//===-- Transform/Utils/BasicBlockUtils.h - BasicBlock Utils ----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This family of functions perform manipulations on basic blocks, and // instructions contained within basic blocks. // //===----------------------------------------------------------------------===// #ifndef LLVM_TRANSFORMS_UTILS_BASICBLOCKUTILS_H #define LLVM_TRANSFORMS_UTILS_BASICBLOCKUTILS_H // FIXME: Move to this file: BasicBlock::removePredecessor, BB::splitBasicBlock #include "llvm/IR/BasicBlock.h" #include "llvm/IR/CFG.h" namespace llvm { class AliasAnalysis; class MemoryDependenceAnalysis; class DominatorTree; class LoopInfo; class Instruction; class MDNode; class ReturnInst; class TargetLibraryInfo; class TerminatorInst; /// DeleteDeadBlock - Delete the specified block, which must have no /// predecessors. void DeleteDeadBlock(BasicBlock *BB); /// FoldSingleEntryPHINodes - We know that BB has one predecessor. If there are /// any single-entry PHI nodes in it, fold them away. This handles the case /// when all entries to the PHI nodes in a block are guaranteed equal, such as /// when the block has exactly one predecessor. void FoldSingleEntryPHINodes(BasicBlock *BB, AliasAnalysis *AA = nullptr, MemoryDependenceAnalysis *MemDep = nullptr); /// DeleteDeadPHIs - Examine each PHI in the given block and delete it if it /// is dead. Also recursively delete any operands that become dead as /// a result. This includes tracing the def-use list from the PHI to see if /// it is ultimately unused or if it reaches an unused cycle. Return true /// if any PHIs were deleted. bool DeleteDeadPHIs(BasicBlock *BB, const TargetLibraryInfo *TLI = nullptr); /// MergeBlockIntoPredecessor - Attempts to merge a block into its predecessor, /// if possible. The return value indicates success or failure. bool MergeBlockIntoPredecessor(BasicBlock *BB, DominatorTree *DT = nullptr, LoopInfo *LI = nullptr, AliasAnalysis *AA = nullptr, MemoryDependenceAnalysis *MemDep = nullptr); // ReplaceInstWithValue - Replace all uses of an instruction (specified by BI) // with a value, then remove and delete the original instruction. // void ReplaceInstWithValue(BasicBlock::InstListType &BIL, BasicBlock::iterator &BI, Value *V); // ReplaceInstWithInst - Replace the instruction specified by BI with the // instruction specified by I. The original instruction is deleted and BI is // updated to point to the new instruction. // void ReplaceInstWithInst(BasicBlock::InstListType &BIL, BasicBlock::iterator &BI, Instruction *I); // ReplaceInstWithInst - Replace the instruction specified by From with the // instruction specified by To. // void ReplaceInstWithInst(Instruction *From, Instruction *To); /// \brief Option class for critical edge splitting. /// /// This provides a builder interface for overriding the default options used /// during critical edge splitting. struct CriticalEdgeSplittingOptions { AliasAnalysis *AA; DominatorTree *DT; LoopInfo *LI; bool MergeIdenticalEdges; bool DontDeleteUselessPHIs; bool PreserveLCSSA; CriticalEdgeSplittingOptions() : AA(nullptr), DT(nullptr), LI(nullptr), MergeIdenticalEdges(false), DontDeleteUselessPHIs(false), PreserveLCSSA(false) {} /// \brief Basic case of setting up all the analysis. CriticalEdgeSplittingOptions(AliasAnalysis *AA, DominatorTree *DT = nullptr, LoopInfo *LI = nullptr) : AA(AA), DT(DT), LI(LI), MergeIdenticalEdges(false), DontDeleteUselessPHIs(false), PreserveLCSSA(false) {} /// \brief A common pattern is to preserve the dominator tree and loop /// info but not care about AA. CriticalEdgeSplittingOptions(DominatorTree *DT, LoopInfo *LI) : AA(nullptr), DT(DT), LI(LI), MergeIdenticalEdges(false), DontDeleteUselessPHIs(false), PreserveLCSSA(false) {} CriticalEdgeSplittingOptions &setMergeIdenticalEdges() { MergeIdenticalEdges = true; return *this; } CriticalEdgeSplittingOptions &setDontDeleteUselessPHIs() { DontDeleteUselessPHIs = true; return *this; } CriticalEdgeSplittingOptions &setPreserveLCSSA() { PreserveLCSSA = true; return *this; } }; /// SplitCriticalEdge - If this edge is a critical edge, insert a new node to /// split the critical edge. This will update the analyses passed in through /// the option struct. This returns the new block if the edge was split, null /// otherwise. /// /// If MergeIdenticalEdges in the options struct is true (not the default), /// *all* edges from TI to the specified successor will be merged into the same /// critical edge block. This is most commonly interesting with switch /// instructions, which may have many edges to any one destination. This /// ensures that all edges to that dest go to one block instead of each going /// to a different block, but isn't the standard definition of a "critical /// edge". /// /// It is invalid to call this function on a critical edge that starts at an /// IndirectBrInst. Splitting these edges will almost always create an invalid /// program because the address of the new block won't be the one that is jumped /// to. /// BasicBlock *SplitCriticalEdge(TerminatorInst *TI, unsigned SuccNum, const CriticalEdgeSplittingOptions &Options = CriticalEdgeSplittingOptions()); inline BasicBlock * SplitCriticalEdge(BasicBlock *BB, succ_iterator SI, const CriticalEdgeSplittingOptions &Options = CriticalEdgeSplittingOptions()) { return SplitCriticalEdge(BB->getTerminator(), SI.getSuccessorIndex(), Options); } /// SplitCriticalEdge - If the edge from *PI to BB is not critical, return /// false. Otherwise, split all edges between the two blocks and return true. /// This updates all of the same analyses as the other SplitCriticalEdge /// function. If P is specified, it updates the analyses /// described above. inline bool SplitCriticalEdge(BasicBlock *Succ, pred_iterator PI, const CriticalEdgeSplittingOptions &Options = CriticalEdgeSplittingOptions()) { bool MadeChange = false; TerminatorInst *TI = (*PI)->getTerminator(); for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i) if (TI->getSuccessor(i) == Succ) MadeChange |= !!SplitCriticalEdge(TI, i, Options); return MadeChange; } /// SplitCriticalEdge - If an edge from Src to Dst is critical, split the edge /// and return true, otherwise return false. This method requires that there be /// an edge between the two blocks. It updates the analyses /// passed in the options struct inline BasicBlock * SplitCriticalEdge(BasicBlock *Src, BasicBlock *Dst, const CriticalEdgeSplittingOptions &Options = CriticalEdgeSplittingOptions()) { TerminatorInst *TI = Src->getTerminator(); unsigned i = 0; while (1) { assert(i != TI->getNumSuccessors() && "Edge doesn't exist!"); if (TI->getSuccessor(i) == Dst) return SplitCriticalEdge(TI, i, Options); ++i; } } // SplitAllCriticalEdges - Loop over all of the edges in the CFG, // breaking critical edges as they are found. // Returns the number of broken edges. unsigned SplitAllCriticalEdges(Function &F, const CriticalEdgeSplittingOptions &Options = CriticalEdgeSplittingOptions()); /// SplitEdge - Split the edge connecting specified block. BasicBlock *SplitEdge(BasicBlock *From, BasicBlock *To, DominatorTree *DT = nullptr, LoopInfo *LI = nullptr); /// SplitBlock - Split the specified block at the specified instruction - every /// thing before SplitPt stays in Old and everything starting with SplitPt moves /// to a new block. The two blocks are joined by an unconditional branch and /// the loop info is updated. /// BasicBlock *SplitBlock(BasicBlock *Old, Instruction *SplitPt, DominatorTree *DT = nullptr, LoopInfo *LI = nullptr); /// SplitBlockPredecessors - This method introduces at least one new basic block /// into the function and moves some of the predecessors of BB to be /// predecessors of the new block. The new predecessors are indicated by the /// Preds array. The new block is given a suffix of 