machine /// instruction. virtual void loadRegFromStackSlot(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, unsigned DestReg, int FrameIndex, const TargetRegisterClass *RC, const TargetRegisterInfo *TRI) const { llvm_unreachable("Target didn't implement " "TargetInstrInfo::loadRegFromStackSlot!"); } /// expandPostRAPseudo - This function is called for all pseudo instructions /// that remain after register allocation. Many pseudo instructions are /// created to help register allocation. This is the place to convert them /// into real instructions. The target can edit MI in place, or it can insert /// new instructions and erase MI. The function should return true if /// anything was changed. virtual bool expandPostRAPseudo(MachineBasicBlock::iterator MI) const { return false; } /// foldMemoryOperand - Attempt to fold a load or store of the specified stack /// slot into the specified machine instruction for the specified operand(s). /// If this is possible, a new instruction is returned with the specified /// operand folded, otherwise NULL is returned. /// The new instruction is inserted before MI, and the client is responsible /// for removing the old instruction. MachineInstr* foldMemoryOperand(MachineBasicBlock::iterator MI, const SmallVectorImpl &Ops, int FrameIndex) const; /// foldMemoryOperand - Same as the previous version except it allows folding /// of any load and store from / to any address, not just from a specific /// stack slot. MachineInstr* foldMemoryOperand(MachineBasicBlock::iterator MI, const SmallVectorImpl &Ops, MachineInstr* LoadMI) const; /// hasPattern - return true when there is potentially a faster code sequence /// for an instruction chain ending in \p Root. All potential pattern are /// returned in the \p Pattern vector. Pattern should be sorted in priority /// order since the pattern evaluator stops checking as soon as it finds a /// faster sequence. /// \param Root - Instruction that could be combined with one of its operands /// \param Pattern - Vector of possible combination pattern virtual bool hasPattern( MachineInstr &Root, SmallVectorImpl &Pattern) const { return false; } /// genAlternativeCodeSequence - when hasPattern() finds a pattern this /// function generates the instructions that could replace the original code /// sequence. The client has to decide whether the actual replacementment is /// beneficial or not. /// \param Root - Instruction that could be combined with one of its operands /// \param P - Combination pattern for Root /// \param InsInstrs - Vector of new instructions that implement P /// \param DelInstrs - Old instructions, including Root, that could be replaced /// by InsInstr /// \param InstrIdxForVirtReg - map of virtual register to instruction in /// InsInstr that defines it virtual void genAlternativeCodeSequence( MachineInstr &Root, MachineCombinerPattern::MC_PATTERN P, SmallVectorImpl &InsInstrs, SmallVectorImpl &DelInstrs, DenseMap &InstrIdxForVirtReg) const { return; } /// useMachineCombiner - return true when a target supports MachineCombiner virtual bool useMachineCombiner() const { return false; } protected: /// foldMemoryOperandImpl - Target-dependent implementation for /// foldMemoryOperand. Target-independent code in foldMemoryOperand will /// take care of adding a MachineMemOperand to the newly created instruction. virtual MachineInstr* foldMemoryOperandImpl(MachineFunction &MF, MachineInstr* MI, const SmallVectorImpl &Ops, int FrameIndex) const { return nullptr; } /// foldMemoryOperandImpl - Target-dependent implementation for /// foldMemoryOperand. Target-independent code in foldMemoryOperand will /// take care of adding a MachineMemOperand to the newly created instruction. virtual MachineInstr* foldMemoryOperandImpl(MachineFunction &MF, MachineInstr* MI, const SmallVectorImpl &Ops, MachineInstr* LoadMI) const { return nullptr; } /// \brief Target-dependent implementation of getRegSequenceInputs. /// /// \returns true if it is possible to build the equivalent /// REG_SEQUENCE inputs with the pair \p MI, \p DefIdx. False otherwise. /// /// \pre MI.isRegSequenceLike(). /// /// \see TargetInstrInfo::getRegSequenceInputs. virtual bool getRegSequenceLikeInputs( const MachineInstr &MI, unsigned DefIdx, SmallVectorImpl &InputRegs) const { return false; } /// \brief Target-dependent implementation of getExtractSubregInputs. /// /// \returns true if it is possible to build the equivalent /// EXTRACT_SUBREG inputs with the pair \p MI, \p DefIdx. False otherwise. /// /// \pre MI.isExtractSubregLike(). /// /// \see TargetInstrInfo::getExtractSubregInputs. virtual bool