//===- FileOutputBuffer.cpp - File Output Buffer ----------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // Utility for creating a in-memory buffer that will be written to a file. // //===----------------------------------------------------------------------===// #include "llvm/Support/FileOutputBuffer.h" #include "llvm/ADT/STLExtras.h" #include "llvm/ADT/SmallString.h" #include "llvm/Support/Errc.h" #include #if !defined(_MSC_VER) && !defined(__MINGW32__) #include #else #include #endif using llvm::sys::fs::mapped_file_region; namespace llvm { FileOutputBuffer::FileOutputBuffer(std::unique_ptr R, StringRef Path, StringRef TmpPath) : Region(std::move(R)), FinalPath(Path), TempPath(TmpPath) {} FileOutputBuffer::~FileOutputBuffer() { sys::fs::remove(Twine(TempPath)); } std::error_code FileOutputBuffer::create(StringRef FilePath, size_t Size, std::unique_ptr &Result, unsigned Flags) { // If file already exists, it must be a regular file (to be mappable). sys::fs::file_status Stat; std::error_code EC = sys::fs::status(FilePath, Stat); switch (Stat.type()) { case sys::fs::file_type::file_not_found: // If file does not exist, we'll create one. break; case sys::fs::file_type::regular_file: { // If file is not currently writable, error out. // FIXME: There is no sys::fs:: api for checking this. // FIXME: In posix, you use the access() call to check this. } break; default: if (EC) return EC; else return make_error_code(errc::operation_not_permitted); } // Delete target file. EC = sys::fs::remove(FilePath); if (EC) return EC; unsigned Mode = sys::fs::all_read | sys::fs::all_write; // If requested, make the output file executable. if (Flags & F_executable) Mode |= sys::fs::all_exe; // Create new file in same directory but with random name. SmallString<128> TempFilePath; int FD; EC = sys::fs::createUniqueFile(Twine(FilePath) + ".tmp%%%%%%%", FD, TempFilePath, Mode); if (EC) return EC; #ifndef LLVM_ON_WIN32 // On Windows, CreateFileMapping (the mmap function on Windows) // automatically extends the underlying file. We don't need to // extend the file beforehand. _chsize (ftruncate on Windows) is // pretty slow just like it writes specified amount of bytes, // so we should avoid calling that. EC = sys::fs::resize_file(FD, Size); if (EC) return EC; #endif auto MappedFile = llvm::make_unique( FD, mapped_file_region::readwrite, Size, 0, EC); int Ret = close(FD); if (EC) return EC; if (Ret) return std::error_code(errno, std::generic_category()); Result.reset( new FileOutputBuffer(std::move(MappedFile), FilePath, TempFilePath)); return std::error_code(); } std::error_code FileOutputBuffer::commit() { // Unmap buffer, letting OS flush dirty pages to file on disk. Region.reset(); // Rename file to final name. return sys::fs::rename(Twine(TempPath), Twine(FinalPath)); } } // namespace