//===-- llvm/iOther.h - "Other" instruction node definitions -----*- C++ -*--=// // // This file contains the declarations for instructions that fall into the // grandios 'other' catagory... // //===----------------------------------------------------------------------===// #ifndef LLVM_IOTHER_H #define LLVM_IOTHER_H #include "llvm/InstrTypes.h" #include "llvm/Method.h" #include //===----------------------------------------------------------------------===// // PHINode Class //===----------------------------------------------------------------------===// // PHINode - The PHINode class is used to represent the magical mystical PHI // node, that can not exist in nature, but can be synthesized in a computer // scientist's overactive imagination. // class PHINode : public Instruction { PHINode(const PHINode &PN); public: PHINode(const Type *Ty, const string &Name = ""); virtual Instruction *clone() const { return new PHINode(*this); } virtual string getOpcode() const { return "phi"; } // getNumIncomingValues - Return the number of incoming edges the PHI node has inline unsigned getNumIncomingValues() const { return Operands.size()/2; } // getIncomingValue - Return incoming value #x inline const Value *getIncomingValue(unsigned i) const { return Operands[i*2]; } inline Value *getIncomingValue(unsigned i) { return Operands[i*2]; } // getIncomingBlock - Return incoming basic block #x inline const BasicBlock *getIncomingBlock(unsigned i) const { return Operands[i*2+1]->castBasicBlockAsserting(); } inline BasicBlock *getIncomingBlock(unsigned i) { return Operands[i*2+1]->castBasicBlockAsserting(); } // addIncoming - Add an incoming value to the end of the PHI list void addIncoming(Value *D, BasicBlock *BB); // removeIncomingValue - Remove an incoming value. This is useful if a // predecessor basic block is deleted. The value removed is returned. Value *removeIncomingValue(const BasicBlock *BB); }; //===----------------------------------------------------------------------===// // MethodArgument Class //===----------------------------------------------------------------------===// class MethodArgument : public Value { // Defined in the InstrType.cpp file Method *Parent; friend class ValueHolder; inline void setParent(Method *parent) { Parent = parent; } public: MethodArgument(const Type *Ty, const string &Name = "") : Value(Ty, Value::MethodArgumentVal, Name) { Parent = 0; } // Specialize setName to handle symbol table majik... virtual void setName(const string &name); inline const Method *getParent() const { return Parent; } inline Method *getParent() { return Parent; } }; //===----------------------------------------------------------------------===// // Classes to function calls and method invocations //===----------------------------------------------------------------------===// class CallInst : public Instruction { CallInst(const CallInst &CI); public: CallInst(Method *M, vector ¶ms, const string &Name = ""); virtual string getOpcode() const { return "call"; } virtual Instruction *clone() const { return new CallInst(*this); } bool hasSideEffects() const { return true; } const Method *getCalledMethod() const { return Operands[0]->castMethodAsserting(); } Method *getCalledMethod() { return Operands[0]->castMethodAsserting(); } }; #endif