; RUN: opt %s -scalarizer -scalarize-load-store -dce -S | FileCheck %s target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128" declare <4 x float> @ext(<4 x float>) @g = global <4 x float> zeroinitializer define void @f1(<4 x float> %init, <4 x float> *%base, i32 %count) { ; CHECK-LABEL: @f1( ; CHECK: entry: ; CHECK: %init.i0 = extractelement <4 x float> %init, i32 0 ; CHECK: %init.i1 = extractelement <4 x float> %init, i32 1 ; CHECK: %init.i2 = extractelement <4 x float> %init, i32 2 ; CHECK: %init.i3 = extractelement <4 x float> %init, i32 3 ; CHECK: br label %loop ; CHECK: loop: ; CHECK: %i = phi i32 [ %count, %entry ], [ %nexti, %loop ] ; CHECK: %acc.i0 = phi float [ %init.i0, %entry ], [ %sel.i0, %loop ] ; CHECK: %acc.i1 = phi float [ %init.i1, %entry ], [ %sel.i1, %loop ] ; CHECK: %acc.i2 = phi float [ %init.i2, %entry ], [ %sel.i2, %loop ] ; CHECK: %acc.i3 = phi float [ %init.i3, %entry ], [ %sel.i3, %loop ] ; CHECK: %nexti = sub i32 %i, 1 ; CHECK: %ptr = getelementptr <4 x float>* %base, i32 %i ; CHECK: %ptr.i0 = bitcast <4 x float>* %ptr to float* ; CHECK: %val.i0 = load float* %ptr.i0, align 16 ; CHECK: %ptr.i1 = getelementptr float* %ptr.i0, i32 1 ; CHECK: %val.i1 = load float* %ptr.i1, align 4 ; CHECK: %ptr.i2 = getelementptr float* %ptr.i0, i32 2 ; CHECK: %val.i2 = load float* %ptr.i2, align 8 ; CHECK: %ptr.i3 = getelementptr float* %ptr.i0, i32 3 ; CHECK: %val.i3 = load float* %ptr.i3, align 4 ; CHECK: %add.i0 = fadd float %val.i0, %val.i2 ; CHECK: %add.i1 = fadd float %val.i1, %val.i3 ; CHECK: %add.i2 = fadd float %acc.i0, %acc.i2 ; CHECK: %add.i3 = fadd float %acc.i1, %acc.i3 ; CHECK: %add.upto0 = insertelement <4 x float> undef, float %add.i0, i32 0 ; CHECK: %add.upto1 = insertelement <4 x float> %add.upto0, float %add.i1, i32 1 ; CHECK: %add.upto2 = insertelement <4 x float> %add.upto1, float %add.i2, i32 2 ; CHECK: %add = insertelement <4 x float> %add.upto2, float %add.i3, i32 3 ; CHECK: %call = call <4 x float> @ext(<4 x float> %add) ; CHECK: %call.i0 = extractelement <4 x float> %call, i32 0 ; CHECK: %cmp.i0 = fcmp ogt float %call.i0, 1.0 ; CHECK: %call.i1 = extractelement <4 x float> %call, i32 1 ; CHECK: %cmp.i1 = fcmp ogt float %call.i1, 2.0 ; CHECK: %call.i2 = extractelement <4 x float> %call, i32 2 ; CHECK: %cmp.i2 = fcmp ogt float %call.i2, 3.0 ; CHECK: %call.i3 = extractelement <4 x float> %call, i32 3 ; CHECK: %cmp.i3 = fcmp ogt float %call.i3, 4.0 ; CHECK: %sel.i0 = select i1 %cmp.i0, float %call.i0, float 5.0 ; CHECK: %sel.i1 = select i1 %cmp.i1, float %call.i1, float 6.0 ; CHECK: %sel.i2 = select i1 %cmp.i2, float %call.i2, float 7.0 ; CHECK: %sel.i3 = select i1 %cmp.i3, float %call.i3, float 8.0 ; CHECK: store float %sel.i0, float* %ptr.i0 ; CHECK: store float %sel.i1, float* %ptr.i1 ; CHECK: store float %sel.i2, float* %ptr.i2 ; CHECK: store float %sel.i3, float* %ptr.i3 ; CHECK: %test = icmp eq i32 %nexti, 0 ; CHECK: br i1 %test, label %loop, label %exit ; CHECK: exit: ; CHECK: ret void entry: br label %loop loop: %i = phi i32 [ %count, %entry ], [ %nexti, %loop ] %acc = phi <4 x float> [ %init, %entry ], [ %sel, %loop ] %nexti = sub i32 %i, 1 %ptr = getelementptr <4 x float> *%base, i32 %i %val = load <4 x float> *%ptr %dval = bitcast <4 x float> %val to <2 x double> %dacc = bitcast <4 x float> %acc to <2 x double> %shuffle1 = shufflevector <2 x double> %dval, <2 x double> %dacc, <2 x i32> %shuffle2 = shufflevector <2 x double> %dval, <2 x double> %dacc, <2 x i32> %f1 = bitcast <2 x double> %shuffle1 to <4 x float> %f2 = bitcast <2 x double> %shuffle2 to <4 x float> %add = fadd <4 x float> %f1, %f2 %call = call <4 x float> @ext(<4 x float> %add) %cmp = fcmp ogt <4 x float> %call, %sel = select <4 x i1> %cmp, <4 x float> %call, <4 x float> store <4 x float> %sel, <4 x float> *%ptr %test = icmp eq i32 %nexti, 0 br i1 %test, label %loop, label %exit exit: ret void } define void @f2(<4 x i32> %init, <4 x i8> *%base, i32 %count) { ; CHECK-LABEL: define void @f2(<4 x i32> %init, <4 x i8>* %base, i32 %count) { ; CHECK: entry: ; CHECK: %init.i0 = extractelement <4 x i32> %init, i32 0 ; CHECK: %init.i1 = extractelement <4 x i32> %init, i32 1 ; CHECK: %init.i2 = extractelement <4 x i32> %init, i32 2 ; CHECK: %init.i3 = extractelement <4 x i32> %init, i32 3 ; CHECK: br label %loop ; CHECK: loop: ; CHECK: %i = phi i32 [ %count, %entry ], [ %nexti, %loop ] ; CHECK: %acc.i0 = phi i32 [ %init.i0, %entry ], [ %sel.i0, %loop ] ; CHECK: %acc.i1 = phi i32 [ %init.i1, %entry ], [ %sel.i1, %loop ] ; CHECK: %acc.i2 = phi i32 [ %init.i2, %entry ], [ %sel.i2, %loop ] ; CHECK: %acc.i3 = phi i32 [ %init.i3, %entry ], [ %sel.i3, %loop ] ; CHECK: %nexti = sub i32 %i, 1 ; CHECK: %ptr = getelementptr <4 x i8>* %base, i32 %i ; CHECK: %ptr.i0 = bitcast <4 x i8>* %ptr to i8* ; CHECK: %val.i0 = load i8* %ptr.i0, align 4 ; CHECK: %ptr.i1 = getelementptr i8* %ptr.i0, i32 1 ; CHECK: %val.i1 = load i8* %ptr.i1, align 1 ; CHECK: %ptr.i2 = getelementptr i8* %ptr.i0, i32 2 ; CHECK: %val.i2 = load i8* %ptr.i2, align 2 ; CHECK: %ptr.i3 = getelementptr i8* %ptr.i0, i32 3 ; CHECK: %val.i3 = load i8* %ptr.i3, align 1 ; CHECK: %ext.i0 = sext i8 %val.i0 to i32 ; CHECK: %ext.i1 = sext i8 %val.i1 to i32 ; CHECK: %ext.i2 = sext i8 %val.i2 to i32 ; CHECK: %ext.i3 = sext i8 %val.i3 to i32 ; CHECK: %add.i0 = add i32 %ext.i0, %acc.i0 ; CHECK: %add.i1 = add i32 %ext.i1, %acc.i1 ; CHECK: %add.i2 = add i32 %ext.i2, %acc.i2 ; CHECK: %add.i3 = add i32 %ext.i3, %acc.i3 ; CHECK: %cmp.i0 = icmp slt i32 %add.i0, -10 ; CHECK: %cmp.i1 = icmp