//===- RetracePath.cpp ----------------------------------------------------===// // // Retraces a path of BasicBlock, given a path number and a graph! // //===----------------------------------------------------------------------===// #include "llvm/Module.h" #include "llvm/iTerminators.h" #include "llvm/iOther.h" #include "llvm/Support/CFG.h" #include "Graph.h" using std::vector; using std::map; using std::cerr; //Routines to get the path trace! void getPathFrmNode(Node *n, vector &vBB, int pathNo, Graph &g, vector &stDummy, vector &exDummy, vector &be, double strand){ Graph::nodeList &nlist = g.getNodeList(n); //printGraph(g); //std::cerr<<"Path No: "<weight>maxCount && NLI->weight<=pathNo){ maxCount=NLI->weight; nextRoot=NLI->element; edgeRnd=NLI->randId; if(isStart) strand=NLI->randId; } } if(!isStart) assert(strand!=-1 && "strand not assigned!"); assert(!(*nextRoot==*n && pathNo>0) && "No more BBs to go"); assert(!(*nextRoot==*g.getExit() && pathNo-maxCount!=0) && "Reached exit"); vBB.push_back(n->getElement()); if(pathNo-maxCount==0 && *nextRoot==*g.getExit()){ //look for strnd and edgeRnd now: bool has1=false, has2=false; //check if exit has it for(vector::iterator VI=exDummy.begin(), VE=exDummy.end(); VI!=VE; ++VI){ if(VI->getRandId()==edgeRnd){ has2=true; break; } } //check if start has it for(vector::iterator VI=stDummy.begin(), VE=stDummy.end(); VI!=VE; ++VI){ if(VI->getRandId()==strand){ has1=true; break; } } if(has1){ //find backedge with endpoint vBB[1] for(vector::iterator VI=be.begin(), VE=be.end(); VI!=VE; ++VI){ assert(vBB.size()>0 && "vector too small"); if( VI->getSecond()->getElement() == vBB[1] ){ //vBB[0]=VI->getFirst()->getElement(); vBB.erase(vBB.begin()); break; } } } if(has2){ //find backedge with startpoint vBB[vBB.size()-1] for(vector::iterator VI=be.begin(), VE=be.end(); VI!=VE; ++VI){ assert(vBB.size()>0 && "vector too small"); if( VI->getFirst()->getElement() == vBB[vBB.size()-1] && VI->getSecond()->getElement() == vBB[0]){ //vBB.push_back(VI->getSecond()->getElement()); break; } } } else vBB.push_back(nextRoot->getElement()); return; } assert(pathNo-maxCount>=0); return getPathFrmNode(nextRoot, vBB, pathNo-maxCount, g, stDummy, exDummy, be, strand); } static Node *findBB(std::vector &st, BasicBlock *BB){ for(std::vector::iterator si=st.begin(); si!=st.end(); ++si){ if(((*si)->getElement())==BB){ return *si; } } return NULL; } void getBBtrace(vector &vBB, int pathNo, Function *M){//, // vector &instToErase){ //step 1: create graph //Transform the cfg s.t. we have just one exit node std::vector nodes; std::vector edges; Node *tmp; Node *exitNode=0, *startNode=0; //Creat cfg just once for each function! static std::map graphMap; //get backedges, exit and start edges for the graphs and store them static std::map > stMap, exMap, beMap; static std::map pathReg; //path register if(!graphMap[M]){ BasicBlock *ExitNode = 0; for (Function::iterator I = M->begin(), E = M->end(); I != E; ++I){ if (isa(I->getTerminator())) { ExitNode = I; break; } } assert(ExitNode!