//===-- R600MachineFunctionInfo.h - R600 Machine Function Info ----*- C++ -*-=// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // /// \file //===----------------------------------------------------------------------===// #ifndef LLVM_LIB_TARGET_R600_AMDGPUMACHINEFUNCTION_H #define LLVM_LIB_TARGET_R600_AMDGPUMACHINEFUNCTION_H #include "llvm/CodeGen/MachineFunction.h" #include namespace llvm { class AMDGPUMachineFunction : public MachineFunctionInfo { virtual void anchor(); unsigned ShaderType; public: AMDGPUMachineFunction(const MachineFunction &MF); /// A map to keep track of local memory objects and their offsets within /// the local memory space. std::map LocalMemoryObjects; /// Number of bytes in the LDS that are being used. unsigned LDSSize; /// Start of implicit kernel args unsigned ABIArgOffset; unsigned getShaderType() const { return ShaderType; } unsigned ScratchSize; bool IsKernel; }; } #endif