getExtractSubregLikeInputs( const MachineInstr &MI, unsigned DefIdx, RegSubRegPairAndIdx &InputReg) const { return false; } /// \brief Target-dependent implementation of getInsertSubregInputs. /// /// \returns true if it is possible to build the equivalent /// INSERT_SUBREG inputs with the pair \p MI, \p DefIdx. False otherwise. /// /// \pre MI.isInsertSubregLike(). /// /// \see TargetInstrInfo::getInsertSubregInputs. virtual bool getInsertSubregLikeInputs(const MachineInstr &MI, unsigned DefIdx, RegSubRegPair &BaseReg, RegSubRegPairAndIdx &InsertedReg) const { return false; } public: /// canFoldMemoryOperand - Returns true for the specified load / store if /// folding is possible. virtual bool canFoldMemoryOperand(const MachineInstr *MI, const SmallVectorImpl &Ops) const; /// unfoldMemoryOperand - Separate a single instruction which folded a load or /// a store or a load and a store into two or more instruction. If this is /// possible, returns true as well as the new instructions by reference. virtual bool unfoldMemoryOperand(MachineFunction &MF, MachineInstr *MI, unsigned Reg, bool UnfoldLoad, bool UnfoldStore, SmallVectorImpl &NewMIs) const{ return false; } virtual bool unfoldMemoryOperand(SelectionDAG &DAG, SDNode *N, SmallVectorImpl &NewNodes) const { return false; } /// getOpcodeAfterMemoryUnfold - Returns the opcode of the would be new /// instruction after load / store are unfolded from an instruction of the /// specified opcode. It returns zero if the specified unfolding is not /// possible. If LoadRegIndex is non-null, it is filled in with the operand /// index of the operand which will hold the register holding the loaded /// value. virtual unsigned getOpcodeAfterMemoryUnfold(unsigned Opc, bool UnfoldLoad, bool UnfoldStore, unsigned *LoadRegIndex = nullptr) const { return 0; } /// areLoadsFromSameBasePtr - This is used by the pre-regalloc scheduler /// to determine if two loads are loading from the same base address. It /// should only return true if the base pointers are the same and the /// only differences between the two addresses are the offset. It also returns /// the offsets by reference. virtual bool areLoadsFromSameBasePtr(SDNode *Load1, SDNode *Load2, int64_t &Offset1, int64_t &Offset2) const { return false; } /// shouldScheduleLoadsNear - This is a used by the pre-regalloc scheduler to /// determine (in conjunction with areLoadsFromSameBasePtr) if two loads should /// be scheduled togther. On some targets if two loads are loading from /// addresses in the same cache line, it's better if they are scheduled /// together. This function takes two integers that represent the load offsets /// from the common base address. It returns true if it decides it's desirable /// to schedule the two loads together. "NumLoads" is the number of loads that /// have already been scheduled after Load1. virtual bool shouldScheduleLoadsNear(SDNode *Load1, SDNode *Load2, int64_t Offset1, int64_t Offset2, unsigned NumLoads) const { return false; } /// \brief Get the base register and byte offset of a load/store instr. virtual bool getLdStBaseRegImmOfs(MachineInstr *LdSt, unsigned &BaseReg, unsigned &Offset, const TargetRegisterInfo *TRI) const { return false; } virtual bool enableClusterLoads() const { return false; } virtual bool shouldClusterLoads(MachineInstr *FirstLdSt, MachineInstr *SecondLdSt, unsigned NumLoads) const { return false; } /// \brief Can this target fuse the given instructions if they are scheduled /// adjacent. virtual bool shouldScheduleAdjacent(MachineInstr* First, MachineInstr *Second) const { return false; } /// ReverseBranchCondition - Reverses the branch condition of the specified /// condition list, returning false on success and true if it cannot be /// reversed. virtual bool ReverseBranchCondition(SmallVectorImpl &Cond) const { return true; } /// insertNoop - Insert a noop into the instruction stream at the specified /// point. virtual void insertNoop(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI) const; /// Return the noop instruction to use for a noop. virtual void getNoopForMachoTarget(MCInst &NopInst) const; /// isPredicated - Returns true if the instruction is already predicated. /// virtual bool isPredicated(const MachineInstr *MI) const { return false; } /// isUnpredicatedTerminator - Returns true if the instruction is a /// terminator instruction that has not been predicated. virtual bool isUnpredicatedTerminator(const MachineInstr *MI) const; /// PredicateInstruction - Convert the instruction into a predicated /// instruction. It returns true if the operation was successful. virtual bool