# RUN: llvm-mc -triple=hexagon -disassemble < %s | FileCheck %s # Hexagon Programmer's Reference Manual 11.10.4 XTYPE/FP # Floating point addition 0x11 0xdf 0x15 0xeb # CHECK: r17 = sfadd(r21, r31) # Classify floating-point value 0x03 0xd5 0xf1 0x85 # CHECK: p3 = sfclass(r17, #21) 0xb3 0xc2 0x90 0xdc # CHECK: p3 = dfclass(r17:16, #21) # Compare floating-point value 0x03 0xd5 0xf1 0xc7 # CHECK: p3 = sfcmp.ge(r17, r21) 0x23 0xd5 0xf1 0xc7 # CHECK: p3 = sfcmp.uo(r17, r21) 0x63 0xd5 0xf1 0xc7 # CHECK: p3 = sfcmp.eq(r17, r21) 0x83 0xd5 0xf1 0xc7 # CHECK: p3 = sfcmp.gt(r17, r21) 0x03 0xd4 0xf0 0xd2 # CHECK: p3 = dfcmp.eq(r17:16, r21:20) 0x23 0xd4 0xf0 0xd2 # CHECK: p3 = dfcmp.gt(r17:16, r21:20) 0x43 0xd4 0xf0 0xd2 # CHECK: p3 = dfcmp.ge(r17:16, r21:20) 0x63 0xd4 0xf0 0xd2 # CHECK: p3 = dfcmp.uo(r17:16, r21:20) # Convert floating-point value to other format 0x10 0xc0 0x95 0x84 # CHECK: r17:16 = convert_sf2df(r21) 0x31 0xc0 0x14 0x88 # CHECK: r17 = convert_df2sf(r21:20) # Convert integer to floating-point value 0x50 0xc0 0xf4 0x80 # CHECK: r17:16 = convert_ud2df(r21:20) 0x70 0xc0 0xf4 0x80 # CHECK: r17:16 = convert_d2df(r21:20) 0x30 0xc0 0x95 0x84 # CHECK: r17:16 = convert_uw2df(r21) 0x50 0xc0 0x95 0x84 # CHECK: r17:16 = convert_w2df(r21) 0x31 0xc0 0x34 0x88 # CHECK: r17 = convert_ud2sf(r21:20) 0x31 0xc0 0x54 0x88 # CHECK: r17 = convert_d2sf(r21:20) 0x11 0xc0 0x35 0x8b # CHECK: r17 = convert_uw2sf(r21) 0x11 0xc0 0x55 0x8b # CHECK: r17 = convert_w2sf(r21) # Convert floating-point value to integer 0x10 0xc0 0xf4 0x80 # CHECK: r17:16 = convert_df2d(r21:20) 0x30 0xc0 0xf4 0x80 # CHECK: r17:16 = convert_df2ud(r21:20) 0xd0 0xc0 0xf4 0x80 # CHECK: r17:16 = convert_df2d(r21:20):chop 0xf0 0xc0 0xf4 0x80 # CHECK: r17:16 = convert_df2ud(r21:20):chop 0x70 0xc0 0x95 0x84 # CHECK: r17:16 = convert_sf2ud(r21) 0x90 0xc0 0x95 0x84 # CHECK: r17:16 = convert_sf2d(r21) 0xb0 0xc0 0x95 0x84 # CHECK: r17:16 = convert_sf2ud(r21):chop 0xd0 0xc0 0x95 0x84 # CHECK: r17:16 = convert_sf2d(r21):chop 0x31 0xc0 0x74 0x88 # CHECK: r17 = convert_df2uw(r21:20) 0x31 0xc0 0x94 0x88 # CHECK: r17 = convert_df2w(r21:20) 0x31 0xc0 0xb4 0x88 # CHECK: r17 = convert_df2uw(r21:20):chop 0x31 0xc0 0xf4 0x88 # CHECK: r17 = convert_df2w(r21:20):chop 0x11 0xc0 0x75 0x8b # CHECK: r17 = convert_sf2uw(r21) 0x31 0xc0 0x75 0x8b # CHECK: r17 = convert_sf2uw(r21):chop 0x11 0xc0 0x95 0x8b # CHECK: r17 = convert_sf2w(r21) 0x31 0xc0 0x95 0x8b # CHECK: r17 = convert_sf2w(r21):chop # Floating point extreme value assistance 0x11 0xc0 0xb5 0x8b # CHECK: r17 = sffixupr(r21) 0x11 0xdf 0xd5 0xeb # CHECK: r17 = sffixupn(r21, r31) 0x31 0xdf 0xd5 0xeb # CHECK: r17 = sffixupd(r21, r31) # Floating point fused multiply-add 0x91 0xdf 0x15 0xef # CHECK: r17 += sfmpy(r21, r31) 0xb1 0xdf 0x15 0xef # CHECK: r17 -= sfmpy(r21, r31) # Floating point fused multiply-add with scaling 0xf1 0xdf 0x75 0xef # CHECK: r17 += sfmpy(r21, r31, p3):scale # Floating point reciprocal square root approximation 0x71 0xc0 0xf5 0x8b # CHECK: r17, p3 = sfinvsqrta(r21) # Floating point fused multiply-add for library routines 0xd1 0xdf 0x15 0xef # CHECK: r17 += sfmpy(r21, r31):lib 0xf1 0xdf 0x15 0xef # CHECK: r17 -= sfmpy(r21, r31):lib # Create floating-point constant 0xb1 0xc2 0x00 0xd6 # CHECK: r17 = sfmake(#21):pos 0xb1 0xc2 0x40 0xd6 # CHECK: r17 = sfmake(#21):neg 0xb0 0xc2 0x00 0xd9 # CHECK: r17:16 = dfmake(#21):pos 0xb0 0xc2 0x40 0xd9 # CHECK: r17:16 = dfmake(#21):neg # Floating point maximum 0x11 0xdf 0x95 0xeb # CHECK: r17 = sfmax(r21, r31) # Floating point minimum 0x31 0xdf 0x95 0xeb # CHECK: r17 = sfmin(r21, r31) # Floating point multiply 0x11 0xdf 0x55 0xeb # CHECK: r17 = sfmpy(r21, r31) # Floating point reciprocal approximation 0xf1 0xdf 0xf5 0xeb # CHECK: r17, p3 = sfrecipa(r21, r31) # Floating point subtraction 0x31 0xdf 0x15 0xeb # CHECK: r17 = sfsub(r21, r31)