//=- llvm/CodeGen/DFAPacketizer.cpp - DFA Packetizer for VLIW -*- C++ -*-=====// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // This class implements a deterministic finite automaton (DFA) based // packetizing mechanism for VLIW architectures. It provides APIs to // determine whether there exists a legal mapping of instructions to // functional unit assignments in a packet. The DFA is auto-generated from // the target's Schedule.td file. // // A DFA consists of 3 major elements: states, inputs, and transitions. For // the packetizing mechanism, the input is the set of instruction classes for // a target. The state models all possible combinations of functional unit // consumption for a given set of instructions in a packet. A transition // models the addition of an instruction to a packet. In the DFA constructed // by this class, if an instruction can be added to a packet, then a valid // transition exists from the corresponding state. Invalid transitions // indicate that the instruction cannot be added to the current packet. // //===----------------------------------------------------------------------===// #include "llvm/CodeGen/DFAPacketizer.h" #include "llvm/CodeGen/MachineInstr.h" #include "llvm/MC/MCInstrItineraries.h" using namespace llvm; DFAPacketizer::DFAPacketizer(const InstrItineraryData *I, const int (*SIT)[2], const unsigned *SET): InstrItins(I), CurrentState(0), DFAStateInputTable(SIT), DFAStateEntryTable(SET) {} // // ReadTable - Read the DFA transition table and update CachedTable. // // Format of the transition tables: // DFAStateInputTable[][2] = pairs of for all valid // transitions // DFAStateEntryTable[i] = Index of the first entry in DFAStateInputTable // for the ith state // void DFAPacketizer::ReadTable(unsigned int state) { unsigned ThisState = DFAStateEntryTable[state]; unsigned NextStateInTable = DFAStateEntryTable[state+1]; // Early exit in case CachedTable has already contains this // state's transitions. if (CachedTable.count(UnsignPair(state, DFAStateInputTable[ThisState][0]))) return; for (unsigned i = ThisState; i < NextStateInTable; i++) CachedTable[UnsignPair(state, DFAStateInputTable[i][0])] = DFAStateInputTable[i][1]; } // canReserveResources - Check if the resources occupied by a MCInstrDesc // are available in the current state. bool DFAPacketizer::canReserveResources(const llvm::MCInstrDesc *MID) { unsigned InsnClass = MID->getSchedClass(); const llvm::InstrStage *IS = InstrItins->beginStage(InsnClass); unsigned FuncUnits = IS->getUnits(); UnsignPair StateTrans = UnsignPair(CurrentState, FuncUnits); ReadTable(CurrentState); return (CachedTable.count(StateTrans) != 0); } // reserveResources - Reserve the resources occupied by a MCInstrDesc and // change the current state to reflect that change. void DFAPacketizer::reserveResources(const llvm::MCInstrDesc *MID) { unsigned InsnClass = MID->getSchedClass(); const llvm::InstrStage *IS = InstrItins->beginStage(InsnClass); unsigned FuncUnits = IS->getUnits(); UnsignPair StateTrans = UnsignPair(CurrentState, FuncUnits); ReadTable(CurrentState); assert(CachedTable.count(StateTrans) != 0); CurrentState = CachedTable[StateTrans]; } // canReserveResources - Check if the resources occupied by a machine // instruction are available in the current state. bool DFAPacketizer::canReserveResources(llvm::MachineInstr *MI) { const llvm::MCInstrDesc &MID = MI->getDesc(); return canReserveResources(&MID); } // reserveResources - Reserve the resources occupied by a machine // instruction and change the current state to reflect that change. void DFAPacketizer::reserveResources(llvm::MachineInstr *MI) { const llvm::MCInstrDesc &MID = MI->getDesc(); reserveResources(&MID); }