PredicateInstruction(MachineInstr *MI, const SmallVectorImpl &Pred) const; /// SubsumesPredicate - Returns true if the first specified predicate /// subsumes the second, e.g. GE subsumes GT. virtual bool SubsumesPredicate(const SmallVectorImpl &Pred1, const SmallVectorImpl &Pred2) const { return false; } /// DefinesPredicate - If the specified instruction defines any predicate /// or condition code register(s) used for predication, returns true as well /// as the definition predicate(s) by reference. virtual bool DefinesPredicate(MachineInstr *MI, std::vector &Pred) const { return false; } /// isPredicable - Return true if the specified instruction can be predicated. /// By default, this returns true for every instruction with a /// PredicateOperand. virtual bool isPredicable(MachineInstr *MI) const { return MI->getDesc().isPredicable(); } /// isSafeToMoveRegClassDefs - Return true if it's safe to move a machine /// instruction that defines the specified register class. virtual bool isSafeToMoveRegClassDefs(const TargetRegisterClass *RC) const { return true; } /// isSchedulingBoundary - Test if the given instruction should be /// considered a scheduling boundary. This primarily includes labels and /// terminators. virtual bool isSchedulingBoundary(const MachineInstr *MI, const MachineBasicBlock *MBB, const MachineFunction &MF) const; /// Measure the specified inline asm to determine an approximation of its /// length. virtual unsigned getInlineAsmLength(const char *Str, const MCAsmInfo &MAI) const; /// CreateTargetHazardRecognizer - Allocate and return a hazard recognizer to /// use for this target when scheduling the machine instructions before /// register allocation. virtual ScheduleHazardRecognizer* CreateTargetHazardRecognizer(const TargetSubtargetInfo *STI, const ScheduleDAG *DAG) const; /// CreateTargetMIHazardRecognizer - Allocate and return a hazard recognizer /// to use for this target when scheduling the machine instructions before /// register allocation. virtual ScheduleHazardRecognizer* CreateTargetMIHazardRecognizer(const InstrItineraryData*, const ScheduleDAG *DAG) const; /// CreateTargetPostRAHazardRecognizer - Allocate and return a hazard /// recognizer to use for this target when scheduling the machine instructions /// after register allocation. virtual ScheduleHazardRecognizer* CreateTargetPostRAHazardRecognizer(const InstrItineraryData*, const ScheduleDAG *DAG) const; /// Provide a global flag for disabling the PreRA hazard recognizer that /// targets may choose to honor. bool usePreRAHazardRecognizer() const; /// analyzeCompare - For a comparison instruction, return the source registers /// in SrcReg and SrcReg2 if having two register operands, and the value it /// compares against in CmpValue. Return true if the comparison instruction /// can be analyzed. virtual bool analyzeCompare(const MachineInstr *MI, unsigned &SrcReg, unsigned &SrcReg2, int &Mask, int &Value) const { return false; } /// optimizeCompareInstr - See if the comparison instruction can be converted /// into something more efficient. E.g., on ARM most instructions can set the /// flags register, obviating the need for a separate CMP. virtual bool optimizeCompareInstr(MachineInstr *CmpInstr, unsigned SrcReg, unsigned SrcReg2, int Mask, int Value, const MachineRegisterInfo *MRI) const { return false; } virtual bool optimizeCondBranch(MachineInstr *MI) const { return false; } /// optimizeLoadInstr - Try to remove the load by folding it to a register /// operand at the use. We fold the load instructions if and only if the /// def and use are in the same BB. We only look at one load and see /// whether it can be folded into MI. FoldAsLoadDefReg is the virtual register /// defined by the load we are trying to fold. DefMI returns the machine /// instruction that defines FoldAsLoadDefReg, and the function returns /// the machine instruction generated due to folding. virtual MachineInstr* optimizeLoadInstr(MachineInstr *MI, const MachineRegisterInfo *MRI, unsigned &FoldAsLoadDefReg, MachineInstr *&DefMI) const { return nullptr; } /// FoldImmediate - 'Reg' is known to be defined by a move immediate /// instruction, try to fold the immediate into the use instruction. /// If MRI->hasOneNonDBGUse(Reg) is true, and this function returns true, /// then the caller may assume that DefMI has been erased from its parent /// block. The caller may assume that it will not be erased by this /// function otherwise. virtual bool FoldImmediate(MachineInstr *UseMI, MachineInstr *DefMI, unsigned Reg, MachineRegisterInfo *MRI) const { return false; } /// getNumMicroOps - Return the number of