'Suffix'. Returns new basic /// block to which predecessors from Preds are now pointing. /// /// If BB is a landingpad block then additional basicblock might be introduced. /// It will have Suffix+".split_lp". See SplitLandingPadPredecessors for more /// details on this case. /// /// This currently updates the LLVM IR, AliasAnalysis, DominatorTree, /// DominanceFrontier, LoopInfo, and LCCSA but no other analyses. /// In particular, it does not preserve LoopSimplify (because it's /// complicated to handle the case where one of the edges being split /// is an exit of a loop with other exits). /// BasicBlock *SplitBlockPredecessors(BasicBlock *BB, ArrayRef Preds, const char *Suffix, AliasAnalysis *AA = nullptr, DominatorTree *DT = nullptr, LoopInfo *LI = nullptr, bool PreserveLCSSA = false); /// SplitLandingPadPredecessors - This method transforms the landing pad, /// OrigBB, by introducing two new basic blocks into the function. One of those /// new basic blocks gets the predecessors listed in Preds. The other basic /// block gets the remaining predecessors of OrigBB. The landingpad instruction /// OrigBB is clone into both of the new basic blocks. The new blocks are given /// the suffixes 'Suffix1' and 'Suffix2', and are returned in the NewBBs vector. /// /// This currently updates the LLVM IR, AliasAnalysis, DominatorTree, /// DominanceFrontier, LoopInfo, and LCCSA but no other analyses. In particular, /// it does not preserve LoopSimplify (because it's complicated to handle the /// case where one of the edges being split is an exit of a loop with other /// exits). /// void SplitLandingPadPredecessors(BasicBlock *OrigBB, ArrayRef Preds, const char *Suffix, const char *Suffix2, SmallVectorImpl &NewBBs, AliasAnalysis *AA = nullptr, DominatorTree *DT = nullptr, LoopInfo *LI = nullptr, bool PreserveLCSSA = false); /// FoldReturnIntoUncondBranch - This method duplicates the specified return /// instruction into a predecessor which ends in an unconditional branch. If /// the return instruction returns a value defined by a PHI, propagate the /// right value into the return. It returns the new return instruction in the /// predecessor. ReturnInst *FoldReturnIntoUncondBranch(ReturnInst *RI, BasicBlock *BB, BasicBlock *Pred); /// SplitBlockAndInsertIfThen - Split the containing block at the /// specified instruction - everything before and including SplitBefore stays /// in the old basic block, and everything after SplitBefore is moved to a /// new block. The two blocks are connected by a conditional branch /// (with value of Cmp being the condition). /// Before: /// Head /// SplitBefore /// Tail /// After: /// Head /// if (Cond) /// ThenBlock /// SplitBefore /// Tail /// /// If Unreachable is true, then ThenBlock ends with /// UnreachableInst, otherwise it branches to Tail. /// Returns the NewBasicBlock's terminator. /// /// Updates DT if given. TerminatorInst *SplitBlockAndInsertIfThen(Value *Cond, Instruction *SplitBefore, bool Unreachable, MDNode *BranchWeights = nullptr, DominatorTree *DT = nullptr); /// SplitBlockAndInsertIfThenElse is similar to SplitBlockAndInsertIfThen, /// but also creates the ElseBlock. /// Before: /// Head /// SplitBefore /// Tail /// After: /// Head /// if (Cond) /// ThenBlock /// else /// ElseBlock /// SplitBefore /// Tail void SplitBlockAndInsertIfThenElse(Value *Cond, Instruction *SplitBefore, TerminatorInst **ThenTerm, TerminatorInst **ElseTerm, MDNode *BranchWeights = nullptr); /// /// GetIfCondition - Check whether BB is the merge point of a if-region. /// If so, return the boolean condition that determines which entry into /// BB will be taken. Also, return by references the block that will be /// entered from if the condition is true, and the block that will be /// entered if the condition is false. Value *GetIfCondition(BasicBlock *BB, BasicBlock *&IfTrue, BasicBlock *&IfFalse); } // End llvm namespace #endif