//===-- X86MachineFuctionInfo.h - X86 machine function info -----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file declares X86-specific per-machine-function information. // //===----------------------------------------------------------------------===// #ifndef X86MACHINEFUNCTIONINFO_H #define X86MACHINEFUNCTIONINFO_H #include "llvm/CodeGen/MachineFunction.h" namespace llvm { /// X86MachineFunctionInfo - This class is derived from MachineFunction and /// contains private X86 target-specific information for each MachineFunction. class X86MachineFunctionInfo : public MachineFunctionInfo { virtual void anchor(); /// ForceFramePointer - True if the function is required to use of frame /// pointer for reasons other than it containing dynamic allocation or /// that FP eliminatation is turned off. For example, Cygwin main function /// contains stack pointer re-alignment code which requires FP. bool ForceFramePointer; /// CalleeSavedFrameSize - Size of the callee-saved register portion of the /// stack frame in bytes. unsigned CalleeSavedFrameSize; /// BytesToPopOnReturn - Number of bytes function pops on return (in addition /// to the space used by the return address). /// Used on windows platform for stdcall & fastcall name decoration unsigned BytesToPopOnReturn; /// ReturnAddrIndex - FrameIndex for return slot. int ReturnAddrIndex; /// TailCallReturnAddrDelta - The number of bytes by which return address /// stack slot is moved as the result of tail call optimization. int TailCallReturnAddrDelta; /// SRetReturnReg - Some subtargets require that sret lowering includes /// returning the value of the returned struct in a register. This field /// holds the virtual register into which the sret argument is passed. unsigned SRetReturnReg; /// GlobalBaseReg - keeps track of the virtual register initialized for /// use as the global base register. This is used for PIC in some PIC /// relocation models. unsigned GlobalBaseReg; /// VarArgsFrameIndex - FrameIndex for start of varargs area. int VarArgsFrameIndex; /// RegSaveFrameIndex - X86-64 vararg func register save area. int RegSaveFrameIndex; /// VarArgsGPOffset - X86-64 vararg func int reg offset. unsigned VarArgsGPOffset; /// VarArgsFPOffset - X86-64 vararg func fp reg offset. unsigned VarArgsFPOffset; /// ArgumentStackSize - The number of bytes on stack consumed by the arguments /// being passed on the stack. unsigned ArgumentStackSize; /// NumLocalDynamics - Number of local-dynamic TLS accesses. unsigned NumLocalDynamics; /// After the stack pointer has been restore from the base pointer we /// use a cached adjusment. int64_t BPAdj; public: X86MachineFunctionInfo() : ForceFramePointer(false), CalleeSavedFrameSize(0), BytesToPopOnReturn(0), ReturnAddrIndex(0), TailCallReturnAddrDelta(0), SRetReturnReg(0), GlobalBaseReg(0), VarArgsFrameIndex(0), RegSaveFrameIndex(0), VarArgsGPOffset(0), VarArgsFPOffset(0), ArgumentStackSize(0), NumLocalDynamics(0) {} explicit X86MachineFunctionInfo(MachineFunction &MF) : ForceFramePointer(false), CalleeSavedFrameSize(0), BytesToPopOnReturn(0), ReturnAddrIndex(0), TailCallReturnAddrDelta(0), SRetReturnReg(0), GlobalBaseReg(0), VarArgsFrameIndex(0), RegSaveFrameIndex(0), VarArgsGPOffset(0), VarArgsFPOffset(0), ArgumentStackSize(0), NumLocalDynamics(0), BPAdj(0) {} bool getForceFramePointer() const { return ForceFramePointer;} void setForceFramePointer(bool forceFP) { ForceFramePointer = forceFP; } unsigned getCalleeSavedFrameSize() const { return CalleeSavedFrameSize; } void setCalleeSavedFrameSize(unsigned bytes) { CalleeSavedFrameSize = bytes; } unsigned getBytesToPopOnReturn() const { return BytesToPopOnReturn; } void setBytesToPopOnReturn (unsigned bytes) { BytesToPopOnReturn = bytes;} int getRAIndex() const { return ReturnAddrIndex; } void setRAIndex(int Index) { ReturnAddrIndex = Index; } int getTCReturnAddrDelta() const { return TailCallReturnAddrDelta; } void setTCReturnAddrDelta(int delta) {TailCallReturnAddrDelta = delta;} unsigned getSRetReturnReg() const { return SRetReturnReg; } void setSRetReturnReg(unsigned Reg) { SRetReturnReg = Reg; } unsigned getGlobalBaseReg() const { return GlobalBaseReg; } void setGlobalBaseReg(unsigned Reg) { GlobalBaseReg = Reg; } int getVarArgsFrameIndex() const { return VarArgsFrameIndex; } void setVarArgsFrameIndex(int Idx) { VarArgsFrameIndex = Idx; } int getRegSaveFrameIndex() const { return RegSaveFrameIndex; } void setRegSaveFrameIndex(int Idx) { RegSaveFrameIndex = Idx; } unsigned getVarArgsGPOffset() const { return VarArgsGPOffset; } void setVarArgsGPOffset(unsigned Offset) { VarArgsGPOffset = Offset; } unsigned getVarArgsFPOffset() const { return VarArgsFPOffset; } void setVarArgsFPOffset(unsigned Offset) { VarArgsFPOffset = Offset; } unsigned getArgumentStackSize() const { return ArgumentStackSize; } void setArgumentStackSize(unsigned size) { ArgumentStackSize = size; } unsigned getNumLocalDynamicTLSAccesses() const { return NumLocalDynamics; } void incNumLocalDynamicTLSAccesses() { ++NumLocalDynamics; } /// setBasePtrStackAdjustment - If we're restoring the stack pointer from the /// base pointer, due to dynamic stack realignment + VLAs, we cache the /// number of bytes initially allocated for the stack frame. In obscure /// cases (e.g., tail calls with byval argument and no stack protector), the /// stack gets adjusted outside of the prolog, but these shouldn't be /// considered when restoring from the base pointer. Currently, this is only /// needed for x86. void setBasePtrStackAdjustment(int64_t adj) { BPAdj = adj; } int64_t getBasePtrStackAdjustment() const { return BPAdj; } }; } // End llvm namespace #endif