//===-- RuntimeDyldImpl.h - Run-time dynamic linker for MC-JIT --*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // Interface for the implementations of runtime dynamic linker facilities. // //===----------------------------------------------------------------------===// #ifndef LLVM_RUNTIME_DYLD_IMPL_H #define LLVM_RUNTIME_DYLD_IMPL_H #include "llvm/ExecutionEngine/RuntimeDyld.h" #include "llvm/Object/MachOObject.h" #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/IndexedMap.h" #include "llvm/ADT/StringMap.h" #include "llvm/ADT/Twine.h" #include "llvm/ADT/SmallVector.h" #include "llvm/ExecutionEngine/ExecutionEngine.h" #include "llvm/Support/Format.h" #include "llvm/Support/Memory.h" #include "llvm/Support/MemoryBuffer.h" #include "llvm/Support/system_error.h" #include "llvm/Support/raw_ostream.h" #include "llvm/Support/Debug.h" #include "llvm/Support/ErrorHandling.h" using namespace llvm; using namespace llvm::object; namespace llvm { class RuntimeDyldImpl { protected: unsigned CPUType; unsigned CPUSubtype; // The MemoryManager to load objects into. RTDyldMemoryManager *MemMgr; // For each section, we have a MemoryBlock of it's data. // Indexed by SectionID. SmallVector Sections; // For each section, the address it will be considered to live at for // relocations. The same as the pointer to the above memory block for hosted // JITs. Indexed by SectionID. SmallVector SectionLoadAddress; // Keep a map of starting local address to the SectionID which references it. // Lookup function for when we assign virtual addresses. DenseMap SectionLocalMemToID; // Master symbol table. As modules are loaded and external symbols are // resolved, their addresses are stored here as a SectionID/Offset pair. typedef std::pair SymbolLoc; StringMap SymbolTable; bool HasError; std::string ErrorStr; // Set the error state and record an error string. bool Error(const Twine &Msg) { ErrorStr = Msg.str(); HasError = true; return true; } uint8_t *getSectionAddress(unsigned SectionID) { return (uint8_t*)Sections[SectionID].base(); } void extractFunction(StringRef Name, uint8_t *StartAddress, uint8_t *EndAddress); public: RuntimeDyldImpl(RTDyldMemoryManager *mm) : MemMgr(mm), HasError(false) {} virtual ~RuntimeDyldImpl(); virtual bool loadObject(MemoryBuffer *InputBuffer) = 0; void *getSymbolAddress(StringRef Name) { // FIXME: Just look up as a function for now. Overly simple of course. // Work in progress. if (SymbolTable.find(Name) == SymbolTable.end()) return 0; SymbolLoc Loc = SymbolTable.lookup(Name); return getSectionAddress(Loc.first) + Loc.second; } virtual void resolveRelocations(); virtual void reassignSectionAddress(unsigned SectionID, uint64_t Addr) = 0; void mapSectionAddress(void *LocalAddress, uint64_t TargetAddress); // Is the linker in an error state? bool hasError() { return HasError; } // Mark the error condition as handled and continue. void clearError() { HasError = false; } // Get the error message. StringRef getErrorString() { return ErrorStr; } virtual bool isCompatibleFormat(const MemoryBuffer *InputBuffer) const = 0; }; class RuntimeDyldELF : public RuntimeDyldImpl { // For each symbol, keep a list of relocations based on it. Anytime // its address is reassigned (the JIT re-compiled the function, e.g.), // the relocations get re-resolved. struct RelocationEntry { // Function or section this relocation is contained in. std::string Target; // Offset into the target function or section for the relocation. uint32_t Offset; // Relocation type uint32_t Type; // Addend encoded in the instruction itself, if any. int32_t Addend; // Has the relocation been recalcuated as an offset within a