slt i32 %add.i1, -11 ; CHECK: %cmp.i2 = icmp slt i32 %add.i2, -12 ; CHECK: %cmp.i3 = icmp slt i32 %add.i3, -13 ; CHECK: %sel.i0 = select i1 %cmp.i0, i32 %add.i0, i32 %i ; CHECK: %sel.i1 = select i1 %cmp.i1, i32 %add.i1, i32 %i ; CHECK: %sel.i2 = select i1 %cmp.i2, i32 %add.i2, i32 %i ; CHECK: %sel.i3 = select i1 %cmp.i3, i32 %add.i3, i32 %i ; CHECK: %trunc.i0 = trunc i32 %sel.i0 to i8 ; CHECK: %trunc.i1 = trunc i32 %sel.i1 to i8 ; CHECK: %trunc.i2 = trunc i32 %sel.i2 to i8 ; CHECK: %trunc.i3 = trunc i32 %sel.i3 to i8 ; CHECK: store i8 %trunc.i0, i8* %ptr.i0, align 4 ; CHECK: store i8 %trunc.i1, i8* %ptr.i1, align 1 ; CHECK: store i8 %trunc.i2, i8* %ptr.i2, align 2 ; CHECK: store i8 %trunc.i3, i8* %ptr.i3, align 1 ; CHECK: %test = icmp eq i32 %nexti, 0 ; CHECK: br i1 %test, label %loop, label %exit ; CHECK: exit: ; CHECK: ret void entry: br label %loop loop: %i = phi i32 [ %count, %entry ], [ %nexti, %loop ] %acc = phi <4 x i32> [ %init, %entry ], [ %sel, %loop ] %nexti = sub i32 %i, 1 %ptr = getelementptr <4 x i8> *%base, i32 %i %val = load <4 x i8> *%ptr %ext = sext <4 x i8> %val to <4 x i32> %add = add <4 x i32> %ext, %acc %cmp = icmp slt <4 x i32> %add, %single = insertelement <4 x i32> undef, i32 %i, i32 0 %limit = shufflevector <4 x i32> %single, <4 x i32> undef, <4 x i32> zeroinitializer %sel = select <4 x i1> %cmp, <4 x i32> %add, <4 x i32> %limit %trunc = trunc <4 x i32> %sel to <4 x i8> store <4 x i8> %trunc, <4 x i8> *%ptr %test = icmp eq i32 %nexti, 0 br i1 %test, label %loop, label %exit exit: ret void } ; Check that !tbaa information is preserved. define void @f3(<4 x i32> *%src, <4 x i32> *%dst) { ; CHECK-LABEL: @f3( ; CHECK: %val.i0 = load i32* %src.i0, align 16, !tbaa ![[TAG:[0-9]*]] ; CHECK: %val.i1 = load i32* %src.i1, align 4, !tbaa ![[TAG]] ; CHECK: %val.i2 = load i32* %src.i2, align 8, !tbaa ![[TAG]] ; CHECK: %val.i3 = load i32* %src.i3, align 4, !tbaa ![[TAG]] ; CHECK: store i32 %add.i0, i32* %dst.i0, align 16, !tbaa ![[TAG:[0-9]*]] ; CHECK: store i32 %add.i1, i32* %dst.i1, align 4, !tbaa ![[TAG]] ; CHECK: store i32 %add.i2, i32* %dst.i2, align 8, !tbaa ![[TAG]] ; CHECK: store i32 %add.i3, i32* %dst.i3, align 4, !tbaa ![[TAG]] ; CHECK: ret void %val = load <4 x i32> *%src, !tbaa !1 %add = add <4 x i32> %val, %val store <4 x i32> %add, <4 x i32> *%dst, !tbaa !2 ret void } ; Check that !tbaa.struct information is preserved. define void @f4(<4 x i32> *%src, <4 x i32> *%dst) { ; CHECK-LABEL: @f4( ; CHECK: %val.i0 = load i32* %src.i0, align 16, !tbaa.struct ![[TAG:[0-9]*]] ; CHECK: %val.i1 = load i32* %src.i1, align 4, !tbaa.struct ![[TAG]] ; CHECK: %val.i2 = load i32* %src.i2, align 8, !tbaa.struct ![[TAG]] ; CHECK: %val.i3 = load i32* %src.i3, align 4, !tbaa.struct ![[TAG]] ; CHECK: store i32 %add.i0, i32* %dst.i0, align 16, !tbaa.struct ![[TAG]] ; CHECK: store i32 %add.i1, i32* %dst.i1, align 4, !tbaa.struct ![[TAG]] ; CHECK: store i32 %add.i2, i32* %dst.i2, align 8, !tbaa.struct ![[TAG]] ; CHECK: store i32 %add.i3, i32* %dst.i3, align 4, !tbaa.struct ![[TAG]] ; CHECK: ret void %val = load <4 x i32> *%src, !tbaa.struct !5 %add = add <4 x i32> %val, %val store <4 x i32> %add, <4 x i32> *%dst, !tbaa.struct !5 ret void } ; Check that llvm.mem.parallel_loop_access information is preserved. define void @f5(i32 %count, <4 x i32> *%src, <4 x i32> *%dst) { ; CHECK-LABEL: @f5( ; CHECK: %val.i0 = load i32* %this_src.i0, align 16, !llvm.mem.parallel_loop_access ![[TAG:[0-9]*]] ; CHECK: %val.i1 = load i32* %this_src.i1, align 4, !llvm.mem.parallel_loop_access ![[TAG]] ; CHECK: %val.i2 = load i32* %this_src.i2, align 8, !llvm.mem.parallel_loop_access ![[TAG]] ; CHECK: %val.i3 = load i32* %this_src.i3, align 4, !llvm.mem.parallel_loop_access ![[TAG]] ; CHECK: store i32 %add.i0, i32* %this_dst.i0, align 16, !llvm.mem.parallel_loop_access ![[TAG]] ; CHECK: store i32 %add.i1, i32* %this_dst.i1, align 4, !llvm.mem.parallel_loop_access ![[TAG]] ; CHECK: store i32 %add.i2, i32* %this_dst.i2, align 8, !llvm.mem.parallel_loop_access ![[TAG]] ; CHECK: store i32 %add.i3, i32* %this_dst.i3, align 4, !llvm.mem.parallel_loop_access ![[TAG]] ; CHECK: ret void entry: br label %loop loop: %index = phi i32 [ 0, %entry ], [ %next_index, %loop ] %this_src = getelementptr <4 x i32> *%src, i32 %index %this_dst = getelementptr <4 x i32> *%dst, i32 %index %val = load <4 x i32> *%this_src, !llvm.mem.parallel_loop_access !3 %add = add <4 x i32> %val, %val store <4 x i32> %add, <4 x i32> *%this_dst, !llvm.mem.parallel_loop_access !3 %next_index = add i32 %index, -1 %continue = icmp ne i32 %next_index, %count br i1 %continue, label %loop, label %end, !llvm.loop !3 end: ret void } ; Check that fpmath information is preserved. define <4 x float> @f6(<4 x float> %x) { ; CHECK-LABEL: @f6( ; CHECK: %x.i0 = extractelement <4 x float> %x, i32 0 ; CHECK: %res.i0 = fadd float %x.i0, 1.0{{[e+0]*}}, !fpmath ![[TAG:[0-9]*]] ; CHECK: %x.i1 = extractelement <4 x float> %x, i32 1 ; CHECK: %res.i1 = fadd float %x.i1, 2.0{{[e+0]*}}, !fpmath ![[TAG]] ; CHECK: %x.i2 = extractelement <4 x float> %x, i32 2 ; CHECK: %res.i2 = fadd float %x.i2, 3.0{{[e+0]*}}, !fpmath ![[TAG]] ; CHECK: %x.i3 = extractelement <4 x float> %x, i32 3 ; CHECK: %res.i3 = fadd float %x.i3, 4.0{{[e+0]*}}, !fpmath ![[TAG]] ; CHECK: %res.upto0 = insertelement <4 x float> undef, float %res.i0, i32 0 ; CHECK: %res.upto1 = insertelement <4 x float> %res.upto0, float %res.i1, i32 1 ; CHECK: %res.upto2 = insertelement <4 x float> %res.upto1, float %res.i2, i32 2 ; CHECK: %res = insertelement <4 x