=0 && "exitnode not found"); //iterating over BBs and making graph //The nodes must be uniquely identified: //That is, no two nodes must hav same BB* //keep a map for trigger basicblocks! std::map triggerBBs; //First enter just nodes: later enter edges for(Function::iterator BB = M->begin(), BE=M->end(); BB != BE; ++BB){ bool cont = false; if(BB->size()==3 || BB->size() ==2){ for(BasicBlock::iterator II = BB->begin(), IE = BB->end(); II != IE; ++II){ if(CallInst *callInst = dyn_cast(II)){ //std::cerr<<*callInst; Function *calledFunction = callInst->getCalledFunction(); if(calledFunction && calledFunction->getName() == "trigger"){ triggerBBs[BB] = 9; cont = true; //std::cerr<<"Found trigger!\n"; break; } } } } if(cont) continue; // const Instruction *inst = BB->getInstList().begin(); // if(isa(inst)){ // Instruction *ii1 = BB->getInstList().begin(); // CallInst *callInst = dyn_cast(ii1); // if(callInst->getCalledFunction()->getName()=="trigger") // continue; // } Node *nd=new Node(BB); nodes.push_back(nd); if(&*BB==ExitNode) exitNode=nd; if(&*BB==&M->front()) startNode=nd; } assert(exitNode!=0 && startNode!=0 && "Start or exit not found!"); for (Function::iterator BB = M->begin(), BE=M->end(); BB != BE; ++BB){ if(triggerBBs[BB] == 9) continue; //if(BB->size()==3) //if(CallInst *callInst = dyn_cast(BB->getInstList().begin())) //if(callInst->getCalledFunction()->getName() == "trigger") //continue; // if(BB->size()==2){ // const Instruction *inst = BB->getInstList().begin(); // if(isa(inst)){ // Instruction *ii1 = BB->getInstList().begin(); // CallInst *callInst = dyn_cast(ii1); // if(callInst->getCalledFunction()->getName()=="trigger") // continue; // } // } Node *nd=findBB(nodes, BB); assert(nd && "No node for this edge!"); for(succ_iterator s=succ_begin(BB), se=succ_end(BB); s!=se; ++s){ if(triggerBBs[*s] == 9){ //if(!pathReg[M]){ //Get the path register for this! //if(BB->size()>8) // if(LoadInst *ldInst = dyn_cast(BB->getInstList().begin())) // pathReg[M] = ldInst->getPointerOperand(); //} continue; } //if((*s)->size()==3) //if(CallInst *callInst = // dyn_cast((*s)->getInstList().begin())) // if(callInst->getCalledFunction()->getName() == "trigger") // continue; // if((*s)->size()==2){ // const Instruction *inst = (*s)->getInstList().begin(); // if(isa(inst)){ // Instruction *ii1 = (*s)->getInstList().begin(); // CallInst *callInst = dyn_cast(ii1); // if(callInst->getCalledFunction()->getName()=="trigger") // continue; // } // } Node *nd2 = findBB(nodes,*s); assert(nd2 && "No node for this edge!"); Edge ed(nd,nd2,0); edges.push_back(ed); } } graphMap[M]= new Graph(nodes,edges, startNode, exitNode); Graph *g = graphMap[M]; if (M->size() <= 1) return; //uninstrumented //step 2: getBackEdges //vector be; std::map nodePriority; g->getBackEdges(beMap[M], nodePriority); //step 3: add dummy edges //vector stDummy; //vector exDummy; addDummyEdges(stMap[M], exMap[M], *g, beMap[M]); //step 4: value assgn to edges int numPaths = valueAssignmentToEdges(*g, nodePriority, beMap[M]); } //step 5: now travel from root, select max(edge) < pathNo, //and go on until reach the exit getPathFrmNode(graphMap[M]->getRoot(), vBB, pathNo, *graphMap[M], stMap[M], exMap[M], beMap[M], -1); //post process vBB to locate instructions to be erased /* if(pathReg[M]){ for(vector::iterator VBI = vBB.begin(), VBE = vBB.end(); VBI != VBE; ++VBI){ for(BasicBlock::iterator BBI = (*VBI)->begin(), BBE = (*VBI)->end(); BBI != BBE; ++BBI){ if(LoadInst *ldInst = dyn_cast(BBI)){ if(pathReg[M] == ldInst->getPointerOperand()) instToErase.push_back(ldInst); } else if(StoreInst *stInst = dyn_cast(BBI)){ if(pathReg[M] == stInst->getPointerOperand()) instToErase.push_back(stInst); } } } } */ }