//===- DeadStoreElimination.cpp - Dead Store Elimination ------------------===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements a trivial dead store elimination that only considers // basic-block local redundant stores. // // FIXME: This should eventually be extended to be a post-dominator tree // traversal. Doing so would be pretty trivial. // //===----------------------------------------------------------------------===// #include "llvm/Transforms/Scalar.h" #include "llvm/Function.h" #include "llvm/Instructions.h" #include "llvm/Analysis/AliasAnalysis.h" #include "llvm/Analysis/AliasSetTracker.h" #include "llvm/Target/TargetData.h" #include "llvm/Transforms/Utils/Local.h" #include "Support/Statistic.h" using namespace llvm; namespace { Statistic<> NumStores("dse", "Number of stores deleted"); Statistic<> NumOther ("dse", "Number of other instrs removed"); struct DSE : public FunctionPass { virtual bool runOnFunction(Function &F) { bool Changed = false; for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I) Changed |= runOnBasicBlock(*I); return Changed; } bool runOnBasicBlock(BasicBlock &BB); void DeleteDeadValueChains(Value *V, AliasSetTracker &AST); // getAnalysisUsage - We require post dominance frontiers (aka Control // Dependence Graph) virtual void getAnalysisUsage(AnalysisUsage &AU) const { AU.addRequired(); AU.addRequired(); AU.addPreserved(); } }; RegisterOpt X("dse", "Dead Store Elimination"); } Pass *llvm::createDeadStoreEliminationPass() { return new DSE(); } bool DSE::runOnBasicBlock(BasicBlock &BB) { TargetData &TD = getAnalysis(); AliasAnalysis &AA = getAnalysis(); AliasSetTracker KillLocs(AA); // If this block ends in a return, unwind, and eventually tailcall/barrier, // then all allocas are dead at its end. if (BB.getTerminator()->getNumSuccessors() == 0) { } bool MadeChange = false; for (BasicBlock::iterator BBI = BB.end(); BBI != BB.begin(); ) { Instruction *I = --BBI; // Keep moving iterator backwards #if 0 // AST doesn't support malloc/free/alloca??? if (isa(I)) { // Free instructions make any stores to the free'd location dead. KillLocs.insert(I); } #endif if (!isa(I) || cast(I)->isVolatile()) { // If this is a non-store instruction, it makes everything referenced no // longer killed. Remove anything aliased from the alias set tracker. KillLocs.remove(I); continue; } // If this is a non-volatile store instruction, and if it is already in // the stored location is already in the tracker, then this is a dead // store. We can just delete it here, but while we're at it, we also // delete any trivially dead expression chains. unsigned ValSize = TD.getTypeSize(I->getOperand(0)->getType()); Value *Ptr = I->getOperand(1); if (AliasSet *AS = KillLocs.getAliasSetForPointerIfExists(Ptr, ValSize)) for (AliasSet::iterator ASI = AS->begin(), E = AS->end(); ASI != E; ++ASI) if (AA.alias(ASI.getPointer(), ASI.getSize(), Ptr, ValSize) == AliasAnalysis::MustAlias) { // If we found a must alias in the killed set, then this store really // is dead. Delete it now. ++BBI; // Don't invalidate iterator. Value *Val = I->getOperand(0); BB.getInstList().erase(I); // Nuke the store! ++NumStores; DeleteDeadValueChains(Val, KillLocs); // Delete any now-dead instrs DeleteDeadValueChains(Ptr, KillLocs); // Delete any now-dead instrs MadeChange = true; goto BigContinue; } // Otherwise, this is a non-dead store just add it to the set of dead // locations. KillLocs.add(cast(I)); BigContinue:; } return MadeChange; } void DSE::DeleteDeadValueChains(Value *V, AliasSetTracker &AST) { // Value must be dead. if (!V->use_empty()) return; if (Instruction *I = dyn_cast(V)) if (isInstructionTriviallyDead(I)) { AST.deleteValue(I); getAnalysis().deleteValue(I); // See if this made any operands dead. We do it this way in case the // instruction uses the same operand twice. We don't want to delete a // value then reference it. while (unsigned NumOps = I->getNumOperands()) { Value *Op = I->getOperand(NumOps-1); I->op_erase(I->op_end()-1); // Drop from the operand list. DeleteDeadValueChains(Op, AST); // Attempt to nuke it. } I->getParent()->getInstList().erase(I); ++NumOther; } }