float> %res.upto2, float %res.i3, i32 3 ; CHECK: ret <4 x float> %res %res = fadd <4 x float> %x, , !fpmath !4 ret <4 x float> %res } ; Check that random metadata isn't kept. define void @f7(<4 x i32> *%src, <4 x i32> *%dst) { ; CHECK-LABEL: @f7( ; CHECK-NOT: !foo ; CHECK: ret void %val = load <4 x i32> *%src, !foo !5 %add = add <4 x i32> %val, %val store <4 x i32> %add, <4 x i32> *%dst, !foo !5 ret void } ; Test GEP with vectors. define void @f8(<4 x float *> *%dest, <4 x float *> %ptr0, <4 x i32> %i0, float *%other) { ; CHECK-LABEL: @f8( ; CHECK: %dest.i0 = bitcast <4 x float*>* %dest to float** ; CHECK: %dest.i1 = getelementptr float** %dest.i0, i32 1 ; CHECK: %dest.i2 = getelementptr float** %dest.i0, i32 2 ; CHECK: %dest.i3 = getelementptr float** %dest.i0, i32 3 ; CHECK: %i0.i1 = extractelement <4 x i32> %i0, i32 1 ; CHECK: %i0.i3 = extractelement <4 x i32> %i0, i32 3 ; CHECK: %ptr0.i0 = extractelement <4 x float*> %ptr0, i32 0 ; CHECK: %val.i0 = getelementptr float* %ptr0.i0, i32 100 ; CHECK: %val.i1 = getelementptr float* %other, i32 %i0.i1 ; CHECK: %ptr0.i2 = extractelement <4 x float*> %ptr0, i32 2 ; CHECK: %val.i2 = getelementptr float* %ptr0.i2, i32 100 ; CHECK: %ptr0.i3 = extractelement <4 x float*> %ptr0, i32 3 ; CHECK: %val.i3 = getelementptr float* %ptr0.i3, i32 %i0.i3 ; CHECK: store float* %val.i0, float** %dest.i0, align 32 ; CHECK: store float* %val.i1, float** %dest.i1, align 8 ; CHECK: store float* %val.i2, float** %dest.i2, align 16 ; CHECK: store float* %val.i3, float** %dest.i3, align 8 ; CHECK: ret void %i1 = insertelement <4 x i32> %i0, i32 100, i32 0 %i2 = insertelement <4 x i32> %i1, i32 100, i32 2 %ptr1 = insertelement <4 x float *> %ptr0, float *%other, i32 1 %val = getelementptr <4 x float *> %ptr1, <4 x i32> %i2 store <4 x float *> %val, <4 x float *> *%dest ret void } ; Test the handling of unaligned loads. define void @f9(<4 x float> *%dest, <4 x float> *%src) { ; CHECK: @f9( ; CHECK: %dest.i0 = bitcast <4 x float>* %dest to float* ; CHECK: %dest.i1 = getelementptr float* %dest.i0, i32 1 ; CHECK: %dest.i2 = getelementptr float* %dest.i0, i32 2 ; CHECK: %dest.i3 = getelementptr float* %dest.i0, i32 3 ; CHECK: %src.i0 = bitcast <4 x float>* %src to float* ; CHECK: %val.i0 = load float* %src.i0, align 4 ; CHECK: %src.i1 = getelementptr float* %src.i0, i32 1 ; CHECK: %val.i1 = load float* %src.i1, align 4 ; CHECK: %src.i2 = getelementptr float* %src.i0, i32 2 ; CHECK: %val.i2 = load float* %src.i2, align 4 ; CHECK: %src.i3 = getelementptr float* %src.i0, i32 3 ; CHECK: %val.i3 = load float* %src.i3, align 4 ; CHECK: store float %val.i0, float* %dest.i0, align 8 ; CHECK: store float %val.i1, float* %dest.i1, align 4 ; CHECK: store float %val.i2, float* %dest.i2, align 8 ; CHECK: store