// $Id$ -*-c++-*- //*************************************************************************** // File: // InstrSelectionSupport.h // // Purpose: // Target-independent instruction selection code. // See SparcInstrSelection.cpp for usage. // // History: // 10/10/01 - Vikram Adve - Created //**************************************************************************/ #include "llvm/CodeGen/InstrSelectionSupport.h" #include "llvm/CodeGen/InstrSelection.h" #include "llvm/CodeGen/MachineCodeForInstruction.h" #include "llvm/CodeGen/MachineCodeForMethod.h" #include "llvm/CodeGen/InstrForest.h" #include "llvm/Target/TargetMachine.h" #include "llvm/Target/MachineRegInfo.h" #include "llvm/Constants.h" #include "llvm/Function.h" #include "llvm/BasicBlock.h" #include "llvm/Type.h" #include "llvm/iMemory.h" using std::vector; //*************************** Local Functions ******************************/ static TmpInstruction* InsertCodeToLoadConstant(Function *F, Value* opValue, Instruction* vmInstr, vector& loadConstVec, TargetMachine& target) { vector tempVec; // Create a tmp virtual register to hold the constant. TmpInstruction* tmpReg = new TmpInstruction(opValue); MachineCodeForInstruction &MCFI = MachineCodeForInstruction::get(vmInstr); MCFI.addTemp(tmpReg); target.getInstrInfo().CreateCodeToLoadConst(F, opValue, tmpReg, loadConstVec, tempVec); // Register the new tmp values created for this m/c instruction sequence for (unsigned i=0; i < tempVec.size(); i++) MCFI.addTemp(tempVec[i]); // Record the mapping from the tmp VM instruction to machine instruction. // Do this for all machine instructions that were not mapped to any // other temp values created by // tmpReg->addMachineInstruction(loadConstVec.back()); return tmpReg; } //--------------------------------------------------------------------------- // Function GetConstantValueAsSignedInt // // Convenience function to get the value of an integer constant, for an // appropriate integer or non-integer type that can be held in an integer. // The type of the argument must be the following: // Signed or unsigned integer // Boolean // Pointer // // isValidConstant is set to true if a valid constant was found. //--------------------------------------------------------------------------- int64_t GetConstantValueAsSignedInt(const Value *V, bool &isValidConstant) { if (!isa(V)) { isValidConstant = false; return 0; } isValidConstant = true; if (V->getType() == Type::BoolTy) return (int64_t) cast(V)->getValue(); if (V->getType()->isIntegral()) { if (V->getType()->isSigned()) return cast(V)->getValue(); assert(V->getType()->isUnsigned()); uint64_t Val = cast(V)->getValue(); if (Val < INT64_MAX) // then safe to cast to signed return (int64_t)Val; } isValidConstant = false; return 0; } //--------------------------------------------------------------------------- // Function: FoldGetElemChain // // Purpose: // Fold a chain of GetElementPtr instructions containing only // structure offsets into an equivalent (Pointer, IndexVector) pair. // Returns the pointer Value, and stores the resulting IndexVector // in argument chainIdxVec. //--------------------------------------------------------------------------- Value* FoldGetElemChain(const InstructionNode* getElemInstrNode, vector& chainIdxVec) { MemAccessInst* getElemInst = (MemAccessInst*) getElemInstrNode->getInstruction(); // Return NULL if we don't fold any instructions in. Value* ptrVal = NULL; // The incoming index vector must be for the user of the chain. // Its leading index must be [0] and we insert indices after that. assert(chainIdxVec.size() > 0 && isa(chainIdxVec.front()) && cast(chainIdxVec.front())->getValue() == 0); // Now chase the chain of getElementInstr instructions, if any. // Check for any array indices and stop there. // const InstrTreeNode* ptrChild = getElemInstrNode; while (ptrChild->getOpLabel() == Instruction::GetElementPtr || ptrChild->getOpLabel() == GetElemPtrIdx) { // Child is a GetElemPtr instruction getElemInst = (MemAccessInst*) ((InstructionNode*) ptrChild)->getInstruction(); const vector& idxVec = getElemInst->copyIndices(); bool allStructureOffsets = true; // If it is a struct* access, the first offset must be array index [0], // and all other offsets must be structure (not array) offsets if (!isa(idxVec.front()) || cast(idxVec.front())->getValue() != 0) allStructureOffsets = false; if (allStructureOffsets) for (unsigned int i=1; i < idxVec.size(); i++) if (idxVec[i]->getType() == Type::UIntTy) { allStructureOffsets = false; break; } if (allStructureOffsets) { // Get pointer value out of ptrChild. ptrVal = getElemInst->getPointerOperand(); // Insert its index vector at the start, but after the leading [0] chainIdxVec.insert(chainIdxVec.begin()+1, idxVec.begin()+1, idxVec.end()); // Mark the folded node so no code is generated for it. ((InstructionNode*) ptrChild)->markFoldedIntoParent(); } else // cannot fold this getElementPtr instr. or any further ones break; ptrChild = ptrChild->leftChild(); } return ptrVal; } //------------------------------------------------------------------------ // Function Set2OperandsFromInstr // Function Set3OperandsFromInstr // // For the common case of 2- and 3-operand arithmetic/logical instructions, // set the m/c instr. operands directly from the VM instruction's operands. // Check whether the first or second operand is 0 and can use a dedicated "0" // register. // Check whether the second operand should use an immediate field or register. // (First and third operands are never immediates for such instructions.) // // Arguments: // canDiscardResult: Specifies that the result operand can be discarded // by using the dedicated "0" // // op1position, op2position and resultPosition: Specify in which position // in the machine instruction the 3 operands (arg1, arg2 // and result) should go. // // RETURN VALUE: unsigned int flags, where // flags & 0x01 => operand 1 is constant and needs a register // flags & 0x02 => operand 2 is constant and needs a register //------------------------------------------------------------------------ void Set2OperandsFromInstr(MachineInstr* minstr, InstructionNode* vmInstrNode, const TargetMachine& target, bool canDiscardResult, int op1Position, int resultPosition) { Set3OperandsFromInstr(minstr, vmInstrNode, target, canDiscardResult, op1Position, /*op2Position*/ -1, resultPosition); } void Set3OperandsFromInstr(MachineInstr* minstr, InstructionNode* vmInstrNode, const TargetMachine& target, bool canDiscardResult, int op1Position, int op2Position, int resultPosition) { assert(op1Position >= 0); assert(resultPosition >= 0); // operand 1 minstr->SetMachineOperandVal(op1Position, MachineOperand::MO_VirtualRegister, vmInstrNode->leftChild()->getValue()); // operand 2 (if any) if (op2Position >= 0) minstr->SetMachineOperandVal(op2Position, MachineOperand::MO_VirtualRegister, vmInstrNode->rightChild()->getValue()); // result operand: if it can be discarded, use a dead register if one exists if (canDiscardResult && target.getRegInfo().getZeroRegNum() >= 0) minstr->SetMachineOperandReg(resultPosition, target.getRegInfo().getZeroRegNum()); else minstr->SetMachineOperandVal(resultPosition, MachineOperand::MO_VirtualRegister, vmInstrNode->getValue()); } MachineOperand::MachineOperandType ChooseRegOrImmed(Value* val, MachineOpCode opCode, const TargetMachine& target, bool canUseImmed, unsigned int& getMachineRegNum, int64_t& getImmedValue) { MachineOperand::MachineOperandType opType = MachineOperand::MO_VirtualRegister; getMachineRegNum = 0; getImmedValue = 0; // Check for the common case first: argument is not constant // Constant *CPV = dyn_cast(val); if (!CPV) return opType; if (ConstantBool *CPB = dyn_cast(CPV)) { if (!CPB->getValue() && target.getRegInfo().getZeroRegNum() >= 0) { getMachineRegNum = target.getRegInfo().getZeroRegNum(); return MachineOperand::MO_MachineRegister; } getImmedValue = 1; return MachineOperand::MO_SignExtendedImmed; } // Otherwise it needs to be an integer or a NULL pointer if (! CPV->getType()->isIntegral() && ! (CPV->getType()->isPointerType() && CPV->isNullValue())) return opType; // Now get the constant value and check if it fits in the IMMED field. // Take advantage of the fact that the max unsigned value will rarely // fit into any IMMED field and ignore that case (i.e., cast smaller // unsigned constants to signed). // int64_t intValue; if (CPV->getType()->isPointerType()) { intValue = 0; } else if (CPV->getType()->isSigned()) { intValue = cast(CPV)->getValue(); } else { uint64_t V = cast(CPV)->getValue(); if (V >= INT64_MAX) return opType; intValue = (int64_t)V; } if (intValue == 0 && target.getRegInfo().getZeroRegNum() >= 0) { opType = MachineOperand::MO_MachineRegister; getMachineRegNum = target.getRegInfo().getZeroRegNum(); } else if (canUseImmed && target.getInstrInfo().constantFitsInImmedField(opCode, intValue)) { opType = MachineOperand::MO_SignExtendedImmed; getImmedValue = intValue; } return opType; } //--------------------------------------------------------------------------- // Function: FixConstantOperandsForInstr // // Purpose: // Special handling for constant operands of a machine instruction // -- if the constant is 0, use the hardwired 0 register, if any; // -- if the constant fits in the IMMEDIATE field, use that field; // -- else create instructions to put the constant into a register, either // directly or by loading explicitly from the constant pool. // // In the first 2 cases, the operand of `minstr' is modified in place. // Returns a vector of machine instructions generated for operands that // fall under case 3; these must be inserted before `minstr'. //--------------------------------------------------------------------------- vector FixConstantOperandsForInstr(Instruction* vmInstr, MachineInstr* minstr, TargetMachine& target) { vector loadConstVec; const MachineInstrDescriptor& instrDesc = target.getInstrInfo().getDescriptor(minstr->getOpCode()); Function *F = vmInstr->getParent()->getParent(); for (unsigned op=0; op < minstr->getNumOperands(); op++) { const MachineOperand& mop = minstr->getOperand(op); // skip the result position (for efficiency below) and any other // positions already marked as not a virtual register if (instrDesc.resultPos == (int) op || mop.getOperandType() != MachineOperand::MO_VirtualRegister || mop.getVRegValue() == NULL) { continue; } Value* opValue = mop.getVRegValue(); bool constantThatMustBeLoaded = false; if (Constant *opConst = dyn_cast(opValue)) { unsigned int machineRegNum; int64_t immedValue; MachineOperand::MachineOperandType opType = ChooseRegOrImmed(opValue, minstr->getOpCode(), target, (target.getInstrInfo().getImmedConstantPos(minstr->getOpCode()) == (int) op), machineRegNum, immedValue); if (opType == MachineOperand::MO_MachineRegister) minstr->SetMachineOperandReg(op, machineRegNum); else if (opType == MachineOperand::MO_VirtualRegister) constantThatMustBeLoaded = true; // load is generated below else minstr->SetMachineOperandConst(op, opType, immedValue); } if (constantThatMustBeLoaded || isa(opValue)) { // opValue is a constant that must be explicitly loaded into a reg. TmpInstruction* tmpReg = InsertCodeToLoadConstant(F, opValue, vmInstr, loadConstVec, target); minstr->SetMachineOperandVal(op, MachineOperand::MO_VirtualRegister, tmpReg); } } // // Also, check for implicit operands used (not those defined) by the // machine instruction. These include: // -- arguments to a Call // -- return value of a Return // Any such operand that is a constant value needs to be fixed also. // The current instructions with implicit refs (viz., Call and Return) // have no immediate fields, so the constant always needs to be loaded // into a register. // for (unsigned i=0, N=minstr->getNumImplicitRefs(); i < N; ++i) if (isa(minstr->getImplicitRef(i)) || isa(minstr->getImplicitRef(i))) { Value* oldVal = minstr->getImplicitRef(i); TmpInstruction* tmpReg = InsertCodeToLoadConstant(F, oldVal, vmInstr, loadConstVec, target); minstr->setImplicitRef(i, tmpReg); } return loadConstVec; }