u-operations the given machine /// instruction will be decoded to on the target cpu. The itinerary's /// IssueWidth is the number of microops that can be dispatched each /// cycle. An instruction with zero microops takes no dispatch resources. virtual unsigned getNumMicroOps(const InstrItineraryData *ItinData, const MachineInstr *MI) const; /// isZeroCost - Return true for pseudo instructions that don't consume any /// machine resources in their current form. These are common cases that the /// scheduler should consider free, rather than conservatively handling them /// as instructions with no itinerary. bool isZeroCost(unsigned Opcode) const { return Opcode <= TargetOpcode::COPY; } virtual int getOperandLatency(const InstrItineraryData *ItinData, SDNode *DefNode, unsigned DefIdx, SDNode *UseNode, unsigned UseIdx) const; /// getOperandLatency - Compute and return the use operand latency of a given /// pair of def and use. /// In most cases, the static scheduling itinerary was enough to determine the /// operand latency. But it may not be possible for instructions with variable /// number of defs / uses. /// /// This is a raw interface to the itinerary that may be directly overriden by /// a target. Use computeOperandLatency to get the best estimate of latency. virtual int getOperandLatency(const InstrItineraryData *ItinData, const MachineInstr *DefMI, unsigned DefIdx, const MachineInstr *UseMI, unsigned UseIdx) const; /// computeOperandLatency - Compute and return the latency of the given data /// dependent def and use when the operand indices are already known. unsigned computeOperandLatency(const InstrItineraryData *ItinData, const MachineInstr *DefMI, unsigned DefIdx, const MachineInstr *UseMI, unsigned UseIdx) const; /// getInstrLatency - Compute the instruction latency of a given instruction. /// If the instruction has higher cost when predicated, it's returned via /// PredCost. virtual unsigned getInstrLatency(const InstrItineraryData *ItinData, const MachineInstr *MI, unsigned *PredCost = nullptr) const; virtual unsigned getPredicationCost(const MachineInstr *MI) const; virtual int getInstrLatency(const InstrItineraryData *ItinData, SDNode *Node) const; /// Return the default expected latency for a def based on it's opcode. unsigned defaultDefLatency(const MCSchedModel &SchedModel, const MachineInstr *DefMI) const; int computeDefOperandLatency(const InstrItineraryData *ItinData, const MachineInstr *DefMI) const; /// isHighLatencyDef - Return true if this opcode has high latency to its /// result. virtual bool isHighLatencyDef(int opc) const { return false; } /// hasHighOperandLatency - Compute operand latency between a def of 'Reg' /// and an use in the current loop, return true if the target considered /// it 'high'. This is used by optimization passes such as machine LICM to /// determine whether it makes sense to hoist an instruction out even in /// high register pressure situation. virtual bool hasHighOperandLatency(const InstrItineraryData *ItinData, const MachineRegisterInfo *MRI, const MachineInstr *DefMI, unsigned DefIdx, const MachineInstr *UseMI, unsigned UseIdx) const { return false; } /// hasLowDefLatency - Compute operand latency of a def of 'Reg', return true /// if the target considered it 'low'. virtual bool hasLowDefLatency(const InstrItineraryData *ItinData, const MachineInstr *DefMI, unsigned DefIdx) const; /// verifyInstruction - Perform target specific instruction verification. virtual bool verifyInstruction(const MachineInstr *MI, StringRef &ErrInfo) const { return true; } /// getExecutionDomain - Return the current execution domain and bit mask of /// possible domains for instruction. /// /// Some micro-architectures have multiple execution domains, and multiple /// opcodes that perform the same operation in different domains. For /// example, the x86 architecture provides the por, orps, and orpd /// instructions that all do the same thing. There is a latency penalty if a /// register is written in one domain and read in another. /// /// This function returns a pair (domain, mask) containing the execution /// domain of MI, and a bit mask of possible domains. The setExecutionDomain /// function can be used to change the opcode to one of the domains in the /// bit mask. Instructions whose execution domain can't be changed should /// return a 0 mask. /// /// The execution domain numbers don't have any special meaning except domain /// 0 is used for instructions that are not associated with any interesting /// execution domain. /// virtual std::pair getExecutionDomain(const MachineInstr *MI) const { return std::make_pair(0, 