float %val.i3, float* %dest.i3, align 4 ; CHECK: ret void %val = load <4 x float> *%src, align 4 store <4 x float> %val, <4 x float> *%dest, align 8 ret void } ; ...and again with subelement alignment. define void @f10(<4 x float> *%dest, <4 x float> *%src) { ; CHECK: @f10( ; CHECK: %dest.i0 = bitcast <4 x float>* %dest to float* ; CHECK: %dest.i1 = getelementptr float* %dest.i0, i32 1 ; CHECK: %dest.i2 = getelementptr float* %dest.i0, i32 2 ; CHECK: %dest.i3 = getelementptr float* %dest.i0, i32 3 ; CHECK: %src.i0 = bitcast <4 x float>* %src to float* ; CHECK: %val.i0 = load float* %src.i0, align 1 ; CHECK: %src.i1 = getelementptr float* %src.i0, i32 1 ; CHECK: %val.i1 = load float* %src.i1, align 1 ; CHECK: %src.i2 = getelementptr float* %src.i0, i32 2 ; CHECK: %val.i2 = load float* %src.i2, align 1 ; CHECK: %src.i3 = getelementptr float* %src.i0, i32 3 ; CHECK: %val.i3 = load float* %src.i3, align 1 ; CHECK: store float %val.i0, float* %dest.i0, align 2 ; CHECK: store float %val.i1, float* %dest.i1, align 2 ; CHECK: store float %val.i2, float* %dest.i2, align 2 ; CHECK: store float %val.i3, float* %dest.i3, align 2 ; CHECK: ret void %val = load <4 x float> *%src, align 1 store <4 x float> %val, <4 x float> *%dest, align 2 ret void } ; Test that sub-byte loads aren't scalarized. define void @f11(<32 x i1> *%dest, <32 x i1> *%src0) { ; CHECK: @f11( ; CHECK: %val0 = load <32 x i1>* %src0 ; CHECK: %val1 = load <32 x i1>* %src1 ; CHECK: store <32 x i1> %and, <32 x i1>* %dest ; CHECK: ret void %src1 = getelementptr <32 x i1> *%src0, i32 1 %val0 = load <32 x i1> *%src0 %val1 = load <32 x i1> *%src1 %and = and <32 x i1> %val0, %val1 store <32 x i1> %and, <32 x i1> *%dest ret void } ; Test that variable inserts aren't scalarized. define void @f12(<4 x i32> *%dest, <4 x i32> *%src, i32 %index) { ; CHECK: @f12( ; CHECK: %val1 = insertelement <4 x i32> %val0, i32 1, i32 %index ; CHECK-DAG: %val1.i0 = extractelement <4 x i32> %val1, i32 0 ; CHECK-DAG: %val1.i1 = extractelement <4 x i32> %val1, i32 1 ; CHECK-DAG: %val1.i2 = extractelement <4 x i32> %val1, i32 2 ; CHECK-DAG: %val1.i3 = extractelement <4 x i32> %val1, i32 3 ; CHECK-DAG: %val2.i0 = shl i32 1, %val1.i0 ; CHECK-DAG: %val2.i1 = shl i32 2, %val1.i1 ; CHECK-DAG: %val2.i2 = shl i32 3, %val1.i2 ; CHECK-DAG: %val2.i3 = shl i32 4, %val1.i3 ; CHECK: ret void %val0 = load <4 x i32> *%src %val1 = insertelement <4 x i32> %val0, i32 1, i32 %index %val2 = shl <4 x i32> , %val1 store <4 x i32> %val2, <4 x i32> *%dest ret void } ; Test vector GEPs with more than one index. define void @f13(<4 x float *> *%dest, <4 x [4 x float] *> %ptr, <4 x i32> %i, float *%other) { ; CHECK-LABEL: @f13( ; CHECK: %dest.i0 = bitcast <4 x float*>* %dest to float** ; CHECK: %dest.i1 = getelementptr