//===-- SPUTargetMachine.cpp - Define TargetMachine for Cell SPU ----------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // Top-level implementation for the Cell SPU target. // //===----------------------------------------------------------------------===// #include "SPU.h" #include "SPUFrameInfo.h" #include "SPURegisterNames.h" #include "SPUInstrBuilder.h" #include "SPUInstrInfo.h" #include "llvm/Function.h" #include "llvm/CodeGen/MachineFrameInfo.h" #include "llvm/CodeGen/MachineFunction.h" #include "llvm/CodeGen/MachineInstrBuilder.h" #include "llvm/CodeGen/MachineModuleInfo.h" #include "llvm/CodeGen/MachineRegisterInfo.h" #include "llvm/Target/TargetData.h" #include "llvm/Target/TargetOptions.h" #include "llvm/Support/CommandLine.h" using namespace llvm; //===----------------------------------------------------------------------===// // SPUFrameInfo: //===----------------------------------------------------------------------===// SPUFrameInfo::SPUFrameInfo(const SPUSubtarget &sti) : TargetFrameInfo(TargetFrameInfo::StackGrowsDown, 16, 0), Subtarget(sti) { LR[0].first = SPU::R0; LR[0].second = 16; } /// determineFrameLayout - Determine the size of the frame and maximum call /// frame size. void SPUFrameInfo::determineFrameLayout(MachineFunction &MF) const { MachineFrameInfo *MFI = MF.getFrameInfo(); // Get the number of bytes to allocate from the FrameInfo unsigned FrameSize = MFI->getStackSize(); // Get the alignments provided by the target, and the maximum alignment // (if any) of the fixed frame objects. unsigned TargetAlign = MF.getTarget().getFrameInfo()->getStackAlignment(); unsigned Align = std::max(TargetAlign, MFI->getMaxAlignment()); assert(isPowerOf2_32(Align) && "Alignment is not power of 2"); unsigned AlignMask = Align - 1; // Get the maximum call frame size of all the calls. unsigned maxCallFrameSize = MFI->getMaxCallFrameSize(); // If we have dynamic alloca then maxCallFrameSize needs to be aligned so // that allocations will be aligned. if (MFI->hasVarSizedObjects()) maxCallFrameSize = (maxCallFrameSize + AlignMask) & ~AlignMask; // Update maximum call frame size. MFI->setMaxCallFrameSize(maxCallFrameSize); // Include call frame size in total. FrameSize += maxCallFrameSize; // Make sure the frame is aligned. FrameSize = (FrameSize + AlignMask) & ~AlignMask; // Update frame info. MFI->setStackSize(FrameSize); } void SPUFrameInfo::emitPrologue(MachineFunction &MF) const { MachineBasicBlock &MBB = MF.front(); // Prolog goes in entry BB MachineBasicBlock::iterator MBBI = MBB.begin(); MachineFrameInfo *MFI = MF.getFrameInfo(); const SPUInstrInfo &TII = *static_cast(MF.getTarget().getInstrInfo()); MachineModuleInfo &MMI = MF.getMMI(); DebugLoc dl = MBBI != MBB.end() ? MBBI->getDebugLoc() : DebugLoc(); // Prepare for debug frame info. bool hasDebugInfo = MMI.hasDebugInfo(); MCSymbol *FrameLabel = 0; // Move MBBI back to the beginning of the function. MBBI = MBB.begin(); // Work out frame sizes. determineFrameLayout(MF); int FrameSize = MFI->getStackSize(); assert((FrameSize & 0xf) == 0 && "SPURegisterInfo::emitPrologue: FrameSize not aligned"); // the "empty" frame size is 16 - just the register scavenger spill slot if (FrameSize > 16 || MFI->adjustsStack()) { FrameSize = -(FrameSize + SPUFrameInfo::minStackSize()); if (hasDebugInfo) { // Mark effective beginning of when frame pointer becomes valid. FrameLabel = MMI.getContext().CreateTempSymbol(); BuildMI(MBB, MBBI, dl, TII.get(SPU::PROLOG_LABEL)).addSym(FrameLabel); } // Adjust stack pointer, spilling $lr -> 16($sp) and $sp -> -FrameSize($sp) // for the ABI BuildMI(MBB, MBBI, dl, TII.get(SPU::STQDr32), SPU::R0).addImm(16) .addReg(SPU::R1); if (isInt<10>(FrameSize)) { // Spill $sp to adjusted $sp BuildMI(MBB, MBBI, dl, TII.get(SPU::STQDr32), SPU::R1).addImm(FrameSize) .addReg(SPU::R1); // Adjust $sp by required amout BuildMI(MBB, MBBI, dl, TII.get(SPU::AIr32), SPU::R1).addReg(SPU::R1) .addImm(FrameSize); } else if (isInt<16>(FrameSize)) { // Frame