0); } /// setExecutionDomain - Change the opcode of MI to execute in Domain. /// /// The bit (1 << Domain) must be set in the mask returned from /// getExecutionDomain(MI). /// virtual void setExecutionDomain(MachineInstr *MI, unsigned Domain) const {} /// getPartialRegUpdateClearance - Returns the preferred minimum clearance /// before an instruction with an unwanted partial register update. /// /// Some instructions only write part of a register, and implicitly need to /// read the other parts of the register. This may cause unwanted stalls /// preventing otherwise unrelated instructions from executing in parallel in /// an out-of-order CPU. /// /// For example, the x86 instruction cvtsi2ss writes its result to bits /// [31:0] of the destination xmm register. Bits [127:32] are unaffected, so /// the instruction needs to wait for the old value of the register to become /// available: /// /// addps %xmm1, %xmm0 /// movaps %xmm0, (%rax) /// cvtsi2ss %rbx, %xmm0 /// /// In the code above, the cvtsi2ss instruction needs to wait for the addps /// instruction before it can issue, even though the high bits of %xmm0 /// probably aren't needed. /// /// This hook returns the preferred clearance before MI, measured in /// instructions. Other defs of MI's operand OpNum are avoided in the last N /// instructions before MI. It should only return a positive value for /// unwanted dependencies. If the old bits of the defined register have /// useful values, or if MI is determined to otherwise read the dependency, /// the hook should return 0. /// /// The unwanted dependency may be handled by: /// /// 1. Allocating the same register for an MI def and use. That makes the /// unwanted dependency identical to a required dependency. /// /// 2. Allocating a register for the def that has no defs in the previous N /// instructions. /// /// 3. Calling breakPartialRegDependency() with the same arguments. This /// allows the target to insert a dependency breaking instruction. /// virtual unsigned getPartialRegUpdateClearance(const MachineInstr *MI, unsigned OpNum, const TargetRegisterInfo *TRI) const { // The default implementation returns 0 for no partial register dependency. return 0; } /// \brief Return the minimum clearance before an instruction that reads an /// unused register. /// /// For example, AVX instructions may copy part of an register operand into /// the unused high bits of the destination register. /// /// vcvtsi2sdq %rax, %xmm0, %xmm14 /// /// In the code above, vcvtsi2sdq copies %xmm0[127:64] into %xmm14 creating a /// false dependence on any previous write to %xmm0. /// /// This hook works similarly to getPartialRegUpdateClearance, except that it /// does not take an operand index. Instead sets \p OpNum to the index of the /// unused register. virtual unsigned getUndefRegClearance(const MachineInstr *MI, unsigned &OpNum, const TargetRegisterInfo *TRI) const { // The default implementation returns 0 for no undef register dependency. return 0; } /// breakPartialRegDependency - Insert a dependency-breaking instruction /// before MI to eliminate an unwanted dependency on OpNum. /// /// If it wasn't possible to avoid a def in the last N instructions before MI /// (see getPartialRegUpdateClearance), this hook will be called to break the /// unwanted dependency. /// /// On x86, an xorps instruction can be used as a dependency breaker: /// /// addps %xmm1, %xmm0 /// movaps %xmm0, (%rax) /// xorps %xmm0, %xmm0 /// cvtsi2ss %rbx, %xmm0 /// /// An operand should be added to MI if an instruction was /// inserted. This ties the instructions together in the post-ra scheduler. /// virtual void breakPartialRegDependency(MachineBasicBlock::iterator MI, unsigned OpNum, const TargetRegisterInfo *TRI) const {} /// Create machine specific model for scheduling. virtual DFAPacketizer * CreateTargetScheduleState(const TargetSubtargetInfo &) const { return nullptr; } // areMemAccessesTriviallyDisjoint - Sometimes, it is possible for the target // to tell, even without aliasing information, that two MIs access different // memory addresses. This function returns true if two MIs access different // memory addresses, and false otherwise. virtual bool areMemAccessesTriviallyDisjoint(MachineInstr *MIa, MachineInstr *MIb, AliasAnalysis *AA = nullptr) const { assert(MIa && (MIa->mayLoad() || MIa->mayStore()) && "MIa must load from or modify a memory location"); assert(MIb && (MIb->mayLoad() || MIb->mayStore()) && "MIb must load from or modify a memory location"); return false; } private: int CallFrameSetupOpcode, CallFrameDestroyOpcode; }; } // End llvm namespace #endif