float** %dest.i0, i32 1 ; CHECK: %dest.i2 = getelementptr float** %dest.i0, i32 2 ; CHECK: %dest.i3 = getelementptr float** %dest.i0, i32 3 ; CHECK: %i.i0 = extractelement <4 x i32> %i, i32 0 ; CHECK: %ptr.i0 = extractelement <4 x [4 x float]*> %ptr, i32 0 ; CHECK: %val.i0 = getelementptr inbounds [4 x float]* %ptr.i0, i32 0, i32 %i.i0 ; CHECK: %i.i1 = extractelement <4 x i32> %i, i32 1 ; CHECK: %ptr.i1 = extractelement <4 x [4 x float]*> %ptr, i32 1 ; CHECK: %val.i1 = getelementptr inbounds [4 x float]* %ptr.i1, i32 1, i32 %i.i1 ; CHECK: %i.i2 = extractelement <4 x i32> %i, i32 2 ; CHECK: %ptr.i2 = extractelement <4 x [4 x float]*> %ptr, i32 2 ; CHECK: %val.i2 = getelementptr inbounds [4 x float]* %ptr.i2, i32 2, i32 %i.i2 ; CHECK: %i.i3 = extractelement <4 x i32> %i, i32 3 ; CHECK: %ptr.i3 = extractelement <4 x [4 x float]*> %ptr, i32 3 ; CHECK: %val.i3 = getelementptr inbounds [4 x float]* %ptr.i3, i32 3, i32 %i.i3 ; CHECK: store float* %val.i0, float** %dest.i0, align 32 ; CHECK: store float* %val.i1, float** %dest.i1, align 8 ; CHECK: store float* %val.i2, float** %dest.i2, align 16 ; CHECK: store float* %val.i3, float** %dest.i3, align 8 ; CHECK: ret void %val = getelementptr inbounds <4 x [4 x float] *> %ptr, <4 x i32> , <4 x i32> %i store <4 x float *> %val, <4 x float *> *%dest ret void } ; Test combinations of vector and non-vector PHIs. define <4 x float> @f14(<4 x float> %acc, i32 %count) { ; CHECK-LABEL: @f14( ; CHECK: %this_acc.i0 = phi float [ %acc.i0, %entry ], [ %next_acc.i0, %loop ] ; CHECK: %this_acc.i1 = phi float [ %acc.i1, %entry ], [ %next_acc.i1, %loop ] ; CHECK: %this_acc.i2 = phi float [ %acc.i2, %entry ], [ %next_acc.i2, %loop ] ; CHECK: %this_acc.i3 = phi float [ %acc.i3, %entry ], [ %next_acc.i3, %loop ] ; CHECK: %this_count = phi i32 [ %count, %entry ], [ %next_count, %loop ] ; CHECK: %this_acc.upto0 = insertelement <4 x float> undef, float %this_acc.i0, i32 0 ; CHECK: %this_acc.upto1 = insertelement <4 x float> %this_acc.upto0, float %this_acc.i1, i32 1 ; CHECK: %this_acc.upto2 = insertelement <4 x float> %this_acc.upto1, float %this_acc.i2, i32 2 ; CHECK: %this_acc = insertelement <4 x float> %this_acc.upto2, float %this_acc.i3, i32 3 ; CHECK: ret <4 x float> %next_acc entry: br label %loop loop: %this_acc = phi <4 x float> [ %acc, %entry ], [ %next_acc, %loop ] %this_count = phi i32 [ %count, %entry ], [ %next_count, %loop ] %foo = call <4 x float> @ext(<4 x float> %this_acc) %next_acc = fadd <4 x float> %this_acc, %foo %next_count = sub i32 %this_count, 1 %cmp = icmp eq i32 %next_count, 0 br i1 %cmp, label %loop, label %exit exit: ret <4 x float> %next_acc } !0 = !{ !"root" } !1 = !{ !"set1", !0 } !2 = !{ !"set2", !0 } !3 = !{ !3 } !4 = !{ float 4.0 } !5 = !{ i64 0, i64 8, null }