size can be loaded into ILr32n, so temporarily spill $r2 and use // $r2 to adjust $sp: BuildMI(MBB, MBBI, dl, TII.get(SPU::STQDr128), SPU::R2) .addImm(-16) .addReg(SPU::R1); BuildMI(MBB, MBBI, dl, TII.get(SPU::ILr32), SPU::R2) .addImm(FrameSize); BuildMI(MBB, MBBI, dl, TII.get(SPU::STQXr32), SPU::R1) .addReg(SPU::R2) .addReg(SPU::R1); BuildMI(MBB, MBBI, dl, TII.get(SPU::Ar32), SPU::R1) .addReg(SPU::R1) .addReg(SPU::R2); BuildMI(MBB, MBBI, dl, TII.get(SPU::SFIr32), SPU::R2) .addReg(SPU::R2) .addImm(16); BuildMI(MBB, MBBI, dl, TII.get(SPU::LQXr128), SPU::R2) .addReg(SPU::R2) .addReg(SPU::R1); } else { report_fatal_error("Unhandled frame size: " + Twine(FrameSize)); } if (hasDebugInfo) { std::vector &Moves = MMI.getFrameMoves(); // Show update of SP. MachineLocation SPDst(MachineLocation::VirtualFP); MachineLocation SPSrc(MachineLocation::VirtualFP, -FrameSize); Moves.push_back(MachineMove(FrameLabel, SPDst, SPSrc)); // Add callee saved registers to move list. const std::vector &CSI = MFI->getCalleeSavedInfo(); for (unsigned I = 0, E = CSI.size(); I != E; ++I) { int Offset = MFI->getObjectOffset(CSI[I].getFrameIdx()); unsigned Reg = CSI[I].getReg(); if (Reg == SPU::R0) continue; MachineLocation CSDst(MachineLocation::VirtualFP, Offset); MachineLocation CSSrc(Reg); Moves.push_back(MachineMove(FrameLabel, CSDst, CSSrc)); } // Mark effective beginning of when frame pointer is ready. MCSymbol *ReadyLabel = MMI.getContext().CreateTempSymbol(); BuildMI(MBB, MBBI, dl, TII.get(SPU::PROLOG_LABEL)).addSym(ReadyLabel); MachineLocation FPDst(SPU::R1); MachineLocation FPSrc(MachineLocation::VirtualFP); Moves.push_back(MachineMove(ReadyLabel, FPDst, FPSrc)); } } else { // This is a leaf function -- insert a branch hint iff there are // sufficient number instructions in the basic block. Note that // this is just a best guess based on the basic block's size. if (MBB.size() >= (unsigned) SPUFrameInfo::branchHintPenalty()) { MachineBasicBlock::iterator MBBI = prior(MBB.end()); dl = MBBI->getDebugLoc(); // Insert terminator label BuildMI(MBB, MBBI, dl, TII.get(SPU::PROLOG_LABEL)) .addSym(MMI.getContext().CreateTempSymbol()); } } } void SPUFrameInfo::emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const { MachineBasicBlock::iterator MBBI = prior(MBB.end()); const SPUInstrInfo &TII = *static_cast(MF.getTarget().getInstrInfo()); const MachineFrameInfo *MFI = MF.getFrameInfo(); int FrameSize = MFI->getStackSize(); int LinkSlotOffset = SPUFrameInfo::stackSlotSize(); DebugLoc dl = MBBI->getDebugLoc(); assert(MBBI->getOpcode() == SPU::RET && "Can only insert epilog into returning blocks"); assert((FrameSize & 0xf) == 0 && "FrameSize not aligned"); // the "empty" frame size is 16 - just the register scavenger spill slot if (FrameSize > 16 || MFI->adjustsStack()) { FrameSize = FrameSize + SPUFrameInfo::minStackSize(); if (isInt<10>(FrameSize + LinkSlotOffset)) { // Reload $lr, adjust $sp by required amount // Note: We do this to slightly improve dual issue -- not by much, but it // is an opportunity for dual issue. BuildMI(MBB, MBBI, dl, TII.get(SPU::LQDr128), SPU::R0) .addImm(FrameSize + LinkSlotOffset) .addReg(SPU::R1); BuildMI(MBB, MBBI, dl, TII.get(SPU::AIr32), SPU::R1) .addReg(SPU::R1) .addImm(FrameSize); } else if (FrameSize <= (1 << 16) - 1 && FrameSize >= -(1 << 16)) { // Frame size can be loaded into ILr32n, so temporarily spill $r2 and use // $r2 to adjust $sp: BuildMI(MBB, MBBI, dl, TII.get(SPU::STQDr128), SPU::R2) .addImm(16) .addReg(SPU::R1); BuildMI(MBB, MBBI, dl, TII.get(SPU::ILr32), SPU::R2) .addImm(FrameSize); BuildMI(MBB, MBBI, dl, TII.get(SPU::Ar32), SPU::R1) .addReg(SPU::R1) .addReg(SPU::R2); BuildMI(MBB, MBBI, dl, TII.get(SPU::LQDr128), SPU::R0) .addImm(16) .addReg(SPU::R1); BuildMI(MBB, MBBI, dl, TII.get(SPU::SFIr32), SPU::R2). addReg(SPU::R2) .addImm(16); BuildMI(MBB, MBBI, dl, TII.get(SPU::LQXr128), SPU::R2) .addReg(SPU::R2) .addReg(SPU::R1); } else { report_fatal_error("Unhandled frame size: " + Twine(FrameSize)); } } }