function? bool IsFunctionRelative; // Has this relocation been resolved previously? bool isResolved; RelocationEntry(StringRef t, uint32_t offset, uint32_t type, int32_t addend, bool isFunctionRelative) : Target(t) , Offset(offset) , Type(type) , Addend(addend) , IsFunctionRelative(isFunctionRelative) , isResolved(false) { } }; typedef SmallVector RelocationList; StringMap Relocations; unsigned Arch; void resolveRelocations(); void resolveX86_64Relocation(StringRef Name, uint8_t *Addr, const RelocationEntry &RE); void resolveX86Relocation(StringRef Name, uint8_t *Addr, const RelocationEntry &RE); void resolveArmRelocation(StringRef Name, uint8_t *Addr, const RelocationEntry &RE); void resolveRelocation(StringRef Name, uint8_t *Addr, const RelocationEntry &RE); public: RuntimeDyldELF(RTDyldMemoryManager *mm) : RuntimeDyldImpl(mm) {} bool loadObject(MemoryBuffer *InputBuffer); void reassignSymbolAddress(StringRef Name, uint8_t *Addr); void reassignSectionAddress(unsigned SectionID, uint64_t Addr); bool isCompatibleFormat(const MemoryBuffer *InputBuffer) const; }; class RuntimeDyldMachO : public RuntimeDyldImpl { // For each symbol, keep a list of relocations based on it. Anytime // its address is reassigned (the JIT re-compiled the function, e.g.), // the relocations get re-resolved. // The symbol (or section) the relocation is sourced from is the Key // in the relocation list where it's stored. struct RelocationEntry { unsigned SectionID; // Section the relocation is contained in. uint64_t Offset; // Offset into the section for the relocation. uint32_t Data; // Second word of the raw macho relocation entry. int64_t Addend; // Addend encoded in the instruction itself, if any, // plus the offset into the source section for // the symbol once the relocation is resolvable. RelocationEntry(unsigned id, uint64_t offset, uint32_t data, int64_t addend) : SectionID(id), Offset(offset), Data(data), Addend(addend) {} }; typedef SmallVector RelocationList; // Relocations to sections already loaded. Indexed by SectionID which is the // source of the address. The target where the address will be writen is // SectionID/Offset in the relocation itself. IndexedMap Relocations; // Relocations to symbols that are not yet resolved. Must be external // relocations by definition. Indexed by symbol name. StringMap UnresolvedRelocations; bool resolveRelocation(uint8_t *Address, uint64_t Value, bool isPCRel, unsigned Type, unsigned Size, int64_t Addend); bool resolveX86_64Relocation(uintptr_t Address, uintptr_t Value, bool isPCRel, unsigned Type, unsigned Size, int64_t Addend); bool resolveARMRelocation(uintptr_t Address, uintptr_t Value, bool isPCRel, unsigned Type, unsigned Size, int64_t Addend); bool loadSegment32(const MachOObject *Obj, const MachOObject::LoadCommandInfo *SegmentLCI, const InMemoryStruct &SymtabLC); bool loadSegment64(const MachOObject *Obj, const MachOObject::LoadCommandInfo *SegmentLCI, const InMemoryStruct &SymtabLC); bool processSymbols32(const MachOObject *Obj, SmallVectorImpl &SectionMap, SmallVectorImpl &SymbolNames, const InMemoryStruct &SymtabLC); bool processSymbols64(const MachOObject *Obj, SmallVectorImpl &SectionMap, SmallVectorImpl &SymbolNames, const InMemoryStruct &SymtabLC); void resolveSymbol(StringRef Name); public: RuntimeDyldMachO(RTDyldMemoryManager *mm) : RuntimeDyldImpl(mm) {} bool loadObject(MemoryBuffer *InputBuffer); void reassignSectionAddress(unsigned SectionID, uint64_t Addr); static bool isKnownFormat(const MemoryBuffer *InputBuffer); bool isCompatibleFormat(const MemoryBuffer *InputBuffer) const { return isKnownFormat(InputBuffer); } }; } // end namespace llvm #endif